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-rw-r--r--linux-core/via_fence.c230
1 files changed, 230 insertions, 0 deletions
diff --git a/linux-core/via_fence.c b/linux-core/via_fence.c
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+++ b/linux-core/via_fence.c
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+/**************************************************************************
+ *
+ * Copyright (c) 2007 Tungsten Graphics, Inc., Cedar Park, TX., USA,
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+/*
+ * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
+ */
+
+#include "drmP.h"
+#include "via_drm.h"
+#include "via_drv.h"
+
+/*
+ * DRM_FENCE_TYPE_EXE guarantees that all command buffers can be evicted.
+ * DRM_VIA_FENCE_TYPE_ACCEL guarantees that all 2D & 3D rendering is complete.
+ */
+
+
+static uint32_t via_perform_flush(drm_device_t *dev, uint32_t class)
+{
+ drm_via_private_t *dev_priv = (drm_via_private_t *) dev->dev_private;
+ drm_fence_class_manager_t *fc = &dev->fm.class[class];
+ uint32_t pending_flush_types = 0;
+ uint32_t signaled_flush_types = 0;
+ uint32_t status;
+
+ if (class != 0)
+ return 0;
+
+ if (!dev_priv)
+ return 0;
+
+ spin_lock(&dev_priv->fence_lock);
+
+ pending_flush_types = fc->pending_flush |
+ ((fc->pending_exe_flush) ? DRM_FENCE_TYPE_EXE : 0);
+
+ if (pending_flush_types) {
+
+ /*
+ * Take the idlelock. This guarantees that the next time a client tries
+ * to grab the lock, it will stall until the idlelock is released. This
+ * guarantees that eventually, the GPU engines will be idle, but nothing
+ * else. It cannot be used to protect the hardware.
+ */
+
+
+ if (!dev_priv->have_idlelock) {
+ drm_idlelock_take(&dev->lock);
+ dev_priv->have_idlelock = 1;
+ }
+
+ /*
+ * Check if AGP command reader is idle.
+ */
+
+ if (pending_flush_types & DRM_FENCE_TYPE_EXE)
+ if (VIA_READ(0x41C) & 0x80000000)
+ signaled_flush_types |= DRM_FENCE_TYPE_EXE;
+
+ /*
+ * Check VRAM command queue empty and 2D + 3D engines idle.
+ */
+
+ if (pending_flush_types & DRM_VIA_FENCE_TYPE_ACCEL) {
+ status = VIA_READ(VIA_REG_STATUS);
+ if ((status & VIA_VR_QUEUE_BUSY) &&
+ !(status & (VIA_CMD_RGTR_BUSY | VIA_2D_ENG_BUSY | VIA_3D_ENG_BUSY)))
+ signaled_flush_types |= DRM_VIA_FENCE_TYPE_ACCEL;
+ }
+
+ if (signaled_flush_types) {
+ pending_flush_types &= ~signaled_flush_types;
+ if (!pending_flush_types && dev_priv->have_idlelock) {
+ drm_idlelock_release(&dev->lock);
+ dev_priv->have_idlelock = 0;
+ }
+ drm_fence_handler(dev, 0, dev_priv->emit_0_sequence, signaled_flush_types);
+ }
+ }
+
+ spin_unlock(&dev_priv->fence_lock);
+
+ return fc->pending_flush |
+ ((fc->pending_exe_flush) ? DRM_FENCE_TYPE_EXE : 0);
+}
+
+
+/**
+ * Emit a fence sequence.
+ */
+
+int via_fence_emit_sequence(drm_device_t * dev, uint32_t class, uint32_t flags,
+ uint32_t * sequence, uint32_t * native_type)
+{
+ drm_via_private_t *dev_priv = (drm_via_private_t *) dev->dev_private;
+ int ret = 0;
+
+ if (!dev_priv)
+ return -EINVAL;
+
+ switch(class) {
+ case 0: /* AGP command stream */
+
+ /*
+ * The sequence number isn't really used by the hardware yet.
+ */
+
+ spin_lock(&dev_priv->fence_lock);
+ *sequence = ++dev_priv->emit_0_sequence;
+ spin_unlock(&dev_priv->fence_lock);
+
+ /*
+ * When drm_fence_handler() is called with flush type 0x01, and a
+ * sequence number, That means that the EXE flag is expired.
+ * Nothing else. No implicit flushing or other engines idle.
+ */
+
+ *native_type = DRM_FENCE_TYPE_EXE;
+ break;
+ default:
+ ret = DRM_ERR(EINVAL);
+ break;
+ }
+ return ret;
+}
+
+/**
+ * Manual poll (from the fence manager).
+ */
+
+void via_poke_flush(drm_device_t * dev, uint32_t class)
+{
+ drm_via_private_t *dev_priv = (drm_via_private_t *) dev->dev_private;
+ drm_fence_manager_t *fm = &dev->fm;
+ unsigned long flags;
+ uint32_t pending_flush;
+
+ if (!dev_priv)
+ return ;
+
+ write_lock_irqsave(&fm->lock, flags);
+ pending_flush = via_perform_flush(dev, class);
+ if (pending_flush)
+ pending_flush = via_perform_flush(dev, class);
+ write_unlock_irqrestore(&fm->lock, flags);
+
+ /*
+ * Kick the timer if there are more flushes pending.
+ */
+
+ if (pending_flush && !timer_pending(&dev_priv->fence_timer)) {
+ dev_priv->fence_timer.expires = jiffies + 1;
+ add_timer(&dev_priv->fence_timer);
+ }
+}
+
+/**
+ * No irq fence expirations implemented yet.
+ * Although both the HQV engines and PCI dmablit engines signal
+ * idle with an IRQ, we haven't implemented this yet.
+ * This means that the drm fence manager will always poll for engine idle,
+ * unless the caller wanting to wait for a fence object has indicated a lazy wait.
+ */
+
+int via_fence_has_irq(struct drm_device * dev, uint32_t class,
+ uint32_t flags)
+{
+ return 0;
+}
+
+/**
+ * Regularly call the flush function. This enables lazy waits, so we can
+ * set lazy_capable. Lazy waits don't really care when the fence expires,
+ * so a timer tick delay should be fine.
+ */
+
+void via_fence_timer(unsigned long data)
+{
+ drm_device_t *dev = (drm_device_t *) data;
+ drm_via_private_t *dev_priv = (drm_via_private_t *) dev->dev_private;
+ drm_fence_manager_t *fm = &dev->fm;
+ uint32_t pending_flush;
+ drm_fence_class_manager_t *fc = &dev->fm.class[0];
+
+ if (!dev_priv)
+ return;
+ if (!fm->initialized)
+ goto out_unlock;
+
+ via_poke_flush(dev, 0);
+ pending_flush = fc->pending_flush |
+ ((fc->pending_exe_flush) ? DRM_FENCE_TYPE_EXE : 0);
+
+ /*
+ * disable timer if there are no more flushes pending.
+ */
+
+ if (!pending_flush && timer_pending(&dev_priv->fence_timer)) {
+ BUG_ON(dev_priv->have_idlelock);
+ del_timer(&dev_priv->fence_timer);
+ }
+ return;
+out_unlock:
+ return;
+
+}