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authorMichel Daenzer <michel@daenzer.net>2003-11-04 00:46:05 +0000
committerMichel Daenzer <michel@daenzer.net>2003-11-04 00:46:05 +0000
commit2655ccddf4c026f37dcc76754cdfde6f0a4a4c86 (patch)
tree98ae7d93c77d64e24863fb27d5ce8342fd2fe2fa /shared-core/radeon_cp.c
parent84dfe702e27e0ef22801f8fe366120bea90adf4f (diff)
Memory layout transition:
the 2D driver initializes MC_FB_LOCATION and related registers sanely the DRM deduces the layout from these registers clients use the new SETPARAM ioctl to tell the DRM where they think the framebuffer is located in the card's address space the DRM uses all this information to check client state and fix it up if necessary This is a prerequisite for things like direct rendering with IGP chips and video capturing.
Diffstat (limited to 'shared-core/radeon_cp.c')
-rw-r--r--shared-core/radeon_cp.c29
1 files changed, 20 insertions, 9 deletions
diff --git a/shared-core/radeon_cp.c b/shared-core/radeon_cp.c
index b24880a8..87aef010 100644
--- a/shared-core/radeon_cp.c
+++ b/shared-core/radeon_cp.c
@@ -855,7 +855,8 @@ static void radeon_cp_init_ring_buffer( drm_device_t *dev,
/* Initialize the memory controller */
RADEON_WRITE( RADEON_MC_FB_LOCATION,
- (dev_priv->gart_vm_start - 1) & 0xffff0000 );
+ ( ( dev_priv->gart_vm_start - 1 ) & 0xffff0000 )
+ | ( dev_priv->fb_location >> 16 ) );
#if __REALLY_HAVE_AGP
if ( !dev_priv->is_pci ) {
@@ -1071,13 +1072,6 @@ static int radeon_do_init_cp( drm_device_t *dev, drm_radeon_init_t *init )
dev_priv->depth_offset = init->depth_offset;
dev_priv->depth_pitch = init->depth_pitch;
- dev_priv->front_pitch_offset = (((dev_priv->front_pitch/64) << 22) |
- (dev_priv->front_offset >> 10));
- dev_priv->back_pitch_offset = (((dev_priv->back_pitch/64) << 22) |
- (dev_priv->back_offset >> 10));
- dev_priv->depth_pitch_offset = (((dev_priv->depth_pitch/64) << 22) |
- (dev_priv->depth_offset >> 10));
-
/* Hardware state for depth clears. Remove this if/when we no
* longer clear the depth buffer with a 3D rectangle. Hard-code
* all values to prevent unwanted 3D state from slipping through
@@ -1204,9 +1198,26 @@ static int radeon_do_init_cp( drm_device_t *dev, drm_radeon_init_t *init )
dev_priv->buffers->handle );
}
+ dev_priv->fb_location = ( RADEON_READ( RADEON_MC_FB_LOCATION )
+ & 0xffff ) << 16;
+
+ dev_priv->front_pitch_offset = (((dev_priv->front_pitch/64) << 22) |
+ ( ( dev_priv->front_offset
+ + dev_priv->fb_location ) >> 10 ) );
+
+ dev_priv->back_pitch_offset = (((dev_priv->back_pitch/64) << 22) |
+ ( ( dev_priv->back_offset
+ + dev_priv->fb_location ) >> 10 ) );
+
+ dev_priv->depth_pitch_offset = (((dev_priv->depth_pitch/64) << 22) |
+ ( ( dev_priv->depth_offset
+ + dev_priv->fb_location ) >> 10 ) );
+
dev_priv->gart_size = init->gart_size;
- dev_priv->gart_vm_start = RADEON_READ( RADEON_CONFIG_APER_SIZE );
+ dev_priv->gart_vm_start = dev_priv->fb_location
+ + RADEON_READ( RADEON_CONFIG_APER_SIZE );
+
#if __REALLY_HAVE_AGP
if ( !dev_priv->is_pci )
dev_priv->gart_buffers_offset = (dev_priv->buffers->offset