#include "drmP.h" #include "drm.h" #include "nouveau_drv.h" static void nv04_instmem_determine_amount(struct drm_device *dev) { struct drm_nouveau_private *dev_priv = dev->dev_private; int i; /* Figure out how much instance memory we need */ if (dev_priv->card_type >= NV_40) { /* We'll want more instance memory than this on some NV4x cards. * There's a 16MB aperture to play with that maps onto the end * of vram. For now, only reserve a small piece until we know * more about what each chipset requires. */ dev_priv->ramin_rsvd_vram = (1*1024* 1024); } else { /*XXX: what *are* the limits on ramin_rsvd_vram = (512*1024); } DRM_DEBUG("RAMIN size: %dKiB\n", dev_priv->ramin_rsvd_vram>>10); /* Clear all of it, except the BIOS image that's in the first 64KiB */ for (i=(64*1024); iramin_rsvd_vram; i+=4) NV_WI32(i, 0x00000000); } static void nv04_instmem_configure_fixed_tables(struct drm_device *dev) { struct drm_nouveau_private *dev_priv = dev->dev_private; struct nouveau_engine *engine = &dev_priv->Engine; /* FIFO hash table (RAMHT) * use 4k hash table at RAMIN+0x10000 * TODO: extend the hash table */ dev_priv->ramht_offset = 0x10000; dev_priv->ramht_bits = 9; dev_priv->ramht_size = (1 << dev_priv->ramht_bits); DRM_DEBUG("RAMHT offset=0x%x, size=%d\n", dev_priv->ramht_offset, dev_priv->ramht_size); /* FIFO runout table (RAMRO) - 512k at 0x11200 */ dev_priv->ramro_offset = 0x11200; dev_priv->ramro_size = 512; DRM_DEBUG("RAMRO offset=0x%x, size=%d\n", dev_priv->ramro_offset, dev_priv->ramro_size); /* FIFO context table (RAMFC) * NV40 : Not sure exactly how to position RAMFC on some cards, * 0x30002 seems to position it at RAMIN+0x20000 on these * cards. RAMFC is 4kb (32 fifos, 128byte entries). * Others: Position RAMFC at RAMIN+0x11400 */ switch(dev_priv->card_type) { case NV_40: case NV_44: dev_priv->ramfc_offset = 0x20000; dev_priv->ramfc_size = engine->fifo.channels * nouveau_fifo_ctx_size(dev); break; case NV_30: case NV_20: case NV_17: case NV_11: case NV_10: case NV_04: default: dev_priv->ramfc_offset = 0x11400; dev_priv->ramfc_size = engine->fifo.channels * nouveau_fifo_ctx_size(dev); break; } DRM_DEBUG("RAMFC offset=0x%x, size=%d\n", dev_priv->ramfc_offset, dev_priv->ramfc_size); } int nv04_instmem_init(struct drm_device *dev) { struct drm_nouveau_private *dev_priv = dev->dev_private; uint32_t offset; int ret = 0; nv04_instmem_determine_amount(dev); nv04_instmem_configure_fixed_tables(dev); /* Create a heap to manage RAMIN allocations, we don't allocate * the space that was reserved for RAMHT/FC/RO. */ offset = dev_priv->ramfc_offset + dev_priv->ramfc_size; /* On my NV4E, there's *something* clobbering the 16KiB just after * where we setup these fixed tables. No idea what it is just yet, * so reserve this space on all NV4X cards for now. */ if (dev_priv->card_type >= NV_40) offset += 16*1024; ret = nouveau_mem_init_heap(&dev_priv->ramin_heap, offset, dev_priv->ramin_rsvd_vram - offset); if (ret) { dev_priv->ramin_heap = NULL; DRM_ERROR("Failed to init RAMIN heap\n"); } return ret; } void nv04_instmem_takedown(struct drm_device *dev) { } int nv04_instmem_populate(struct drm_device *dev, struct nouveau_gpuobj *gpuobj, uint32_t *sz) { if (gpuobj->im_backing) return -EINVAL; return 0; } void nv04_instmem_clear(struct drm_device *dev, struct nouveau_gpuobj *gpuobj) { struct drm_nouveau_private *dev_priv = dev->dev_private; if (gpuobj && gpuobj->im_backing) { if (gpuobj->im_bound) dev_priv->Engine.instmem.unbind(dev, gpuobj); gpuobj->im_backing = NULL; } } int nv04_instmem_bind(struct drm_device *dev, struct nouveau_gpuobj *gpuobj) { if (!gpuobj->im_pramin || gpuobj->im_bound) return -EINVAL; gpuobj->im_bound = 1; return 0; } int nv04_instmem_unbind(struct drm_device *dev, struct nouveau_gpuobj *gpuobj) { if (gpuobj->im_bound == 0) return -EINVAL; gpuobj->im_bound = 0; return 0; } 1 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429
/* xf86drmHash.c -- Small hash table support for integer -> integer mapping
 * Created: Sun Apr 18 09:35:45 1999 by faith@precisioninsight.com
 *
 * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
 *
 * DESCRIPTION
 *
 * This file contains a straightforward implementation of a fixed-sized
 * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for
 * collision resolution.  There are two potentially interesting things
 * about this implementation:
 *
 * 1) The table is power-of-two sized.  Prime sized tables are more
 * traditional, but do not have a significant advantage over power-of-two
 * sized table, especially when double hashing is not used for collision
 * resolution.
 *
 * 2) The hash computation uses a table of random integers [Hanson97,
 * pp. 39-41].
 *
 * FUTURE ENHANCEMENTS
 *
 * With a table size of 512, the current implementation is sufficient for a
 * few hundred keys.  Since this is well above the expected size of the
 * tables for which this implementation was designed, the implementation of
 * dynamic hash tables was postponed until the need arises.  A common (and
 * naive) approach to dynamic hash table implementation simply creates a
 * new hash table when necessary, rehashes all the data into the new table,
 * and destroys the old table.  The approach in [Larson88] is superior in
 * two ways: 1) only a portion of the table is expanded when needed,
 * distributing the expansion cost over several insertions, and 2) portions
 * of the table can be locked, enabling a scalable thread-safe
 * implementation.
 *
 * REFERENCES
 *
 * [Hanson97] David R. Hanson.  C Interfaces and Implementations:
 * Techniques for Creating Reusable Software.  Reading, Massachusetts:
 * Addison-Wesley, 1997.
 *
 * [Knuth73] Donald E. Knuth. The Art of Computer Programming.  Volume 3:
 * Sorting and Searching.  Reading, Massachusetts: Addison-Wesley, 1973.
 *
 * [Larson88] Per-Ake Larson. "Dynamic Hash Tables".  CACM 31(4), April
 * 1988, pp. 446-457.
 *
 */

#include <stdio.h>
#include <stdlib.h>

#define HASH_MAIN 0

#if !HASH_MAIN
# include "drm.h"
# include "xf86drm.h"
#endif

#define HASH_MAGIC 0xdeadbeef
#define HASH_DEBUG 0
#define HASH_SIZE  512		/* Good for about 100 entries */
				/* If you change this value, you probably
                                   have to change the HashHash hashing
                                   function! */

#if HASH_MAIN
#define HASH_ALLOC malloc
#define HASH_FREE  free
#define HASH_RANDOM_DECL
#define HASH_RANDOM_INIT(seed)  srandom(seed)
#define HASH_RANDOM             random()
#define HASH_RANDOM_DESTROY
#else
#define HASH_ALLOC drmMalloc
#define HASH_FREE  drmFree
#define HASH_RANDOM_DECL        void *state
#define HASH_RANDOM_INIT(seed)  state = drmRandomCreate(seed)
#define HASH_RANDOM             drmRandom(state)
#define HASH_RANDOM_DESTROY     drmRandomDestroy(state)

#endif

typedef struct HashBucket {
    unsigned long     key;
    void              *value;
    struct HashBucket *next;
} HashBucket, *HashBucketPtr;

typedef struct HashTable {
    unsigned long    magic;
    unsigned long    entries;
    unsigned long    hits;	/* At top of linked list */
    unsigned long    partials;	/* Not at top of linked list */
    unsigned long    misses;	/* Not in table */
    HashBucketPtr    buckets[HASH_SIZE];
    int              p0;
    HashBucketPtr    p1;
} HashTable, *HashTablePtr;

#if HASH_MAIN
extern void *drmHashCreate(void);
extern int  drmHashDestroy(void *t);
extern int  drmHashLookup(void *t, unsigned long key, unsigned long *value);
extern int  drmHashInsert(void *t, unsigned long key, unsigned long value);
extern int  drmHashDelete(void *t, unsigned long key);
#endif

static unsigned long HashHash(unsigned long key)
{
    unsigned long        hash = 0;
    unsigned long        tmp  = key;
    static int           init = 0;
    static unsigned long scatter[256];
    int                  i;

    if (!init) {
	HASH_RANDOM_DECL;
	HASH_RANDOM_INIT(37);
	for (i = 0; i < 256; i++) scatter[i] = HASH_RANDOM;
	HASH_RANDOM_DESTROY;
	++init;
    }

    while (tmp) {
	hash = (hash << 1) + scatter[tmp & 0xff];
	tmp >>= 8;
    }

    hash %= HASH_SIZE;
#if HASH_DEBUG
    printf( "Hash(%d) = %d\n", key, hash);
#endif
    return hash;
}

void *drmHashCreate(void)
{
    HashTablePtr table;
    int          i;

    table           = HASH_ALLOC(sizeof(*table));
    if (!table) return NULL;
    table->magic    = HASH_MAGIC;
    table->entries  = 0;
    table->hits     = 0;
    table->partials = 0;
    table->misses   = 0;

    for (i = 0; i < HASH_SIZE; i++) table->buckets[i] = NULL;
    return table;
}

int drmHashDestroy(void *t)
{
    HashTablePtr  table = (HashTablePtr)t;
    HashBucketPtr bucket;
    HashBucketPtr next;
    int           i;

    if (table->magic != HASH_MAGIC) return -1; /* Bad magic */

    for (i = 0; i < HASH_SIZE; i++) {
	for (bucket = table->buckets[i]; bucket;) {
	    next = bucket->next;
	    HASH_FREE(bucket);
	    bucket = next;
	}
    }
    HASH_FREE(table);
    return 0;
}

/* Find the bucket and organize the list so that this bucket is at the
   top. */

static HashBucketPtr HashFind(HashTablePtr table,
			      unsigned long key, unsigned long *h)
{
    unsigned long hash = HashHash(key);
    HashBucketPtr prev = NULL;
    HashBucketPtr bucket;

    if (h) *h = hash;

    for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) {
	if (bucket->key == key) {
	    if (prev) {
				/* Organize */
		prev->next           = bucket->next;
		bucket->next         = table->buckets[hash];
		table->buckets[hash] = bucket;
		++table->partials;
	    } else {
		++table->hits;
	    }
	    return bucket;
	}
	prev = bucket;
    }
    ++table->misses;
    return NULL;
}

int drmHashLookup(void *t, unsigned long key, void **value)
{
    HashTablePtr  table = (HashTablePtr)t;
    HashBucketPtr bucket;

    if (!table || table->magic != HASH_MAGIC) return -1; /* Bad magic */

    bucket = HashFind(table, key, NULL);
    if (!bucket) return 1;	/* Not found */
    *value = bucket->value;
    return 0;			/* Found */
}

int drmHashInsert(void *t, unsigned long key, void *value)
{
    HashTablePtr  table = (HashTablePtr)t;
    HashBucketPtr bucket;
    unsigned long hash;

    if (table->magic != HASH_MAGIC) return -1; /* Bad magic */

    if (HashFind(table, key, &hash)) return 1; /* Already in table */

    bucket               = HASH_ALLOC(sizeof(*bucket));
    if (!bucket) return -1;	/* Error */
    bucket->key          = key;
    bucket->value        = value;
    bucket->next         = table->buckets[hash];
    table->buckets[hash] = bucket;
#if HASH_DEBUG
    printf("Inserted %d at %d/%p\n", key, hash, bucket);
#endif
    return 0;			/* Added to table */
}

int drmHashDelete(void *t, unsigned long key)
{
    HashTablePtr  table = (HashTablePtr)t;
    unsigned long hash;
    HashBucketPtr bucket;

    if (table->magic != HASH_MAGIC) return -1; /* Bad magic */