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diff --git a/libdrm/dri_bufmgr.h b/libdrm/dri_bufmgr.h
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-/**************************************************************************
- *
- * Copyright © 2007 Intel Corporation
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-/*
- * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
- * Keith Whitwell <keithw-at-tungstengraphics-dot-com>
- * Eric Anholt <eric@anholt.net>
- */
-
-#ifndef _DRI_BUFMGR_H_
-#define _DRI_BUFMGR_H_
-#include <xf86drm.h>
-
-typedef struct _dri_bufmgr dri_bufmgr;
-typedef struct _dri_bo dri_bo;
-
-struct _dri_bo {
- /**
- * Size in bytes of the buffer object.
- *
- * The size may be larger than the size originally requested for the
- * allocation, such as being aligned to page size.
- */
- unsigned long size;
- /**
- * Card virtual address (offset from the beginning of the aperture) for the
- * object. Only valid while validated.
- */
- unsigned long offset;
- /**
- * Virtual address for accessing the buffer data. Only valid while mapped.
- */
- void *virtual;
- /** Buffer manager context associated with this buffer object */
- dri_bufmgr *bufmgr;
- /**
- * MM-specific handle for accessing object
- */
- int handle;
-};
-
-/**
- * Context for a buffer manager instance.
- *
- * Contains public methods followed by private storage for the buffer manager.
- */
-struct _dri_bufmgr {
- /**
- * Allocate a buffer object.
- *
- * Buffer objects are not necessarily initially mapped into CPU virtual
- * address space or graphics device aperture. They must be mapped using
- * bo_map() to be used by the CPU, and validated for use using bo_validate()
- * to be used from the graphics device.
- */
- dri_bo *(*bo_alloc)(dri_bufmgr *bufmgr_ctx, const char *name,
- unsigned long size, unsigned int alignment);
-
- /** Takes a reference on a buffer object */
- void (*bo_reference)(dri_bo *bo);
-
- /**
- * Releases a reference on a buffer object, freeing the data if
- * rerefences remain.
- */
- void (*bo_unreference)(dri_bo *bo);
-
- /**
- * Maps the buffer into userspace.
- *
- * This function will block waiting for any existing execution on the
- * buffer to complete, first. The resulting mapping is available at
- * buf->virtual.
- */
- int (*bo_map)(dri_bo *buf, int write_enable);
-
- /** Reduces the refcount on the userspace mapping of the buffer object. */
- int (*bo_unmap)(dri_bo *buf);
-
- /**
- * Write data into an object.
- *
- * This is an optional function, if missing,
- * dri_bo will map/memcpy/unmap.
- */
- int (*bo_subdata) (dri_bo *buf, unsigned long offset,
- unsigned long size, const void *data);
-
- /**
- * Read data from an object
- *
- * This is an optional function, if missing,
- * dri_bo will map/memcpy/unmap.
- */
- int (*bo_get_subdata) (dri_bo *bo, unsigned long offset,
- unsigned long size, void *data);
-
- /**
- * Waits for rendering to an object by the GPU to have completed.
- *
- * This is not required for any access to the BO by bo_map, bo_subdata, etc.
- * It is merely a way for the driver to implement glFinish.
- */
- void (*bo_wait_rendering) (dri_bo *bo);
-
- /**
- * Tears down the buffer manager instance.
- */
- void (*destroy)(dri_bufmgr *bufmgr);
-
- /**
- * Processes the relocations, either in userland or by converting the list
- * for use in batchbuffer submission.
- *
- * Kernel-based implementations will return a pointer to the arguments
- * to be handed with batchbuffer submission to the kernel. The userland
- * implementation performs the buffer validation and emits relocations
- * into them the appopriate order.
- *
- * \param batch_buf buffer at the root of the tree of relocations
- * \return argument to be completed and passed to the execbuffers ioctl
- * (if any).
- */
- void *(*process_relocs)(dri_bo *batch_buf);
-
- void (*post_submit)(dri_bo *batch_buf);
-
- int (*check_aperture_space)(dri_bo **bo_array, int count);
- int debug; /**< Enables verbose debugging printouts */
-};
-
-dri_bo *dri_bo_alloc(dri_bufmgr *bufmgr, const char *name, unsigned long size,
- unsigned int alignment);
-void dri_bo_reference(dri_bo *bo);
-void dri_bo_unreference(dri_bo *bo);
-int dri_bo_map(dri_bo *buf, int write_enable);
-int dri_bo_unmap(dri_bo *buf);
-
-int dri_bo_subdata(dri_bo *bo, unsigned long offset,
- unsigned long size, const void *data);
-int dri_bo_get_subdata(dri_bo *bo, unsigned long offset,
- unsigned long size, void *data);
-void dri_bo_wait_rendering(dri_bo *bo);
-
-void dri_bufmgr_set_debug(dri_bufmgr *bufmgr, int enable_debug);
-void dri_bufmgr_destroy(dri_bufmgr *bufmgr);
-
-void *dri_process_relocs(dri_bo *batch_buf);
-void dri_post_process_relocs(dri_bo *batch_buf);
-void dri_post_submit(dri_bo *batch_buf);
-int dri_bufmgr_check_aperture_space(dri_bo **bo_array, int count);
-
-#endif