Age | Commit message (Collapse) | Author |
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understandable: preinit -> load postinit -> (removed) presetup ->
firstopen postsetup -> (removed) open_helper -> open prerelease ->
preclose free_filp_priv -> postclose pretakedown -> lastclose
postcleanup -> unload release -> reclaim_buffers_locked version ->
(removed)
postinit and version were replaced with generic code in the Linux DRM
(drivers now set their version numbers and description in the driver
structure, like on BSD). postsetup wasn't used at all. Fixes the savage
hooks for initializing and tearing down mappings at the right times.
Testing involved at least starting X, running glxgears, killing
glxgears, exiting X, and repeating.
Tested on: FreeBSD (g200, g400, r200, r128) Linux (r200, savage4)
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the driver already knew their correct value. For example the physical
address of the framebuffer and registers.
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with BSD fix from jkim and the r300_reg.h license from Nicolai Haehnle.
Big thanks to everyone involved!
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code duplication, and it also hands you the map pointer so you don't
need to re-find it.
- Remove the permanent maps flag. Instead, for register and framebuffer
maps, we always check whether there's already a map of that type and
offset around. Move the Radeon map initialization into presetup (first
open) so it happens again after every takedown.
- Remove the split cleanup of maps between driver takedown (last close) and
cleanup (module unload). Instead, always tear down maps on takedown,
and drivers can recreate them on first open.
- Make MGA always use addmap, instead of allocating consistent memory in
the PCI case and then faking up a map for it, which accomplished nearly
the same thing, in a different order. Note that the maps are exposed to
the user again: we may want to expose a flag to avoid this, but it's
not a security concern, and saves us a lot of code.
- Remove rmmaps in the MGA driver. Since the function is only called during
takedown anyway, we can let them die a natural death.
- Make removal of maps happen in one function, which is called by both
drm_takedown and drm_rmmap_ioctl.
Reviewed by: idr (previous revision) Tested on: mga (old/new/pci dma),
radeon, savage
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radeonfb.
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r200
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cube maps (since it also requires a version bump) at the same time.
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privileges on Radeon hardware. Essentially, a malicious program could
submit a packet containing an offset (possibly in main memory) to be
rendered from/to, while a separate thread switched that offset in
userspace rapidly between a valid value and an invalid one.
radeon_check_and_fixup_offset() would pull the offset in from user
space, check it, and spit it back out to user space to be copied in
later by the emit code. It would sometimes catch the bad value, but
sometimes the malicious program could modify it after the check and get
an invalid offset rendered from/to.
Fix this by allocating a temporary buffer and copying the data in at once.
While here, make the cliprects stuff not do the VERIFYAREA_READ and
COPY_FROM_USER_UNCHECKED gymnastics, avoiding a lock order reversal on
FreeBSD. Performance impact is negligible -- no difference on r200 to
~1% improvement on rv200 in quake3 tests (P4 1Ghz, demofour at
1024x768, n=4 or 5).
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drm. Add new ioctls to manage surfaces which cover the tiled areas
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clear and z buffer compression are working correctly, hierarchical-z is
not.
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doesn't run yet. Moves the ioctl definitions for these two drivers back
to the shared code -- they aren't OS-specific.
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helping
2D operations.
Ups radeon to version 1.12.0, Vladimir, you might want to add any extra
pciids...
Approved-by: Dave Airlie <airlied@linux.ie>
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weren't Lindent's because their comments didn't convert very well. A
bunch of other minor clean up with no code implact included.
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edit files for 2.6 be sure and break the link to the 2.4 directory and
copy the cvs history.
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files to the linux build but not to the BSD directories.
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dev_priv live always, and add AGP detection in kernel patch:
radeon-pre-2.patch From: Jon Smirl
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certain radeon combinations - intel drivers can probably use this for
dual head capable devices etc..
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GL_EXT_blend_func_separate and GL_EXT_blend_equation_separate on r200
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anything, and took up valuable KVA. While I'm in the area, clean up BSD
MTRR stuff some more.
Suggested by: jonsmirl
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the 2D driver initializes MC_FB_LOCATION and related registers sanely
the DRM deduces the layout from these registers
clients use the new SETPARAM ioctl to tell the DRM where they think the
framebuffer is located in the card's address space
the DRM uses all this information to check client state and fix it up if
necessary
This is a prerequisite for things like direct rendering with IGP chips and
video capturing.
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appropriate
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DRM_*MEMORYBARRIER we had were related to an MMIO space. This means
arch-specific code on the BSDs, unfortunately. Also add
DRM_MEMORYBARRIER() and change the DRM_READMEMORYBARRIER()s that used
to be read/write barriers to it.
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use correct address for ring read pointer writeback (yes, we seem to have
been running with bogus values for the ring read pointer, which
'worked' because the return value of radeon_wait_ring() is never
checked and the ring usually never fills up)
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suggestions by Benjamin Herrenschmidt and Arjan van de Ven)
remove radeon_flush_write_combine() which has been unused for a while
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clients (particularly the X server) exit without doing so for it.
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pageflipping after a mode switch
take current page into account in AdjustFrame(); writing the CRTC offset
via the CP was probably a bad idea as this can happen asynchronously,
reverted
take frame offset into account when flipping pages
handle CRTC2 as well for pageflipping (untested)
preserve GEN_INT_CNTL on mode switches to prevent interrupts from getting
disabled
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acknowledge any lost interrupts before waiting
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