diff options
-rw-r--r-- | kmscube/cube-egl.cpp | 45 |
1 files changed, 34 insertions, 11 deletions
diff --git a/kmscube/cube-egl.cpp b/kmscube/cube-egl.cpp index 7dcfa0b..81b3107 100644 --- a/kmscube/cube-egl.cpp +++ b/kmscube/cube-egl.cpp @@ -5,6 +5,23 @@ using namespace std; +static void print_egl_config(EGLDisplay dpy, EGLConfig cfg) +{ + auto getconf = [dpy, cfg](EGLint a) { EGLint v = -1; eglGetConfigAttrib(dpy, cfg, a, &v); return v; }; + + printf("EGL Config %d: color buf %d/%d/%d/%d = %d, depth %d, stencil %d, native visualid %d, native visualtype %d\n", + getconf(EGL_CONFIG_ID), + getconf(EGL_ALPHA_SIZE), + getconf(EGL_RED_SIZE), + getconf(EGL_GREEN_SIZE), + getconf(EGL_BLUE_SIZE), + getconf(EGL_BUFFER_SIZE), + getconf(EGL_DEPTH_SIZE), + getconf(EGL_STENCIL_SIZE), + getconf(EGL_NATIVE_VISUAL_ID), + getconf(EGL_NATIVE_VISUAL_TYPE)); +} + EglState::EglState(void *native_display) { EGLBoolean b; @@ -43,21 +60,27 @@ EglState::EglState(void *native_display) b = eglBindAPI(EGL_OPENGL_ES_API); FAIL_IF(!b, "failed to bind api EGL_OPENGL_ES_API"); + + if (s_verbose) { + EGLint numConfigs; + b = eglGetConfigs(m_display, nullptr, 0, &numConfigs); + FAIL_IF(!b, "failed to get number of configs"); + + EGLConfig configs[numConfigs]; + b = eglGetConfigs(m_display, configs, numConfigs, &numConfigs); + + printf("Available configs:\n"); + + for (int i = 0; i < numConfigs; ++i) + print_egl_config(m_display, configs[i]); + } + b = eglChooseConfig(m_display, config_attribs, &m_config, 1, &n); FAIL_IF(!b || n != 1, "failed to choose config"); - auto getconf = [this](EGLint a) { EGLint v = -1; eglGetConfigAttrib(m_display, m_config, a, &v); return v; }; - if (s_verbose) { - printf("EGL Config %d: color buf %d/%d/%d/%d = %d, depth %d, stencil %d\n", - getconf(EGL_CONFIG_ID), - getconf(EGL_ALPHA_SIZE), - getconf(EGL_RED_SIZE), - getconf(EGL_GREEN_SIZE), - getconf(EGL_BLUE_SIZE), - getconf(EGL_BUFFER_SIZE), - getconf(EGL_DEPTH_SIZE), - getconf(EGL_STENCIL_SIZE)); + printf("Chosen config:\n"); + print_egl_config(m_display, m_config); } m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, context_attribs); |