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#include <xf86drm.h>
#include <xf86drmMode.h>
#include <math.h>
#include <kms++/kms++.h>
#include "helpers.h"
using namespace std;
namespace kms
{
Blob *Videomode::to_blob(Card& card) const
{
drmModeModeInfo drm_mode = video_mode_to_drm_mode(*this);
Blob *blob = new Blob(card, &drm_mode, sizeof(drm_mode));
return blob;
}
float Videomode::calculated_vrefresh() const
{
// XXX interlace should only halve visible vertical lines, not blanking
float refresh = (clock * 1000.0) / (htotal * vtotal) * (interlace() ? 2 : 1);
return roundf(refresh * 100.0) / 100.0;
}
bool Videomode::interlace() const
{
return flags & DRM_MODE_FLAG_INTERLACE;
}
SyncPolarity Videomode::hsync() const
{
if (flags & DRM_MODE_FLAG_PHSYNC)
return SyncPolarity::Positive;
if (flags & DRM_MODE_FLAG_NHSYNC)
return SyncPolarity::Negative;
return SyncPolarity::Undefined;
}
SyncPolarity Videomode::vsync() const
{
if (flags & DRM_MODE_FLAG_PVSYNC)
return SyncPolarity::Positive;
if (flags & DRM_MODE_FLAG_NVSYNC)
return SyncPolarity::Negative;
return SyncPolarity::Undefined;
}
void Videomode::set_interlace(bool ilace)
{
if (ilace)
flags |= DRM_MODE_FLAG_INTERLACE;
else
flags &= ~DRM_MODE_FLAG_INTERLACE;
}
void Videomode::set_hsync(SyncPolarity pol)
{
flags &= ~(DRM_MODE_FLAG_PHSYNC | DRM_MODE_FLAG_NHSYNC);
switch (pol) {
case SyncPolarity::Positive:
flags |= DRM_MODE_FLAG_PHSYNC;
break;
case SyncPolarity::Negative:
flags |= DRM_MODE_FLAG_NHSYNC;
break;
default:
break;
}
}
void Videomode::set_vsync(SyncPolarity pol)
{
flags &= ~(DRM_MODE_FLAG_PVSYNC | DRM_MODE_FLAG_NVSYNC);
switch (pol) {
case SyncPolarity::Positive:
flags |= DRM_MODE_FLAG_PVSYNC;
break;
case SyncPolarity::Negative:
flags |= DRM_MODE_FLAG_NVSYNC;
break;
default:
break;
}
}
Videomode videomode_from_timings(uint32_t clock_khz,
uint16_t hact, uint16_t hfp, uint16_t hsw, uint16_t hbp,
uint16_t vact, uint16_t vfp, uint16_t vsw, uint16_t vbp)
{
Videomode m { };
m.clock = clock_khz;
m.hdisplay = hact;
m.hsync_start = hact + hfp;
m.hsync_end = hact + hfp + hsw;
m.htotal = hact + hfp + hsw + hbp;
m.vdisplay = vact;
m.vsync_start = vact + vfp;
m.vsync_end = vact + vfp + vsw;
m.vtotal = vact + vfp + vsw + vbp;
return m;
}
}
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