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'n21' href='#n21'>21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990
0x12300000:      0x7a000002: PIPE_CONTROL
0x12300004:      0x00100002:    no write, cs stall, stall at scoreboard, 
0x12300008:      0x00000000:    
0x1230000c:      0x00000000:    
0x12300010:      0x7a000002: PIPE_CONTROL
0x12300014:      0x00004000:    qword write, 
0x12300018:      0x00000000:    
0x1230001c:      0x00000000:    
0x12300020:      0x69040000: 3DSTATE_PIPELINE_SELECT
0x12300024:      0x790d0001: 3DSTATE_MULTISAMPLE
0x12300028:      0x00000000:    dword 1
0x1230002c:      0x00000000:    dword 2
0x12300030:      0x78180000: 3DSTATE_SAMPLE_MASK
0x12300034:      0x00000001:    dword 1
0x12300038:      0x790b0002: 3DSTATE_GS_SVB_INDEX
0x1230003c:      0x00000000:    dword 1
0x12300040:      0x00000000:    dword 2
0x12300044:      0xffffffff:    dword 3
0x12300048:      0x790b0002: 3DSTATE_GS_SVB_INDEX
0x1230004c:      0x20000000:    dword 1
0x12300050:      0x00000000:    dword 2
0x12300054:      0xffffffff:    dword 3
0x12300058:      0x790b0002: 3DSTATE_GS_SVB_INDEX
0x1230005c:      0x40000000:    dword 1
0x12300060:      0x00000000:    dword 2
0x12300064:      0xffffffff:    dword 3
0x12300068:      0x790b0002: 3DSTATE_GS_SVB_INDEX
0x1230006c:      0x60000000:    dword 1
0x12300070:      0x00000000:    dword 2
0x12300074:      0xffffffff:    dword 3
0x12300078:      0x61020000: STATE_SIP
0x1230007c:      0x00000000:    dword 1
0x12300080:      0x680b0000: 3DSTATE_VF_STATISTICS
0x12300084:      0x61010008: STATE_BASE_ADDRESS
0x12300088:      0x00000001:    general state base address 0x00000000
0x1230008c:      0x00000001:    surface state base address 0x00000000
0x12300090:      0x00000001:    dynamic state base address 0x00000000
0x12300094:      0x00000001:    indirect state base address 0x00000000
0x12300098:      0x00000001:    instruction state base address 0x00000000
0x1230009c:      0x00000001:    general state upper bound disabled
0x123000a0:      0x00000001:    dynamic state upper bound disabled
0x123000a4:      0x00000001:    indirect state upper bound disabled
0x123000a8:      0x00000001:    instruction state upper bound disabled
0x123000ac:      0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS
0x123000b0:      0x00007fe0:    clip
0x123000b4:      0x00007fc0:    sf
0x123000b8:      0x00007fa0:    cc
0x123000bc:      0x78050001: 3DSTATE_URB
0x123000c0:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
0x123000c4:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
0x123000c8:      0x780e0002: 3DSTATE_CC_STATE_POINTERS
0x123000cc:      0x00007f81:    blend change 1
0x123000d0:      0x00007f01:    depth stencil change 1
0x123000d4:      0x00007f41:    cc change 1
0x123000d8:      0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1
0x123000dc:      0x00000000:    VS sampler state
0x123000e0:      0x00000000:    GS sampler state
0x123000e4:      0x00000000:    WM sampler state
0x123000e8:      0x78150003: 3DSTATE_CONSTANT_VS_STATE
0x123000ec:      0x00000000:    dword 1
0x123000f0:      0x00000000:    dword 2
0x123000f4:      0x00000000:    dword 3
0x123000f8:      0x00000000:    dword 4
0x123000fc:      0x78100004: 3DSTATE_VS
0x12300100:      0x00000000:    kernel pointer
0x12300104:      0x00000000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x12300108:      0x00000000:    scratch offset
0x1230010c:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
0x12300110:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
0x12300114:      0x7a000002: PIPE_CONTROL
0x12300118:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
0x1230011c:      0x00000000:    
0x12300120:      0x00000000:    
0x12300124:      0x78160003: 3DSTATE_CONSTANT_GS_STATE
0x12300128:      0x00000000:    dword 1
0x1230012c:      0x00000000:    dword 2
0x12300130:      0x00000000:    dword 3
0x12300134:      0x00000000:    dword 4
0x12300138:      0x78110005: 3DSTATE_GS
0x1230013c:      0x00000000:    kernel pointer
0x12300140:      0x00000000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x12300144:      0x00000000:    scratch offset
0x12300148:      0x00000001:    Dispatch GRF start 1, VUE read length 0, VUE read offset 0
0x1230014c:      0x00000500:    Max Threads 1, Rendering enable
0x12300150:      0x00000000:    Reorder disable, Discard Adjaceny disable, GS disable
0x12300154:      0x78120002: 3DSTATE_CLIP
0x12300158:      0x00000400:    UserClip distance cull test mask 0x0
0x1230015c:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
0x12300160:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
0x12300164:      0x78130012: 3DSTATE_SF
0x12300168:      0x00200810:    Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
0x1230016c:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
0x12300170:      0x22000000:    AA disable, CullMode 1, Scissor disable, Multisample m ode 0
0x12300174:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
0x12300178:      0x00000000:    Global Depth Offset Constant 0.000000
0x1230017c:      0x00000000:    Global Depth Offset Scale 0.000000
0x12300180:      0x00000000:    Global Depth Offset Clamp 0.000000
0x12300184:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300188:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x1230018c:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300190:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300194:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300198:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x1230019c:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123001a0:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123001a4:      0x00000000:    Point Sprite TexCoord Enable
0x123001a8:      0x00000000:    Const Interp Enable
0x123001ac:      0x00000000:    Attrib 7-0 WrapShortest Enable
0x123001b0:      0x00000000:    Attrib 15-8 WrapShortest Enable
0x123001b4:      0x78171003: 3DSTATE_CONSTANT_PS_STATE
0x123001b8:      0x00007ee0:    dword 1
0x123001bc:      0x00000000:    dword 2
0x123001c0:      0x00000000:    dword 3
0x123001c4:      0x00000000:    dword 4
0x123001c8:      0x78140007: 3DSTATE_WM
0x123001cc:      0x000000c0:    kernel start pointer 0
0x123001d0:      0x00000000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x123001d4:      0x00000000:    scratch offset
0x123001d8:      0x80020002:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 2
0x123001dc:      0x4e084003:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1
0x123001e0:      0x00000000:    Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
0x123001e4:      0x00000000:    kernel start pointer 1
0x123001e8:      0x00000140:    kernel start pointer 2
0x123001ec:      0x780f0000: 3DSTATE_SCISSOR_POINTERS
0x123001f0:      0x00007d20:    scissor rect offset
0x123001f4:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
0x123001f8:      0x00007d40:    VS binding table
0x123001fc:      0x00007d40:    GS binding table
0x12300200:      0x00007d40:    WM binding table
0x12300204:      0x7a000002: PIPE_CONTROL
0x12300208:      0x00002000:    no write, depth stall, 
0x1230020c:      0x00000000:    
0x12300210:      0x00000000:    
0x12300214:      0x7a000002: PIPE_CONTROL
0x12300218:      0x00000001:    no write, depth cache flush, 
0x1230021c:      0x00000000:    
0x12300220:      0x00000000:    
0x12300224:      0x7a000002: PIPE_CONTROL
0x12300228:      0x00002000:    no write, depth stall, 
0x1230022c:      0x00000000:    
0x12300230:      0x00000000:    
0x12300234:      0x79050005: 3DSTATE_DEPTH_BUFFER
0x12300238:      0x2c6c05ff:    2D, unknown, pitch = 1536 bytes, tiled, HiZ 1, Seperate Stencil 1
0x1230023c:      0x00000000:    depth offset
0x12300240:      0x09584ac0:    300x300
0x12300244:      0x00000000:    volume depth
0x12300248:      0x00000000:    
0x1230024c:      0x00000000:    
0x12300250:      0x790f0001: 3D UNKNOWN: 3d_965 opcode = 0x790f
0x12300254:      0x000005ff: MI_NOOP
0x12300258:      0x00000000: MI_NOOP
0x1230025c:      0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e
0x12300260:      0x0000027f: MI_NOOP
0x12300264:      0x00000000: MI_NOOP
0x12300268:      0x79100000: 3DSTATE_CLEAR_PARAMS
0x1230026c:      0x00000000:    dword 1
0x12300270:      0x79000002: 3DSTATE_DRAWING_RECTANGLE
0x12300274:      0x00000000:    top left: 0,0
0x12300278:      0x012b012b:    bottom right: 299,299
0x1230027c:      0x00000000:    origin: 0,0
0x12300280:      0x790b0002: 3DSTATE_GS_SVB_INDEX
0x12300284:      0x00000000:    dword 1
0x12300288:      0x00000000:    dword 2
0x1230028c:      0x00000000:    dword 3
0x12300290:      0x78080003: 3DSTATE_VERTEX_BUFFERS
0x12300294:      0x0000000c:    buffer 0: sequential, pitch 12b
0x12300298:      0x00000000:    buffer address
0x1230029c:      0x0000ffff:    max index
0x123002a0:      0x00000000:    mbz
0x123002a4:      0x78090001: 3DSTATE_VERTEX_ELEMENTS
0x123002a8:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
0x123002ac:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
0x123002b0:      0x7b001804: 3DPRIMITIVE: tri fan sequential
0x123002b4:      0x00000004:    vertex count
0x123002b8:      0x00000000:    start vertex
0x123002bc:      0x00000001:    instance count
0x123002c0:      0x00000000:    start instance
0x123002c4:      0x00000000:    index bias
0x123002c8:      0x78050001: 3DSTATE_URB
0x123002cc:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
0x123002d0:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
0x123002d4:      0x780e0002: 3DSTATE_CC_STATE_POINTERS
0x123002d8:      0x00007f81:    blend change 1
0x123002dc:      0x00007cc1:    depth stencil change 1
0x123002e0:      0x00007d01:    cc change 1
0x123002e4:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
0x123002e8:      0x00007b85:    dword 1
0x123002ec:      0x00000000:    dword 2
0x123002f0:      0x00000000:    dword 3
0x123002f4:      0x00000000:    dword 4
0x123002f8:      0x78100004: 3DSTATE_VS
0x123002fc:      0x00000240:    kernel pointer
0x12300300:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x12300304:      0x00000000:    scratch offset
0x12300308:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
0x1230030c:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
0x12300310:      0x7a000002: PIPE_CONTROL
0x12300314:      0x00100002:    no write, cs stall, stall at scoreboard, 
0x12300318:      0x00000000:    
0x1230031c:      0x00000000:    
0x12300320:      0x7a000002: PIPE_CONTROL
0x12300324:      0x00004000:    qword write, 
0x12300328:      0x00000000:    
0x1230032c:      0x00000000:    
0x12300330:      0x7a000002: PIPE_CONTROL
0x12300334:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
0x12300338:      0x00000000:    
0x1230033c:      0x00000000:    
0x12300340:      0x78120002: 3DSTATE_CLIP
0x12300344:      0x00000400:    UserClip distance cull test mask 0x0
0x12300348:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
0x1230034c:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
0x12300350:      0x78130012: 3DSTATE_SF
0x12300354:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
0x12300358:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
0x1230035c:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
0x12300360:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
0x12300364:      0x00000000:    Global Depth Offset Constant 0.000000
0x12300368:      0x00000000:    Global Depth Offset Scale 0.000000
0x1230036c:      0x00000000:    Global Depth Offset Clamp 0.000000
0x12300370:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300374:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300378:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x1230037c:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300380:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300384:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300388:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x1230038c:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300390:      0x00000000:    Point Sprite TexCoord Enable
0x12300394:      0x00000001:    Const Interp Enable
0x12300398:      0x00000000:    Attrib 7-0 WrapShortest Enable
0x1230039c:      0x00000000:    Attrib 15-8 WrapShortest Enable
0x123003a0:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
0x123003a4:      0x00000000:    dword 1
0x123003a8:      0x00000000:    dword 2
0x123003ac:      0x00000000:    dword 3
0x123003b0:      0x00000000:    dword 4
0x123003b4:      0x78140007: 3DSTATE_WM
0x123003b8:      0x00000500:    kernel start pointer 0
0x123003bc:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x123003c0:      0x00000000:    scratch offset
0x123003c4:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
0x123003c8:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
0x123003cc:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
0x123003d0:      0x00000000:    kernel start pointer 1
0x123003d4:      0x00000500:    kernel start pointer 2
0x123003d8:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
0x123003dc:      0x00007a00:    VS binding table
0x123003e0:      0x00007a00:    GS binding table
0x123003e4:      0x00007a00:    WM binding table
0x123003e8:      0x78080003: 3DSTATE_VERTEX_BUFFERS
0x123003ec:      0x0000000c:    buffer 0: sequential, pitch 12b
0x123003f0:      0x00000000:    buffer address
0x123003f4:      0x00007fff:    max index
0x123003f8:      0x00000000:    mbz
0x123003fc:      0x7b002004: 3DPRIMITIVE: quad strip sequential
0x12300400:      0x00000052:    vertex count
0x12300404:      0x00000000:    start vertex
0x12300408:      0x00000001:    instance count
0x1230040c:      0x00000000:    start instance
0x12300410:      0x00000000:    index bias
0x12300414:      0x7b001c04: 3DPRIMITIVE: quad list sequential
0x12300418:      0x00000050:    vertex count
0x1230041c:      0x00000052:    start vertex
0x12300420:      0x00000001:    instance count
0x12300424:      0x00000000:    start instance
0x12300428:      0x00000000:    index bias
0x1230042c:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
0x12300430:      0x000078c5:    dword 1
0x12300434:      0x00000000:    dword 2
0x12300438:      0x00000000:    dword 3
0x1230043c:      0x00000000:    dword 4
0x12300440:      0x78100004: 3DSTATE_VS
0x12300444:      0x00000240:    kernel pointer
0x12300448:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x1230044c:      0x00000000:    scratch offset
0x12300450:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
0x12300454:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
0x12300458:      0x7a000002: PIPE_CONTROL
0x1230045c:      0x00100002:    no write, cs stall, stall at scoreboard, 
0x12300460:      0x00000000:    
0x12300464:      0x00000000:    
0x12300468:      0x7a000002: PIPE_CONTROL
0x1230046c:      0x00004000:    qword write, 
0x12300470:      0x00000000:    
0x12300474:      0x00000000:    
0x12300478:      0x7a000002: PIPE_CONTROL
0x1230047c:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
0x12300480:      0x00000000:    
0x12300484:      0x00000000:    
0x12300488:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
0x1230048c:      0x00000000:    dword 1
0x12300490:      0x00000000:    dword 2
0x12300494:      0x00000000:    dword 3
0x12300498:      0x00000000:    dword 4
0x1230049c:      0x78140007: 3DSTATE_WM
0x123004a0:      0x00000500:    kernel start pointer 0
0x123004a4:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x123004a8:      0x00000000:    scratch offset
0x123004ac:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
0x123004b0:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
0x123004b4:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
0x123004b8:      0x00000000:    kernel start pointer 1
0x123004bc:      0x00000500:    kernel start pointer 2
0x123004c0:      0x7b002004: 3DPRIMITIVE: quad strip sequential
0x123004c4:      0x00000052:    vertex count
0x123004c8:      0x000000a2:    start vertex
0x123004cc:      0x00000001:    instance count
0x123004d0:      0x00000000:    start instance
0x123004d4:      0x00000000:    index bias
0x123004d8:      0x7b001c04: 3DPRIMITIVE: quad list sequential
0x123004dc:      0x00000050:    vertex count
0x123004e0:      0x000000f4:    start vertex
0x123004e4:      0x00000001:    instance count
0x123004e8:      0x00000000:    start instance
0x123004ec:      0x00000000:    index bias
0x123004f0:      0x78050001: 3DSTATE_URB
0x123004f4:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
0x123004f8:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
0x123004fc:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
0x12300500:      0x00007785:    dword 1
0x12300504:      0x00000000:    dword 2
0x12300508:      0x00000000:    dword 3
0x1230050c:      0x00000000:    dword 4
0x12300510:      0x78100004: 3DSTATE_VS
0x12300514:      0x00000640:    kernel pointer
0x12300518:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x1230051c:      0x00000000:    scratch offset
0x12300520:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
0x12300524:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
0x12300528:      0x7a000002: PIPE_CONTROL
0x1230052c:      0x00100002:    no write, cs stall, stall at scoreboard, 
0x12300530:      0x00000000:    
0x12300534:      0x00000000:    
0x12300538:      0x7a000002: PIPE_CONTROL
0x1230053c:      0x00004000:    qword write, 
0x12300540:      0x00000000:    
0x12300544:      0x00000000:    
0x12300548:      0x7a000002: PIPE_CONTROL
0x1230054c:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
0x12300550:      0x00000000:    
0x12300554:      0x00000000:    
0x12300558:      0x78130012: 3DSTATE_SF
0x1230055c:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
0x12300560:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
0x12300564:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
0x12300568:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
0x1230056c:      0x00000000:    Global Depth Offset Constant 0.000000
0x12300570:      0x00000000:    Global Depth Offset Scale 0.000000
0x12300574:      0x00000000:    Global Depth Offset Clamp 0.000000
0x12300578:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x1230057c:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300580:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300584:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300588:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x1230058c:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300590:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300594:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300598:      0x00000000:    Point Sprite TexCoord Enable
0x1230059c:      0x00000001:    Const Interp Enable
0x123005a0:      0x00000000:    Attrib 7-0 WrapShortest Enable
0x123005a4:      0x00000000:    Attrib 15-8 WrapShortest Enable
0x123005a8:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
0x123005ac:      0x00007600:    VS binding table
0x123005b0:      0x00007600:    GS binding table
0x123005b4:      0x00007600:    WM binding table
0x123005b8:      0x78080003: 3DSTATE_VERTEX_BUFFERS
0x123005bc:      0x00000018:    buffer 0: sequential, pitch 24b
0x123005c0:      0x00000f48:    buffer address
0x123005c4:      0x00007fff:    max index
0x123005c8:      0x00000000:    mbz
0x123005cc:      0x78090003: 3DSTATE_VERTEX_ELEMENTS
0x123005d0:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
0x123005d4:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
0x123005d8:      0x0240000c:    buffer 0: valid, type 0x0040, src offset 0x000c bytes
0x123005dc:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
0x123005e0:      0x7b002004: 3DPRIMITIVE: quad strip sequential
0x123005e4:      0x000000a2:    vertex count
0x123005e8:      0x00000000:    start vertex
0x123005ec:      0x00000001:    instance count
0x123005f0:      0x00000000:    start instance
0x123005f4:      0x00000000:    index bias
0x123005f8:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
0x123005fc:      0x000074c5:    dword 1
0x12300600:      0x00000000:    dword 2
0x12300604:      0x00000000:    dword 3
0x12300608:      0x00000000:    dword 4
0x1230060c:      0x78100004: 3DSTATE_VS
0x12300610:      0x00000640:    kernel pointer
0x12300614:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x12300618:      0x00000000:    scratch offset
0x1230061c:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
0x12300620:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
0x12300624:      0x7a000002: PIPE_CONTROL
0x12300628:      0x00100002:    no write, cs stall, stall at scoreboard, 
0x1230062c:      0x00000000:    
0x12300630:      0x00000000:    
0x12300634:      0x7a000002: PIPE_CONTROL
0x12300638:      0x00004000:    qword write, 
0x1230063c:      0x00000000:    
0x12300640:      0x00000000:    
0x12300644:      0x7a000002: PIPE_CONTROL
0x12300648:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
0x1230064c:      0x00000000:    
0x12300650:      0x00000000:    
0x12300654:      0x78120002: 3DSTATE_CLIP
0x12300658:      0x00000400:    UserClip distance cull test mask 0x0
0x1230065c:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
0x12300660:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
0x12300664:      0x78130012: 3DSTATE_SF
0x12300668:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
0x1230066c:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
0x12300670:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
0x12300674:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
0x12300678:      0x00000000:    Global Depth Offset Constant 0.000000
0x1230067c:      0x00000000:    Global Depth Offset Scale 0.000000
0x12300680:      0x00000000:    Global Depth Offset Clamp 0.000000
0x12300684:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300688:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x1230068c:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300690:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300694:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300698:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x1230069c:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123006a0:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123006a4:      0x00000000:    Point Sprite TexCoord Enable
0x123006a8:      0x00000000:    Const Interp Enable
0x123006ac:      0x00000000:    Attrib 7-0 WrapShortest Enable
0x123006b0:      0x00000000:    Attrib 15-8 WrapShortest Enable
0x123006b4:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
0x123006b8:      0x00000000:    dword 1
0x123006bc:      0x00000000:    dword 2
0x123006c0:      0x00000000:    dword 3
0x123006c4:      0x00000000:    dword 4
0x123006c8:      0x78140007: 3DSTATE_WM
0x123006cc:      0x00000900:    kernel start pointer 0
0x123006d0:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x123006d4:      0x00000000:    scratch offset
0x123006d8:      0x80060000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0
0x123006dc:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
0x123006e0:      0x00100400:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
0x123006e4:      0x00000000:    kernel start pointer 1
0x123006e8:      0x00000900:    kernel start pointer 2
0x123006ec:      0x7b002004: 3DPRIMITIVE: quad strip sequential
0x123006f0:      0x0000002a:    vertex count
0x123006f4:      0x000000a2:    start vertex
0x123006f8:      0x00000001:    instance count
0x123006fc:      0x00000000:    start instance
0x12300700:      0x00000000:    index bias
0x12300704:      0x78050001: 3DSTATE_URB
0x12300708:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
0x1230070c:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
0x12300710:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
0x12300714:      0x00007385:    dword 1
0x12300718:      0x00000000:    dword 2
0x1230071c:      0x00000000:    dword 3
0x12300720:      0x00000000:    dword 4
0x12300724:      0x78100004: 3DSTATE_VS
0x12300728:      0x00000240:    kernel pointer
0x1230072c:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x12300730:      0x00000000:    scratch offset
0x12300734:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
0x12300738:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
0x1230073c:      0x7a000002: PIPE_CONTROL
0x12300740:      0x00100002:    no write, cs stall, stall at scoreboard, 
0x12300744:      0x00000000:    
0x12300748:      0x00000000:    
0x1230074c:      0x7a000002: PIPE_CONTROL
0x12300750:      0x00004000:    qword write, 
0x12300754:      0x00000000:    
0x12300758:      0x00000000:    
0x1230075c:      0x7a000002: PIPE_CONTROL
0x12300760:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
0x12300764:      0x00000000:    
0x12300768:      0x00000000:    
0x1230076c:      0x78120002: 3DSTATE_CLIP
0x12300770:      0x00000400:    UserClip distance cull test mask 0x0
0x12300774:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
0x12300778:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
0x1230077c:      0x78130012: 3DSTATE_SF
0x12300780:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
0x12300784:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
0x12300788:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
0x1230078c:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
0x12300790:      0x00000000:    Global Depth Offset Constant 0.000000
0x12300794:      0x00000000:    Global Depth Offset Scale 0.000000
0x12300798:      0x00000000:    Global Depth Offset Clamp 0.000000
0x1230079c:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123007a0:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123007a4:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123007a8:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123007ac:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123007b0:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123007b4:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123007b8:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123007bc:      0x00000000:    Point Sprite TexCoord Enable
0x123007c0:      0x00000001:    Const Interp Enable
0x123007c4:      0x00000000:    Attrib 7-0 WrapShortest Enable
0x123007c8:      0x00000000:    Attrib 15-8 WrapShortest Enable
0x123007cc:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
0x123007d0:      0x00000000:    dword 1
0x123007d4:      0x00000000:    dword 2
0x123007d8:      0x00000000:    dword 3
0x123007dc:      0x00000000:    dword 4
0x123007e0:      0x78140007: 3DSTATE_WM
0x123007e4:      0x00000500:    kernel start pointer 0
0x123007e8:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x123007ec:      0x00000000:    scratch offset
0x123007f0:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
0x123007f4:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
0x123007f8:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
0x123007fc:      0x00000000:    kernel start pointer 1
0x12300800:      0x00000500:    kernel start pointer 2
0x12300804:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
0x12300808:      0x00007200:    VS binding table
0x1230080c:      0x00007200:    GS binding table
0x12300810:      0x00007200:    WM binding table
0x12300814:      0x78080003: 3DSTATE_VERTEX_BUFFERS
0x12300818:      0x0000000c:    buffer 0: sequential, pitch 12b
0x1230081c:      0x00002268:    buffer address
0x12300820:      0x00007fff:    max index
0x12300824:      0x00000000:    mbz
0x12300828:      0x78090001: 3DSTATE_VERTEX_ELEMENTS
0x1230082c:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
0x12300830:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
0x12300834:      0x7b002004: 3DPRIMITIVE: quad strip sequential
0x12300838:      0x0000002a:    vertex count
0x1230083c:      0x00000000:    start vertex
0x12300840:      0x00000001:    instance count
0x12300844:      0x00000000:    start instance
0x12300848:      0x00000000:    index bias
0x1230084c:      0x7b001c04: 3DPRIMITIVE: quad list sequential
0x12300850:      0x00000028:    vertex count
0x12300854:      0x0000002a:    start vertex
0x12300858:      0x00000001:    instance count
0x1230085c:      0x00000000:    start instance
0x12300860:      0x00000000:    index bias
0x12300864:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
0x12300868:      0x000070c5:    dword 1
0x1230086c:      0x00000000:    dword 2
0x12300870:      0x00000000:    dword 3
0x12300874:      0x00000000:    dword 4
0x12300878:      0x78100004: 3DSTATE_VS
0x1230087c:      0x00000240:    kernel pointer
0x12300880:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x12300884:      0x00000000:    scratch offset
0x12300888:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
0x1230088c:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
0x12300890:      0x7a000002: PIPE_CONTROL
0x12300894:      0x00100002:    no write, cs stall, stall at scoreboard, 
0x12300898:      0x00000000:    
0x1230089c:      0x00000000:    
0x123008a0:      0x7a000002: PIPE_CONTROL
0x123008a4:      0x00004000:    qword write, 
0x123008a8:      0x00000000:    
0x123008ac:      0x00000000:    
0x123008b0:      0x7a000002: PIPE_CONTROL
0x123008b4:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
0x123008b8:      0x00000000:    
0x123008bc:      0x00000000:    
0x123008c0:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
0x123008c4:      0x00000000:    dword 1
0x123008c8:      0x00000000:    dword 2
0x123008cc:      0x00000000:    dword 3
0x123008d0:      0x00000000:    dword 4
0x123008d4:      0x78140007: 3DSTATE_WM
0x123008d8:      0x00000500:    kernel start pointer 0
0x123008dc:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x123008e0:      0x00000000:    scratch offset
0x123008e4:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
0x123008e8:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
0x123008ec:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
0x123008f0:      0x00000000:    kernel start pointer 1
0x123008f4:      0x00000500:    kernel start pointer 2
0x123008f8:      0x7b002004: 3DPRIMITIVE: quad strip sequential
0x123008fc:      0x0000002a:    vertex count
0x12300900:      0x00000052:    start vertex
0x12300904:      0x00000001:    instance count
0x12300908:      0x00000000:    start instance
0x1230090c:      0x00000000:    index bias
0x12300910:      0x7b001c04: 3DPRIMITIVE: quad list sequential
0x12300914:      0x00000028:    vertex count
0x12300918:      0x0000007c:    start vertex
0x1230091c:      0x00000001:    instance count
0x12300920:      0x00000000:    start instance
0x12300924:      0x00000000:    index bias
0x12300928:      0x78050001: 3DSTATE_URB
0x1230092c:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
0x12300930:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
0x12300934:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
0x12300938:      0x00006f85:    dword 1
0x1230093c:      0x00000000:    dword 2
0x12300940:      0x00000000:    dword 3
0x12300944:      0x00000000:    dword 4
0x12300948:      0x78100004: 3DSTATE_VS
0x1230094c:      0x00000640:    kernel pointer
0x12300950:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x12300954:      0x00000000:    scratch offset
0x12300958:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
0x1230095c:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
0x12300960:      0x7a000002: PIPE_CONTROL
0x12300964:      0x00100002:    no write, cs stall, stall at scoreboard, 
0x12300968:      0x00000000:    
0x1230096c:      0x00000000:    
0x12300970:      0x7a000002: PIPE_CONTROL
0x12300974:      0x00004000:    qword write, 
0x12300978:      0x00000000:    
0x1230097c:      0x00000000:    
0x12300980:      0x7a000002: PIPE_CONTROL
0x12300984:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
0x12300988:      0x00000000:    
0x1230098c:      0x00000000:    
0x12300990:      0x78130012: 3DSTATE_SF
0x12300994:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
0x12300998:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
0x1230099c:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
0x123009a0:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
0x123009a4:      0x00000000:    Global Depth Offset Constant 0.000000
0x123009a8:      0x00000000:    Global Depth Offset Scale 0.000000
0x123009ac:      0x00000000:    Global Depth Offset Clamp 0.000000
0x123009b0:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123009b4:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123009b8:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123009bc:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123009c0:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123009c4:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123009c8:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123009cc:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x123009d0:      0x00000000:    Point Sprite TexCoord Enable
0x123009d4:      0x00000001:    Const Interp Enable
0x123009d8:      0x00000000:    Attrib 7-0 WrapShortest Enable
0x123009dc:      0x00000000:    Attrib 15-8 WrapShortest Enable
0x123009e0:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
0x123009e4:      0x00006e00:    VS binding table
0x123009e8:      0x00006e00:    GS binding table
0x123009ec:      0x00006e00:    WM binding table
0x123009f0:      0x78080003: 3DSTATE_VERTEX_BUFFERS
0x123009f4:      0x00000018:    buffer 0: sequential, pitch 24b
0x123009f8:      0x00002a30:    buffer address
0x123009fc:      0x00007fff:    max index
0x12300a00:      0x00000000:    mbz
0x12300a04:      0x78090003: 3DSTATE_VERTEX_ELEMENTS
0x12300a08:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
0x12300a0c:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
0x12300a10:      0x0240000c:    buffer 0: valid, type 0x0040, src offset 0x000c bytes
0x12300a14:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
0x12300a18:      0x7b002004: 3DPRIMITIVE: quad strip sequential
0x12300a1c:      0x00000052:    vertex count
0x12300a20:      0x00000000:    start vertex
0x12300a24:      0x00000001:    instance count
0x12300a28:      0x00000000:    start instance
0x12300a2c:      0x00000000:    index bias
0x12300a30:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
0x12300a34:      0x00006cc5:    dword 1
0x12300a38:      0x00000000:    dword 2
0x12300a3c:      0x00000000:    dword 3
0x12300a40:      0x00000000:    dword 4
0x12300a44:      0x78100004: 3DSTATE_VS
0x12300a48:      0x00000640:    kernel pointer
0x12300a4c:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x12300a50:      0x00000000:    scratch offset
0x12300a54:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
0x12300a58:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
0x12300a5c:      0x7a000002: PIPE_CONTROL
0x12300a60:      0x00100002:    no write, cs stall, stall at scoreboard, 
0x12300a64:      0x00000000:    
0x12300a68:      0x00000000:    
0x12300a6c:      0x7a000002: PIPE_CONTROL
0x12300a70:      0x00004000:    qword write, 
0x12300a74:      0x00000000:    
0x12300a78:      0x00000000:    
0x12300a7c:      0x7a000002: PIPE_CONTROL
0x12300a80:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
0x12300a84:      0x00000000:    
0x12300a88:      0x00000000:    
0x12300a8c:      0x78120002: 3DSTATE_CLIP
0x12300a90:      0x00000400:    UserClip distance cull test mask 0x0
0x12300a94:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
0x12300a98:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
0x12300a9c:      0x78130012: 3DSTATE_SF
0x12300aa0:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
0x12300aa4:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
0x12300aa8:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
0x12300aac:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
0x12300ab0:      0x00000000:    Global Depth Offset Constant 0.000000
0x12300ab4:      0x00000000:    Global Depth Offset Scale 0.000000
0x12300ab8:      0x00000000:    Global Depth Offset Clamp 0.000000
0x12300abc:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300ac0:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300ac4:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300ac8:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300acc:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300ad0:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300ad4:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300ad8:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
0x12300adc:      0x00000000:    Point Sprite TexCoord Enable
0x12300ae0:      0x00000000:    Const Interp Enable
0x12300ae4:      0x00000000:    Attrib 7-0 WrapShortest Enable
0x12300ae8:      0x00000000:    Attrib 15-8 WrapShortest Enable
0x12300aec:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
0x12300af0:      0x00000000:    dword 1
0x12300af4:      0x00000000:    dword 2
0x12300af8:      0x00000000:    dword 3
0x12300afc:      0x00000000:    dword 4
0x12300b00:      0x78140007: 3DSTATE_WM
0x12300b04:      0x00000900:    kernel start pointer 0
0x12300b08:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x12300b0c:      0x00000000:    scratch offset
0x12300b10:      0x80060000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0
0x12300b14:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
0x12300b18:      0x00100400:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
0x12300b1c:      0x00000000:    kernel start pointer 1
0x12300b20:      0x00000900:    kernel start pointer 2
0x12300b24:      0x7b002004: 3DPRIMITIVE: quad strip sequential
0x12300b28:      0x00000016:    vertex count
0x12300b2c:      0x00000052:    start vertex
0x12300b30:      0x00000001:    instance count
0x12300b34:      0x00000000:    start instance
0x12300b38:      0x00000000:    index bias
0x12300b3c:      0x78050001: 3DSTATE_URB
0x12300b40:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
0x12300b44:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
0x12300b48:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
0x12300b4c:      0x00006b85:    dword 1
0x12300b50:      0x00000000:    dword 2
0x12300b54:      0x00000000:    dword 3
0x12300b58:      0x00000000:    dword 4
0x12300b5c:      0x78100004: 3DSTATE_VS
0x12300b60:      0x00000240:    kernel pointer
0x12300b64:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x12300b68:      0x00000000:    scratch offset
0x12300b6c:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
0x12300b70:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
0x12300b74:      0x7a000002: PIPE_CONTROL
0x12300b78:      0x00100002:    no write, cs stall, stall at scoreboard, 
0x12300b7c:      0x00000000:    
0x12300b80:      0x00000000:    
0x12300b84:      0x7a000002: PIPE_CONTROL
0x12300b88:      0x00004000:    qword write, 
0x12300b8c:      0x00000000:    
0x12300b90:      0x00000000:    
0x12300b94:      0x7a000002: PIPE_CONTROL
0x12300b98:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
0x12300b9c:      0x00000000:    
0x12300ba0:      0x00000000:    
0x12300ba4:      0x78120002: 3DSTATE_CLIP
0x12300ba8:      0x00000400:    UserClip distance cull test mask 0x0