#include #include #include #include #include "cube.h" #include "cube-egl.h" #include "cube-gles2.h" static struct wl_compositor* s_compositor = NULL; static struct wl_shell* s_shell = NULL; static char s_running = 1; struct window { struct wl_surface* surface; struct wl_shell_surface* shell_surface; struct wl_egl_window* egl_window; }; // listeners static void registry_add_object(void* data, struct wl_registry* registry, uint32_t name, const char* interface, uint32_t version) { if (!strcmp(interface, "wl_compositor")) s_compositor = (struct wl_compositor*)wl_registry_bind(registry, name, &wl_compositor_interface, 0); else if (!strcmp(interface, "wl_shell")) s_shell = (struct wl_shell*)wl_registry_bind(registry, name, &wl_shell_interface, 0); } static void registry_remove_object(void* data, struct wl_registry* registry, uint32_t name) { } static struct wl_registry_listener registry_listener = { ®istry_add_object, ®istry_remove_object }; static void shell_surface_ping(void* data, struct wl_shell_surface* shell_surface, uint32_t serial) { wl_shell_surface_pong(shell_surface, serial); } static void shell_surface_configure(void* data, struct wl_shell_surface* shell_surface, uint32_t edges, int32_t width, int32_t height) { struct window* window = (struct window*)data; wl_egl_window_resize(window->egl_window, width, height, 0, 0); } static void shell_surface_popup_done(void* data, struct wl_shell_surface* shell_surface) { } static struct wl_shell_surface_listener shell_surface_listener = { &shell_surface_ping, &shell_surface_configure, &shell_surface_popup_done }; static void create_window(struct window* window, int32_t width, int32_t height) { window->surface = wl_compositor_create_surface(s_compositor); window->shell_surface = wl_shell_get_shell_surface(s_shell, window->surface); wl_shell_surface_add_listener(window->shell_surface, &shell_surface_listener, window); wl_shell_surface_set_toplevel(window->shell_surface); window->egl_window = wl_egl_window_create(window->surface, width, height); } static void delete_window(struct window* window) { wl_egl_window_destroy(window->egl_window); wl_shell_surface_destroy(window->shell_surface); wl_surface_destroy(window->surface); } void main_wl() { struct wl_display* display = wl_display_connect(NULL); struct wl_registry* registry = wl_display_get_registry(display); wl_registry_add_listener(registry, ®istry_listener, NULL); wl_display_roundtrip(display); uint32_t width = 600; uint32_t height = 600; struct window window; create_window(&window, width, height); { EglState egl(display); EglSurface surface(egl, window.egl_window); GlScene scene; scene.set_viewport(width, height); int framenum = 0; while (s_running) { wl_display_dispatch_pending(display); surface.make_current(); scene.draw(framenum++); surface.swap_buffers(); } } delete_window(&window); wl_display_disconnect(display); } ='#n1'>1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238
/*
 * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
 * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#ifndef __SAVAGE_DRM_H__
#define __SAVAGE_DRM_H__

#ifndef __SAVAGE_SAREA_DEFINES__
#define __SAVAGE_SAREA_DEFINES__

#define DRM_SAVAGE_MEM_PAGE (1UL<<12)
#define DRM_SAVAGE_MEM_WORK 32
#define DRM_SAVAGE_MEM_LOCATION_PCI 1
#define DRM_SAVAGE_MEM_LOCATION_AGP 2
#define DRM_SAVAGE_DMA_AGP_SIZE (16*1024*1024)

typedef struct drm_savage_alloc_cont_mem
{
   size_t size; /*size of buffer*/
   unsigned long type; /*4k page or word*/
   unsigned long alignment;
   unsigned long location; /*agp or pci*/

   unsigned long phyaddress;
   unsigned long linear;
} drm_savage_alloc_cont_mem_t;

typedef struct drm_savage_get_physcis_address
{
   unsigned long v_address;
   unsigned long p_address;
}drm_savage_get_physcis_address_t;

/*ioctl number*/
#define DRM_IOCTL_SAVAGE_ALLOC_CONTINUOUS_MEM \
	DRM_IOWR(0x40,drm_savage_alloc_cont_mem_t)
#define DRM_IOCTL_SAVAGE_GET_PHYSICS_ADDRESS \
	DRM_IOWR(0x41, drm_savage_get_physcis_address_t)
#define DRM_IOCTL_SAVAGE_FREE_CONTINUOUS_MEM \
	DRM_IOWR(0x42, drm_savage_alloc_cont_mem_t)

#define SAVAGE_FRONT		0x1
#define SAVAGE_BACK		0x2
#define SAVAGE_DEPTH		0x4
#define SAVAGE_STENCIL		0x8

/* What needs to be changed for the current vertex dma buffer?
 */
#define SAVAGE_UPLOAD_CTX	0x1
#define SAVAGE_UPLOAD_TEX0	0x2
#define SAVAGE_UPLOAD_TEX1	0x4
#define SAVAGE_UPLOAD_PIPE	0x8  /* <- seems should be removed, Jiayo Hsu */
#define SAVAGE_UPLOAD_TEX0IMAGE	0x10 /* handled client-side */
#define SAVAGE_UPLOAD_TEX1IMAGE	0x20 /* handled client-side */
#define SAVAGE_UPLOAD_2D	0x40
#define SAVAGE_WAIT_AGE		0x80 /* handled client-side */
#define SAVAGE_UPLOAD_CLIPRECTS	0x100 /* handled client-side */
/*frank:add Buffer state 2001/11/15*/
#define SAVAGE_UPLOAD_BUFFERS 0x200
/* original marked off in MGA drivers , Jiayo Hsu Oct.23,2001 */

/* Keep these small for testing.
 */
#define SAVAGE_NR_SAREA_CLIPRECTS	8

/* 2 heaps (1 for card, 1 for agp), each divided into upto 128
 * regions, subject to a minimum region size of (1<<16) == 64k.
 *
 * Clients may subdivide regions internally, but when sharing between
 * clients, the region size is the minimum granularity.
 */

#define SAVAGE_CARD_HEAP		0
#define SAVAGE_AGP_HEAP			1
#define SAVAGE_NR_TEX_HEAPS		2
#define SAVAGE_NR_TEX_REGIONS		16   /* num. of global texture manage list element*/
#define SAVAGE_LOG_MIN_TEX_REGION_SIZE	16   /* each region 64K, Jiayo Hsu */

#endif /* __SAVAGE_SAREA_DEFINES__ */

/* drm_tex_region_t define in drm.h */

typedef drm_tex_region_t drm_savage_tex_region_t;

/* Setup registers for 2D, X server
 */
typedef struct {
	unsigned int pitch;
} drm_savage_server_regs_t;


typedef struct _drm_savage_sarea {
	/* The channel for communication of state information to the kernel
	 * on firing a vertex dma buffer.
	 */
	unsigned int setup[28];    /* 3D context registers */
   	drm_savage_server_regs_t server_state;
 
   	unsigned int dirty;
   	
   	unsigned int vertsize;   /* vertext  size */

	/* The current cliprects, or a subset thereof.
	 */
   	drm_clip_rect_t boxes[SAVAGE_NR_SAREA_CLIPRECTS];
   	unsigned int nbox;

	/* Information about the most recently used 3d drawable.  The
	 * client fills in the req_* fields, the server fills in the
	 * exported_ fields and puts the cliprects into boxes, above.
	 *
	 * The client clears the exported_drawable field before
	 * clobbering the boxes data.
	 */
        unsigned int req_drawable;	 /* the X drawable id */
	unsigned int req_draw_buffer;	 /* SAVAGE_FRONT or SAVAGE_BACK */

        unsigned int exported_drawable;
	unsigned int exported_index;
        unsigned int exported_stamp;
        unsigned int exported_buffers;
        unsigned int exported_nfront;
        unsigned int exported_nback;
	int exported_back_x, exported_front_x, exported_w;
	int exported_back_y, exported_front_y, exported_h;
   	drm_clip_rect_t exported_boxes[SAVAGE_NR_SAREA_CLIPRECTS];

	/* Counters for aging textures and for client-side throttling.
	 */
	unsigned int status[4];


	/* LRU lists for texture memory in agp space and on the card.
	 */
	drm_tex_region_t texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS+1];
	unsigned int texAge[SAVAGE_NR_TEX_HEAPS];

	/* Mechanism to validate card state.
	 */
   	int ctxOwner;
	unsigned long shadow_status[64];/*too big?*/

	/*agp offset*/
	unsigned long agp_offset;
} drm_savage_sarea_t,*drm_savage_sarea_ptr;



typedef struct drm_savage_init {

   	unsigned long sarea_priv_offset;