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-rw-r--r--bsd/mga_drm.h325
-rw-r--r--bsd/r128_drm.h308
-rw-r--r--bsd/radeon_drm.h370
3 files changed, 0 insertions, 1003 deletions
diff --git a/bsd/mga_drm.h b/bsd/mga_drm.h
deleted file mode 100644
index 8f56beed..00000000
--- a/bsd/mga_drm.h
+++ /dev/null
@@ -1,325 +0,0 @@
-/* mga_drm.h -- Public header for the Matrox g200/g400 driver -*- linux-c -*-
- * Created: Tue Jan 25 01:50:01 1999 by jhartmann@precisioninsight.com
- *
- * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
- * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
- * All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Jeff Hartmann <jhartmann@valinux.com>
- * Keith Whitwell <keithw@valinux.com>
- *
- * Rewritten by:
- * Gareth Hughes <gareth@valinux.com>
- */
-
-#ifndef __MGA_DRM_H__
-#define __MGA_DRM_H__
-
-/* WARNING: If you change any of these defines, make sure to change the
- * defines in the Xserver file (mga_sarea.h)
- */
-
-#ifndef __MGA_SAREA_DEFINES__
-#define __MGA_SAREA_DEFINES__
-
-/* WARP pipe flags
- */
-#define MGA_F 0x1 /* fog */
-#define MGA_A 0x2 /* alpha */
-#define MGA_S 0x4 /* specular */
-#define MGA_T2 0x8 /* multitexture */
-
-#define MGA_WARP_TGZ 0
-#define MGA_WARP_TGZF (MGA_F)
-#define MGA_WARP_TGZA (MGA_A)
-#define MGA_WARP_TGZAF (MGA_F|MGA_A)
-#define MGA_WARP_TGZS (MGA_S)
-#define MGA_WARP_TGZSF (MGA_S|MGA_F)
-#define MGA_WARP_TGZSA (MGA_S|MGA_A)
-#define MGA_WARP_TGZSAF (MGA_S|MGA_F|MGA_A)
-#define MGA_WARP_T2GZ (MGA_T2)
-#define MGA_WARP_T2GZF (MGA_T2|MGA_F)
-#define MGA_WARP_T2GZA (MGA_T2|MGA_A)
-#define MGA_WARP_T2GZAF (MGA_T2|MGA_A|MGA_F)
-#define MGA_WARP_T2GZS (MGA_T2|MGA_S)
-#define MGA_WARP_T2GZSF (MGA_T2|MGA_S|MGA_F)
-#define MGA_WARP_T2GZSA (MGA_T2|MGA_S|MGA_A)
-#define MGA_WARP_T2GZSAF (MGA_T2|MGA_S|MGA_F|MGA_A)
-
-#define MGA_MAX_G200_PIPES 8 /* no multitex */
-#define MGA_MAX_G400_PIPES 16
-#define MGA_MAX_WARP_PIPES MGA_MAX_G400_PIPES
-#define MGA_WARP_UCODE_SIZE 32768 /* in bytes */
-
-#define MGA_CARD_TYPE_G200 1
-#define MGA_CARD_TYPE_G400 2
-
-
-#define MGA_FRONT 0x1
-#define MGA_BACK 0x2
-#define MGA_DEPTH 0x4
-
-/* What needs to be changed for the current vertex dma buffer?
- */
-#define MGA_UPLOAD_CONTEXT 0x1
-#define MGA_UPLOAD_TEX0 0x2
-#define MGA_UPLOAD_TEX1 0x4
-#define MGA_UPLOAD_PIPE 0x8
-#define MGA_UPLOAD_TEX0IMAGE 0x10 /* handled client-side */
-#define MGA_UPLOAD_TEX1IMAGE 0x20 /* handled client-side */
-#define MGA_UPLOAD_2D 0x40
-#define MGA_WAIT_AGE 0x80 /* handled client-side */
-#define MGA_UPLOAD_CLIPRECTS 0x100 /* handled client-side */
-#if 0
-#define MGA_DMA_FLUSH 0x200 /* set when someone gets the lock
- quiescent */
-#endif
-
-/* 32 buffers of 64k each, total 2 meg.
- */
-#define MGA_BUFFER_SIZE (1 << 16)
-#define MGA_NUM_BUFFERS 128
-
-/* Keep these small for testing.
- */
-#define MGA_NR_SAREA_CLIPRECTS 8
-
-/* 2 heaps (1 for card, 1 for agp), each divided into upto 128
- * regions, subject to a minimum region size of (1<<16) == 64k.
- *
- * Clients may subdivide regions internally, but when sharing between
- * clients, the region size is the minimum granularity.
- */
-
-#define MGA_CARD_HEAP 0
-#define MGA_AGP_HEAP 1
-#define MGA_NR_TEX_HEAPS 2
-#define MGA_NR_TEX_REGIONS 16
-#define MGA_LOG_MIN_TEX_REGION_SIZE 16
-
-#endif /* __MGA_SAREA_DEFINES__ */
-
-
-/* Setup registers for 3D context
- */
-typedef struct {
- unsigned int dstorg;
- unsigned int maccess;
- unsigned int plnwt;
- unsigned int dwgctl;
- unsigned int alphactrl;
- unsigned int fogcolor;
- unsigned int wflag;
- unsigned int tdualstage0;
- unsigned int tdualstage1;
- unsigned int fcol;
- unsigned int stencil;
- unsigned int stencilctl;
-} drm_mga_context_regs_t;
-
-/* Setup registers for 2D, X server
- */
-typedef struct {
- unsigned int pitch;
-} drm_mga_server_regs_t;
-
-/* Setup registers for each texture unit
- */
-typedef struct {
- unsigned int texctl;
- unsigned int texctl2;
- unsigned int texfilter;
- unsigned int texbordercol;
- unsigned int texorg;
- unsigned int texwidth;
- unsigned int texheight;
- unsigned int texorg1;
- unsigned int texorg2;
- unsigned int texorg3;
- unsigned int texorg4;
-} drm_mga_texture_regs_t;
-
-/* General aging mechanism
- */
-typedef struct {
- unsigned int head; /* Position of head pointer */
- unsigned int wrap; /* Primary DMA wrap count */
-} drm_mga_age_t;
-
-typedef struct _drm_mga_sarea {
- /* The channel for communication of state information to the kernel
- * on firing a vertex dma buffer.
- */
- drm_mga_context_regs_t context_state;
- drm_mga_server_regs_t server_state;
- drm_mga_texture_regs_t tex_state[2];
- unsigned int warp_pipe;
- unsigned int dirty;
- unsigned int vertsize;
-
- /* The current cliprects, or a subset thereof.
- */
- drm_clip_rect_t boxes[MGA_NR_SAREA_CLIPRECTS];
- unsigned int nbox;
-
- /* Information about the most recently used 3d drawable. The
- * client fills in the req_* fields, the server fills in the
- * exported_ fields and puts the cliprects into boxes, above.
- *
- * The client clears the exported_drawable field before
- * clobbering the boxes data.
- */
- unsigned int req_drawable; /* the X drawable id */
- unsigned int req_draw_buffer; /* MGA_FRONT or MGA_BACK */
-
- unsigned int exported_drawable;
- unsigned int exported_index;
- unsigned int exported_stamp;
- unsigned int exported_buffers;
- unsigned int exported_nfront;
- unsigned int exported_nback;
- int exported_back_x, exported_front_x, exported_w;
- int exported_back_y, exported_front_y, exported_h;
- drm_clip_rect_t exported_boxes[MGA_NR_SAREA_CLIPRECTS];
-
- /* Counters for aging textures and for client-side throttling.
- */
- unsigned int status[4];
- unsigned int last_wrap;
-
- drm_mga_age_t last_frame;
- unsigned int last_enqueue; /* last time a buffer was enqueued */
- unsigned int last_dispatch; /* age of the most recently dispatched buffer */
- unsigned int last_quiescent; /* */
-
- /* LRU lists for texture memory in agp space and on the card.
- */
- drm_tex_region_t texList[MGA_NR_TEX_HEAPS][MGA_NR_TEX_REGIONS+1];
- unsigned int texAge[MGA_NR_TEX_HEAPS];
-
- /* Mechanism to validate card state.
- */
- int ctxOwner;
-} drm_mga_sarea_t;
-
-
-/* WARNING: If you change any of these defines, make sure to change the
- * defines in the Xserver file (xf86drmMga.h)
- */
-
-/* MGA specific ioctls
- * The device specific ioctl range is 0x40 to 0x79.
- */
-#define DRM_IOCTL_MGA_INIT DRM_IOW( 0x40, drm_mga_init_t)
-#define DRM_IOCTL_MGA_FLUSH DRM_IOW( 0x41, drm_lock_t)
-#define DRM_IOCTL_MGA_RESET DRM_IO( 0x42)
-#define DRM_IOCTL_MGA_SWAP DRM_IO( 0x43)
-#define DRM_IOCTL_MGA_CLEAR DRM_IOW( 0x44, drm_mga_clear_t)
-#define DRM_IOCTL_MGA_VERTEX DRM_IOW( 0x45, drm_mga_vertex_t)
-#define DRM_IOCTL_MGA_INDICES DRM_IOW( 0x46, drm_mga_indices_t)
-#define DRM_IOCTL_MGA_ILOAD DRM_IOW( 0x47, drm_mga_iload_t)
-#define DRM_IOCTL_MGA_BLIT DRM_IOW( 0x48, drm_mga_blit_t)
-
-typedef struct _drm_mga_warp_index {
- int installed;
- unsigned long phys_addr;
- int size;
-} drm_mga_warp_index_t;
-
-typedef struct drm_mga_init {
- enum {
- MGA_INIT_DMA = 0x01,
- MGA_CLEANUP_DMA = 0x02
- } func;
-
- unsigned long sarea_priv_offset;
-
- int chipset;
- int sgram;
-
- unsigned int maccess;
-
- unsigned int fb_cpp;
- unsigned int front_offset, front_pitch;
- unsigned int back_offset, back_pitch;
-
- unsigned int depth_cpp;
- unsigned int depth_offset, depth_pitch;
-
- unsigned int texture_offset[MGA_NR_TEX_HEAPS];
- unsigned int texture_size[MGA_NR_TEX_HEAPS];
-
- unsigned long fb_offset;
- unsigned long mmio_offset;
- unsigned long status_offset;
- unsigned long warp_offset;
- unsigned long primary_offset;
- unsigned long buffers_offset;
-} drm_mga_init_t;
-
-typedef struct drm_mga_fullscreen {
- enum {
- MGA_INIT_FULLSCREEN = 0x01,
- MGA_CLEANUP_FULLSCREEN = 0x02
- } func;
-} drm_mga_fullscreen_t;
-
-typedef struct drm_mga_clear {
- unsigned int flags;
- unsigned int clear_color;
- unsigned int clear_depth;
- unsigned int color_mask;
- unsigned int depth_mask;
-} drm_mga_clear_t;
-
-typedef struct drm_mga_vertex {
- int idx; /* buffer to queue */
- int used; /* bytes in use */
- int discard; /* client finished with buffer? */
-} drm_mga_vertex_t;
-
-typedef struct drm_mga_indices {
- int idx; /* buffer to queue */
- unsigned int start;
- unsigned int end;
- int discard; /* client finished with buffer? */
-} drm_mga_indices_t;
-
-typedef struct drm_mga_iload {
- int idx;
- unsigned int dstorg;
- unsigned int length;
-} drm_mga_iload_t;
-
-typedef struct _drm_mga_blit {
- unsigned int planemask;
- unsigned int srcorg;
- unsigned int dstorg;
- int src_pitch, dst_pitch;
- int delta_sx, delta_sy;
- int delta_dx, delta_dy;
- int height, ydir; /* flip image vertically */
- int source_pitch, dest_pitch;
-} drm_mga_blit_t;
-
-#endif
diff --git a/bsd/r128_drm.h b/bsd/r128_drm.h
deleted file mode 100644
index a8d23008..00000000
--- a/bsd/r128_drm.h
+++ /dev/null
@@ -1,308 +0,0 @@
-/* r128_drm.h -- Public header for the r128 driver -*- linux-c -*-
- * Created: Wed Apr 5 19:24:19 2000 by kevin@precisioninsight.com
- *
- * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
- * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
- * All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Gareth Hughes <gareth@valinux.com>
- * Kevin E. Martin <martin@valinux.com>
- */
-
-#ifndef __R128_DRM_H__
-#define __R128_DRM_H__
-
-/* WARNING: If you change any of these defines, make sure to change the
- * defines in the X server file (r128_sarea.h)
- */
-#ifndef __R128_SAREA_DEFINES__
-#define __R128_SAREA_DEFINES__
-
-/* What needs to be changed for the current vertex buffer?
- */
-#define R128_UPLOAD_CONTEXT 0x001
-#define R128_UPLOAD_SETUP 0x002
-#define R128_UPLOAD_TEX0 0x004
-#define R128_UPLOAD_TEX1 0x008
-#define R128_UPLOAD_TEX0IMAGES 0x010
-#define R128_UPLOAD_TEX1IMAGES 0x020
-#define R128_UPLOAD_CORE 0x040
-#define R128_UPLOAD_MASKS 0x080
-#define R128_UPLOAD_WINDOW 0x100
-#define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */
-#define R128_REQUIRE_QUIESCENCE 0x400
-#define R128_UPLOAD_ALL 0x7ff
-
-#define R128_FRONT 0x1
-#define R128_BACK 0x2
-#define R128_DEPTH 0x4
-
-/* Primitive types
- */
-#define R128_POINTS 0x1
-#define R128_LINES 0x2
-#define R128_LINE_STRIP 0x3
-#define R128_TRIANGLES 0x4
-#define R128_TRIANGLE_FAN 0x5
-#define R128_TRIANGLE_STRIP 0x6
-
-/* Vertex/indirect buffer size
- */
-#define R128_BUFFER_SIZE 16384
-
-/* Byte offsets for indirect buffer data
- */
-#define R128_INDEX_PRIM_OFFSET 20
-#define R128_HOSTDATA_BLIT_OFFSET 32
-
-/* Keep these small for testing.
- */
-#define R128_NR_SAREA_CLIPRECTS 12
-
-/* There are 2 heaps (local/AGP). Each region within a heap is a
- * minimum of 64k, and there are at most 64 of them per heap.
- */
-#define R128_LOCAL_TEX_HEAP 0
-#define R128_AGP_TEX_HEAP 1
-#define R128_NR_TEX_HEAPS 2
-#define R128_NR_TEX_REGIONS 64
-#define R128_LOG_TEX_GRANULARITY 16
-
-#define R128_NR_CONTEXT_REGS 12
-
-#define R128_MAX_TEXTURE_LEVELS 11
-#define R128_MAX_TEXTURE_UNITS 2
-
-#endif /* __R128_SAREA_DEFINES__ */
-
-typedef struct {
- /* Context state - can be written in one large chunk */
- unsigned int dst_pitch_offset_c;
- unsigned int dp_gui_master_cntl_c;
- unsigned int sc_top_left_c;
- unsigned int sc_bottom_right_c;
- unsigned int z_offset_c;
- unsigned int z_pitch_c;
- unsigned int z_sten_cntl_c;
- unsigned int tex_cntl_c;
- unsigned int misc_3d_state_cntl_reg;
- unsigned int texture_clr_cmp_clr_c;
- unsigned int texture_clr_cmp_msk_c;
- unsigned int fog_color_c;
-
- /* Texture state */
- unsigned int tex_size_pitch_c;
- unsigned int constant_color_c;
-
- /* Setup state */
- unsigned int pm4_vc_fpu_setup;
- unsigned int setup_cntl;
-
- /* Mask state */
- unsigned int dp_write_mask;
- unsigned int sten_ref_mask_c;
- unsigned int plane_3d_mask_c;
-
- /* Window state */
- unsigned int window_xy_offset;
-
- /* Core state */
- unsigned int scale_3d_cntl;
-} drm_r128_context_regs_t;
-
-/* Setup registers for each texture unit
- */
-typedef struct {
- unsigned int tex_cntl;
- unsigned int tex_combine_cntl;
- unsigned int tex_size_pitch;
- unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
- unsigned int tex_border_color;
-} drm_r128_texture_regs_t;
-
-
-typedef struct drm_r128_sarea {
- /* The channel for communication of state information to the kernel
- * on firing a vertex buffer.
- */
- drm_r128_context_regs_t context_state;
- drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
- unsigned int dirty;
- unsigned int vertsize;
- unsigned int vc_format;
-
- /* The current cliprects, or a subset thereof.
- */
- drm_clip_rect_t boxes[R128_NR_SAREA_CLIPRECTS];
- unsigned int nbox;
-
- /* Counters for client-side throttling of rendering clients.
- */
- unsigned int last_frame;
- unsigned int last_dispatch;
-
- drm_tex_region_t tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS+1];
- int tex_age[R128_NR_TEX_HEAPS];
- int ctx_owner;
-} drm_r128_sarea_t;
-
-
-/* WARNING: If you change any of these defines, make sure to change the
- * defines in the Xserver file (xf86drmR128.h)
- */
-
-/* Rage 128 specific ioctls
- * The device specific ioctl range is 0x40 to 0x79.
- */
-#define DRM_IOCTL_R128_INIT DRM_IOW( 0x40, drm_r128_init_t)
-#define DRM_IOCTL_R128_CCE_START DRM_IO( 0x41)
-#define DRM_IOCTL_R128_CCE_STOP DRM_IOW( 0x42, drm_r128_cce_stop_t)
-#define DRM_IOCTL_R128_CCE_RESET DRM_IO( 0x43)
-#define DRM_IOCTL_R128_CCE_IDLE DRM_IO( 0x44)
-#define DRM_IOCTL_R128_RESET DRM_IO( 0x46)
-#define DRM_IOCTL_R128_SWAP DRM_IO( 0x47)
-#define DRM_IOCTL_R128_CLEAR DRM_IOW( 0x48, drm_r128_clear_t)
-#define DRM_IOCTL_R128_VERTEX DRM_IOW( 0x49, drm_r128_vertex_t)
-#define DRM_IOCTL_R128_INDICES DRM_IOW( 0x4a, drm_r128_indices_t)
-#define DRM_IOCTL_R128_BLIT DRM_IOW( 0x4b, drm_r128_blit_t)
-#define DRM_IOCTL_R128_DEPTH DRM_IOW( 0x4c, drm_r128_depth_t)
-#define DRM_IOCTL_R128_STIPPLE DRM_IOW( 0x4d, drm_r128_stipple_t)
-#define DRM_IOCTL_R128_INDIRECT DRM_IOWR(0x4f, drm_r128_indirect_t)
-#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( 0x50, drm_r128_fullscreen_t)
-#define DRM_IOCTL_R128_CLEAR2 DRM_IOW( 0x51, drm_r128_clear2_t)
-
-typedef struct drm_r128_init {
- enum {
- R128_INIT_CCE = 0x01,
- R128_CLEANUP_CCE = 0x02
- } func;
-#if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0)
- int sarea_priv_offset;
-#else
- unsigned long sarea_priv_offset;
-#endif
- int is_pci;
- int cce_mode;
- int cce_secure;
- int ring_size;
- int usec_timeout;
-
- unsigned int fb_bpp;
- unsigned int front_offset, front_pitch;
- unsigned int back_offset, back_pitch;
- unsigned int depth_bpp;
- unsigned int depth_offset, depth_pitch;
- unsigned int span_offset;
-
-#if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0)
- unsigned int fb_offset;
- unsigned int mmio_offset;
- unsigned int ring_offset;
- unsigned int ring_rptr_offset;
- unsigned int buffers_offset;
- unsigned int agp_textures_offset;
-#else
- unsigned long fb_offset;
- unsigned long mmio_offset;
- unsigned long ring_offset;
- unsigned long ring_rptr_offset;
- unsigned long buffers_offset;
- unsigned long agp_textures_offset;
-#endif
-} drm_r128_init_t;
-
-typedef struct drm_r128_cce_stop {
- int flush;
- int idle;
-} drm_r128_cce_stop_t;
-
-typedef struct drm_r128_clear {
- unsigned int flags;
-#if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0)
- int x, y, w, h;
-#endif
- unsigned int clear_color;
- unsigned int clear_depth;
-#if CONFIG_XFREE86_VERSION >= XFREE86_VERSION(4,1,0,0)
- unsigned int color_mask;
- unsigned int depth_mask;
-#endif
-} drm_r128_clear_t;
-
-typedef struct drm_r128_vertex {
- int prim;
- int idx; /* Index of vertex buffer */
- int count; /* Number of vertices in buffer */
- int discard; /* Client finished with buffer? */
-} drm_r128_vertex_t;
-
-typedef struct drm_r128_indices {
- int prim;
- int idx;
- int start;
- int end;
- int discard; /* Client finished with buffer? */
-} drm_r128_indices_t;
-
-typedef struct drm_r128_blit {
- int idx;
- int pitch;
- int offset;
- int format;
- unsigned short x, y;
- unsigned short width, height;
-} drm_r128_blit_t;
-
-typedef struct drm_r128_depth {
- enum {
- R128_WRITE_SPAN = 0x01,
- R128_WRITE_PIXELS = 0x02,
- R128_READ_SPAN = 0x03,
- R128_READ_PIXELS = 0x04
- } func;
- int n;
- int *x;
- int *y;
- unsigned int *buffer;
- unsigned char *mask;
-} drm_r128_depth_t;
-
-typedef struct drm_r128_stipple {
- unsigned int *mask;
-} drm_r128_stipple_t;
-
-typedef struct drm_r128_indirect {
- int idx;
- int start;
- int end;
- int discard;
-} drm_r128_indirect_t;
-
-typedef struct drm_r128_fullscreen {
- enum {
- R128_INIT_FULLSCREEN = 0x01,
- R128_CLEANUP_FULLSCREEN = 0x02
- } func;
-} drm_r128_fullscreen_t;
-
-#endif
diff --git a/bsd/radeon_drm.h b/bsd/radeon_drm.h
deleted file mode 100644
index 6774b2bc..00000000
--- a/bsd/radeon_drm.h
+++ /dev/null
@@ -1,370 +0,0 @@
-/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
- *
- * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
- * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
- * All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Kevin E. Martin <martin@valinux.com>
- * Gareth Hughes <gareth@valinux.com>
- * Keith Whitwell <keith_whitwell@yahoo.com>
- */
-
-#ifndef __RADEON_DRM_H__
-#define __RADEON_DRM_H__
-
-/* WARNING: If you change any of these defines, make sure to change the
- * defines in the X server file (radeon_sarea.h)
- */
-#ifndef __RADEON_SAREA_DEFINES__
-#define __RADEON_SAREA_DEFINES__
-
-/* What needs to be changed for the current vertex buffer?
- */
-#define RADEON_UPLOAD_CONTEXT 0x00000001
-#define RADEON_UPLOAD_VERTFMT 0x00000002
-#define RADEON_UPLOAD_LINE 0x00000004
-#define RADEON_UPLOAD_BUMPMAP 0x00000008
-#define RADEON_UPLOAD_MASKS 0x00000010
-#define RADEON_UPLOAD_VIEWPORT 0x00000020
-#define RADEON_UPLOAD_SETUP 0x00000040
-#define RADEON_UPLOAD_TCL 0x00000080
-#define RADEON_UPLOAD_MISC 0x00000100
-#define RADEON_UPLOAD_TEX0 0x00000200
-#define RADEON_UPLOAD_TEX1 0x00000400
-#define RADEON_UPLOAD_TEX2 0x00000800
-#define RADEON_UPLOAD_TEX0IMAGES 0x00001000
-#define RADEON_UPLOAD_TEX1IMAGES 0x00002000
-#define RADEON_UPLOAD_TEX2IMAGES 0x00004000
-#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
-#define RADEON_REQUIRE_QUIESCENCE 0x00010000
-#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
-#define RADEON_UPLOAD_ALL 0x0002ffff
-#define RADEON_UPLOAD_CONTEXT_ALL 0x000201ff
-
-#define RADEON_FRONT 0x1
-#define RADEON_BACK 0x2
-#define RADEON_DEPTH 0x4
-#define RADEON_STENCIL 0x8
-
-/* Primitive types
- */
-#define RADEON_POINTS 0x1
-#define RADEON_LINES 0x2
-#define RADEON_LINE_STRIP 0x3
-#define RADEON_TRIANGLES 0x4
-#define RADEON_TRIANGLE_FAN 0x5
-#define RADEON_TRIANGLE_STRIP 0x6
-
-/* Vertex/indirect buffer size
- */
-#define RADEON_BUFFER_SIZE 65536
-
-/* Byte offsets for indirect buffer data
- */
-#define RADEON_INDEX_PRIM_OFFSET 20
-#define RADEON_HOSTDATA_BLIT_OFFSET 32
-
-#define RADEON_SCRATCH_REG_OFFSET 32
-
-#define RADEON_NR_SAREA_CLIPRECTS 12
-
-/* There are 2 heaps (local/AGP). Each region within a heap is a
- * minimum of 64k, and there are at most 64 of them per heap.
- */
-#define RADEON_LOCAL_TEX_HEAP 0
-#define RADEON_AGP_TEX_HEAP 1
-#define RADEON_NR_TEX_HEAPS 2
-#define RADEON_NR_TEX_REGIONS 64
-#define RADEON_LOG_TEX_GRANULARITY 16
-
-#define RADEON_MAX_TEXTURE_LEVELS 12
-#define RADEON_MAX_TEXTURE_UNITS 3
-
-#endif /* __RADEON_SAREA_DEFINES__ */
-
-typedef struct {
- unsigned int red;
- unsigned int green;
- unsigned int blue;
- unsigned int alpha;
-} radeon_color_regs_t;
-
-typedef struct {
- /* Context state */
- unsigned int pp_misc; /* 0x1c14 */
- unsigned int pp_fog_color;
- unsigned int re_solid_color;
- unsigned int rb3d_blendcntl;
- unsigned int rb3d_depthoffset;
- unsigned int rb3d_depthpitch;
- unsigned int rb3d_zstencilcntl;
-
- unsigned int pp_cntl; /* 0x1c38 */
- unsigned int rb3d_cntl;
- unsigned int rb3d_coloroffset;
- unsigned int re_width_height;
- unsigned int rb3d_colorpitch;
- unsigned int se_cntl;
-
- /* Vertex format state */
- unsigned int se_coord_fmt; /* 0x1c50 */
-
- /* Line state */
- unsigned int re_line_pattern; /* 0x1cd0 */
- unsigned int re_line_state;
-
- unsigned int se_line_width; /* 0x1db8 */
-
- /* Bumpmap state */
- unsigned int pp_lum_matrix; /* 0x1d00 */
-
- unsigned int pp_rot_matrix_0; /* 0x1d58 */
- unsigned int pp_rot_matrix_1;
-
- /* Mask state */
- unsigned int rb3d_stencilrefmask; /* 0x1d7c */
- unsigned int rb3d_ropcntl;
- unsigned int rb3d_planemask;
-
- /* Viewport state */
- unsigned int se_vport_xscale; /* 0x1d98 */
- unsigned int se_vport_xoffset;
- unsigned int se_vport_yscale;
- unsigned int se_vport_yoffset;
- unsigned int se_vport_zscale;
- unsigned int se_vport_zoffset;
-
- /* Setup state */
- unsigned int se_cntl_status; /* 0x2140 */
-
- /* Misc state */
- unsigned int re_top_left; /* 0x26c0 */
- unsigned int re_misc;
-} drm_radeon_context_regs_t;
-
-typedef struct {
- /* Zbias state */
- unsigned int se_zbias_factor; /* 0x1dac */
- unsigned int se_zbias_constant;
-} drm_radeon_context2_regs_t;
-
-
-/* Setup registers for each texture unit
- */
-typedef struct {
- unsigned int pp_txfilter;
- unsigned int pp_txformat;
- unsigned int pp_txoffset;
- unsigned int pp_txcblend;
- unsigned int pp_txablend;
- unsigned int pp_tfactor;
- unsigned int pp_border_color;
-} drm_radeon_texture_regs_t;
-
-/* Space is crucial; there is some redunancy here:
- */
-typedef struct {
- unsigned int start;
- unsigned int finish;
- unsigned int prim:8;
- unsigned int stateidx:8;
- unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
- unsigned int vc_format; /* vertex format */
-} drm_radeon_prim_t;
-
-typedef struct {
- drm_radeon_context_regs_t context;
- drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
- drm_radeon_context2_regs_t context2;
- unsigned int dirty;
-} drm_radeon_state_t;
-
-
-typedef struct {
- unsigned char next, prev;
- unsigned char in_use;
- int age;
-} drm_radeon_tex_region_t;
-
-typedef struct {
- /* The channel for communication of state information to the
- * kernel on firing a vertex buffer with either of the
- * obsoleted vertex/index ioctls.
- */
- drm_radeon_context_regs_t context_state;
- drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
- unsigned int dirty;
- unsigned int vertsize;
- unsigned int vc_format;
-
- /* The current cliprects, or a subset thereof.
- */
- drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS];
- unsigned int nbox;
-
- /* Counters for client-side throttling of rendering clients.
- */
- unsigned int last_frame;
- unsigned int last_dispatch;
- unsigned int last_clear;
-
- drm_radeon_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1];
- int tex_age[RADEON_NR_TEX_HEAPS];
- int ctx_owner;
-} drm_radeon_sarea_t;
-
-
-/* WARNING: If you change any of these defines, make sure to change the
- * defines in the Xserver file (xf86drmRadeon.h)
- *
- * KW: actually it's illegal to change any of this (backwards compatibility).
- */
-
-/* Radeon specific ioctls
- * The device specific ioctl range is 0x40 to 0x79.
- */
-#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( 0x40, drm_radeon_init_t)
-#define DRM_IOCTL_RADEON_CP_START DRM_IO( 0x41)
-#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( 0x42, drm_radeon_cp_stop_t)
-#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( 0x43)
-#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( 0x44)
-#define DRM_IOCTL_RADEON_RESET DRM_IO( 0x45)
-#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( 0x46, drm_radeon_fullscreen_t)
-#define DRM_IOCTL_RADEON_SWAP DRM_IO( 0x47)
-#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( 0x48, drm_radeon_clear_t)
-#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( 0x49, drm_radeon_vertex_t)
-#define DRM_IOCTL_RADEON_INDICES DRM_IOW( 0x4a, drm_radeon_indices_t)
-#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( 0x4c, drm_radeon_stipple_t)
-#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(0x4d, drm_radeon_indirect_t)
-#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(0x4e, drm_radeon_texture_t)
-#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( 0x4f, drm_radeon_vertex_t)
-
-typedef struct drm_radeon_init {
- enum {
- RADEON_INIT_CP = 0x01,
- RADEON_CLEANUP_CP = 0x02
- } func;
- unsigned long sarea_priv_offset;
- int is_pci;
- int cp_mode;
- int agp_size;
- int ring_size;
- int usec_timeout;
-
- unsigned int fb_bpp;
- unsigned int front_offset, front_pitch;
- unsigned int back_offset, back_pitch;
- unsigned int depth_bpp;
- unsigned int depth_offset, depth_pitch;
-
- unsigned long fb_offset;
- unsigned long mmio_offset;
- unsigned long ring_offset;
- unsigned long ring_rptr_offset;
- unsigned long buffers_offset;
- unsigned long agp_textures_offset;
-} drm_radeon_init_t;
-
-typedef struct drm_radeon_cp_stop {
- int flush;
- int idle;
-} drm_radeon_cp_stop_t;
-
-typedef struct drm_radeon_fullscreen {
- enum {
- RADEON_INIT_FULLSCREEN = 0x01,
- RADEON_CLEANUP_FULLSCREEN = 0x02
- } func;
-} drm_radeon_fullscreen_t;
-
-#define CLEAR_X1 0
-#define CLEAR_Y1 1
-#define CLEAR_X2 2
-#define CLEAR_Y2 3
-#define CLEAR_DEPTH 4
-
-typedef union drm_radeon_clear_rect {
- float f[5];
- unsigned int ui[5];
-} drm_radeon_clear_rect_t;
-
-typedef struct drm_radeon_clear {
- unsigned int flags;
- unsigned int clear_color;
- unsigned int clear_depth;
- unsigned int color_mask;
- unsigned int depth_mask; /* misnamed field: should be stencil */
- drm_radeon_clear_rect_t *depth_boxes;
-} drm_radeon_clear_t;
-
-typedef struct drm_radeon_vertex {
- int prim;
- int idx; /* Index of vertex buffer */
- int count; /* Number of vertices in buffer */
- int discard; /* Client finished with buffer? */
-} drm_radeon_vertex_t;
-
-typedef struct drm_radeon_vertex2 {
- int idx; /* Index of vertex buffer */
- int discard; /* Client finished with buffer? */
- int nr_states;
- drm_radeon_state_t *state;
- int nr_prims;
- drm_radeon_prim_t *prim;
-} drm_radeon_vertex2_t;
-
-typedef struct drm_radeon_indices {
- int prim;
- int idx;
- int start;
- int end;
- int discard; /* Client finished with buffer? */
-} drm_radeon_indices_t;
-
-typedef struct drm_radeon_tex_image {
- unsigned int x, y; /* Blit coordinates */
- unsigned int width, height;
- const void *data;
-} drm_radeon_tex_image_t;
-
-typedef struct drm_radeon_texture {
- int offset;
- int pitch;
- int format;
- int width; /* Texture image coordinates */
- int height;
- drm_radeon_tex_image_t *image;
-} drm_radeon_texture_t;
-
-typedef struct drm_radeon_stipple {
- unsigned int *mask;
-} drm_radeon_stipple_t;
-
-typedef struct drm_radeon_indirect {
- int idx;
- int start;
- int end;
- int discard;
-} drm_radeon_indirect_t;
-
-#endif