/* xf86drmCompat.c -- User-level interface to old DRM device drivers * * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Backwards compatability modules broken out by: * Jens Owen * */ /* $XFree86: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmCompat.c,v 1.1 2002/10/30 12:52:33 alanh Exp $ */ #ifdef XFree86Server # include "xf86.h" # include "xf86_OSproc.h" # include "xf86_ansic.h" # define _DRM_MALLOC xalloc # define _DRM_FREE xfree # ifndef XFree86LOADER # include # endif #else # include # include # include # include # include # include # include # include # include # include # include # include # ifdef DRM_USE_MALLOC # define _DRM_MALLOC malloc # define _DRM_FREE free extern int xf86InstallSIGIOHandler(int fd, void (*f)(int, void *), void *); extern int xf86RemoveSIGIOHandler(int fd); # else # include # define _DRM_MALLOC Xmalloc # define _DRM_FREE Xfree # endif #endif /* Not all systems have MAP_FAILED defined */ #ifndef MAP_FAILED #define MAP_FAILED ((void *)-1) #endif #ifdef __linux__ #include /* for makedev() */ #endif #include "xf86drm.h" #include "xf86drmCompat.h" #include "drm.h" #include "mga_drm.h" #include "r128_drm.h" #include /* for int64_t & friends */ #include "radeon_drm.h" #ifndef __FreeBSD__ #include "sis_drm.h" #include "i810_drm.h" #include "i830_drm.h" #endif /* WARNING: Do not change, or add, anything to this file. It is only provided * for binary backwards compatability with the old driver specific DRM * extensions used before XFree86 4.3. */ #ifndef __FreeBSD__ /* I810 */ Bool drmI810CleanupDma(int driSubFD) { drm_i810_init_t init; memset(&init, 0, sizeof(drm_i810_init_t)); init.func = I810_CLEANUP_DMA; if(ioctl(driSubFD, DRM_IOCTL_I810_INIT, &init)) { return 0; /* FALSE */ } return 1; /* TRUE */ } Bool drmI810InitDma(int driSubFD, drmCompatI810Init *info) { drm_i810_init_t init; memset(&init, 0, sizeof(drm_i810_init_t)); init.func = I810_INIT_DMA; init.mmio_offset = info->mmio_offset; init.buffers_offset = info->buffers_offset; init.ring_start = info->start; init.ring_end = info->end; init.ring_size = info->size; init.sarea_priv_offset = info->sarea_off; init.front_offset = info->front_offset; init.back_offset = info->back_offset; init.depth_offset = info->depth_offset; init.overlay_offset = info->overlay_offset; init.overlay_physical = info->overlay_physical; init.w = info->w; init.h = info->h; init.pitch = info->pitch; init.pitch_bits = info->pitch_bits; if(ioctl(driSubFD, DRM_IOCTL_I810_INIT, &init)) { return 0; /* FALSE */ } return 1; /* TRUE */ } #endif /* __FreeBSD__ */ /* Mga */ #define MGA_IDLE_RETRY 2048 int drmMGAInitDMA( int fd, drmCompatMGAInit *info ) { drm_mga_init_t init; memset( &init, 0, sizeof(drm_mga_init_t) ); init.func = MGA_INIT_DMA; init.sarea_priv_offset = info->sarea_priv_offset; init.sgram = info->sgram; init.chipset = info->chipset; init.maccess = info->maccess; init.fb_cpp = info->fb_cpp; init.front_offset = info->front_offset; init.front_pitch = info->front_pitch; init.back_offset = info->back_offset; init.back_pitch = info->back_pitch; init.depth_cpp = info->depth_cpp; init.depth_offset = info->depth_offset; init.depth_pitch = info->depth_pitch; init.texture_offset[0] = info->texture_offset[0]; init.texture_size[0] = info->texture_size[0]; init.texture_offset[1] = info->texture_offset[1]; init.texture_size[1] = info->texture_size[1]; init.fb_offset = info->fb_offset; init.mmio_offset = info->mmio_offset; init.status_offset = info->status_offset; init.warp_offset = info->warp_offset; init.primary_offset = info->primary_offset; init.buffers_offset = info->buffers_offset; if ( ioctl( fd, DRM_IOCTL_MGA_INIT, &init ) ) { return -errno; } else { return 0; } } int drmMGACleanupDMA( int fd ) { drm_mga_init_t init; memset( &init, 0, sizeof(drm_mga_init_t) ); init.func = MGA_CLEANUP_DMA; if ( ioctl( fd, DRM_IOCTL_MGA_INIT, &init ) ) { return -errno; } else { return 0; } } int drmMGAFlushDMA( int fd, drmLockFlags flags ) { drm_lock_t lock; int ret, i = 0; memset( &lock, 0, sizeof(drm_lock_t) ); if ( flags & DRM_LOCK_QUIESCENT ) lock.flags |= _DRM_LOCK_QUIESCENT; if ( flags & DRM_LOCK_FLUSH ) lock.flags |= _DRM_LOCK_FLUSH; if ( flags & DRM_LOCK_FLUSH_ALL ) lock.flags |= _DRM_LOCK_FLUSH_ALL; do { ret = ioctl( fd, DRM_IOCTL_MGA_FLUSH, &lock ); } while ( ret && errno == EBUSY && i++ < MGA_IDLE_RETRY ); if ( ret == 0 ) return 0; if ( errno != EBUSY ) return -errno; if ( lock.flags & _DRM_LOCK_QUIESCENT ) { /* Only keep trying if we need quiescence. */ lock.flags &= ~(_DRM_LOCK_FLUSH | _DRM_LOCK_FLUSH_ALL); do { ret = ioctl( fd, DRM_IOCTL_MGA_FLUSH, &lock ); } while ( ret && errno == EBUSY && i++ < MGA_IDLE_RETRY ); } if ( ret == 0 ) { return 0; } else { return -errno; } } int drmMGAEngineReset( int fd ) { if ( ioctl( fd, DRM_IOCTL_MGA_RESET, NULL ) ) { return -errno; } else { return 0; } } int drmMGAFullScreen( int fd, int enable ) { return -EINVAL; } int drmMGASwapBuffers( int fd ) { int ret, i = 0; do { ret = ioctl( fd, DRM_IOCTL_MGA_SWAP, NULL ); } while ( ret && errno == EBUSY && i++ < MGA_IDLE_RETRY ); if ( ret == 0 ) { return 0; } else { return -errno; } } int drmMGAClear( int fd, unsigned int flags, unsigned int clear_color, unsigned int clear_depth, unsigned int color_mask, unsigned int depth_mask ) { drm_mga_clear_t clear; int ret, i = 0; clear.flags = flags; clear.clear_color = clear_color; clear.clear_depth = clear_depth; clear.color_mask = color_mask; clear.depth_mask = depth_mask; do { ret = ioctl( fd, DRM_IOCTL_MGA_CLEAR, &clear ); } while ( ret && errno == EBUSY && i++ < MGA_IDLE_RETRY ); if ( ret == 0 ) { return 0; } else { return -errno; } } int drmMGAFlushVertexBuffer( int fd, int index, int used, int discard ) { drm_mga_vertex_t vertex; vertex.idx = index; vertex.used = used; vertex.discard = discard; if ( ioctl( fd, DRM_IOCTL_MGA_VERTEX, &vertex ) ) { return -errno; } else { return 0; } } int drmMGAFlushIndices( int fd, int index, int start, int end, int discard ) { drm_mga_indices_t indices; indices.idx = index; indices.start = start; indices.end = end; indices.discard = discard; if ( ioctl( fd, DRM_IOCTL_MGA_INDICES, &indices ) ) { return -errno; } else { return 0; } } int drmMGATextureLoad( int fd, int index, unsigned int dstorg, unsigned int length ) { drm_mga_iload_t iload; int ret, i = 0; iload.idx = index; iload.dstorg = dstorg; iload.length = length; do { ret = ioctl( fd, DRM_IOCTL_MGA_ILOAD, &iload ); } while ( ret && errno == EBUSY && i++ < MGA_IDLE_RETRY ); if ( ret == 0 ) { return 0; } else { return -errno; } } int drmMGAAgpBlit( int fd, unsigned int planemask, unsigned int src_offset, int src_pitch, unsigned int dst_offset, int dst_pitch, int delta_sx, int delta_sy, int delta_dx, int delta_dy, int height, int ydir ) { drm_mga_blit_t blit; int ret, i = 0; blit.planemask = planemask; blit.srcorg = src_offset; blit.dstorg = dst_offset; blit.src_pitch = src_pitch; blit.dst_pitch = dst_pitch; blit.delta_sx = delta_sx; blit.delta_sy = delta_sy; blit.delta_dx = delta_dx; blit.delta_dx = delta_dx; blit.height = height; blit.ydir = ydir; do { ret = ioctl( fd, DRM_IOCTL_MGA_BLIT, &blit ); } while ( ret && errno == EBUSY && i++ < MGA_IDLE_RETRY ); if ( ret == 0 ) { return 0; } else { return -errno; } } /* R128 */ #define R128_BUFFER_RETRY 32 #define R128_IDLE_RETRY 32 int drmR128InitCCE( int fd, drmCompatR128Init *info ) { drm_r128_init_t init; memset( &init, 0, sizeof(drm_r128_init_t) ); init.func = R128_INIT_CCE; init.sarea_priv_offset = info->sarea_priv_offset; init.is_pci = info->is_pci; init.cce_mode = info->cce_mode; init.cce_secure = info->cce_secure; init.ring_size = info->ring_size; init.usec_timeout = info->usec_timeout; init.fb_bpp = info->fb_bpp; init.front_offset = info->front_offset; init.front_pitch = info->front_pitch; init.back_offset = info->back_offset; init.back_pitch = info->back_pitch; init.depth_bpp = info->depth_bpp; init.depth_offset = info->depth_offset; init.depth_pitch = info->depth_pitch; init.span_offset = info->span_offset; init.fb_offset = info->fb_offset; init.mmio_offset = info->mmio_offset; init.ring_offset = info->ring_offset; init.ring_rptr_offset = info->ring_rptr_offset; init.buffers_offset = info->buffers_offset; init.agp_textures_offset = info->agp_textures_offset; if ( ioctl( fd, DRM_IOCTL_R128_INIT, &init ) ) { return -errno; } else { return 0; } } int drmR128CleanupCCE( int fd ) { drm_r128_init_t init; memset( &init, 0, sizeof(drm_r128_init_t) ); init.func = R128_CLEANUP_CCE; if ( ioctl( fd, DRM_IOCTL_R128_INIT, &init ) ) { return -errno; } else { return 0; } } int drmR128StartCCE( int fd ) { if ( ioctl( fd, DRM_IOCTL_R128_CCE_START, NULL ) ) { return -errno; } else { return 0; } } int drmR128StopCCE( int fd ) { drm_r128_cce_stop_t stop; int ret, i = 0; stop.flush = 1; stop.idle = 1; ret = ioctl( fd, DRM_IOCTL_R128_CCE_STOP, &stop ); if ( ret == 0 ) { return 0; } else if ( errno != EBUSY ) { return -errno; } stop.flush = 0; do { ret = ioctl( fd, DRM_IOCTL_R128_CCE_STOP, &stop ); } while ( ret && errno == EBUSY && i++ < R128_IDLE_RETRY ); if ( ret == 0 ) { return 0; } else if ( errno != EBUSY ) { return -errno; } stop.idle = 0; if ( ioctl( fd, DRM_IOCTL_R128_CCE_STOP, &stop ) ) { return -errno; } else { return 0; } } int drmR128ResetCCE( int fd ) { if ( ioctl( fd, DRM_IOCTL_R128_CCE_RESET, NULL ) ) { return -errno; } else { return 0; } } int drmR128WaitForIdleCCE( int fd ) { int ret, i = 0; do { ret = ioctl( fd, DRM_IOCTL_R128_CCE_IDLE, NULL ); } while ( ret && errno == EBUSY && i++ < R128_IDLE_RETRY ); if ( ret == 0 ) { return 0; } else { return -errno; } } int drmR128EngineReset( int fd ) { if ( ioctl( fd, DRM_IOCTL_R128_RESET, NULL ) ) { return -errno; } else { return 0; } } int drmR128FullScreen( int fd, int enable ) { drm_r128_fullscreen_t fs; if ( enable ) { fs.func = R128_INIT_FULLSCREEN; } else { fs.func = R128_CLEANUP_FULLSCREEN; } if ( ioctl( fd, DRM_IOCTL_R128_FULLSCREEN, &fs ) ) { return -errno; } else { return 0; } } int drmR128SwapBuffers( int fd ) { if ( ioctl( fd, DRM_IOCTL_R128_SWAP, NULL ) ) { return -errno; } else { return 0; } } int drmR128Clear( int fd, unsigned int flags, unsigned int clear_color, unsigned int clear_depth, unsigned int color_mask, unsigned int depth_mask ) { drm_r128_clear_t clear; clear.flags = flags; clear.clear_color = clear_color; clear.clear_depth = clear_depth; clear.color_mask = color_mask; clear.depth_mask = depth_mask; if ( ioctl( fd, DRM_IOCTL_R128_CLEAR, &clear ) < 0 ) { return -errno; } else { return 0; } } int drmR128FlushVertexBuffer( int fd, int prim, int index, int count, int discard ) { drm_r128_vertex_t v; v.prim = prim; v.idx = index; v.count = count; v.discard = discard; if ( ioctl( fd, DRM_IOCTL_R128_VERTEX, &v ) < 0 ) { return -errno; } else { return 0; } } int drmR128FlushIndices( int fd, int prim, int index, int start, int end, int discard ) { drm_r128_indices_t elts; elts.prim = prim; elts.idx = index; elts.start = start; elts.end = end; elts.discard = discard; if ( ioctl( fd, DRM_IOCTL_R128_INDICES, &elts ) < 0 ) { return -errno; } else { return 0; } } int drmR128TextureBlit( int fd, int index, int offset, int pitch, int format, int x, int y, int width, int height ) { drm_r128_blit_t blit; blit.idx = index; blit.offset = offset; blit.pitch = pitch; blit.format = format; blit.x = x; blit.y = y; blit.width = width; blit.height = height; if ( ioctl( fd, DRM_IOCTL_R128_BLIT, &blit ) < 0 ) { return -errno; } else { return 0; } } int drmR128WriteDepthSpan( int fd, int n, int x, int y, const unsigned int depth[], const unsigned char mask[] ) { drm_r128_depth_t d; d.func = R128_WRITE_SPAN; d.n = n; d.x = &x; d.y = &y; d.buffer = (unsigned int *)depth; d.mask = (unsigned char *)mask; if ( ioctl( fd, DRM_IOCTL_R128_DEPTH, &d ) < 0 ) { return -errno; } else { return 0; } } int drmR128WriteDepthPixels( int fd, int n, const int x[], const int y[], const unsigned int depth[], const unsigned char mask[] ) { drm_r128_depth_t d; d.func = R128_WRITE_PIXELS; d.n = n; d.x = (int *)x; d.y = (int *)y; d.buffer = (unsigned int *)depth; d.mask = (unsigned char *)mask; if ( ioctl( fd, DRM_IOCTL_R128_DEPTH, &d ) < 0 ) { return -errno; } else { return 0; } } int drmR128ReadDepthSpan( int fd, int n, int x, int y ) { drm_r128_depth_t d; d.func = R128_READ_SPAN; d.n = n; d.x = &x; d.y = &y; d.buffer = NULL; d.mask = NULL; if ( ioctl( fd, DRM_IOCTL_R128_DEPTH, &d ) < 0 ) { return -errno; } else { return 0; } } int drmR128ReadDepthPixels( int fd, int n, const int x[], const int y[] ) { drm_r128_depth_t d; d.func = R128_READ_PIXELS; d.n = n; d.x = (int *)x; d.y = (int *)y; d.buffer = NULL; d.mask = NULL; if ( ioctl( fd, DRM_IOCTL_R128_DEPTH, &d ) < 0 ) { return -errno; } else { return 0; } } int drmR128PolygonStipple( int fd, unsigned int *mask ) { drm_r128_stipple_t stipple; stipple.mask = mask; if ( ioctl( fd, DRM_IOCTL_R128_STIPPLE, &stipple ) < 0 ) { return -errno; } else { return 0; } } int drmR128FlushIndirectBuffer( int fd, int index, int start, int end, int discard ) { drm_r128_indirect_t ind; ind.idx = index; ind.start = start; ind.end = end; ind.discard = discard; if ( ioctl( fd, DRM_IOCTL_R128_INDIRECT, &ind ) < 0 ) { return -errno; } else { return 0; } } /* Radeon */ #define RADEON_BUFFER_RETRY 32 #define RADEON_IDLE_RETRY 16 int drmRadeonInitCP( int fd, drmCompatRadeonInit *info ) { drm_radeon_init_t init; memset( &init, 0, sizeof(drm_radeon_init_t) ); init.func = RADEON_INIT_CP; init.sarea_priv_offset = info->sarea_priv_offset; init.is_pci = info->is_pci; init.cp_mode = info->cp_mode; init.gart_size = info->agp_size; init.ring_size = info->ring_size; init.usec_timeout = info->usec_timeout; init.fb_bpp = info->fb_bpp; init.front_offset = info->front_offset; init.front_pitch = info->front_pitch; init.back_offset = info->back_offset; init.back_pitch = info->back_pitch; init.depth_bpp = info->depth_bpp; init.depth_offset = info->depth_offset; init.depth_pitch = info->depth_pitch; init.fb_offset = info->fb_offset; init.mmio_offset = info->mmio_offset; init.ring_offset = info->ring_offset; init.ring_rptr_offset = info->ring_rptr_offset; init.buffers_offset = info->buffers_offset; init.gart_textures_offset = info->agp_textures_offset; if ( ioctl( fd, DRM_IOCTL_RADEON_CP_INIT, &init ) ) { return -errno; } else { return 0; } } int drmRadeonCleanupCP( int fd ) { drm_radeon_init_t init; memset( &init, 0, sizeof(drm_radeon_init_t) ); init.func = RADEON_CLEANUP_CP; if ( ioctl( fd, DRM_IOCTL_RADEON_CP_INIT, &init ) ) { return -errno; } else { return 0; } } int drmRadeonStartCP( int fd ) { if ( ioctl( fd, DRM_IOCTL_RADEON_CP_START, NULL ) ) { return -errno; } else { return 0; } } int drmRadeonStopCP( int fd ) { drm_radeon_cp_stop_t stop; int ret, i = 0; stop.flush = 1; stop.idle = 1; ret = ioctl( fd, DRM_IOCTL_RADEON_CP_STOP, &stop ); if ( ret == 0 ) { return 0; } else if ( errno != EBUSY ) { return -errno; } stop.flush = 0; do { ret = ioctl( fd, DRM_IOCTL_RADEON_CP_STOP, &stop ); } while ( ret && errno == EBUSY && i++ < RADEON_IDLE_RETRY ); if ( ret == 0 ) { return 0; } else if ( errno != EBUSY ) { return -errno; } stop.idle = 0; if ( ioctl( fd, DRM_IOCTL_RADEON_CP_STOP, &stop ) ) { return -errno; } else { return 0; } } int drmRadeonResetCP( int fd ) { if ( ioctl( fd, DRM_IOCTL_RADEON_CP_RESET, NULL ) ) { return -errno; } else { return 0; } } int drmRadeonWaitForIdleCP( int fd ) { int ret, i = 0; do { ret = ioctl( fd, DRM_IOCTL_RADEON_CP_IDLE, NULL ); } while ( ret && errno == EBUSY && i++ < RADEON_IDLE_RETRY ); if ( ret == 0 ) { return 0; } else { return -errno; } } int drmRadeonEngineReset( int fd ) { if ( ioctl( fd, DRM_IOCTL_RADEON_RESET, NULL ) ) { return -errno; } else { return 0; } } int drmRadeonFullScreen( int fd, int enable ) { drm_radeon_fullscreen_t fs; if ( enable ) { fs.func = RADEON_INIT_FULLSCREEN; } else { fs.func = RADEON_CLEANUP_FULLSCREEN; } if ( ioctl( fd, DRM_IOCTL_RADEON_FULLSCREEN, &fs ) ) { return -errno; } else { return 0; } } int drmRadeonSwapBuffers( int fd ) { if ( ioctl( fd, DRM_IOCTL_RADEON_SWAP, NULL ) ) { return -errno; } else { return 0; } } int drmRadeonClear( int fd, unsigned int flags, unsigned int clear_color, unsigned int clear_depth, unsigned int color_mask, unsigned int stencil, void *b, int nbox ) { drm_radeon_clear_t clear; drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS]; drm_clip_rect_t *boxes = (drm_clip_rect_t *)b; int i; clear.flags = flags; clear.clear_color = clear_color; clear.clear_depth = clear_depth; clear.color_mask = color_mask; clear.depth_mask = stencil; /* misnamed field in ioctl */ clear.depth_boxes = depth_boxes; /* We can remove this when we do real depth clears, instead of * rendering a rectangle into the depth buffer. This prevents * floating point calculations being done in the kernel. */ for ( i = 0 ; i < nbox ; i++ ) { depth_boxes[i].f[CLEAR_X1] = (float)boxes[i].x1; depth_boxes[i].f[CLEAR_Y1] = (float)boxes[i].y1; depth_boxes[i].f[CLEAR_X2] = (float)boxes[i].x2; depth_boxes[i].f[CLEAR_Y2] = (float)boxes[i].y2; depth_boxes[i].f[CLEAR_DEPTH] = (float)clear_depth; } if ( ioctl( fd, DRM_IOCTL_RADEON_CLEAR, &clear ) < 0 ) { return -errno; } else { return 0; } } int drmRadeonFlushVertexBuffer( int fd, int prim, int index, int count, int discard ) { drm_radeon_vertex_t v; v.prim = prim; v.idx = index; v.count = count; v.discard = discard; if ( ioctl( fd, DRM_IOCTL_RADEON_VERTEX, &v ) < 0 ) { return -errno; } else { return 0; } } int drmRadeonFlushIndices( int fd, int prim, int index, int start, int end, int discard ) { drm_radeon_indices_t elts; elts.prim = prim; elts.idx = index; elts.start = start; elts.end = end; elts.discard = discard; if ( ioctl( fd, DRM_IOCTL_RADEON_INDICES, &elts ) < 0 ) { return -errno; } else { return 0; } } int drmRadeonLoadTexture( int fd, int offset, int pitch, int format, int width, int height, drmCompatRadeonTexImage *image ) { drm_radeon_texture_t tex; drm_radeon_tex_image_t tmp; int ret; tex.offset = offset; tex.pitch = pitch; tex.format = format; tex.width = width; tex.height = height; tex.image = &tmp; /* This gets updated by the kernel when a multipass blit is needed. */ memcpy( &tmp, image, sizeof(drm_radeon_tex_image_t) ); do { ret = ioctl( fd, DRM_IOCTL_RADEON_TEXTURE, &tex ); } while ( ret && errno == EAGAIN ); if ( ret == 0 ) { return 0; } else { return -errno; } } int drmRadeonPolygonStipple( int fd, unsigned int *mask ) { drm_radeon_stipple_t stipple; stipple.mask = mask; if ( ioctl( fd, DRM_IOCTL_RADEON_STIPPLE, &stipple ) < 0 ) { return -errno; } else { return 0; } } int drmRadeonFlushIndirectBuffer( int fd, int index, int start, int end, int discard ) { drm_radeon_indirect_t ind; ind.idx = index; ind.start = start; ind.end = end; ind.discard = discard; if ( ioctl( fd, DRM_IOCTL_RADEON_INDIRECT, &ind ) < 0 ) { return -errno; } else { return 0; } } #ifndef __FreeBSD__ /* SiS */ Bool drmSiSAgpInit(int driSubFD, int offset, int size) { drm_sis_agp_t agp; agp.offset = offset; agp.size = size; ioctl(driSubFD, DRM_IOCTL_SIS_AGP_INIT, &agp); return 1; /* TRUE */ } /* I830 */ Bool drmI830CleanupDma(int driSubFD) { drm_i830_init_t init; memset(&init, 0, sizeof(drm_i830_init_t)); init.func = I810_CLEANUP_DMA; if(ioctl(driSubFD, DRM_IOCTL_I830_INIT, &init)) { return 0; /* FALSE */ } return 1; /* TRUE */ } Bool drmI830InitDma(int driSubFD, drmCompatI830Init *info) { drm_i830_init_t init; memset(&init, 0, sizeof(drm_i830_init_t)); init.func = I810_INIT_DMA; init.mmio_offset = info->mmio_offset; init.buffers_offset = info->buffers_offset; init.ring_start = info->start; init.ring_end = info->end; init.ring_size = info->size; init.sarea_priv_offset = info->sarea_off; init.front_offset = info->front_offset; init.back_offset = info->back_offset; init.depth_offset = info->depth_offset; init.w = info->w; init.h = info->h; init.pitch = info->pitch; init.pitch_bits = info->pitch_bits; init.back_pitch = info->pitch; init.depth_pitch = info->pitch; init.cpp = info->cpp; if(ioctl(driSubFD, DRM_IOCTL_I830_INIT, &init)) { return 0; /* FALSE */ } return 1; /* TRUE */ } #endif /* __FreeBSD__ */ /* WARNING: Do not change, or add, anything to this file. It is only provided * for binary backwards compatability with the old driver specific DRM * extensions used before XFree86 4.3. */