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Diffstat (limited to 'intel/intel_decode.c')
-rw-r--r--intel/intel_decode.c62
1 files changed, 59 insertions, 3 deletions
diff --git a/intel/intel_decode.c b/intel/intel_decode.c
index 49242dcf..d9001d48 100644
--- a/intel/intel_decode.c
+++ b/intel/intel_decode.c
@@ -2809,6 +2809,57 @@ gen7_3DSTATE_URB_GS(struct drm_intel_decode *ctx)
}
static int
+gen7_3DSTATE_CONSTANT(struct drm_intel_decode *ctx, const char *unit)
+{
+ int rlen[4];
+
+ rlen[0] = (ctx->data[1] >> 0) & 0xffff;
+ rlen[1] = (ctx->data[1] >> 16) & 0xffff;
+ rlen[2] = (ctx->data[2] >> 0) & 0xffff;
+ rlen[3] = (ctx->data[2] >> 16) & 0xffff;
+
+ instr_out(ctx, 0, "3DSTATE_CONSTANT_%s\n", unit);
+ instr_out(ctx, 1, "len 0 = %d, len 1 = %d\n", rlen[0], rlen[1]);
+ instr_out(ctx, 2, "len 2 = %d, len 3 = %d\n", rlen[2], rlen[3]);
+ instr_out(ctx, 3, "pointer to constbuf 0\n");
+ instr_out(ctx, 4, "pointer to constbuf 1\n");
+ instr_out(ctx, 5, "pointer to constbuf 2\n");
+ instr_out(ctx, 6, "pointer to constbuf 3\n");
+
+ return 7;
+}
+
+static int
+gen7_3DSTATE_CONSTANT_VS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "VS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT_GS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "GS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT_PS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "PS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT_DS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "DS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT_HS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "HS");
+}
+
+static int
decode_3d_965(struct drm_intel_decode *ctx)
{
uint32_t opcode;
@@ -2852,10 +2903,15 @@ decode_3d_965(struct drm_intel_decode *ctx)
{ 0x7812, 0x00ff, 4, 4, "3DSTATE_CLIP" },
{ 0x7813, 0x00ff, 20, 20, "3DSTATE_SF" },
{ 0x7814, 0x00ff, 9, 9, "3DSTATE_WM" },
- { 0x7815, 0x00ff, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
- { 0x7816, 0x00ff, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
- { 0x7817, 0x00ff, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
+ { 0x7815, 0x00ff, 5, 5, "3DSTATE_CONSTANT_VS_STATE", 6 },
+ { 0x7815, 0x00ff, 7, 7, "3DSTATE_CONSTANT_VS", 7, gen7_3DSTATE_CONSTANT_VS },
+ { 0x7816, 0x00ff, 5, 5, "3DSTATE_CONSTANT_GS_STATE", 6 },
+ { 0x7816, 0x00ff, 7, 7, "3DSTATE_CONSTANT_GS", 7, gen7_3DSTATE_CONSTANT_GS },
+ { 0x7817, 0x00ff, 5, 5, "3DSTATE_CONSTANT_PS_STATE", 6 },
+ { 0x7817, 0x00ff, 7, 7, "3DSTATE_CONSTANT_PS", 7, gen7_3DSTATE_CONSTANT_PS },
{ 0x7818, 0xffff, 2, 2, "3DSTATE_SAMPLE_MASK" },
+ { 0x7819, 0x00ff, 7, 7, "3DSTATE_CONSTANT_HS", 7, gen7_3DSTATE_CONSTANT_HS },
+ { 0x781a, 0x00ff, 7, 7, "3DSTATE_CONSTANT_DS", 7, gen7_3DSTATE_CONSTANT_DS },
{ 0x7821, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP },
{ 0x7823, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC },
{ 0x7824, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_BLEND_STATE_POINTERS },