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/*
* Copyright © 2011 Red Hat All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*/
/*
* Authors:
* Jérôme Glisse <jglisse@redhat.com>
*/
#ifndef RADEON_SURFACE_H
#define RADEON_SURFACE_H
/* Note :
*
* For texture array, the n layer are stored one after the other within each
* mipmap level. 0 value for field than can be hint is always valid.
*/
#define RADEON_SURF_MAX_LEVEL 32
#define RADEON_SURF_TYPE_MASK 0xFF
#define RADEON_SURF_TYPE_SHIFT 0
#define RADEON_SURF_TYPE_1D 0
#define RADEON_SURF_TYPE_2D 1
#define RADEON_SURF_TYPE_3D 2
#define RADEON_SURF_TYPE_CUBEMAP 3
#define RADEON_SURF_TYPE_1D_ARRAY 4
#define RADEON_SURF_TYPE_2D_ARRAY 5
#define RADEON_SURF_MODE_MASK 0xFF
#define RADEON_SURF_MODE_SHIFT 8
#define RADEON_SURF_MODE_LINEAR 0
#define RADEON_SURF_MODE_LINEAR_ALIGNED 1
#define RADEON_SURF_MODE_1D 2
#define RADEON_SURF_MODE_2D 3
#define RADEON_SURF_SCANOUT (1 << 16)
#define RADEON_SURF_ZBUFFER (1 << 17)
#define RADEON_SURF_SBUFFER (1 << 18)
#define RADEON_SURF_GET(v, field) (((v) >> RADEON_SURF_ ## field ## _SHIFT) & RADEON_SURF_ ## field ## _MASK)
#define RADEON_SURF_SET(v, field) (((v) & RADEON_SURF_ ## field ## _MASK) << RADEON_SURF_ ## field ## _SHIFT)
#define RADEON_SURF_CLR(v, field) ((v) & ~(RADEON_SURF_ ## field ## _MASK << RADEON_SURF_ ## field ## _SHIFT))
/* first field up to mode need to match r6 struct so that we can reuse
* same function for linear & linear aligned
*/
struct radeon_surface_level {
uint64_t offset;
uint64_t slice_size;
uint32_t npix_x;
uint32_t npix_y;
uint32_t npix_z;
uint32_t nblk_x;
uint32_t nblk_y;
uint32_t nblk_z;
uint32_t pitch_bytes;
uint32_t mode;
};
struct radeon_surface {
uint32_t npix_x;
uint32_t npix_y;
uint32_t npix_z;
uint32_t blk_w;
uint32_t blk_h;
uint32_t blk_d;
uint32_t array_size;
uint32_t last_level;
uint32_t bpe;
uint32_t nsamples;
uint32_t flags;
/* Following is updated/fill by the allocator. It's allowed to
* set some of the value but they are use as hint and can be
* overridden (things lile bankw/bankh on evergreen for
* instance).
*/
uint64_t bo_size;
uint64_t bo_alignment;
/* apply to eg */
uint32_t bankw;
uint32_t bankh;
uint32_t mtilea;
uint32_t tile_split;
uint32_t stencil_tile_split;
uint64_t stencil_offset;
struct radeon_surface_level level[RADEON_SURF_MAX_LEVEL];
};
struct radeon_surface_manager *radeon_surface_manager_new(int fd);
void radeon_surface_manager_free(struct radeon_surface_manager *surf_man);
int radeon_surface_init(struct radeon_surface_manager *surf_man,
struct radeon_surface *surf);
int radeon_surface_best(struct radeon_surface_manager *surf_man,
struct radeon_surface *surf);
#endif
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