### Analog
#PWM
Single pulse output mode
#SpeedPulse
SpeedPulse,?,noplan,?,Unsupported currently; needs driver
### Network
#FlexRay
FlexRay,?,noplan,?,Unsupported currently; needs driver
#EtherAVB
- 802.1Qav - Shaping (50.3.5,6)
+ Add sw implementation via TC qdisc; and
+ Implement ndo_tc_setup to push configuration to hw?
- IEEE 1722
+ multi-queue on ingress?
### Storage
#RNANDC
RNANDC,?,noplan,?,Unsupported currently; needs driver
#SDHI
# could have been useful since Gen3 did not have DMA
SDHI,?,noplan,?,add support for 32/64 bit dataport in PIO mode
### Serial
#FMDemux
FMDemux,?,noplan,?,Unsupported currently; needs driver
#GPS
GPS,?,noplan,?,Unsupported currently; needs driver
#I2C
I2C,?,noplan,?,Gen3 can tweak SCL signals but driver needs support
IIC: automatic PMIC transmission
#IRDA
IRDA,?,noplan,?,Unsupported currently; needs driver (is secret on Gen3!)
#MSIOF
Non-SPI transfer modes (e.g. I2S)
#Q/RSPI
SPI,?,noplan,?,Extend subsystem to allow manual run-time switch of SPI controller
#SCIF
Clock synchronous transfer mode
#SIM
SIM,?,noplan,?,Unsupported currently; needs driver
g/mesa/drm
Laurent Pinchart |
blob: 7bcd6191b4e34fba94bcee565683aa46bd3b173b (
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************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
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