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authorAlexandre Courbot <acourbot@nvidia.com>2015-05-21 15:08:28 +0900
committerMartin Peres <martin.peres@free.fr>2015-05-21 21:20:29 +0300
commita1acffd4e0968ffa65b673163574188a00c9ab7e (patch)
treeee10448a81d0dd01de719367eeff9559e7474040 /include
parente9ea1f42d14e10852f292f3470aee260c7349978 (diff)
nouveau: add coherent BO attribute
Add a flag allowing Nouveau to specify that an object should be coherent at allocation time. This is required for some class of objects like fences which are randomly-accessed by both the CPU and GPU. This flag instructs the kernel driver to make sure the object remains coherent even on architectures for which coherency is not guaranteed by the bus. Reviewed-by: Ben Skeggs <bskeggs@redhat.com> Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Diffstat (limited to 'include')
-rw-r--r--include/drm/nouveau_drm.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/drm/nouveau_drm.h b/include/drm/nouveau_drm.h
index b18cad02..87aefc5e 100644
--- a/include/drm/nouveau_drm.h
+++ b/include/drm/nouveau_drm.h
@@ -96,6 +96,7 @@ struct drm_nouveau_setparam {
#define NOUVEAU_GEM_DOMAIN_VRAM (1 << 1)
#define NOUVEAU_GEM_DOMAIN_GART (1 << 2)
#define NOUVEAU_GEM_DOMAIN_MAPPABLE (1 << 3)
+#define NOUVEAU_GEM_DOMAIN_COHERENT (1 << 4)
#define NOUVEAU_GEM_TILE_LAYOUT_MASK 0x0000ff00
#define NOUVEAU_GEM_TILE_16BPP 0x00000001