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Drop (I)MappedFramebuffer, as it doesn't really provide any value, and
have most of the methods be present in IFramebuffer with default
exception throwing implementation.
This gives us simpler way to use the framebuffers, as almost always we
can just use a pointer to IFramebuffer.
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Add a base MappedFramebuffer class, which inherits Framebuffer and
implements IMappedFramebuffer. This helps to implement platform
specific framebuffer classes, like OmapFramebuffer.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
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This enables write access to the dumb fb with mmap().
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
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