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2011-12-29intel: Disable unused decode_logic_op().Eric Anholt
It was producing an unused code warning. I'm tempted to just remove it, since it's unused, but I *might* use it soon. Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-29intel: Turn on normal warnings for intel_decode.c build.Eric Anholt
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-29intel: Remove c99ish variable declarations.Eric Anholt
I'd rather be able to use c99 variable declarations (there's a lot of awful code layout due to being c90ish), but I'll leave that for later. Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-29intel: Fix printf format warnings for intel_decode.Eric Anholt
There was plenty of dropped useful data, and some horribly mis-formatted data. Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-29intel: Add printflike warnings for instr_out.Eric Anholt
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-29intel: Fix a ton of signed vs unsigned and const char *warningsEric Anholt
We've got a different (better) set of warning flags in place in this tree. Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-29intel: Fix Wsigned-compare warnings (soon to be enabled).Eric Anholt
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-29intel: Get intel_decode.c minimally building.Eric Anholt
My plan is to use this drm_intel_dump_batchbuffer() interface for the current GPU tools, and the current Mesa batch dumping usage, while eventually building more interesting interfaces for other uses. Warnings are currently suppressed by using a helper lib with CFLAGS set manually, because the code is totally not ready for libdrm's warnings setup. Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-29intel: Minor style tweaks after Lindent.Eric Anholt
Some comments weren't wrapped, and for some reason uint32_t *data got an extra space (while other instances of "type *identifier" didn't), and the indentation of the opcode-list structs got trashed. Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-29intel: Reformat intel_decode.c from intel-gpu-tools using Lindent.Eric Anholt
We generally go for kernel style in this tree, and this 4-space indent stuff was bothering me. The new results have some ugly bits, but they're in places where we desperately want to be using helper functions anyway. Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-29intel: intel: Add IS_GEN[567] macros.Eric Anholt
These will be used by intel_decode.c, and were taken from intel-gpu-tools. Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-29intel: Make intel_chipset handle devid directly.Eric Anholt
This will make these macros reusable from intel_decode.c, which doesn't have a bufmgr_gem context, without faking the struct. We should generally only be using these macros from bufmgr_gem context setup anyway. Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-29intel: Import intel_decode.c from intel-gpu-tools.Eric Anholt
This is from commit dd9a5b4f7fb07c78db4e7481bedca1b981030e3f. We've been sharing this file between that repo and Mesa, and it's time to build a real interface using it. I'm also hoping to apply some of its packet-walking logic for AUB dumping and batch validation purposes. Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Eugeni Dodonov <eugeni@dodonov.net>
2011-12-14intel: Reset vma list upon purgeChris Wilson
During free we unconditionally delete the bo from the vma cache. This relies on the its list member being kept in a sane state. This fails after the object is purged, as the purge operation performs a pure deletion and doesn't reset the list member, leaving a pair of dangling pointers. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-12-13intel: Remove the fresh assertions used to debug the vma cacheingChris Wilson
Hopefully all the bugs in the callers have been found, so time to handle the failures "gracefully" again. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-12-13intel: Update map-count for an early error return during mappingChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-12-06intel: Evict cached VMA in order to make room for new mappingsChris Wilson
As the max number of VMA mappings is a hard per-process limit, we need to include the number of currently active mappings when evicting in order to make room for a new mmap. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-12-05intel: Add an interface to limit vma cachingChris Wilson
There is a per-process limit on the number of vma that the process can keep open, so we cannot keep an unlimited cache of unused vma's (besides keeping track of all those vma in the kernel adds considerable overhead). However, in order to work around inefficiencies in the kernel it is beneficial to reuse the vma, so keep a MRU cache of vma. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-12-05intel: Clean up mmaps on freeing the bufferChris Wilson
As a precautionary measure munmap on buffer free so that we never leak the vma. Also include a warning during debugging. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-12-05intel: Unmap buffers during drm_intel_gem_bo_unmapChris Wilson
We cannot afford to cache the vma per open bo as this may exhaust the per-process limits. References: https://bugs.freedesktop.org/show_bug.cgi?id=43075 References: https://bugs.freedesktop.org/show_bug.cgi?id=40066 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-12-04intel: limit aperture space to mappable area on gen3Daniel Vetter
Otherwise we blow up on heavy tiled blitter loads (with giant pixmaps). Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-10-29intel: Share the implementation of BO unmap between CPU and GTT mappings.Eric Anholt
Before this, consumers of the libdrm API that might map a buffer either way had to track which way was chosen at map time to call the appropriate unmap. This relaxes that requirement by making drm_intel_bo_unmap() always appropriate. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-10-29intel: Don't call the SW_FINISH ioctl unless a CPU-mapped write was done.Eric Anholt
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-10-29intel: Remove stale comment.Eric Anholt
This used to be next to some map refcounting code, but that is long dead. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-10-28intel: Add an interface for removing relocs after they're added.Eric Anholt
This lets us replace the current inner drawing loop of mesa: for each prim { compute bo list if (check_aperture_space(bo list)) { batch_flush() compute bo list if (check_aperture_space(bo list)) { whine_about_batch_size() fall back; } } upload state to BOs } with this inner loop: for each prim { retry: upload state to BOs if (check_aperture_space(batch)) { if (!retried) { reset_to_last_prim() batch_flush() } else { if (batch_flush()) whine_about_batch_size() goto retry; } } } This avoids having to implement code to walk over certain sets of GL state twice (the "compute bo list" step). While it's not a performance improvement, it's a significant win in code complexity: about -200 lines, and one place to make mistakes related to aperture space instead of N places to forget some BO we should have included. Note how if we do a reset in the new loop , we immediately flush. We don't need to check aperture space -- the kernel will tell us if we actually ran out of aperture or not. And if we did run out of aperture, it's because either the single prim was too big, or because check_aperture was wrong at the point of setting up the last primitive. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-10-28intel: Use stdbool.h for dealing with boolean values.Eric Anholt
A few of the bitfield-based booleans are left in place. Changing them to "bool" results in the same code size, so I'm erring on the side of not changing things. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-09-22drm/i915: y tiling on i915G/i915GM is differentDaniel Vetter
Luckily the kernel has become extremely paranoid about such matters. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-09-22drm/intel: don't clobber bufmgr->pci_deviceDaniel Vetter
Otherwise it's pretty hard to differentiate the different chipset variants. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-08-01intel: shared header for shader debuggingBen Widawsky
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Cc: Chris Wilson <chris@chris-wilson.co.uk>
2011-07-20intel: fix the wrong method check for bo_get_subdataYuanhan Liu
It's going to call bo_get_subdata method, but not bo_subdata Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
2011-06-04intel: Add interface to query aperture sizes.Chris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-04-04intel: Also handle mrb_exec fallback with ring == I915_EXEC_RENDERChris Wilson
Reported-by: Oliver McFadden <oliver.mcfadden@nokia.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-26Cleanup gen2 tiling confusionDaniel Vetter
A tile on gen2 has a size of 2kb, stride of 128 bytes and 16 rows. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-22intel: Fixup for the fix for relaxed tiling on gen2Daniel Vetter
This is Fail. First patch to libdrm, and I've borked it up. Noticed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-22intel: fix relaxed tiling on gen2Daniel Vetter
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-14intel: Remember named boChris Wilson
... and if asked to open a bo by the same global name, return a fresh reference to the previously allocated buffer. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-14intel: Set the public handle after opening by nameChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-01-12intel: compile fix for previous commit after rebasingChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-01-12intel: Fallback to old exec if no mrb_exec is availableChris Wilson
Reported-by: Torsten Hilbrich <torsten.hilbrich@secunet.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=33016 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-12-19intel: Export CONSTANT_BUFFER addressing modeChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-12-07intel: Reorder need_fence vs fenced_command to avoid fences on gen4Chris Wilson
gen4+ hardware doesn't use fences for GPU access and the older kernel doesn't expect userspace to make such a mistake. So don't. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32190 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-12-03intel: If the command is fenced inform the kernelChris Wilson
... but only account for a fenced used if the object is tiled. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-11-25intel: Add a forward declaration of struct drm_clip_rectChris Wilson
... so that intel_bufmgr.h can be compiled standalone. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-11-22intel: Compute in-aperture size for relaxed fenced objectsChris Wilson
For relaxed fencing the object may only consume the small set of active pages, but still requires a fence region once bound into the aperture. This is the size we need to use when computing the maximum possible aperture space that could be used by a single batchbuffer and so avoid hitting ENOSPC. Reported-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-11-09intel: Fix drm_intel_gem_bo_wait_rendering to wait for read-only usage too.Eric Anholt
Both the consumers of this API (sync objects and client throttling) were expecting this behavior. The kernel used to actually behave the desired (but incorrect) way for us anyway, but that got fixed a while back.
2010-11-07intel: initialize bufmgr.bo_mrb_exec unconditionallyAlbert Damen
If bufmgr.bo_mrb_exec is not set, drm_intel_bo_mrb_exec returns ENODEV even though drm_intel_gem_bo_mrb_exec2 will work fine for the RENDER ring. Fixes xf86-video-intel after commit 'add BLT ring support' (5bed685f76) with kernels without BSD or BLT ring support (2.6.34 and before). Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=31443 Signed-off-by: Albert Damen <albrt@gmx.net> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-11-02intel: Drop silly asserts on mappings present at unmap time.Eric Anholt
The intent of these was to catch mismatched map/unmap. What it actually did was check whether there was ever a mapping of that type (including in a previous life of the buffer through the userland BO cache), not whether they were mismatched. We don't even actually want to catch mismatched map/unmap, unless we also do refcounting, since at one point Mesa would do map/map/use/unmap/unmap. Just remove this code instead.
2010-11-02intel: Remove gratuitous assert on bo_reference.Eric Anholt
This couldn't be triggered except by overflow, since there's an assert in unreference to catch the usual failure of over-unreferencing.
2010-11-01intel: Shove the fake bufmgr subdata implementation into the fake bufmgr.Eric Anholt
2010-11-01intel: Remove stale comment.Eric Anholt