diff options
author | Tomi Valkeinen <tomi.valkeinen@ti.com> | 2017-10-03 12:32:52 +0300 |
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committer | Tomi Valkeinen <tomi.valkeinen@ti.com> | 2017-10-03 12:33:11 +0300 |
commit | fab9bb700372008130e5026fa9fe5fd22ac6ec4e (patch) | |
tree | 1e83b437762697ab833bd8c22896b8733593ca5f /py/pykms/pykmsutil.cpp | |
parent | 33f343d18d5d1886dd04314bded1781c3e46f7e7 (diff) |
Rework framebuffer classes
Drop (I)MappedFramebuffer, as it doesn't really provide any value, and
have most of the methods be present in IFramebuffer with default
exception throwing implementation.
This gives us simpler way to use the framebuffers, as almost always we
can just use a pointer to IFramebuffer.
Diffstat (limited to 'py/pykms/pykmsutil.cpp')
-rw-r--r-- | py/pykms/pykmsutil.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/py/pykms/pykmsutil.cpp b/py/pykms/pykmsutil.cpp index a5a6041..10dee81 100644 --- a/py/pykms/pykmsutil.cpp +++ b/py/pykms/pykmsutil.cpp @@ -47,16 +47,16 @@ void init_pykmstest(py::module &m) .value("BT709_Full", YUVType::BT709_Full) ; - // Use lambdas to handle IMappedFramebuffer - m.def("draw_test_pattern", [](MappedFramebuffer& fb, YUVType yuvt) { draw_test_pattern(fb, yuvt); }, + // Use lambdas to handle IFramebuffer + m.def("draw_test_pattern", [](Framebuffer& fb, YUVType yuvt) { draw_test_pattern(fb, yuvt); }, py::arg("fb"), py::arg("yuvt") = YUVType::BT601_Lim); - m.def("draw_color_bar", [](MappedFramebuffer& fb, int old_xpos, int xpos, int width) { + m.def("draw_color_bar", [](Framebuffer& fb, int old_xpos, int xpos, int width) { draw_color_bar(fb, old_xpos, xpos, width); } ); - m.def("draw_rect", [](MappedFramebuffer& fb, uint32_t x, uint32_t y, uint32_t w, uint32_t h, RGB color) { + m.def("draw_rect", [](Framebuffer& fb, uint32_t x, uint32_t y, uint32_t w, uint32_t h, RGB color) { draw_rect(fb, x, y, w, h, color); } ); - m.def("draw_text", [](MappedFramebuffer& fb, uint32_t x, uint32_t y, const string& str, RGB color) { + m.def("draw_text", [](Framebuffer& fb, uint32_t x, uint32_t y, const string& str, RGB color) { draw_text(fb, x, y, str, color); } ); } |