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#pragma once
#include "color.h"
#include "framebuffer.h"
namespace kms
{
class IMappedFramebuffer;
void draw_color_bar(IMappedFramebuffer& buf, int old_xpos, int xpos, int width);
void draw_test_pattern(IMappedFramebuffer &fb);
void draw_rect(IMappedFramebuffer &fb, uint32_t x, uint32_t y, uint32_t w, uint32_t h, RGB color);
}
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