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#include <X11/Xlib-xcb.h>
#include "cube-egl.h"
#include "cube-gles2.h"
#include "test.h"
using namespace std;
void main_x11()
{
Display* display = XOpenDisplay(NULL);
xcb_connection_t *connection = XGetXCBConnection(display);
/* Get the first screen */
const xcb_setup_t *setup = xcb_get_setup (connection);
xcb_screen_t *screen = xcb_setup_roots_iterator (setup).data;
/* Create the window */
uint32_t width = 600;
uint32_t height = 600;
const uint32_t xcb_window_attrib_mask = XCB_CW_EVENT_MASK;
const uint32_t xcb_window_attrib_list[] = {
XCB_EVENT_MASK_EXPOSURE,
};
xcb_window_t window = xcb_generate_id (connection);
xcb_create_window (connection, /* Connection */
XCB_COPY_FROM_PARENT, /* depth (same as root)*/
window, /* window Id */
screen->root, /* parent window */
0, 0, /* x, y */
width, height, /* width, height */
0, /* border_width */
XCB_WINDOW_CLASS_INPUT_OUTPUT, /* class */
screen->root_visual, /* visual */
xcb_window_attrib_mask,
xcb_window_attrib_list);
xcb_map_window (connection, window);
xcb_flush (connection);
EglState egl(display);
EglSurface surface(egl, (void*)(uintptr_t)window);
GlScene scene;
scene.set_viewport(width, height);
int framenum = 0;
surface.make_current();
surface.swap_buffers();
xcb_generic_event_t *event;
while ( (event = xcb_poll_for_event (connection)) ) {
surface.make_current();
scene.draw(framenum++);
surface.swap_buffers();
}
xcb_disconnect (connection);
}
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