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Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
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This is needed for building with some version of some
compilers where it is not automatically included with
the existing include set (clang).
Signed-off-by: Andrew F. Davis <afd@ti.com>
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Drop (I)MappedFramebuffer, as it doesn't really provide any value, and
have most of the methods be present in IFramebuffer with default
exception throwing implementation.
This gives us simpler way to use the framebuffers, as almost always we
can just use a pointer to IFramebuffer.
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Inherit MappedFramebuffer and add map()
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