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authorGareth Hughes <gareth@users.sourceforge.net>2000-12-12 14:50:50 +0000
committerGareth Hughes <gareth@users.sourceforge.net>2000-12-12 14:50:50 +0000
commit8725828cf0ebb55f813e19f87f7d279c62b68293 (patch)
tree83942b35dc45421d707d3e53fb314068792deab3 /linux/r128_drm.h
parent14a73775360585b9a09bfdf932881fbb06b34037 (diff)
- Fix nasty depth span bug. Drawable offset was not being added to pixel
coords. - Remove unneeded mask parameters from clear ioctl. - Use correct subpixel offsets, fixes most glean bugs. - Remove 32-bit depth buffer support. Only use 16 or 24-bit depth buffers.
Diffstat (limited to 'linux/r128_drm.h')
-rw-r--r--linux/r128_drm.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/linux/r128_drm.h b/linux/r128_drm.h
index b81d2fca..68a55d5d 100644
--- a/linux/r128_drm.h
+++ b/linux/r128_drm.h
@@ -219,8 +219,6 @@ typedef struct drm_r128_clear {
int x, y, w, h;
unsigned int clear_color;
unsigned int clear_depth;
- unsigned int color_mask;
- unsigned int depth_mask;
} drm_r128_clear_t;
typedef struct drm_r128_vertex {