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#pragma once
#include <cstdint>
#include <vector>
#include <map>
#include "decls.h"
#include "pipeline.h"
namespace kms
{
class Card
{
friend class Framebuffer;
public:
Card();
Card(const std::string& device);
~Card();
Card(const Card& other) = delete;
Card& operator=(const Card& other) = delete;
int fd() const { return m_fd; }
void drop_master();
Connector* get_first_connected_connector() const;
DrmObject* get_object(uint32_t id) const;
Connector* get_connector(uint32_t id) const;
Crtc* get_crtc(uint32_t id) const;
Crtc* get_crtc_by_index(uint32_t idx) const;
Encoder* get_encoder(uint32_t id) const;
Plane* get_plane(uint32_t id) const;
Property* get_prop(uint32_t id) const;
Property* get_prop(const std::string& name) const;
bool master() const { return m_master; }
bool has_atomic() const { return m_has_atomic; }
bool has_has_universal_planes() const { return m_has_universal_planes; }
const std::vector<Connector*> get_connectors() const { return m_connectors; }
const std::vector<Encoder*> get_encoders() const { return m_encoders; }
const std::vector<Crtc*> get_crtcs() const { return m_crtcs; }
const std::vector<Plane*> get_planes() const { return m_planes; }
const std::vector<Property*> get_properties() const { return m_properties; }
const std::vector<DrmObject*> get_objects() const;
std::vector<Pipeline> get_connected_pipelines();
void call_page_flip_handlers();
private:
void restore_modes();
std::map<uint32_t, DrmObject*> m_obmap;
std::vector<Connector*> m_connectors;
std::vector<Encoder*> m_encoders;
std::vector<Crtc*> m_crtcs;
std::vector<Plane*> m_planes;
std::vector<Property*> m_properties;
std::vector<Framebuffer*> m_framebuffers;
int m_fd;
bool m_master;
bool m_has_atomic;
bool m_has_universal_planes;
};
}
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