diff options
-rw-r--r-- | Makefile.am | 2 | ||||
-rw-r--r-- | include/drm/i810_drm.h | 281 | ||||
-rw-r--r-- | include/drm/i830_drm.h | 342 |
3 files changed, 1 insertions, 624 deletions
diff --git a/Makefile.am b/Makefile.am index 083861f0..a9ec25bc 100644 --- a/Makefile.am +++ b/Makefile.am @@ -69,7 +69,7 @@ libdrm_la_SOURCES = $(LIBDRM_FILES) libdrmincludedir = ${includedir} libdrminclude_HEADERS = $(LIBDRM_H_FILES) -EXTRA_DIST = libdrm.pc.in include/drm/* +EXTRA_DIST = libdrm.pc.in klibdrmincludedir = ${includedir}/libdrm klibdrminclude_HEADERS = $(LIBDRM_INCLUDE_H_FILES) diff --git a/include/drm/i810_drm.h b/include/drm/i810_drm.h deleted file mode 100644 index 7a10bb6f..00000000 --- a/include/drm/i810_drm.h +++ /dev/null @@ -1,281 +0,0 @@ -#ifndef _I810_DRM_H_ -#define _I810_DRM_H_ - -/* WARNING: These defines must be the same as what the Xserver uses. - * if you change them, you must change the defines in the Xserver. - */ - -#ifndef _I810_DEFINES_ -#define _I810_DEFINES_ - -#define I810_DMA_BUF_ORDER 12 -#define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER) -#define I810_DMA_BUF_NR 256 -#define I810_NR_SAREA_CLIPRECTS 8 - -/* Each region is a minimum of 64k, and there are at most 64 of them. - */ -#define I810_NR_TEX_REGIONS 64 -#define I810_LOG_MIN_TEX_REGION_SIZE 16 -#endif - -#define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */ -#define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */ -#define I810_UPLOAD_CTX 0x4 -#define I810_UPLOAD_BUFFERS 0x8 -#define I810_UPLOAD_TEX0 0x10 -#define I810_UPLOAD_TEX1 0x20 -#define I810_UPLOAD_CLIPRECTS 0x40 - -/* Indices into buf.Setup where various bits of state are mirrored per - * context and per buffer. These can be fired at the card as a unit, - * or in a piecewise fashion as required. - */ - -/* Destbuffer state - * - backbuffer linear offset and pitch -- invarient in the current dri - * - zbuffer linear offset and pitch -- also invarient - * - drawing origin in back and depth buffers. - * - * Keep the depth/back buffer state here to accommodate private buffers - * in the future. - */ -#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */ -#define I810_DESTREG_DI1 1 -#define I810_DESTREG_DV0 2 /* GFX_OP_DESTBUFFER_VARS (2 dwords) */ -#define I810_DESTREG_DV1 3 -#define I810_DESTREG_DR0 4 /* GFX_OP_DRAWRECT_INFO (4 dwords) */ -#define I810_DESTREG_DR1 5 -#define I810_DESTREG_DR2 6 -#define I810_DESTREG_DR3 7 -#define I810_DESTREG_DR4 8 -#define I810_DEST_SETUP_SIZE 10 - -/* Context state - */ -#define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */ -#define I810_CTXREG_CF1 1 -#define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */ -#define I810_CTXREG_ST1 3 -#define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */ -#define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */ -#define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */ -#define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */ -#define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */ -#define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */ -#define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */ -#define I810_CTXREG_MA2 11 /* GFX_OP_MAP_ALPHA_STAGES - stage 2 */ -#define I810_CTXREG_SDM 12 /* GFX_OP_SRC_DEST_MONO */ -#define I810_CTXREG_FOG 13 /* GFX_OP_FOG_COLOR */ -#define I810_CTXREG_B1 14 /* GFX_OP_BOOL_1 */ -#define I810_CTXREG_B2 15 /* GFX_OP_BOOL_2 */ -#define I810_CTXREG_LCS 16 /* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */ -#define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */ -#define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */ -#define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */ -#define I810_CTX_SETUP_SIZE 20 - -/* Texture state (per tex unit) - */ -#define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */ -#define I810_TEXREG_MI1 1 -#define I810_TEXREG_MI2 2 -#define I810_TEXREG_MI3 3 -#define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */ -#define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */ -#define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */ -#define I810_TEXREG_MCS 7 /* GFX_OP_MAP_COORD_SETS ??? */ -#define I810_TEX_SETUP_SIZE 8 - -/* Flags for clear ioctl - */ -#define I810_FRONT 0x1 -#define I810_BACK 0x2 -#define I810_DEPTH 0x4 - -typedef enum _drm_i810_init_func { - I810_INIT_DMA = 0x01, - I810_CLEANUP_DMA = 0x02, - I810_INIT_DMA_1_4 = 0x03 -} drm_i810_init_func_t; - -/* This is the init structure after v1.2 */ -typedef struct _drm_i810_init { - drm_i810_init_func_t func; - unsigned int mmio_offset; - unsigned int buffers_offset; - int sarea_priv_offset; - unsigned int ring_start; - unsigned int ring_end; - unsigned int ring_size; - unsigned int front_offset; - unsigned int back_offset; - unsigned int depth_offset; - unsigned int overlay_offset; - unsigned int overlay_physical; - unsigned int w; - unsigned int h; - unsigned int pitch; - unsigned int pitch_bits; -} drm_i810_init_t; - -/* This is the init structure prior to v1.2 */ -typedef struct _drm_i810_pre12_init { - drm_i810_init_func_t func; - unsigned int mmio_offset; - unsigned int buffers_offset; - int sarea_priv_offset; - unsigned int ring_start; - unsigned int ring_end; - unsigned int ring_size; - unsigned int front_offset; - unsigned int back_offset; - unsigned int depth_offset; - unsigned int w; - unsigned int h; - unsigned int pitch; - unsigned int pitch_bits; -} drm_i810_pre12_init_t; - -/* Warning: If you change the SAREA structure you must change the Xserver - * structure as well */ - -typedef struct _drm_i810_tex_region { - unsigned char next, prev; /* indices to form a circular LRU */ - unsigned char in_use; /* owned by a client, or free? */ - int age; /* tracked by clients to update local LRU's */ -} drm_i810_tex_region_t; - -typedef struct _drm_i810_sarea { - unsigned int ContextState[I810_CTX_SETUP_SIZE]; - unsigned int BufferState[I810_DEST_SETUP_SIZE]; - unsigned int TexState[2][I810_TEX_SETUP_SIZE]; - unsigned int dirty; - - unsigned int nbox; - struct drm_clip_rect boxes[I810_NR_SAREA_CLIPRECTS]; - - /* Maintain an LRU of contiguous regions of texture space. If - * you think you own a region of texture memory, and it has an - * age different to the one you set, then you are mistaken and - * it has been stolen by another client. If global texAge - * hasn't changed, there is no need to walk the list. - * - * These regions can be used as a proxy for the fine-grained - * texture information of other clients - by maintaining them - * in the same lru which is used to age their own textures, - * clients have an approximate lru for the whole of global - * texture space, and can make informed decisions as to which - * areas to kick out. There is no need to choose whether to - * kick out your own texture or someone else's - simply eject - * them all in LRU order. - */ - - drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS + 1]; - /* Last elt is sentinal */ - int texAge; /* last time texture was uploaded */ - int last_enqueue; /* last time a buffer was enqueued */ - int last_dispatch; /* age of the most recently dispatched buffer */ - int last_quiescent; /* */ - int ctxOwner; /* last context to upload state */ - - int vertex_prim; - - int pf_enabled; /* is pageflipping allowed? */ - int pf_active; - int pf_current_page; /* which buffer is being displayed? */ -} drm_i810_sarea_t; - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the Xserver file (xf86drmMga.h) - */ - -/* i810 specific ioctls - * The device specific ioctl range is 0x40 to 0x79. - */ -#define DRM_I810_INIT 0x00 -#define DRM_I810_VERTEX 0x01 -#define DRM_I810_CLEAR 0x02 -#define DRM_I810_FLUSH 0x03 -#define DRM_I810_GETAGE 0x04 -#define DRM_I810_GETBUF 0x05 -#define DRM_I810_SWAP 0x06 -#define DRM_I810_COPY 0x07 -#define DRM_I810_DOCOPY 0x08 -#define DRM_I810_OV0INFO 0x09 -#define DRM_I810_FSTATUS 0x0a -#define DRM_I810_OV0FLIP 0x0b -#define DRM_I810_MC 0x0c -#define DRM_I810_RSTATUS 0x0d -#define DRM_I810_FLIP 0x0e - -#define DRM_IOCTL_I810_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I810_INIT, drm_i810_init_t) -#define DRM_IOCTL_I810_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_I810_VERTEX, drm_i810_vertex_t) -#define DRM_IOCTL_I810_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_I810_CLEAR, drm_i810_clear_t) -#define DRM_IOCTL_I810_FLUSH DRM_IO( DRM_COMMAND_BASE + DRM_I810_FLUSH) -#define DRM_IOCTL_I810_GETAGE DRM_IO( DRM_COMMAND_BASE + DRM_I810_GETAGE) -#define DRM_IOCTL_I810_GETBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_I810_GETBUF, drm_i810_dma_t) -#define DRM_IOCTL_I810_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_I810_SWAP) -#define DRM_IOCTL_I810_COPY DRM_IOW( DRM_COMMAND_BASE + DRM_I810_COPY, drm_i810_copy_t) -#define DRM_IOCTL_I810_DOCOPY DRM_IO( DRM_COMMAND_BASE + DRM_I810_DOCOPY) -#define DRM_IOCTL_I810_OV0INFO DRM_IOR( DRM_COMMAND_BASE + DRM_I810_OV0INFO, drm_i810_overlay_t) -#define DRM_IOCTL_I810_FSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FSTATUS) -#define DRM_IOCTL_I810_OV0FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_OV0FLIP) -#define DRM_IOCTL_I810_MC DRM_IOW( DRM_COMMAND_BASE + DRM_I810_MC, drm_i810_mc_t) -#define DRM_IOCTL_I810_RSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_RSTATUS) -#define DRM_IOCTL_I810_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FLIP) - -typedef struct _drm_i810_clear { - int clear_color; - int clear_depth; - int flags; -} drm_i810_clear_t; - -/* These may be placeholders if we have more cliprects than - * I810_NR_SAREA_CLIPRECTS. In that case, the client sets discard to - * false, indicating that the buffer will be dispatched again with a - * new set of cliprects. - */ -typedef struct _drm_i810_vertex { - int idx; /* buffer index */ - int used; /* nr bytes in use */ - int discard; /* client is finished with the buffer? */ -} drm_i810_vertex_t; - -typedef struct _drm_i810_copy_t { - int idx; /* buffer index */ - int used; /* nr bytes in use */ - void *address; /* Address to copy from */ -} drm_i810_copy_t; - -#define PR_TRIANGLES (0x0<<18) -#define PR_TRISTRIP_0 (0x1<<18) -#define PR_TRISTRIP_1 (0x2<<18) -#define PR_TRIFAN (0x3<<18) -#define PR_POLYGON (0x4<<18) -#define PR_LINES (0x5<<18) -#define PR_LINESTRIP (0x6<<18) -#define PR_RECTS (0x7<<18) -#define PR_MASK (0x7<<18) - -typedef struct drm_i810_dma { - void *virtual; - int request_idx; - int request_size; - int granted; -} drm_i810_dma_t; - -typedef struct _drm_i810_overlay_t { - unsigned int offset; /* Address of the Overlay Regs */ - unsigned int physical; -} drm_i810_overlay_t; - -typedef struct _drm_i810_mc { - int idx; /* buffer index */ - int used; /* nr bytes in use */ - int num_blocks; /* number of GFXBlocks */ - int *length; /* List of lengths for GFXBlocks (FUTURE) */ - unsigned int last_render; /* Last Render Request */ -} drm_i810_mc_t; - -#endif /* _I810_DRM_H_ */ diff --git a/include/drm/i830_drm.h b/include/drm/i830_drm.h deleted file mode 100644 index e1b08e4d..00000000 --- a/include/drm/i830_drm.h +++ /dev/null @@ -1,342 +0,0 @@ -#ifndef _I830_DRM_H_ -#define _I830_DRM_H_ - -/* WARNING: These defines must be the same as what the Xserver uses. - * if you change them, you must change the defines in the Xserver. - * - * KW: Actually, you can't ever change them because doing so would - * break backwards compatibility. - */ - -#ifndef _I830_DEFINES_ -#define _I830_DEFINES_ - -#define I830_DMA_BUF_ORDER 12 -#define I830_DMA_BUF_SZ (1<<I830_DMA_BUF_ORDER) -#define I830_DMA_BUF_NR 256 -#define I830_NR_SAREA_CLIPRECTS 8 - -/* Each region is a minimum of 64k, and there are at most 64 of them. - */ -#define I830_NR_TEX_REGIONS 64 -#define I830_LOG_MIN_TEX_REGION_SIZE 16 - -/* KW: These aren't correct but someone set them to two and then - * released the module. Now we can't change them as doing so would - * break backwards compatibility. - */ -#define I830_TEXTURE_COUNT 2 -#define I830_TEXBLEND_COUNT I830_TEXTURE_COUNT - -#define I830_TEXBLEND_SIZE 12 /* (4 args + op) * 2 + COLOR_FACTOR */ - -#define I830_UPLOAD_CTX 0x1 -#define I830_UPLOAD_BUFFERS 0x2 -#define I830_UPLOAD_CLIPRECTS 0x4 -#define I830_UPLOAD_TEX0_IMAGE 0x100 /* handled clientside */ -#define I830_UPLOAD_TEX0_CUBE 0x200 /* handled clientside */ -#define I830_UPLOAD_TEX1_IMAGE 0x400 /* handled clientside */ -#define I830_UPLOAD_TEX1_CUBE 0x800 /* handled clientside */ -#define I830_UPLOAD_TEX2_IMAGE 0x1000 /* handled clientside */ -#define I830_UPLOAD_TEX2_CUBE 0x2000 /* handled clientside */ -#define I830_UPLOAD_TEX3_IMAGE 0x4000 /* handled clientside */ -#define I830_UPLOAD_TEX3_CUBE 0x8000 /* handled clientside */ -#define I830_UPLOAD_TEX_N_IMAGE(n) (0x100 << (n * 2)) -#define I830_UPLOAD_TEX_N_CUBE(n) (0x200 << (n * 2)) -#define I830_UPLOAD_TEXIMAGE_MASK 0xff00 -#define I830_UPLOAD_TEX0 0x10000 -#define I830_UPLOAD_TEX1 0x20000 -#define I830_UPLOAD_TEX2 0x40000 -#define I830_UPLOAD_TEX3 0x80000 -#define I830_UPLOAD_TEX_N(n) (0x10000 << (n)) -#define I830_UPLOAD_TEX_MASK 0xf0000 -#define I830_UPLOAD_TEXBLEND0 0x100000 -#define I830_UPLOAD_TEXBLEND1 0x200000 -#define I830_UPLOAD_TEXBLEND2 0x400000 -#define I830_UPLOAD_TEXBLEND3 0x800000 -#define I830_UPLOAD_TEXBLEND_N(n) (0x100000 << (n)) -#define I830_UPLOAD_TEXBLEND_MASK 0xf00000 -#define I830_UPLOAD_TEX_PALETTE_N(n) (0x1000000 << (n)) -#define I830_UPLOAD_TEX_PALETTE_SHARED 0x4000000 -#define I830_UPLOAD_STIPPLE 0x8000000 - -/* Indices into buf.Setup where various bits of state are mirrored per - * context and per buffer. These can be fired at the card as a unit, - * or in a piecewise fashion as required. - */ - -/* Destbuffer state - * - backbuffer linear offset and pitch -- invarient in the current dri - * - zbuffer linear offset and pitch -- also invarient - * - drawing origin in back and depth buffers. - * - * Keep the depth/back buffer state here to accommodate private buffers - * in the future. - */ - -#define I830_DESTREG_CBUFADDR 0 -#define I830_DESTREG_DBUFADDR 1 -#define I830_DESTREG_DV0 2 -#define I830_DESTREG_DV1 3 -#define I830_DESTREG_SENABLE 4 -#define I830_DESTREG_SR0 5 -#define I830_DESTREG_SR1 6 -#define I830_DESTREG_SR2 7 -#define I830_DESTREG_DR0 8 -#define I830_DESTREG_DR1 9 -#define I830_DESTREG_DR2 10 -#define I830_DESTREG_DR3 11 -#define I830_DESTREG_DR4 12 -#define I830_DEST_SETUP_SIZE 13 - -/* Context state - */ -#define I830_CTXREG_STATE1 0 -#define I830_CTXREG_STATE2 1 -#define I830_CTXREG_STATE3 2 -#define I830_CTXREG_STATE4 3 -#define I830_CTXREG_STATE5 4 -#define I830_CTXREG_IALPHAB 5 -#define I830_CTXREG_STENCILTST 6 -#define I830_CTXREG_ENABLES_1 7 -#define I830_CTXREG_ENABLES_2 8 -#define I830_CTXREG_AA 9 -#define I830_CTXREG_FOGCOLOR 10 -#define I830_CTXREG_BLENDCOLR0 11 -#define I830_CTXREG_BLENDCOLR 12 /* Dword 1 of 2 dword command */ -#define I830_CTXREG_VF 13 -#define I830_CTXREG_VF2 14 -#define I830_CTXREG_MCSB0 15 -#define I830_CTXREG_MCSB1 16 -#define I830_CTX_SETUP_SIZE 17 - -/* 1.3: Stipple state - */ -#define I830_STPREG_ST0 0 -#define I830_STPREG_ST1 1 -#define I830_STP_SETUP_SIZE 2 - -/* Texture state (per tex unit) - */ - -#define I830_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (6 dwords) */ -#define I830_TEXREG_MI1 1 -#define I830_TEXREG_MI2 2 -#define I830_TEXREG_MI3 3 -#define I830_TEXREG_MI4 4 -#define I830_TEXREG_MI5 5 -#define I830_TEXREG_MF 6 /* GFX_OP_MAP_FILTER */ -#define I830_TEXREG_MLC 7 /* GFX_OP_MAP_LOD_CTL */ -#define I830_TEXREG_MLL 8 /* GFX_OP_MAP_LOD_LIMITS */ -#define I830_TEXREG_MCS 9 /* GFX_OP_MAP_COORD_SETS */ -#define I830_TEX_SETUP_SIZE 10 - -#define I830_TEXREG_TM0LI 0 /* load immediate 2 texture map n */ -#define I830_TEXREG_TM0S0 1 -#define I830_TEXREG_TM0S1 2 -#define I830_TEXREG_TM0S2 3 -#define I830_TEXREG_TM0S3 4 -#define I830_TEXREG_TM0S4 5 -#define I830_TEXREG_NOP0 6 /* noop */ -#define I830_TEXREG_NOP1 7 /* noop */ -#define I830_TEXREG_NOP2 8 /* noop */ -#define __I830_TEXREG_MCS 9 /* GFX_OP_MAP_COORD_SETS -- shared */ -#define __I830_TEX_SETUP_SIZE 10 - -#define I830_FRONT 0x1 -#define I830_BACK 0x2 -#define I830_DEPTH 0x4 - -#endif /* _I830_DEFINES_ */ - -typedef struct _drm_i830_init { - enum { - I830_INIT_DMA = 0x01, - I830_CLEANUP_DMA = 0x02 - } func; - unsigned int mmio_offset; - unsigned int buffers_offset; - int sarea_priv_offset; - unsigned int ring_start; - unsigned int ring_end; - unsigned int ring_size; - unsigned int front_offset; - unsigned int back_offset; - unsigned int depth_offset; - unsigned int w; - unsigned int h; - unsigned int pitch; - unsigned int pitch_bits; - unsigned int back_pitch; - unsigned int depth_pitch; - unsigned int cpp; -} drm_i830_init_t; - -/* Warning: If you change the SAREA structure you must change the Xserver - * structure as well */ - -typedef struct _drm_i830_tex_region { - unsigned char next, prev; /* indices to form a circular LRU */ - unsigned char in_use; /* owned by a client, or free? */ - int age; /* tracked by clients to update local LRU's */ -} drm_i830_tex_region_t; - -typedef struct _drm_i830_sarea { - unsigned int ContextState[I830_CTX_SETUP_SIZE]; - unsigned int BufferState[I830_DEST_SETUP_SIZE]; - unsigned int TexState[I830_TEXTURE_COUNT][I830_TEX_SETUP_SIZE]; - unsigned int TexBlendState[I830_TEXBLEND_COUNT][I830_TEXBLEND_SIZE]; - unsigned int TexBlendStateWordsUsed[I830_TEXBLEND_COUNT]; - unsigned int Palette[2][256]; - unsigned int dirty; - - unsigned int nbox; - struct drm_clip_rect boxes[I830_NR_SAREA_CLIPRECTS]; - - /* Maintain an LRU of contiguous regions of texture space. If - * you think you own a region of texture memory, and it has an - * age different to the one you set, then you are mistaken and - * it has been stolen by another client. If global texAge - * hasn't changed, there is no need to walk the list. - * - * These regions can be used as a proxy for the fine-grained - * texture information of other clients - by maintaining them - * in the same lru which is used to age their own textures, - * clients have an approximate lru for the whole of global - * texture space, and can make informed decisions as to which - * areas to kick out. There is no need to choose whether to - * kick out your own texture or someone else's - simply eject - * them all in LRU order. - */ - - drm_i830_tex_region_t texList[I830_NR_TEX_REGIONS + 1]; - /* Last elt is sentinal */ - int texAge; /* last time texture was uploaded */ - int last_enqueue; /* last time a buffer was enqueued */ - int last_dispatch; /* age of the most recently dispatched buffer */ - int last_quiescent; /* */ - int ctxOwner; /* last context to upload state */ - - int vertex_prim; - - int pf_enabled; /* is pageflipping allowed? */ - int pf_active; - int pf_current_page; /* which buffer is being displayed? */ - - int perf_boxes; /* performance boxes to be displayed */ - - /* Here's the state for texunits 2,3: - */ - unsigned int TexState2[I830_TEX_SETUP_SIZE]; - unsigned int TexBlendState2[I830_TEXBLEND_SIZE]; - unsigned int TexBlendStateWordsUsed2; - - unsigned int TexState3[I830_TEX_SETUP_SIZE]; - unsigned int TexBlendState3[I830_TEXBLEND_SIZE]; - unsigned int TexBlendStateWordsUsed3; - - unsigned int StippleState[I830_STP_SETUP_SIZE]; -} drm_i830_sarea_t; - -/* Flags for perf_boxes - */ -#define I830_BOX_RING_EMPTY 0x1 /* populated by kernel */ -#define I830_BOX_FLIP 0x2 /* populated by kernel */ -#define I830_BOX_WAIT 0x4 /* populated by kernel & client */ -#define I830_BOX_TEXTURE_LOAD 0x8 /* populated by kernel */ -#define I830_BOX_LOST_CONTEXT 0x10 /* populated by client */ - -/* I830 specific ioctls - * The device specific ioctl range is 0x40 to 0x79. - */ -#define DRM_I830_INIT 0x00 -#define DRM_I830_VERTEX 0x01 -#define DRM_I830_CLEAR 0x02 -#define DRM_I830_FLUSH 0x03 -#define DRM_I830_GETAGE 0x04 -#define DRM_I830_GETBUF 0x05 -#define DRM_I830_SWAP 0x06 -#define DRM_I830_COPY 0x07 -#define DRM_I830_DOCOPY 0x08 -#define DRM_I830_FLIP 0x09 -#define DRM_I830_IRQ_EMIT 0x0a -#define DRM_I830_IRQ_WAIT 0x0b -#define DRM_I830_GETPARAM 0x0c -#define DRM_I830_SETPARAM 0x0d - -#define DRM_IOCTL_I830_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_INIT, drm_i830_init_t) -#define DRM_IOCTL_I830_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_VERTEX, drm_i830_vertex_t) -#define DRM_IOCTL_I830_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_CLEAR, drm_i830_clear_t) -#define DRM_IOCTL_I830_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_FLUSH) -#define DRM_IOCTL_I830_GETAGE DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_GETAGE) -#define DRM_IOCTL_I830_GETBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_IOCTL_I830_GETBUF, drm_i830_dma_t) -#define DRM_IOCTL_I830_SWAP DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_SWAP) -#define DRM_IOCTL_I830_COPY DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_COPY, drm_i830_copy_t) -#define DRM_IOCTL_I830_DOCOPY DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_DOCOPY) -#define DRM_IOCTL_I830_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_FLIP) -#define DRM_IOCTL_I830_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_IOCTL_I830_IRQ_EMIT, drm_i830_irq_emit_t) -#define DRM_IOCTL_I830_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_IRQ_WAIT, drm_i830_irq_wait_t) -#define DRM_IOCTL_I830_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_IOCTL_I830_GETPARAM, drm_i830_getparam_t) -#define DRM_IOCTL_I830_SETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_IOCTL_I830_SETPARAM, drm_i830_setparam_t) - -typedef struct _drm_i830_clear { - int clear_color; - int clear_depth; - int flags; - unsigned int clear_colormask; - unsigned int clear_depthmask; -} drm_i830_clear_t; - -/* These may be placeholders if we have more cliprects than - * I830_NR_SAREA_CLIPRECTS. In that case, the client sets discard to - * false, indicating that the buffer will be dispatched again with a - * new set of cliprects. - */ -typedef struct _drm_i830_vertex { - int idx; /* buffer index */ - int used; /* nr bytes in use */ - int discard; /* client is finished with the buffer? */ -} drm_i830_vertex_t; - -typedef struct _drm_i830_copy_t { - int idx; /* buffer index */ - int used; /* nr bytes in use */ - void *address; /* Address to copy from */ -} drm_i830_copy_t; - -typedef struct drm_i830_dma { - void *virtual; - int request_idx; - int request_size; - int granted; -} drm_i830_dma_t; - -/* 1.3: Userspace can request & wait on irq's: - */ -typedef struct drm_i830_irq_emit { - int *irq_seq; -} drm_i830_irq_emit_t; - -typedef struct drm_i830_irq_wait { - int irq_seq; -} drm_i830_irq_wait_t; - -/* 1.3: New ioctl to query kernel params: - */ -#define I830_PARAM_IRQ_ACTIVE 1 - -typedef struct drm_i830_getparam { - int param; - int *value; -} drm_i830_getparam_t; - -/* 1.3: New ioctl to set kernel params: - */ -#define I830_SETPARAM_USE_MI_BATCHBUFFER_START 1 - -typedef struct drm_i830_setparam { - int param; - int value; -} drm_i830_setparam_t; - -#endif /* _I830_DRM_H_ */ |