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/*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef _I915_DRM_H_
#define _I915_DRM_H_
/* Please note that modifications to all structs defined here are
* subject to backwards-compatibility constraints.
*/
#include "drm.h"
/* Each region is a minimum of 16k, and there are at most 255 of them.
*/
#define I915_NR_TEX_REGIONS 255 /* table size 2k - maximum due to use
* of chars for next/prev indices */
#define I915_LOG_MIN_TEX_REGION_SIZE 14
typedef struct _drm_i915_init {
enum {
I915_INIT_DMA = 0x01,
I915_CLEANUP_DMA = 0x02,
I915_RESUME_DMA = 0x03,
/* Since this struct isn't versioned, just used a new
* 'func' code to indicate the presence of dri2 sarea
* info. */
I915_INIT_DMA2 = 0x04
} func;
unsigned int mmio_offset;
int sarea_priv_offset;
unsigned int ring_start;
unsigned int ring_end;
unsigned int ring_size;
unsigned int front_offset;
unsigned int back_offset;
unsigned int depth_offset;
unsigned int w;
unsigned int h;
unsigned int pitch;
unsigned int pitch_bits;
unsigned int back_pitch;
unsigned int depth_pitch;
unsigned int cpp;
unsigned int chipset;
unsigned int sarea_handle;
} drm_i915_init_t;
typedef struct drm_i915_sarea {
struct drm_tex_region texList[I915_NR_TEX_REGIONS + 1];
int last_upload; /* last time texture was uploaded */
int last_enqueue; /* last time a buffer was enqueued */
int last_dispatch; /* age of the most recently dispatched buffer */
int ctxOwner; /* last context to upload state */
int texAge;
int pf_enabled; /* is pageflipping allowed? */
int pf_active;
int pf_current_page; /* which buffer is being displayed? */
int perf_boxes; /* performance boxes to be displayed */
int width, height; /* screen size in pixels */
drm_handle_t front_handle;
int front_offset;
int front_size;
drm_handle_t back_handle;
int back_offset;
int back_size;
drm_handle_t depth_handle;
int depth_offset;
int depth_size;
drm_handle_t tex_handle;
int tex_offset;
int tex_size;
int log_tex_granularity;
int pitch;
int rotation; /* 0, 90, 180 or 270 */
int rotated_offset;
int rotated_size;
int rotated_pitch;
int virtualX, virtualY;
unsigned int front_tiled;
unsigned int back_tiled;
unsigned int depth_tiled;
unsigned int rotated_tiled;
unsigned int rotated2_tiled;
int planeA_x;
int planeA_y;
int planeA_w;
int planeA_h;
int planeB_x;
int planeB_y;
int planeB_w;
int planeB_h;
/* Triple buffering */
drm_handle_t third_handle;
int third_offset;
int third_size;
unsigned int third_tiled;
/* buffer object handles for the static buffers. May change
* over the lifetime of the client, though it doesn't in our current
* implementation.
*/
unsigned int front_bo_handle;
unsigned int back_bo_handle;
unsigned int third_bo_handle;
unsigned int depth_bo_handle;
} drm_i915_sarea_t;
/* Driver specific fence types and classes.
*/
/* The only fence class we support */
#define DRM_I915_FENCE_CLASS_ACCEL 0
/* Fence type that guarantees read-write flush */
#define DRM_I915_FENCE_TYPE_RW 2
/* MI_FLUSH programmed just before the fence */
#define DRM_I915_FENCE_FLAG_FLUSHED 0x01000000
/* Flags for perf_boxes
*/
#define I915_BOX_RING_EMPTY 0x1
#define I915_BOX_FLIP 0x2
#define I915_BOX_WAIT 0x4
#define I915_BOX_TEXTURE_LOAD 0x8
#define I915_BOX_LOST_CONTEXT 0x10
/* I915 specific ioctls
* The device specific ioctl range is 0x40 to 0x79.
*/
#define DRM_I915_INIT 0x00
#define DRM_I915_FLUSH 0x01
#define DRM_I915_FLIP 0x02
#define DRM_I915_BATCHBUFFER 0x03
#define DRM_I915_IRQ_EMIT 0x04
#define DRM_I915_IRQ_WAIT 0x05
#define DRM_I915_GETPARAM 0x06
#define DRM_I915_SETPARAM 0x07
#define DRM_I915_ALLOC 0x08
#define DRM_I915_FREE 0x09
#define DRM_I915_INIT_HEAP 0x0a
#define DRM_I915_CMDBUFFER 0x0b
#define DRM_I915_DESTROY_HEAP 0x0c
#define DRM_I915_SET_VBLANK_PIPE 0x0d
#define DRM_I915_GET_VBLANK_PIPE 0x0e
#define DRM_I915_VBLANK_SWAP 0x0f
#define DRM_I915_MMIO 0x10
#define DRM_I915_HWS_ADDR 0x11
#define DRM_I915_EXECBUFFER 0x12
#define DRM_I915_GEM_INIT 0x13
#define DRM_I915_GEM_EXECBUFFER 0x14
#define DRM_I915_GEM_PIN 0x15
#define DRM_I915_GEM_UNPIN 0x16
#define DRM_I915_GEM_BUSY 0x17
#define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t)
#define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH)
#define DRM_IOCTL_I915_FLIP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_FLIP, drm_i915_flip_t)
#define DRM_IOCTL_I915_BATCHBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_BATCHBUFFER, drm_i915_batchbuffer_t)
#define DRM_IOCTL_I915_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_IRQ_EMIT, drm_i915_irq_emit_t)
#define DRM_IOCTL_I915_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_IRQ_WAIT, drm_i915_irq_wait_t)
#define DRM_IOCTL_I915_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GETPARAM, drm_i915_getparam_t)
#define DRM_IOCTL_I915_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SETPARAM, drm_i915_setparam_t)
#define DRM_IOCTL_I915_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_ALLOC, drm_i915_mem_alloc_t)
#define DRM_IOCTL_I915_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_FREE, drm_i915_mem_free_t)
#define DRM_IOCTL_I915_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT_HEAP, drm_i915_mem_init_heap_t)
#define DRM_IOCTL_I915_CMDBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_CMDBUFFER, drm_i915_cmdbuffer_t)
#define DRM_IOCTL_I915_DESTROY_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_DESTROY_HEAP, drm_i915_mem_destroy_heap_t)
#define DRM_IOCTL_I915_SET_VBLANK_PIPE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SET_VBLANK_PIPE, drm_i915_vblank_pipe_t)
#define DRM_IOCTL_I915_GET_VBLANK_PIPE DRM_IOR( DRM_COMMAND_BASE + DRM_I915_GET_VBLANK_PIPE, drm_i915_vblank_pipe_t)
#define DRM_IOCTL_I915_VBLANK_SWAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_VBLANK_SWAP, drm_i915_vblank_swap_t)
#define DRM_IOCTL_I915_MMIO DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_MMIO, drm_i915_mmio)
#define DRM_IOCTL_I915_EXECBUFFER DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_EXECBUFFER, struct drm_i915_execbuffer)
#define DRM_IOCTL_I915_GEM_INIT DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_INIT, struct drm_i915_gem_init)
#define DRM_IOCTL_I915_GEM_EXECBUFFER DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER, struct drm_i915_gem_execbuffer)
#define DRM_IOCTL_I915_GEM_PIN DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_PIN, struct drm_i915_gem_pin)
#define DRM_IOCTL_I915_GEM_UNPIN DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_UNPIN, struct drm_i915_gem_unpin)
#define DRM_IOCTL_I915_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_BUSY, struct drm_i915_gem_busy)
/* Asynchronous page flipping:
*/
typedef struct drm_i915_flip {
/*
* This is really talking about planes, and we could rename it
* except for the fact that some of the duplicated i915_drm.h files
* out there check for HAVE_I915_FLIP and so might pick up this
* version.
*/
int pipes;
} drm_i915_flip_t;
/* Allow drivers to submit batchbuffers directly to hardware, relying
* on the security mechanisms provided by hardware.
*/
typedef struct drm_i915_batchbuffer {
int start; /* agp offset */
int used; /* nr bytes in use */
int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */
int num_cliprects; /* mulitpass with multiple cliprects? */
struct drm_clip_rect __user *cliprects; /* pointer to userspace cliprects */
} drm_i915_batchbuffer_t;
/* As above, but pass a pointer to userspace buffer which can be
* validated by the kernel prior to sending to hardware.
*/
typedef struct _drm_i915_cmdbuffer {
char __user *buf; /* pointer to userspace command buffer */
int sz; /* nr bytes in buf */
int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */
int num_cliprects; /* mulitpass with multiple cliprects? */
struct drm_clip_rect __user *cliprects; /* pointer to userspace cliprects */
} drm_i915_cmdbuffer_t;
/* Userspace can request & wait on irq's:
*/
typedef struct drm_i915_irq_emit {
int __user *irq_seq;
} drm_i915_irq_emit_t;
typedef struct drm_i915_irq_wait {
int irq_seq;
} drm_i915_irq_wait_t;
/* Ioctl to query kernel params:
*/
#define I915_PARAM_IRQ_ACTIVE 1
#define I915_PARAM_ALLOW_BATCHBUFFER 2
#define I915_PARAM_LAST_DISPATCH 3
#define I915_PARAM_CHIPSET_ID 4
typedef struct drm_i915_getparam {
int param;
int __user *value;
} drm_i915_getparam_t;
/* Ioctl to set kernel params:
*/
#define I915_SETPARAM_USE_MI_BATCHBUFFER_START 1
#define I915_SETPARAM_TEX_LRU_LOG_GRANULARITY 2
#define I915_SETPARAM_ALLOW_BATCHBUFFER 3
typedef struct drm_i915_setparam {
int param;
int value;
} drm_i915_setparam_t;
/* A memory manager for regions of shared memory:
*/
#define I915_MEM_REGION_AGP 1
typedef struct drm_i915_mem_alloc {
int region;
int alignment;
int size;
int __user *region_offset; /* offset from start of fb or agp */
} drm_i915_mem_alloc_t;
typedef struct drm_i915_mem_free {
int region;
int region_offset;
} drm_i915_mem_free_t;
typedef struct drm_i915_mem_init_heap {
int region;
int size;
int start;
} drm_i915_mem_init_heap_t;
/* Allow memory manager to be torn down and re-initialized (eg on
* rotate):
*/
typedef struct drm_i915_mem_destroy_heap {
int region;
} drm_i915_mem_destroy_heap_t;
/* Allow X server to configure which pipes to monitor for vblank signals
*/
#define DRM_I915_VBLANK_PIPE_A 1
#define DRM_I915_VBLANK_PIPE_B 2
typedef struct drm_i915_vblank_pipe {
int pipe;
} drm_i915_vblank_pipe_t;
/* Schedule buffer swap at given vertical blank:
*/
typedef struct drm_i915_vblank_swap {
drm_drawable_t drawable;
enum drm_vblank_seq_type seqtype;
unsigned int sequence;
} drm_i915_vblank_swap_t;
#define I915_MMIO_READ 0
#define I915_MMIO_WRITE 1
#define I915_MMIO_MAY_READ 0x1
#define I915_MMIO_MAY_WRITE 0x2
#define MMIO_REGS_IA_PRIMATIVES_COUNT 0
#define MMIO_REGS_IA_VERTICES_COUNT 1
#define MMIO_REGS_VS_INVOCATION_COUNT 2
#define MMIO_REGS_GS_PRIMITIVES_COUNT 3
#define MMIO_REGS_GS_INVOCATION_COUNT 4
#define MMIO_REGS_CL_PRIMITIVES_COUNT 5
#define MMIO_REGS_CL_INVOCATION_COUNT 6
#define MMIO_REGS_PS_INVOCATION_COUNT 7
#define MMIO_REGS_PS_DEPTH_COUNT 8
typedef struct drm_i915_mmio_entry {
unsigned int flag;
unsigned int offset;
unsigned int size;
} drm_i915_mmio_entry_t;
typedef struct drm_i915_mmio {
unsigned int read_write:1;
unsigned int reg:31;
void __user *data;
} drm_i915_mmio_t;
typedef struct drm_i915_hws_addr {
uint64_t addr;
} drm_i915_hws_addr_t;
/*
* Relocation header is 4 uint32_ts
* 0 - 32 bit reloc count
* 1 - 32-bit relocation type
* 2-3 - 64-bit user buffer handle ptr for another list of relocs.
*/
#define I915_RELOC_HEADER 4
/*
* type 0 relocation has 4-uint32_t stride
* 0 - offset into buffer
* 1 - delta to add in
* 2 - buffer handle
* 3 - reserved (for optimisations later).
*/
/*
* type 1 relocation has 4-uint32_t stride.
* Hangs off the first item in the op list.
* Performed after all valiations are done.
* Try to group relocs into the same relocatee together for
* performance reasons.
* 0 - offset into buffer
* 1 - delta to add in
* 2 - buffer index in op list.
* 3 - relocatee index in op list.
*/
#define I915_RELOC_TYPE_0 0
#define I915_RELOC0_STRIDE 4
#define I915_RELOC_TYPE_1 1
#define I915_RELOC1_STRIDE 4
struct drm_i915_op_arg {
uint64_t next;
uint64_t reloc_ptr;
int handled;
union {
struct drm_bo_op_req req;
struct drm_bo_arg_rep rep;
} d;
};
struct drm_i915_execbuffer {
uint64_t ops_list;
uint32_t num_buffers;
struct drm_i915_batchbuffer batch;
drm_context_t context; /* for lockless use in the future */
struct drm_fence_arg fence_arg;
};
struct drm_i915_gem_init {
/**
* Beginning offset in the GTT to be managed by the DRM memory
* manager.
*/
uint64_t gtt_start;
/**
* Ending offset in the GTT to be managed by the DRM memory
* manager.
*/
uint64_t gtt_end;
};
struct drm_i915_gem_relocation_entry {
/**
* Handle of the buffer being pointed to by this relocation entry.
*
* It's appealing to make this be an index into the mm_validate_entry
* list to refer to the buffer, but this allows the driver to create
* a relocation list for state buffers and not re-write it per
* exec using the buffer.
*/
uint32_t target_handle;
/**
* Value to be added to the offset of the target buffer to make up
* the relocation entry.
*/
uint32_t delta;
/** Offset in the buffer the relocation entry will be written into */
uint64_t offset;
/**
* Offset value of the target buffer that the relocation entry was last
* written as.
*
* If the buffer has the same offset as last time, we can skip syncing
* and writing the relocation. This value is written back out by
* the execbuffer ioctl when the relocation is written.
*/
uint64_t presumed_offset;
/**
* Target memory domains read by this operation.
*/
uint32_t read_domains;
/**
* Target memory domains written by this operation.
*
* Note that only one domain may be written by the whole
* execbuffer operation, so that where there are conflicts,
* the application will get -EINVAL back.
*/
uint32_t write_domain;
};
/**
* Intel memory domains
*
* Most of these just align with the various caches in
* the system and are used to flush and invalidate as
* objects end up cached in different domains.
*/
/* 0x00000001 is DRM_GEM_DOMAIN_CPU */
#define DRM_GEM_DOMAIN_I915_RENDER 0x00000002 /* Render cache, used by 2D and 3D drawing */
#define DRM_GEM_DOMAIN_I915_SAMPLER 0x00000004 /* Sampler cache, used by texture engine */
#define DRM_GEM_DOMAIN_I915_COMMAND 0x00000008 /* Command queue, used to load batch buffers */
#define DRM_GEM_DOMAIN_I915_INSTRUCTION 0x00000010 /* Instruction cache, used by shader programs */
#define DRM_GEM_DOMAIN_I915_VERTEX 0x00000020 /* Vertex address cache */
struct drm_i915_gem_exec_object {
/**
* User's handle for a buffer to be bound into the GTT for this
* operation.
*/
uint32_t handle;
/** List of relocations to be performed on this buffer */
uint32_t relocation_count;
uint64_t relocs_ptr; /* struct drm_i915_gem_relocation_entry *relocs */
/** Required alignment in graphics aperture */
uint64_t alignment;
/**
* Returned value of the updated offset of the object, for future
* presumed_offset writes.
*/
uint64_t offset;
};
struct drm_i915_gem_execbuffer {
/**
* List of buffers to be validated with their relocations to be
* performend on them.
*
* These buffers must be listed in an order such that all relocations
* a buffer is performing refer to buffers that have already appeared
* in the validate list.
*/
uint64_t buffers_ptr; /* struct drm_i915_gem_validate_entry *buffers */
uint32_t buffer_count;
/** Offset in the batchbuffer to start execution from. */
uint32_t batch_start_offset;
/** Bytes used in batchbuffer from batch_start_offset */
uint32_t batch_len;
uint32_t DR1;
uint32_t DR4;
uint32_t num_cliprects;
uint64_t cliprects_ptr; /* struct drm_clip_rect *cliprects */
};
struct drm_i915_gem_pin {
/** Handle of the buffer to be pinned. */
uint32_t handle;
uint32_t pad;
/** alignment required within the aperture */
uint64_t alignment;
/** Returned GTT offset of the buffer. */
uint64_t offset;
};
struct drm_i915_gem_unpin {
/** Handle of the buffer to be unpinned. */
uint32_t handle;
uint32_t pad;
};
struct drm_i915_gem_busy {
/** Handle of the buffer to check for busy */
uint32_t handle;
/** Return busy status (1 if busy, 0 if idle) */
uint32_t busy;
};
#endif /* _I915_DRM_H_ */
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