From 9dd3613073aa2491cef440725fdfa0cf1e8f1a42 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kristian=20H=C3=B8gsberg?= Date: Tue, 17 Nov 2009 09:46:56 -0500 Subject: Drop shared-core, bsd-core, linux-core and scripts subdirs --- shared-core/r300_reg.h | 1778 ------------------------------------------------ 1 file changed, 1778 deletions(-) delete mode 100644 shared-core/r300_reg.h (limited to 'shared-core/r300_reg.h') diff --git a/shared-core/r300_reg.h b/shared-core/r300_reg.h deleted file mode 100644 index d35dd39d..00000000 --- a/shared-core/r300_reg.h +++ /dev/null @@ -1,1778 +0,0 @@ -/************************************************************************** - -Copyright (C) 2004-2005 Nicolai Haehnle et al. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -on the rights to use, copy, modify, merge, publish, distribute, sub -license, and/or sell copies of the Software, and to permit persons to whom -the Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice (including the next -paragraph) shall be included in all copies or substantial portions of the -Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, -DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* *INDENT-OFF* */ - -#ifndef _R300_REG_H -#define _R300_REG_H - -#define R300_MC_INIT_MISC_LAT_TIMER 0x180 -# define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 0 -# define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 4 -# define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 8 -# define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 12 -# define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 16 -# define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 20 -# define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24 -# define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28 - - -#define R300_MC_INIT_GFX_LAT_TIMER 0x154 -# define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0 -# define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4 -# define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 8 -# define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 12 -# define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16 -# define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20 -# define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 24 -# define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28 - -/* - * This file contains registers and constants for the R300. They have been - * found mostly by examining command buffers captured using glxtest, as well - * as by extrapolating some known registers and constants from the R200. - * I am fairly certain that they are correct unless stated otherwise - * in comments. - */ - -#define R300_SE_VPORT_XSCALE 0x1D98 -#define R300_SE_VPORT_XOFFSET 0x1D9C -#define R300_SE_VPORT_YSCALE 0x1DA0 -#define R300_SE_VPORT_YOFFSET 0x1DA4 -#define R300_SE_VPORT_ZSCALE 0x1DA8 -#define R300_SE_VPORT_ZOFFSET 0x1DAC - - -/* - * Vertex Array Processing (VAP) Control - * Stolen from r200 code from Christoph Brill (It's a guess!) - */ -#define R300_VAP_CNTL 0x2080 - -/* This register is written directly and also starts data section - * in many 3d CP_PACKET3's - */ -#define R300_VAP_VF_CNTL 0x2084 -# define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0 -# define R300_VAP_VF_CNTL__PRIM_NONE (0<<0) -# define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0) -# define R300_VAP_VF_CNTL__PRIM_LINES (2<<0) -# define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0) -# define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0) -# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0) -# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0) -# define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0) -# define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0) -# define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0) -# define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0) - -# define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4 - /* State based - direct writes to registers trigger vertex - generation */ -# define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4) -# define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4) -# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4) -# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4) - - /* I don't think I saw these three used.. */ -# define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6 -# define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9 -# define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10 - - /* index size - when not set the indices are assumed to be 16 bit */ -# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11) - /* number of vertices */ -# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16 - -/* BEGIN: Wild guesses */ -#define R300_VAP_OUTPUT_VTX_FMT_0 0x2090 -# define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0) -# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT (1<<1) -# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */ -# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */ -# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */ -# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */ - -#define R300_VAP_OUTPUT_VTX_FMT_1 0x2094 - /* each of the following is 3 bits wide, specifies number - of components */ -# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 -# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 -# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 -# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 -# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 -# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 -# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 -# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 -/* END: Wild guesses */ - -#define R300_SE_VTE_CNTL 0x20b0 -# define R300_VPORT_X_SCALE_ENA 0x00000001 -# define R300_VPORT_X_OFFSET_ENA 0x00000002 -# define R300_VPORT_Y_SCALE_ENA 0x00000004 -# define R300_VPORT_Y_OFFSET_ENA 0x00000008 -# define R300_VPORT_Z_SCALE_ENA 0x00000010 -# define R300_VPORT_Z_OFFSET_ENA 0x00000020 -# define R300_VTX_XY_FMT 0x00000100 -# define R300_VTX_Z_FMT 0x00000200 -# define R300_VTX_W0_FMT 0x00000400 -# define R300_VTX_W0_NORMALIZE 0x00000800 -# define R300_VTX_ST_DENORMALIZED 0x00001000 - -/* BEGIN: Vertex data assembly - lots of uncertainties */ - -/* gap */ - -#define R300_VAP_CNTL_STATUS 0x2140 -# define R300_VC_NO_SWAP (0 << 0) -# define R300_VC_16BIT_SWAP (1 << 0) -# define R300_VC_32BIT_SWAP (2 << 0) -# define R300_VAP_TCL_BYPASS (1 << 8) - -/* gap */ - -/* Where do we get our vertex data? - * - * Vertex data either comes either from immediate mode registers or from - * vertex arrays. - * There appears to be no mixed mode (though we can force the pitch of - * vertex arrays to 0, effectively reusing the same element over and over - * again). - * - * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure - * if these registers influence vertex array processing. - * - * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3. - * - * In both cases, vertex attributes are then passed through INPUT_ROUTE. - * - * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data - * into the vertex processor's input registers. - * The first word routes the first input, the second word the second, etc. - * The corresponding input is routed into the register with the given index. - * The list is ended by a word with INPUT_ROUTE_END set. - * - * Always set COMPONENTS_4 in immediate mode. - */ - -#define R300_VAP_INPUT_ROUTE_0_0 0x2150 -# define R300_INPUT_ROUTE_COMPONENTS_1 (0 << 0) -# define R300_INPUT_ROUTE_COMPONENTS_2 (1 << 0) -# define R300_INPUT_ROUTE_COMPONENTS_3 (2 << 0) -# define R300_INPUT_ROUTE_COMPONENTS_4 (3 << 0) -# define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */ -# define R300_VAP_INPUT_ROUTE_IDX_SHIFT 8 -# define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */ -# define R300_VAP_INPUT_ROUTE_END (1 << 13) -# define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */ -# define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */ -# define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */ -# define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */ -#define R300_VAP_INPUT_ROUTE_0_1 0x2154 -#define R300_VAP_INPUT_ROUTE_0_2 0x2158 -#define R300_VAP_INPUT_ROUTE_0_3 0x215C -#define R300_VAP_INPUT_ROUTE_0_4 0x2160 -#define R300_VAP_INPUT_ROUTE_0_5 0x2164 -#define R300_VAP_INPUT_ROUTE_0_6 0x2168 -#define R300_VAP_INPUT_ROUTE_0_7 0x216C - -/* gap */ - -/* Notes: - * - always set up to produce at least two attributes: - * if vertex program uses only position, fglrx will set normal, too - * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal. - */ -#define R300_VAP_INPUT_CNTL_0 0x2180 -# define R300_INPUT_CNTL_0_COLOR 0x00000001 -#define R300_VAP_INPUT_CNTL_1 0x2184 -# define R300_INPUT_CNTL_POS 0x00000001 -# define R300_INPUT_CNTL_NORMAL 0x00000002 -# define R300_INPUT_CNTL_COLOR 0x00000004 -# define R300_INPUT_CNTL_TC0 0x00000400 -# define R300_INPUT_CNTL_TC1 0x00000800 -# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */ -# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */ -# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */ -# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */ -# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */ -# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */ - -/* gap */ - -/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0 - * are set to a swizzling bit pattern, other words are 0. - * - * In immediate mode, the pattern is always set to xyzw. In vertex array - * mode, the swizzling pattern is e.g. used to set zw components in texture - * coordinates with only tweo components. - */ -#define R300_VAP_INPUT_ROUTE_1_0 0x21E0 -# define R300_INPUT_ROUTE_SELECT_X 0 -# define R300_INPUT_ROUTE_SELECT_Y 1 -# define R300_INPUT_ROUTE_SELECT_Z 2 -# define R300_INPUT_ROUTE_SELECT_W 3 -# define R300_INPUT_ROUTE_SELECT_ZERO 4 -# define R300_INPUT_ROUTE_SELECT_ONE 5 -# define R300_INPUT_ROUTE_SELECT_MASK 7 -# define R300_INPUT_ROUTE_X_SHIFT 0 -# define R300_INPUT_ROUTE_Y_SHIFT 3 -# define R300_INPUT_ROUTE_Z_SHIFT 6 -# define R300_INPUT_ROUTE_W_SHIFT 9 -# define R300_INPUT_ROUTE_ENABLE (15 << 12) -#define R300_VAP_INPUT_ROUTE_1_1 0x21E4 -#define R300_VAP_INPUT_ROUTE_1_2 0x21E8 -#define R300_VAP_INPUT_ROUTE_1_3 0x21EC -#define R300_VAP_INPUT_ROUTE_1_4 0x21F0 -#define R300_VAP_INPUT_ROUTE_1_5 0x21F4 -#define R300_VAP_INPUT_ROUTE_1_6 0x21F8 -#define R300_VAP_INPUT_ROUTE_1_7 0x21FC - -/* END: Vertex data assembly */ - -/* gap */ - -/* BEGIN: Upload vertex program and data */ - -/* - * The programmable vertex shader unit has a memory bank of unknown size - * that can be written to in 16 byte units by writing the address into - * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs). - * - * Pointers into the memory bank are always in multiples of 16 bytes. - * - * The memory bank is divided into areas with fixed meaning. - * - * Starting at address UPLOAD_PROGRAM: Vertex program instructions. - * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB), - * whereas the difference between known addresses suggests size 512. - * - * Starting at address UPLOAD_PARAMETERS: Vertex program parameters. - * Native reported limits and the VPI layout suggest size 256, whereas - * difference between known addresses suggests size 512. - * - * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the - * floating point pointsize. The exact purpose of this state is uncertain, - * as there is also the R300_RE_POINTSIZE register. - * - * Multiple vertex programs and parameter sets can be loaded at once, - * which could explain the size discrepancy. - */ -#define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200 -# define R300_PVS_UPLOAD_PROGRAM 0x00000000 -# define R300_PVS_UPLOAD_PARAMETERS 0x00000200 -# define R300_PVS_UPLOAD_POINTSIZE 0x00000406 - -/* gap */ - -#define R300_VAP_PVS_UPLOAD_DATA 0x2208 - -/* END: Upload vertex program and data */ - -/* gap */ - -/* I do not know the purpose of this register. However, I do know that - * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL - * for normal rendering. - */ -#define R300_VAP_UNKNOWN_221C 0x221C -# define R300_221C_NORMAL 0x00000000 -# define R300_221C_CLEAR 0x0001C000 - -/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first - * plane is per-pixel and the second plane is per-vertex. - * - * This was determined by experimentation alone but I believe it is correct. - * - * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest. - */ -#define R300_VAP_CLIP_X_0 0x2220 -#define R300_VAP_CLIP_X_1 0x2224 -#define R300_VAP_CLIP_Y_0 0x2228 -#define R300_VAP_CLIP_Y_1 0x2230 - -/* gap */ - -/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between - * rendering commands and overwriting vertex program parameters. - * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and - * avoids bugs caused by still running shaders reading bad data from memory. - */ -#define R300_VAP_PVS_STATE_FLUSH_REG 0x2284 - -/* Absolutely no clue what this register is about. */ -#define R300_VAP_UNKNOWN_2288 0x2288 -# define R300_2288_R300 0x00750000 /* -- nh */ -# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */ - -/* gap */ - -/* Addresses are relative to the vertex program instruction area of the - * memory bank. PROGRAM_END points to the last instruction of the active - * program - * - * The meaning of the two UNKNOWN fields is obviously not known. However, - * experiments so far have shown that both *must* point to an instruction - * inside the vertex program, otherwise the GPU locks up. - * - * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and - * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to - * position takes place. - * - * Most likely this is used to ignore rest of the program in cases - * where group of verts arent visible. For some reason this "section" - * is sometimes accepted other instruction that have no relationship with - * position calculations. - */ -#define R300_VAP_PVS_CNTL_1 0x22D0 -# define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0 -# define R300_PVS_CNTL_1_POS_END_SHIFT 10 -# define R300_PVS_CNTL_1_PROGRAM_END_SHIFT 20 -/* Addresses are relative the the vertex program parameters area. */ -#define R300_VAP_PVS_CNTL_2 0x22D4 -# define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0 -# define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT 16 -#define R300_VAP_PVS_CNTL_3 0x22D8 -# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10 -# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0 - -/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for - * immediate vertices - */ -#define R300_VAP_VTX_COLOR_R 0x2464 -#define R300_VAP_VTX_COLOR_G 0x2468 -#define R300_VAP_VTX_COLOR_B 0x246C -#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */ -#define R300_VAP_VTX_POS_0_Y_1 0x2494 -#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */ -#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */ -#define R300_VAP_VTX_POS_0_Y_2 0x24A4 -#define R300_VAP_VTX_POS_0_Z_2 0x24A8 -/* write 0 to indicate end of packet? */ -#define R300_VAP_VTX_END_OF_PKT 0x24AC - -/* gap */ - -/* These are values from r300_reg/r300_reg.h - they are known to be correct - * and are here so we can use one register file instead of several - * - Vladimir - */ -#define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000 -# define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0) -# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1) -# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2) -# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3) -# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4) -# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5) -# define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16) - -#define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004 - /* each of the following is 3 bits wide, specifies number - of components */ -# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 -# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 -# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 -# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 -# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 -# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 -# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 -# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 - -/* UNK30 seems to enables point to quad transformation on textures - * (or something closely related to that). - * This bit is rather fatal at the time being due to lackings at pixel - * shader side - */ -#define R300_GB_ENABLE 0x4008 -# define R300_GB_POINT_STUFF_ENABLE (1<<0) -# define R300_GB_LINE_STUFF_ENABLE (1<<1) -# define R300_GB_TRIANGLE_STUFF_ENABLE (1<<2) -# define R300_GB_STENCIL_AUTO_ENABLE (1<<4) -# define R300_GB_UNK31 (1<<31) - /* each of the following is 2 bits wide */ -#define R300_GB_TEX_REPLICATE 0 -#define R300_GB_TEX_ST 1 -#define R300_GB_TEX_STR 2 -# define R300_GB_TEX0_SOURCE_SHIFT 16 -# define R300_GB_TEX1_SOURCE_SHIFT 18 -# define R300_GB_TEX2_SOURCE_SHIFT 20 -# define R300_GB_TEX3_SOURCE_SHIFT 22 -# define R300_GB_TEX4_SOURCE_SHIFT 24 -# define R300_GB_TEX5_SOURCE_SHIFT 26 -# define R300_GB_TEX6_SOURCE_SHIFT 28 -# define R300_GB_TEX7_SOURCE_SHIFT 30 - -/* MSPOS - positions for multisample antialiasing (?) */ -#define R300_GB_MSPOS0 0x4010 - /* shifts - each of the fields is 4 bits */ -# define R300_GB_MSPOS0__MS_X0_SHIFT 0 -# define R300_GB_MSPOS0__MS_Y0_SHIFT 4 -# define R300_GB_MSPOS0__MS_X1_SHIFT 8 -# define R300_GB_MSPOS0__MS_Y1_SHIFT 12 -# define R300_GB_MSPOS0__MS_X2_SHIFT 16 -# define R300_GB_MSPOS0__MS_Y2_SHIFT 20 -# define R300_GB_MSPOS0__MSBD0_Y 24 -# define R300_GB_MSPOS0__MSBD0_X 28 - -#define R300_GB_MSPOS1 0x4014 -# define R300_GB_MSPOS1__MS_X3_SHIFT 0 -# define R300_GB_MSPOS1__MS_Y3_SHIFT 4 -# define R300_GB_MSPOS1__MS_X4_SHIFT 8 -# define R300_GB_MSPOS1__MS_Y4_SHIFT 12 -# define R300_GB_MSPOS1__MS_X5_SHIFT 16 -# define R300_GB_MSPOS1__MS_Y5_SHIFT 20 -# define R300_GB_MSPOS1__MSBD1 24 - - -#define R300_GB_TILE_CONFIG 0x4018 -# define R300_GB_TILE_ENABLE (1<<0) -# define R300_GB_TILE_PIPE_COUNT_RV300 0 -# define R300_GB_TILE_PIPE_COUNT_R300 (3<<1) -# define R300_GB_TILE_PIPE_COUNT_R420 (7<<1) -# define R300_GB_TILE_PIPE_COUNT_RV410 (3<<1) -# define R300_GB_TILE_SIZE_8 0 -# define R300_GB_TILE_SIZE_16 (1<<4) -# define R300_GB_TILE_SIZE_32 (2<<4) -# define R300_GB_SUPER_SIZE_1 (0<<6) -# define R300_GB_SUPER_SIZE_2 (1<<6) -# define R300_GB_SUPER_SIZE_4 (2<<6) -# define R300_GB_SUPER_SIZE_8 (3<<6) -# define R300_GB_SUPER_SIZE_16 (4<<6) -# define R300_GB_SUPER_SIZE_32 (5<<6) -# define R300_GB_SUPER_SIZE_64 (6<<6) -# define R300_GB_SUPER_SIZE_128 (7<<6) -# define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */ -# define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */ -# define R300_GB_SUPER_TILE_A 0 -# define R300_GB_SUPER_TILE_B (1<<15) -# define R300_GB_SUBPIXEL_1_12 0 -# define R300_GB_SUBPIXEL_1_16 (1<<16) - -#define R300_GB_FIFO_SIZE 0x4024 - /* each of the following is 2 bits wide */ -#define R300_GB_FIFO_SIZE_32 0 -#define R300_GB_FIFO_SIZE_64 1 -#define R300_GB_FIFO_SIZE_128 2 -#define R300_GB_FIFO_SIZE_256 3 -# define R300_SC_IFIFO_SIZE_SHIFT 0 -# define R300_SC_TZFIFO_SIZE_SHIFT 2 -# define R300_SC_BFIFO_SIZE_SHIFT 4 - -# define R300_US_OFIFO_SIZE_SHIFT 12 -# define R300_US_WFIFO_SIZE_SHIFT 14 - /* the following use the same constants as above, but meaning is - is times 2 (i.e. instead of 32 words it means 64 */ -# define R300_RS_TFIFO_SIZE_SHIFT 6 -# define R300_RS_CFIFO_SIZE_SHIFT 8 -# define R300_US_RAM_SIZE_SHIFT 10 - /* watermarks, 3 bits wide */ -# define R300_RS_HIGHWATER_COL_SHIFT 16 -# define R300_RS_HIGHWATER_TEX_SHIFT 19 -# define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */ -# define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24 - -#define R300_GB_SELECT 0x401C -# define R300_GB_FOG_SELECT_C0A 0 -# define R300_GB_FOG_SELECT_C1A 1 -# define R300_GB_FOG_SELECT_C2A 2 -# define R300_GB_FOG_SELECT_C3A 3 -# define R300_GB_FOG_SELECT_1_1_W 4 -# define R300_GB_FOG_SELECT_Z 5 -# define R300_GB_DEPTH_SELECT_Z 0 -# define R300_GB_DEPTH_SELECT_1_1_W (1<<3) -# define R300_GB_W_SELECT_1_W 0 -# define R300_GB_W_SELECT_1 (1<<4) - -#define R300_GB_AA_CONFIG 0x4020 -# define R300_AA_DISABLE 0x00 -# define R300_AA_ENABLE 0x01 -# define R300_AA_SUBSAMPLES_2 0 -# define R300_AA_SUBSAMPLES_3 (1<<1) -# define R300_AA_SUBSAMPLES_4 (2<<1) -# define R300_AA_SUBSAMPLES_6 (3<<1) - -/* gap */ - -/* Zero to flush caches. */ -#define R300_TX_INVALTAGS 0x4100 -#define R300_TX_FLUSH 0x0 - -/* The upper enable bits are guessed, based on fglrx reported limits. */ -#define R300_TX_ENABLE 0x4104 -# define R300_TX_ENABLE_0 (1 << 0) -# define R300_TX_ENABLE_1 (1 << 1) -# define R300_TX_ENABLE_2 (1 << 2) -# define R300_TX_ENABLE_3 (1 << 3) -# define R300_TX_ENABLE_4 (1 << 4) -# define R300_TX_ENABLE_5 (1 << 5) -# define R300_TX_ENABLE_6 (1 << 6) -# define R300_TX_ENABLE_7 (1 << 7) -# define R300_TX_ENABLE_8 (1 << 8) -# define R300_TX_ENABLE_9 (1 << 9) -# define R300_TX_ENABLE_10 (1 << 10) -# define R300_TX_ENABLE_11 (1 << 11) -# define R300_TX_ENABLE_12 (1 << 12) -# define R300_TX_ENABLE_13 (1 << 13) -# define R300_TX_ENABLE_14 (1 << 14) -# define R300_TX_ENABLE_15 (1 << 15) - -/* The pointsize is given in multiples of 6. The pointsize can be - * enormous: Clear() renders a single point that fills the entire - * framebuffer. - */ -#define R300_RE_POINTSIZE 0x421C -# define R300_POINTSIZE_Y_SHIFT 0 -# define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */ -# define R300_POINTSIZE_X_SHIFT 16 -# define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */ -# define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6) - -/* The line width is given in multiples of 6. - * In default mode lines are classified as vertical lines. - * HO: horizontal - * VE: vertical or horizontal - * HO & VE: no classification - */ -#define R300_RE_LINE_CNT 0x4234 -# define R300_LINESIZE_SHIFT 0 -# define R300_LINESIZE_MASK (0xFFFF << 0) /* GUESS */ -# define R300_LINESIZE_MAX (R300_LINESIZE_MASK / 6) -# define R300_LINE_CNT_HO (1 << 16) -# define R300_LINE_CNT_VE (1 << 17) - -/* Some sort of scale or clamp value for texcoordless textures. */ -#define R300_RE_UNK4238 0x4238 - -/* Something shade related */ -#define R300_RE_SHADE 0x4274 - -#define R300_RE_SHADE_MODEL 0x4278 -# define R300_RE_SHADE_MODEL_SMOOTH 0x3aaaa -# define R300_RE_SHADE_MODEL_FLAT 0x39595 - -/* Dangerous */ -#define R300_RE_POLYGON_MODE 0x4288 -# define R300_PM_ENABLED (1 << 0) -# define R300_PM_FRONT_POINT (0 << 0) -# define R300_PM_BACK_POINT (0 << 0) -# define R300_PM_FRONT_LINE (1 << 4) -# define R300_PM_FRONT_FILL (1 << 5) -# define R300_PM_BACK_LINE (1 << 7) -# define R300_PM_BACK_FILL (1 << 8) - -/* Fog parameters */ -#define R300_RE_FOG_SCALE 0x4294 -#define R300_RE_FOG_START 0x4298 - -/* Not sure why there are duplicate of factor and constant values. - * My best guess so far is that there are seperate zbiases for test and write. - * Ordering might be wrong. - * Some of the tests indicate that fgl has a fallback implementation of zbias - * via pixel shaders. - */ -#define R300_RE_ZBIAS_CNTL 0x42A0 /* GUESS */ -#define R300_RE_ZBIAS_T_FACTOR 0x42A4 -#define R300_RE_ZBIAS_T_CONSTANT 0x42A8 -#define R300_RE_ZBIAS_W_FACTOR 0x42AC -#define R300_RE_ZBIAS_W_CONSTANT 0x42B0 - -/* This register needs to be set to (1<<1) for RV350 to correctly - * perform depth test (see --vb-triangles in r300_demo) - * Don't know about other chips. - Vladimir - * This is set to 3 when GL_POLYGON_OFFSET_FILL is on. - * My guess is that there are two bits for each zbias primitive - * (FILL, LINE, POINT). - * One to enable depth test and one for depth write. - * Yet this doesnt explain why depth writes work ... - */ -#define R300_RE_OCCLUSION_CNTL 0x42B4 -# define R300_OCCLUSION_ON (1<<1) - -#define R300_RE_CULL_CNTL 0x42B8 -# define R300_CULL_FRONT (1 << 0) -# define R300_CULL_BACK (1 << 1) -# define R300_FRONT_FACE_CCW (0 << 2) -# define R300_FRONT_FACE_CW (1 << 2) - - -/* BEGIN: Rasterization / Interpolators - many guesses */ - -/* 0_UNKNOWN_18 has always been set except for clear operations. - * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends - * on the vertex program, *not* the fragment program) - */ -#define R300_RS_CNTL_0 0x4300 -# define R300_RS_CNTL_TC_CNT_SHIFT 2 -# define R300_RS_CNTL_TC_CNT_MASK (7 << 2) - /* number of color interpolators used */ -# define R300_RS_CNTL_CI_CNT_SHIFT 7 -# define R300_RS_CNTL_0_UNKNOWN_18 (1 << 18) - /* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n - register. */ -#define R300_RS_CNTL_1 0x4304 - -/* gap */ - -/* Only used for texture coordinates. - * Use the source field to route texture coordinate input from the - * vertex program to the desired interpolator. Note that the source - * field is relative to the outputs the vertex program *actually* - * writes. If a vertex program only writes texcoord[1], this will - * be source index 0. - * Set INTERP_USED on all interpolators that produce data used by - * the fragment program. INTERP_USED looks like a swizzling mask, - * but I haven't seen it used that way. - * - * Note: The _UNKNOWN constants are always set in their respective - * register. I don't know if this is necessary. - */ -#define R300_RS_INTERP_0 0x4310 -#define R300_RS_INTERP_1 0x4314 -# define R300_RS_INTERP_1_UNKNOWN 0x40 -#define R300_RS_INTERP_2 0x4318 -# define R300_RS_INTERP_2_UNKNOWN 0x80 -#define R300_RS_INTERP_3 0x431C -# define R300_RS_INTERP_3_UNKNOWN 0xC0 -#define R300_RS_INTERP_4 0x4320 -#define R300_RS_INTERP_5 0x4324 -#define R300_RS_INTERP_6 0x4328 -#define R300_RS_INTERP_7 0x432C -# define R300_RS_INTERP_SRC_SHIFT 2 -# define R300_RS_INTERP_SRC_MASK (7 << 2) -# define R300_RS_INTERP_USED 0x00D10000 - -/* These DWORDs control how vertex data is routed into fragment program - * registers, after interpolators. - */ -#define R300_RS_ROUTE_0 0x4330 -#define R300_RS_ROUTE_1 0x4334 -#define R300_RS_ROUTE_2 0x4338 -#define R300_RS_ROUTE_3 0x433C /* GUESS */ -#define R300_RS_ROUTE_4 0x4340 /* GUESS */ -#define R300_RS_ROUTE_5 0x4344 /* GUESS */ -#define R300_RS_ROUTE_6 0x4348 /* GUESS */ -#define R300_RS_ROUTE_7 0x434C /* GUESS */ -# define R300_RS_ROUTE_SOURCE_INTERP_0 0 -# define R300_RS_ROUTE_SOURCE_INTERP_1 1 -# define R300_RS_ROUTE_SOURCE_INTERP_2 2 -# define R300_RS_ROUTE_SOURCE_INTERP_3 3 -# define R300_RS_ROUTE_SOURCE_INTERP_4 4 -# define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */ -# define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */ -# define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */ -# define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */ -# define R300_RS_ROUTE_DEST_SHIFT 6 -# define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */ - -/* Special handling for color: When the fragment program uses color, - * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the - * color register index. - * - * Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any - * R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state. - * See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly - * correct or not. - Oliver. - */ -# define R300_RS_ROUTE_0_COLOR (1 << 14) -# define R300_RS_ROUTE_0_COLOR_DEST_SHIFT 17 -# define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */ -/* As above, but for secondary color */ -# define R300_RS_ROUTE_1_COLOR1 (1 << 14) -# define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17 -# define R300_RS_ROUTE_1_COLOR1_DEST_MASK (31 << 17) -# define R300_RS_ROUTE_1_UNKNOWN11 (1 << 11) -/* END: Rasterization / Interpolators - many guesses */ - -/* Hierarchical Z Enable */ -#define R300_SC_HYPERZ 0x43a4 -# define R300_SC_HYPERZ_DISABLE (0 << 0) -# define R300_SC_HYPERZ_ENABLE (1 << 0) -# define R300_SC_HYPERZ_MIN (0 << 1) -# define R300_SC_HYPERZ_MAX (1 << 1) -# define R300_SC_HYPERZ_ADJ_256 (0 << 2) -# define R300_SC_HYPERZ_ADJ_128 (1 << 2) -# define R300_SC_HYPERZ_ADJ_64 (2 << 2) -# define R300_SC_HYPERZ_ADJ_32 (3 << 2) -# define R300_SC_HYPERZ_ADJ_16 (4 << 2) -# define R300_SC_HYPERZ_ADJ_8 (5 << 2) -# define R300_SC_HYPERZ_ADJ_4 (6 << 2) -# define R300_SC_HYPERZ_ADJ_2 (7 << 2) -# define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5) -# define R300_SC_HYPERZ_HZ_Z0MIN (1 << 5) -# define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6) -# define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6) - -#define R300_SC_EDGERULE 0x43a8 - -/* BEGIN: Scissors and cliprects */ - -/* There are four clipping rectangles. Their corner coordinates are inclusive. - * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending - * on whether the pixel is inside cliprects 0-3, respectively. For example, - * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned - * the number 3 (binary 0011). - * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set, - * the pixel is rasterized. - * - * In addition to this, there is a scissors rectangle. Only pixels inside the - * scissors rectangle are drawn. (coordinates are inclusive) - * - * For some reason, the top-left corner of the framebuffer is at (1440, 1440) - * for the purpose of clipping and scissors. - */ -#define R300_RE_CLIPRECT_TL_0 0x43B0 -#define R300_RE_CLIPRECT_BR_0 0x43B4 -#define R300_RE_CLIPRECT_TL_1 0x43B8 -#define R300_RE_CLIPRECT_BR_1 0x43BC -#define R300_RE_CLIPRECT_TL_2 0x43C0 -#define R300_RE_CLIPRECT_BR_2 0x43C4 -#define R300_RE_CLIPRECT_TL_3 0x43C8 -#define R300_RE_CLIPRECT_BR_3 0x43CC -# define R300_CLIPRECT_OFFSET 1440 -# define R300_CLIPRECT_MASK 0x1FFF -# define R300_CLIPRECT_X_SHIFT 0 -# define R300_CLIPRECT_X_MASK (0x1FFF << 0) -# define R300_CLIPRECT_Y_SHIFT 13 -# define R300_CLIPRECT_Y_MASK (0x1FFF << 13) -#define R300_RE_CLIPRECT_CNTL 0x43D0 -# define R300_CLIP_OUT (1 << 0) -# define R300_CLIP_0 (1 << 1) -# define R300_CLIP_1 (1 << 2) -# define R300_CLIP_10 (1 << 3) -# define R300_CLIP_2 (1 << 4) -# define R300_CLIP_20 (1 << 5) -# define R300_CLIP_21 (1 << 6) -# define R300_CLIP_210 (1 << 7) -# define R300_CLIP_3 (1 << 8) -# define R300_CLIP_30 (1 << 9) -# define R300_CLIP_31 (1 << 10) -# define R300_CLIP_310 (1 << 11) -# define R300_CLIP_32 (1 << 12) -# define R300_CLIP_320 (1 << 13) -# define R300_CLIP_321 (1 << 14) -# define R300_CLIP_3210 (1 << 15) - -/* gap */ - -#define R300_RE_SCISSORS_TL 0x43E0 -#define R300_RE_SCISSORS_BR 0x43E4 -# define R300_SCISSORS_OFFSET 1440 -# define R300_SCISSORS_X_SHIFT 0 -# define R300_SCISSORS_X_MASK (0x1FFF << 0) -# define R300_SCISSORS_Y_SHIFT 13 -# define R300_SCISSORS_Y_MASK (0x1FFF << 13) -/* END: Scissors and cliprects */ - -/* BEGIN: Texture specification */ - -/* - * The texture specification dwords are grouped by meaning and not by texture - * unit. This means that e.g. the offset for texture image unit N is found in - * register TX_OFFSET_0 + (4*N) - */ -#define R300_TX_FILTER_0 0x4400 -# define R300_TX_REPEAT 0 -# define R300_TX_MIRRORED 1 -# define R300_TX_CLAMP 4 -# define R300_TX_CLAMP_TO_EDGE 2 -# define R300_TX_CLAMP_TO_BORDER 6 -# define R300_TX_WRAP_S_SHIFT 0 -# define R300_TX_WRAP_S_MASK (7 << 0) -# define R300_TX_WRAP_T_SHIFT 3 -# define R300_TX_WRAP_T_MASK (7 << 3) -# define R300_TX_WRAP_Q_SHIFT 6 -# define R300_TX_WRAP_Q_MASK (7 << 6) -# define R300_TX_MAG_FILTER_NEAREST (1 << 9) -# define R300_TX_MAG_FILTER_LINEAR (2 << 9) -# define R300_TX_MAG_FILTER_MASK (3 << 9) -# define R300_TX_MIN_FILTER_NEAREST (1 << 11) -# define R300_TX_MIN_FILTER_LINEAR (2 << 11) -# define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST (5 << 11) -# define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR (9 << 11) -# define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 11) -# define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR (10 << 11) - -/* NOTE: NEAREST doesnt seem to exist. - * Im not seting MAG_FILTER_MASK and (3 << 11) on for all - * anisotropy modes because that would void selected mag filter - */ -# define R300_TX_MIN_FILTER_ANISO_NEAREST (0 << 13) -# define R300_TX_MIN_FILTER_ANISO_LINEAR (0 << 13) -# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13) -# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (2 << 13) -# define R300_TX_MIN_FILTER_MASK ( (15 << 11) | (3 << 13) ) -# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) -# define R300_TX_MAX_ANISO_2_TO_1 (2 << 21) -# define R300_TX_MAX_ANISO_4_TO_1 (4 << 21) -# define R300_TX_MAX_ANISO_8_TO_1 (6 << 21) -# define R300_TX_MAX_ANISO_16_TO_1 (8 << 21) -# define R300_TX_MAX_ANISO_MASK (14 << 21) - -#define R300_TX_FILTER1_0 0x4440 -# define R300_CHROMA_KEY_MODE_DISABLE 0 -# define R300_CHROMA_KEY_FORCE 1 -# define R300_CHROMA_KEY_BLEND 2 -# define R300_MC_ROUND_NORMAL (0<<2) -# define R300_MC_ROUND_MPEG4 (1<<2) -# define R300_LOD_BIAS_MASK 0x1fff -# define R300_EDGE_ANISO_EDGE_DIAG (0<<13) -# define R300_EDGE_ANISO_EDGE_ONLY (1<<13) -# define R300_MC_COORD_TRUNCATE_DISABLE (0<<14) -# define R300_MC_COORD_TRUNCATE_MPEG (1<<14) -# define R300_TX_TRI_PERF_0_8 (0<<15) -# define R300_TX_TRI_PERF_1_8 (1<<15) -# define R300_TX_TRI_PERF_1_4 (2<<15) -# define R300_TX_TRI_PERF_3_8 (3<<15) -# define R300_ANISO_THRESHOLD_MASK (7<<17) - -#define R300_TX_SIZE_0 0x4480 -# define R300_TX_WIDTHMASK_SHIFT 0 -# define R300_TX_WIDTHMASK_MASK (2047 << 0) -# define R300_TX_HEIGHTMASK_SHIFT 11 -# define R300_TX_HEIGHTMASK_MASK (2047 << 11) -# define R300_TX_UNK23 (1 << 23) -# define R300_TX_MAX_MIP_LEVEL_SHIFT 26 -# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26) -# define R300_TX_SIZE_PROJECTED (1<<30) -# define R300_TX_SIZE_TXPITCH_EN (1<<31) -#define R300_TX_FORMAT_0 0x44C0 - /* The interpretation of the format word by Wladimir van der Laan */ - /* The X, Y, Z and W refer to the layout of the components. - They are given meanings as R, G, B and Alpha by the swizzle - specification */ -# define R300_TX_FORMAT_X8 0x0 -# define R300_TX_FORMAT_X16 0x1 -# define R300_TX_FORMAT_Y4X4 0x2 -# define R300_TX_FORMAT_Y8X8 0x3 -# define R300_TX_FORMAT_Y16X16 0x4 -# define R300_TX_FORMAT_Z3Y3X2 0x5 -# define R300_TX_FORMAT_Z5Y6X5 0x6 -# define R300_TX_FORMAT_Z6Y5X5 0x7 -# define R300_TX_FORMAT_Z11Y11X10 0x8 -# define R300_TX_FORMAT_Z10Y11X11 0x9 -# define R300_TX_FORMAT_W4Z4Y4X4 0xA -# define R300_TX_FORMAT_W1Z5Y5X5 0xB -# define R300_TX_FORMAT_W8Z8Y8X8 0xC -# define R300_TX_FORMAT_W2Z10Y10X10 0xD -# define R300_TX_FORMAT_W16Z16Y16X16 0xE -# define R300_TX_FORMAT_DXT1 0xF -# define R300_TX_FORMAT_DXT3 0x10 -# define R300_TX_FORMAT_DXT5 0x11 -# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */ -# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */ -# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */ -# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */ - /* 0x16 - some 16 bit green format.. ?? */ -# define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */ -# define R300_TX_FORMAT_CUBIC_MAP (1 << 26) - - /* gap */ - /* Floating point formats */ - /* Note - hardware supports both 16 and 32 bit floating point */ -# define R300_TX_FORMAT_FL_I16 0x18 -# define R300_TX_FORMAT_FL_I16A16 0x19 -# define R300_TX_FORMAT_FL_R16G16B16A16 0x1A -# define R300_TX_FORMAT_FL_I32 0x1B -# define R300_TX_FORMAT_FL_I32A32 0x1C -# define R300_TX_FORMAT_FL_R32G32B32A32 0x1D - /* alpha modes, convenience mostly */ - /* if you have alpha, pick constant appropriate to the - number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */ -# define R300_TX_FORMAT_ALPHA_1CH 0x000 -# define R300_TX_FORMAT_ALPHA_2CH 0x200 -# define R300_TX_FORMAT_ALPHA_4CH 0x600 -# define R300_TX_FORMAT_ALPHA_NONE 0xA00 - /* Swizzling */ - /* constants */ -# define R300_TX_FORMAT_X 0 -# define R300_TX_FORMAT_Y 1 -# define R300_TX_FORMAT_Z 2 -# define R300_TX_FORMAT_W 3 -# define R300_TX_FORMAT_ZERO 4 -# define R300_TX_FORMAT_ONE 5 - /* 2.0*Z, everything above 1.0 is set to 0.0 */ -# define R300_TX_FORMAT_CUT_Z 6 - /* 2.0*W, everything above 1.0 is set to 0.0 */ -# define R300_TX_FORMAT_CUT_W 7 - -# define R300_TX_FORMAT_B_SHIFT 18 -# define R300_TX_FORMAT_G_SHIFT 15 -# define R300_TX_FORMAT_R_SHIFT 12 -# define R300_TX_FORMAT_A_SHIFT 9 - /* Convenience macro to take care of layout and swizzling */ -# define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \ - ((R300_TX_FORMAT_##B)< 0.5, return ARG0, else return ARG1 - * - CMP: If ARG2 < 0, return ARG1, else return ARG0 - * - FLR: use FRC+MAD - * - XPD: use MAD+MAD - * - SGE, SLT: use MAD+CMP - * - RSQ: use ABS modifier for argument - * - Use OUTC_REPL_ALPHA to write results of an alpha-only operation - * (e.g. RCP) into color register - * - apparently, there's no quick DST operation - * - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2" - * - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0" - * - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1" - * - * Operand selection - * First stage selects three sources from the available registers and - * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha). - * fglrx sorts the three source fields: Registers before constants, - * lower indices before higher indices; I do not know whether this is - * necessary. - * - * fglrx fills unused sources with "read constant 0" - * According to specs, you cannot select more than two different constants. - * - * Second stage selects the operands from the sources. This is defined in - * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants - * zero and one. - * Swizzling and negation happens in this stage, as well. - * - * Important: Color and alpha seem to be mostly separate, i.e. their sources - * selection appears to be fully independent (the register storage is probably - * physically split into a color and an alpha section). - * However (because of the apparent physical split), there is some interaction - * WRT swizzling. If, for example, you want to load an R component into an - * Alpha operand, this R component is taken from a *color* source, not from - * an alpha source. The corresponding register doesn't even have to appear in - * the alpha sources list. (I hope this all makes sense to you) - * - * Destination selection - * The destination register index is in FPI1 (color) and FPI3 (alpha) - * together with enable bits. - * There are separate enable bits for writing into temporary registers - * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_* - * /DSTA_OUTPUT). You can write to both at once, or not write at all (the - * same index must be used for both). - * - * Note: There is a special form for LRP - * - Argument order is the same as in ARB_fragment_program. - * - Operation is MAD - * - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP - * - Set FPI0/FPI2_SPECIAL_LRP - * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD - */ -#define R300_PFS_INSTR1_0 0x46C0 -# define R300_FPI1_SRC0C_SHIFT 0 -# define R300_FPI1_SRC0C_MASK (31 << 0) -# define R300_FPI1_SRC0C_CONST (1 << 5) -# define R300_FPI1_SRC1C_SHIFT 6 -# define R300_FPI1_SRC1C_MASK (31 << 6) -# define R300_FPI1_SRC1C_CONST (1 << 11) -# define R300_FPI1_SRC2C_SHIFT 12 -# define R300_FPI1_SRC2C_MASK (31 << 12) -# define R300_FPI1_SRC2C_CONST (1 << 17) -# define R300_FPI1_SRC_MASK 0x0003ffff -# define R300_FPI1_DSTC_SHIFT 18 -# define R300_FPI1_DSTC_MASK (31 << 18) -# define R300_FPI1_DSTC_REG_MASK_SHIFT 23 -# define R300_FPI1_DSTC_REG_X (1 << 23) -# define R300_FPI1_DSTC_REG_Y (1 << 24) -# define R300_FPI1_DSTC_REG_Z (1 << 25) -# define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT 26 -# define R300_FPI1_DSTC_OUTPUT_X (1 << 26) -# define R300_FPI1_DSTC_OUTPUT_Y (1 << 27) -# define R300_FPI1_DSTC_OUTPUT_Z (1 << 28) - -#define R300_PFS_INSTR3_0 0x47C0 -# define R300_FPI3_SRC0A_SHIFT 0 -# define R300_FPI3_SRC0A_MASK (31 << 0) -# define R300_FPI3_SRC0A_CONST (1 << 5) -# define R300_FPI3_SRC1A_SHIFT 6 -# define R300_FPI3_SRC1A_MASK (31 << 6) -# define R300_FPI3_SRC1A_CONST (1 << 11) -# define R300_FPI3_SRC2A_SHIFT 12 -# define R300_FPI3_SRC2A_MASK (31 << 12) -# define R300_FPI3_SRC2A_CONST (1 << 17) -# define R300_FPI3_SRC_MASK 0x0003ffff -# define R300_FPI3_DSTA_SHIFT 18 -# define R300_FPI3_DSTA_MASK (31 << 18) -# define R300_FPI3_DSTA_REG (1 << 23) -# define R300_FPI3_DSTA_OUTPUT (1 << 24) -# define R300_FPI3_DSTA_DEPTH (1 << 27) - -#define R300_PFS_INSTR0_0 0x48C0 -# define R300_FPI0_ARGC_SRC0C_XYZ 0 -# define R300_FPI0_ARGC_SRC0C_XXX 1 -# define R300_FPI0_ARGC_SRC0C_YYY 2 -# define R300_FPI0_ARGC_SRC0C_ZZZ 3 -# define R300_FPI0_ARGC_SRC1C_XYZ 4 -# define R300_FPI0_ARGC_SRC1C_XXX 5 -# define R300_FPI0_ARGC_SRC1C_YYY 6 -# define R300_FPI0_ARGC_SRC1C_ZZZ 7 -# define R300_FPI0_ARGC_SRC2C_XYZ 8 -# define R300_FPI0_ARGC_SRC2C_XXX 9 -# define R300_FPI0_ARGC_SRC2C_YYY 10 -# define R300_FPI0_ARGC_SRC2C_ZZZ 11 -# define R300_FPI0_ARGC_SRC0A 12 -# define R300_FPI0_ARGC_SRC1A 13 -# define R300_FPI0_ARGC_SRC2A 14 -# define R300_FPI0_ARGC_SRC1C_LRP 15 -# define R300_FPI0_ARGC_ZERO 20 -# define R300_FPI0_ARGC_ONE 21 - /* GUESS */ -# define R300_FPI0_ARGC_HALF 22 -# define R300_FPI0_ARGC_SRC0C_YZX 23 -# define R300_FPI0_ARGC_SRC1C_YZX 24 -# define R300_FPI0_ARGC_SRC2C_YZX 25 -# define R300_FPI0_ARGC_SRC0C_ZXY 26 -# define R300_FPI0_ARGC_SRC1C_ZXY 27 -# define R300_FPI0_ARGC_SRC2C_ZXY 28 -# define R300_FPI0_ARGC_SRC0CA_WZY 29 -# define R300_FPI0_ARGC_SRC1CA_WZY 30 -# define R300_FPI0_ARGC_SRC2CA_WZY 31 - -# define R300_FPI0_ARG0C_SHIFT 0 -# define R300_FPI0_ARG0C_MASK (31 << 0) -# define R300_FPI0_ARG0C_NEG (1 << 5) -# define R300_FPI0_ARG0C_ABS (1 << 6) -# define R300_FPI0_ARG1C_SHIFT 7 -# define R300_FPI0_ARG1C_MASK (31 << 7) -# define R300_FPI0_ARG1C_NEG (1 << 12) -# define R300_FPI0_ARG1C_ABS (1 << 13) -# define R300_FPI0_ARG2C_SHIFT 14 -# define R300_FPI0_ARG2C_MASK (31 << 14) -# define R300_FPI0_ARG2C_NEG (1 << 19) -# define R300_FPI0_ARG2C_ABS (1 << 20) -# define R300_FPI0_SPECIAL_LRP (1 << 21) -# define R300_FPI0_OUTC_MAD (0 << 23) -# define R300_FPI0_OUTC_DP3 (1 << 23) -# define R300_FPI0_OUTC_DP4 (2 << 23) -# define R300_FPI0_OUTC_MIN (4 << 23) -# define R300_FPI0_OUTC_MAX (5 << 23) -# define R300_FPI0_OUTC_CMPH (7 << 23) -# define R300_FPI0_OUTC_CMP (8 << 23) -# define R300_FPI0_OUTC_FRC (9 << 23) -# define R300_FPI0_OUTC_REPL_ALPHA (10 << 23) -# define R300_FPI0_OUTC_SAT (1 << 30) -# define R300_FPI0_INSERT_NOP (1 << 31) - -#define R300_PFS_INSTR2_0 0x49C0 -# define R300_FPI2_ARGA_SRC0C_X 0 -# define R300_FPI2_ARGA_SRC0C_Y 1 -# define R300_FPI2_ARGA_SRC0C_Z 2 -# define R300_FPI2_ARGA_SRC1C_X 3 -# define R300_FPI2_ARGA_SRC1C_Y 4 -# define R300_FPI2_ARGA_SRC1C_Z 5 -# define R300_FPI2_ARGA_SRC2C_X 6 -# define R300_FPI2_ARGA_SRC2C_Y 7 -# define R300_FPI2_ARGA_SRC2C_Z 8 -# define R300_FPI2_ARGA_SRC0A 9 -# define R300_FPI2_ARGA_SRC1A 10 -# define R300_FPI2_ARGA_SRC2A 11 -# define R300_FPI2_ARGA_SRC1A_LRP 15 -# define R300_FPI2_ARGA_ZERO 16 -# define R300_FPI2_ARGA_ONE 17 - /* GUESS */ -# define R300_FPI2_ARGA_HALF 18 -# define R300_FPI2_ARG0A_SHIFT 0 -# define R300_FPI2_ARG0A_MASK (31 << 0) -# define R300_FPI2_ARG0A_NEG (1 << 5) - /* GUESS */ -# define R300_FPI2_ARG0A_ABS (1 << 6) -# define R300_FPI2_ARG1A_SHIFT 7 -# define R300_FPI2_ARG1A_MASK (31 << 7) -# define R300_FPI2_ARG1A_NEG (1 << 12) - /* GUESS */ -# define R300_FPI2_ARG1A_ABS (1 << 13) -# define R300_FPI2_ARG2A_SHIFT 14 -# define R300_FPI2_ARG2A_MASK (31 << 14) -# define R300_FPI2_ARG2A_NEG (1 << 19) - /* GUESS */ -# define R300_FPI2_ARG2A_ABS (1 << 20) -# define R300_FPI2_SPECIAL_LRP (1 << 21) -# define R300_FPI2_OUTA_MAD (0 << 23) -# define R300_FPI2_OUTA_DP4 (1 << 23) -# define R300_FPI2_OUTA_MIN (2 << 23) -# define R300_FPI2_OUTA_MAX (3 << 23) -# define R300_FPI2_OUTA_CMP (6 << 23) -# define R300_FPI2_OUTA_FRC (7 << 23) -# define R300_FPI2_OUTA_EX2 (8 << 23) -# define R300_FPI2_OUTA_LG2 (9 << 23) -# define R300_FPI2_OUTA_RCP (10 << 23) -# define R300_FPI2_OUTA_RSQ (11 << 23) -# define R300_FPI2_OUTA_SAT (1 << 30) -# define R300_FPI2_UNKNOWN_31 (1 << 31) -/* END: Fragment program instruction set */ - -/* Fog state and color */ -#define R300_RE_FOG_STATE 0x4BC0 -# define R300_FOG_ENABLE (1 << 0) -# define R300_FOG_MODE_LINEAR (0 << 1) -# define R300_FOG_MODE_EXP (1 << 1) -# define R300_FOG_MODE_EXP2 (2 << 1) -# define R300_FOG_MODE_MASK (3 << 1) -#define R300_FOG_COLOR_R 0x4BC8 -#define R300_FOG_COLOR_G 0x4BCC -#define R300_FOG_COLOR_B 0x4BD0 - -#define R300_PP_ALPHA_TEST 0x4BD4 -# define R300_REF_ALPHA_MASK 0x000000ff -# define R300_ALPHA_TEST_FAIL (0 << 8) -# define R300_ALPHA_TEST_LESS (1 << 8) -# define R300_ALPHA_TEST_LEQUAL (3 << 8) -# define R300_ALPHA_TEST_EQUAL (2 << 8) -# define R300_ALPHA_TEST_GEQUAL (6 << 8) -# define R300_ALPHA_TEST_GREATER (4 << 8) -# define R300_ALPHA_TEST_NEQUAL (5 << 8) -# define R300_ALPHA_TEST_PASS (7 << 8) -# define R300_ALPHA_TEST_OP_MASK (7 << 8) -# define R300_ALPHA_TEST_ENABLE (1 << 11) - -/* gap */ - -/* Fragment program parameters in 7.16 floating point */ -#define R300_PFS_PARAM_0_X 0x4C00 -#define R300_PFS_PARAM_0_Y 0x4C04 -#define R300_PFS_PARAM_0_Z 0x4C08 -#define R300_PFS_PARAM_0_W 0x4C0C -/* GUESS: PARAM_31 is last, based on native limits reported by fglrx */ -#define R300_PFS_PARAM_31_X 0x4DF0 -#define R300_PFS_PARAM_31_Y 0x4DF4 -#define R300_PFS_PARAM_31_Z 0x4DF8 -#define R300_PFS_PARAM_31_W 0x4DFC - -/* Notes: - * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in - * the application - * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND - * are set to the same - * function (both registers are always set up completely in any case) - * - Most blend flags are simply copied from R200 and not tested yet - */ -#define R300_RB3D_CBLEND 0x4E04 -#define R300_RB3D_ABLEND 0x4E08 -/* the following only appear in CBLEND */ -# define R300_BLEND_ENABLE (1 << 0) -# define R300_BLEND_UNKNOWN (3 << 1) -# define R300_BLEND_NO_SEPARATE (1 << 3) -/* the following are shared between CBLEND and ABLEND */ -# define R300_FCN_MASK (3 << 12) -# define R300_COMB_FCN_ADD_CLAMP (0 << 12) -# define R300_COMB_FCN_ADD_NOCLAMP (1 << 12) -# define R300_COMB_FCN_SUB_CLAMP (2 << 12) -# define R300_COMB_FCN_SUB_NOCLAMP (3 << 12) -# define R300_COMB_FCN_MIN (4 << 12) -# define R300_COMB_FCN_MAX (5 << 12) -# define R300_COMB_FCN_RSUB_CLAMP (6 << 12) -# define R300_COMB_FCN_RSUB_NOCLAMP (7 << 12) -# define R300_BLEND_GL_ZERO (32) -# define R300_BLEND_GL_ONE (33) -# define R300_BLEND_GL_SRC_COLOR (34) -# define R300_BLEND_GL_ONE_MINUS_SRC_COLOR (35) -# define R300_BLEND_GL_DST_COLOR (36) -# define R300_BLEND_GL_ONE_MINUS_DST_COLOR (37) -# define R300_BLEND_GL_SRC_ALPHA (38) -# define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA (39) -# define R300_BLEND_GL_DST_ALPHA (40) -# define R300_BLEND_GL_ONE_MINUS_DST_ALPHA (41) -# define R300_BLEND_GL_SRC_ALPHA_SATURATE (42) -# define R300_BLEND_GL_CONST_COLOR (43) -# define R300_BLEND_GL_ONE_MINUS_CONST_COLOR (44) -# define R300_BLEND_GL_CONST_ALPHA (45) -# define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA (46) -# define R300_BLEND_MASK (63) -# define R300_SRC_BLEND_SHIFT (16) -# define R300_DST_BLEND_SHIFT (24) -#define R300_RB3D_BLEND_COLOR 0x4E10 -#define R300_RB3D_COLORMASK 0x4E0C -# define R300_COLORMASK0_B (1<<0) -# define R300_COLORMASK0_G (1<<1) -# define R300_COLORMASK0_R (1<<2) -# define R300_COLORMASK0_A (1<<3) - -/* gap */ - -#define R300_RB3D_COLOROFFSET0 0x4E28 -# define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */ -#define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */ -#define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */ -#define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */ - -/* gap */ - -/* Bit 16: Larger tiles - * Bit 17: 4x2 tiles - * Bit 18: Extremely weird tile like, but some pixels duplicated? - */ -#define R300_RB3D_COLORPITCH0 0x4E38 -# define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */ -# define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */ -# define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */ -# define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */ -# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */ -# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */ -# define R300_COLOR_FORMAT_RGB565 (2 << 22) -# define R300_COLOR_FORMAT_ARGB8888 (3 << 22) -#define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */ -#define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */ -#define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */ - -#define R300_RB3D_AARESOLVE_CTL 0x4E88 -/* gap */ - -/* Guess by Vladimir. - * Set to 0A before 3D operations, set to 02 afterwards. - */ -/*#define R300_RB3D_DSTCACHE_CTLSTAT 0x4E4C*/ -# define R300_RB3D_DSTCACHE_UNKNOWN_02 0x00000002 -# define R300_RB3D_DSTCACHE_UNKNOWN_0A 0x0000000A - -/* gap */ -/* There seems to be no "write only" setting, so use Z-test = ALWAYS - * for this. - * Bit (1<<8) is the "test" bit. so plain write is 6 - vd - */ -#define R300_ZB_CNTL 0x4F00 -# define R300_STENCIL_ENABLE (1 << 0) -# define R300_Z_ENABLE (1 << 1) -# define R300_Z_WRITE_ENABLE (1 << 2) -# define R300_Z_SIGNED_COMPARE (1 << 3) -# define R300_STENCIL_FRONT_BACK (1 << 4) - -#define R300_ZB_ZSTENCILCNTL 0x4f04 - /* functions */ -# define R300_ZS_NEVER 0 -# define R300_ZS_LESS 1 -# define R300_ZS_LEQUAL 2 -# define R300_ZS_EQUAL 3 -# define R300_ZS_GEQUAL 4 -# define R300_ZS_GREATER 5 -# define R300_ZS_NOTEQUAL 6 -# define R300_ZS_ALWAYS 7 -# define R300_ZS_MASK 7 - /* operations */ -# define R300_ZS_KEEP 0 -# define R300_ZS_ZERO 1 -# define R300_ZS_REPLACE 2 -# define R300_ZS_INCR 3 -# define R300_ZS_DECR 4 -# define R300_ZS_INVERT 5 -# define R300_ZS_INCR_WRAP 6 -# define R300_ZS_DECR_WRAP 7 -# define R300_Z_FUNC_SHIFT 0 - /* front and back refer to operations done for front - and back faces, i.e. separate stencil function support */ -# define R300_S_FRONT_FUNC_SHIFT 3 -# define R300_S_FRONT_SFAIL_OP_SHIFT 6 -# define R300_S_FRONT_ZPASS_OP_SHIFT 9 -# define R300_S_FRONT_ZFAIL_OP_SHIFT 12 -# define R300_S_BACK_FUNC_SHIFT 15 -# define R300_S_BACK_SFAIL_OP_SHIFT 18 -# define R300_S_BACK_ZPASS_OP_SHIFT 21 -# define R300_S_BACK_ZFAIL_OP_SHIFT 24 - -#define R300_ZB_STENCILREFMASK 0x4f08 -# define R300_STENCILREF_SHIFT 0 -# define R300_STENCILREF_MASK 0x000000ff -# define R300_STENCILMASK_SHIFT 8 -# define R300_STENCILMASK_MASK 0x0000ff00 -# define R300_STENCILWRITEMASK_SHIFT 16 -# define R300_STENCILWRITEMASK_MASK 0x00ff0000 - -/* gap */ - -#define R300_ZB_FORMAT 0x4f10 -# define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0) -# define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0) -# define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0) -/* reserved up to (15 << 0) */ -# define R300_INVERT_13E3_LEADING_ONES (0 << 4) -# define R300_INVERT_13E3_LEADING_ZEROS (1 << 4) - -#define R300_ZB_ZTOP 0x4F14 -# define R300_ZTOP_DISABLE (0 << 0) -# define R300_ZTOP_ENABLE (1 << 0) - -/* gap */ - -#define R300_ZB_ZCACHE_CTLSTAT 0x4f18 -# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0) -# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0) -# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1) -# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1) -# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31) -# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31) - -#define R300_ZB_BW_CNTL 0x4f1c -# define R300_HIZ_DISABLE (0 << 0) -# define R300_HIZ_ENABLE (1 << 0) -# define R300_HIZ_MIN (0 << 1) -# define R300_HIZ_MAX (1 << 1) -# define R300_FAST_FILL_DISABLE (0 << 2) -# define R300_FAST_FILL_ENABLE (1 << 2) -# define R300_RD_COMP_DISABLE (0 << 3) -# define R300_RD_COMP_ENABLE (1 << 3) -# define R300_WR_COMP_DISABLE (0 << 4) -# define R300_WR_COMP_ENABLE (1 << 4) -# define R300_ZB_CB_CLEAR_RMW (0 << 5) -# define R300_ZB_CB_CLEAR_CACHE_LINEAR (1 << 5) -# define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6) -# define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6) - -# define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7) -# define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7) -# define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8) -# define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8) - -# define R500_BMASK_ENABLE (0 << 10) -# define R500_BMASK_DISABLE (1 << 10) -# define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11) -# define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11) -# define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12) -# define R500_HIZ_FP_EXP_BITS_1 (1 << 12) -# define R500_HIZ_FP_EXP_BITS_2 (2 << 12) -# define R500_HIZ_FP_EXP_BITS_3 (3 << 12) -# define R500_HIZ_FP_EXP_BITS_4 (4 << 12) -# define R500_HIZ_FP_EXP_BITS_5 (5 << 12) -# define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15) -# define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15) -# define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16) -# define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16) -# define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17) -# define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17) -# define R500_PEQ_PACKING_DISABLE (0 << 18) -# define R500_PEQ_PACKING_ENABLE (1 << 18) -# define R500_COVERED_PTR_MASKING_DISABLE (0 << 18) -# define R500_COVERED_PTR_MASKING_ENABLE (1 << 18) - - -/* gap */ - -/* Z Buffer Address Offset. - * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles. - */ -#define R300_ZB_DEPTHOFFSET 0x4f20 - -/* Z Buffer Pitch and Endian Control */ -#define R300_ZB_DEPTHPITCH 0x4f24 -# define R300_DEPTHPITCH_MASK 0x00003FFC -# define R300_DEPTHMACROTILE_DISABLE (0 << 16) -# define R300_DEPTHMACROTILE_ENABLE (1 << 16) -# define R300_DEPTHMICROTILE_LINEAR (0 << 17) -# define R300_DEPTHMICROTILE_TILED (1 << 17) -# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17) -# define R300_DEPTHENDIAN_NO_SWAP (0 << 18) -# define R300_DEPTHENDIAN_WORD_SWAP (1 << 18) -# define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18) -# define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18) - -/* Z Buffer Clear Value */ -#define R300_ZB_DEPTHCLEARVALUE 0x4f28 - -#define R300_ZB_ZMASK_OFFSET 0x4f30 -#define R300_ZB_ZMASK_PITCH 0x4f34 -#define R300_ZB_ZMASK_WRINDEX 0x4f38 -#define R300_ZB_ZMASK_DWORD 0x4f3c -#define R300_ZB_ZMASK_RDINDEX 0x4f40 - -/* Hierarchical Z Memory Offset */ -#define R300_ZB_HIZ_OFFSET 0x4f44 - -/* Hierarchical Z Write Index */ -#define R300_ZB_HIZ_WRINDEX 0x4f48 - -/* Hierarchical Z Data */ -#define R300_ZB_HIZ_DWORD 0x4f4c - -/* Hierarchical Z Read Index */ -#define R300_ZB_HIZ_RDINDEX 0x4f50 - -/* Hierarchical Z Pitch */ -#define R300_ZB_HIZ_PITCH 0x4f54 - -/* Z Buffer Z Pass Counter Data */ -#define R300_ZB_ZPASS_DATA 0x4f58 - -/* Z Buffer Z Pass Counter Address */ -#define R300_ZB_ZPASS_ADDR 0x4f5c - -/* Depth buffer X and Y coordinate offset */ -#define R300_ZB_DEPTHXY_OFFSET 0x4f60 -# define R300_DEPTHX_OFFSET_SHIFT 1 -# define R300_DEPTHX_OFFSET_MASK 0x000007FE -# define R300_DEPTHY_OFFSET_SHIFT 17 -# define R300_DEPTHY_OFFSET_MASK 0x07FE0000 - -/* Sets the fifo sizes */ -#define R500_ZB_FIFO_SIZE 0x4fd0 -# define R500_OP_FIFO_SIZE_FULL (0 << 0) -# define R500_OP_FIFO_SIZE_HALF (1 << 0) -# define R500_OP_FIFO_SIZE_QUATER (2 << 0) -# define R500_OP_FIFO_SIZE_EIGTHS (4 << 0) - -/* Stencil Reference Value and Mask for backfacing quads */ -/* R300_ZB_STENCILREFMASK handles front face */ -#define R500_ZB_STENCILREFMASK_BF 0x4fd4 -# define R500_STENCILREF_SHIFT 0 -# define R500_STENCILREF_MASK 0x000000ff -# define R500_STENCILMASK_SHIFT 8 -# define R500_STENCILMASK_MASK 0x0000ff00 -# define R500_STENCILWRITEMASK_SHIFT 16 -# define R500_STENCILWRITEMASK_MASK 0x00ff0000 - -/* BEGIN: Vertex program instruction set */ - -/* Every instruction is four dwords long: - * DWORD 0: output and opcode - * DWORD 1: first argument - * DWORD 2: second argument - * DWORD 3: third argument - * - * Notes: - * - ABS r, a is implemented as MAX r, a, -a - * - MOV is implemented as ADD to zero - * - XPD is implemented as MUL + MAD - * - FLR is implemented as FRC + ADD - * - apparently, fglrx tries to schedule instructions so that there is at - * least one instruction between the write to a temporary and the first - * read from said temporary; however, violations of this scheduling are - * allowed - * - register indices seem to be unrelated with OpenGL aliasing to - * conventional state - * - only one attribute and one parameter can be loaded at a time; however, - * the same attribute/parameter can be used for more than one argument - * - the second software argument for POW is the third hardware argument - * (no idea why) - * - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2 - * - * There is some magic surrounding LIT: - * The single argument is replicated across all three inputs, but swizzled: - * First argument: xyzy - * Second argument: xyzx - * Third argument: xyzw - * Whenever the result is used later in the fragment program, fglrx forces - * x and w to be 1.0 in the input selection; I don't know whether this is - * strictly necessary - */ -#define R300_VPI_OUT_OP_DOT (1 << 0) -#define R300_VPI_OUT_OP_MUL (2 << 0) -#define R300_VPI_OUT_OP_ADD (3 << 0) -#define R300_VPI_OUT_OP_MAD (4 << 0) -#define R300_VPI_OUT_OP_DST (5 << 0) -#define R300_VPI_OUT_OP_FRC (6 << 0) -#define R300_VPI_OUT_OP_MAX (7 << 0) -#define R300_VPI_OUT_OP_MIN (8 << 0) -#define R300_VPI_OUT_OP_SGE (9 << 0) -#define R300_VPI_OUT_OP_SLT (10 << 0) - /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */ -#define R300_VPI_OUT_OP_UNK12 (12 << 0) -#define R300_VPI_OUT_OP_ARL (13 << 0) -#define R300_VPI_OUT_OP_EXP (65 << 0) -#define R300_VPI_OUT_OP_LOG (66 << 0) - /* Used in fog computations, scalar(scalar) */ -#define R300_VPI_OUT_OP_UNK67 (67 << 0) -#define R300_VPI_OUT_OP_LIT (68 << 0) -#define R300_VPI_OUT_OP_POW (69 << 0) -#define R300_VPI_OUT_OP_RCP (70 << 0) -#define R300_VPI_OUT_OP_RSQ (72 << 0) - /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */ -#define R300_VPI_OUT_OP_UNK73 (73 << 0) -#define R300_VPI_OUT_OP_EX2 (75 << 0) -#define R300_VPI_OUT_OP_LG2 (76 << 0) -#define R300_VPI_OUT_OP_MAD_2 (128 << 0) - /* all temps, vector(scalar, vector, vector) */ -#define R300_VPI_OUT_OP_UNK129 (129 << 0) - -#define R300_VPI_OUT_REG_CLASS_TEMPORARY (0 << 8) -#define R300_VPI_OUT_REG_CLASS_ADDR (1 << 8) -#define R300_VPI_OUT_REG_CLASS_RESULT (2 << 8) -#define R300_VPI_OUT_REG_CLASS_MASK (31 << 8) - -#define R300_VPI_OUT_REG_INDEX_SHIFT 13 - /* GUESS based on fglrx native limits */ -#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13) - -#define R300_VPI_OUT_WRITE_X (1 << 20) -#define R300_VPI_OUT_WRITE_Y (1 << 21) -#define R300_VPI_OUT_WRITE_Z (1 << 22) -#define R300_VPI_OUT_WRITE_W (1 << 23) - -#define R300_VPI_IN_REG_CLASS_TEMPORARY (0 << 0) -#define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0) -#define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0) -#define R300_VPI_IN_REG_CLASS_NONE (9 << 0) -#define R300_VPI_IN_REG_CLASS_MASK (31 << 0) - -#define R300_VPI_IN_REG_INDEX_SHIFT 5 - /* GUESS based on fglrx native limits */ -#define R300_VPI_IN_REG_INDEX_MASK (255 << 5) - -/* The R300 can select components from the input register arbitrarily. - * Use the following constants, shifted by the component shift you - * want to select - */ -#define R300_VPI_IN_SELECT_X 0 -#define R300_VPI_IN_SELECT_Y 1 -#define R300_VPI_IN_SELECT_Z 2 -#define R300_VPI_IN_SELECT_W 3 -#define R300_VPI_IN_SELECT_ZERO 4 -#define R300_VPI_IN_SELECT_ONE 5 -#define R300_VPI_IN_SELECT_MASK 7 - -#define R300_VPI_IN_X_SHIFT 13 -#define R300_VPI_IN_Y_SHIFT 16 -#define R300_VPI_IN_Z_SHIFT 19 -#define R300_VPI_IN_W_SHIFT 22 - -#define R300_VPI_IN_NEG_X (1 << 25) -#define R300_VPI_IN_NEG_Y (1 << 26) -#define R300_VPI_IN_NEG_Z (1 << 27) -#define R300_VPI_IN_NEG_W (1 << 28) -/* END: Vertex program instruction set */ - -/* BEGIN: Packet 3 commands */ - -/* A primitive emission dword. */ -#define R300_PRIM_TYPE_NONE (0 << 0) -#define R300_PRIM_TYPE_POINT (1 << 0) -#define R300_PRIM_TYPE_LINE (2 << 0) -#define R300_PRIM_TYPE_LINE_STRIP (3 << 0) -#define R300_PRIM_TYPE_TRI_LIST (4 << 0) -#define R300_PRIM_TYPE_TRI_FAN (5 << 0) -#define R300_PRIM_TYPE_TRI_STRIP (6 << 0) -#define R300_PRIM_TYPE_TRI_TYPE2 (7 << 0) -#define R300_PRIM_TYPE_RECT_LIST (8 << 0) -#define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0) -#define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0) - /* GUESS (based on r200) */ -#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0) -#define R300_PRIM_TYPE_LINE_LOOP (12 << 0) -#define R300_PRIM_TYPE_QUADS (13 << 0) -#define R300_PRIM_TYPE_QUAD_STRIP (14 << 0) -#define R300_PRIM_TYPE_POLYGON (15 << 0) -#define R300_PRIM_TYPE_MASK 0xF -#define R300_PRIM_WALK_IND (1 << 4) -#define R300_PRIM_WALK_LIST (2 << 4) -#define R300_PRIM_WALK_RING (3 << 4) -#define R300_PRIM_WALK_MASK (3 << 4) - /* GUESS (based on r200) */ -#define R300_PRIM_COLOR_ORDER_BGRA (0 << 6) -#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6) -#define R300_PRIM_NUM_VERTICES_SHIFT 16 -#define R300_PRIM_NUM_VERTICES_MASK 0xffff - -/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR. - * Two parameter dwords: - * 0. The first parameter appears to be always 0 - * 1. The second parameter is a standard primitive emission dword. - */ -#define R300_PACKET3_3D_DRAW_VBUF 0x00002800 - -/* Specify the full set of vertex arrays as (address, stride). - * The first parameter is the number of vertex arrays specified. - * The rest of the command is a variable length list of blocks, where - * each block is three dwords long and specifies two arrays. - * The first dword of a block is split into two words, the lower significant - * word refers to the first array, the more significant word to the second - * array in the block. - * The low byte of each word contains the size of an array entry in dwords, - * the high byte contains the stride of the array. - * The second dword of a block contains the pointer to the first array, - * the third dword of a block contains the pointer to the second array. - * Note that if the total number of arrays is odd, the third dword of - * the last block is omitted. - */ -#define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 - -#define R300_PACKET3_INDX_BUFFER 0x00003300 -# define R300_EB_UNK1_SHIFT 24 -# define R300_EB_UNK1 (0x80<<24) -# define R300_EB_UNK2 0x0810 -#define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400 -#define R300_PACKET3_3D_DRAW_INDX_2 0x00003600 - -/* END: Packet 3 commands */ - - -/* Color formats for 2d packets - */ -#define R300_CP_COLOR_FORMAT_CI8 2 -#define R300_CP_COLOR_FORMAT_ARGB1555 3 -#define R300_CP_COLOR_FORMAT_RGB565 4 -#define R300_CP_COLOR_FORMAT_ARGB8888 6 -#define R300_CP_COLOR_FORMAT_RGB332 7 -#define R300_CP_COLOR_FORMAT_RGB8 9 -#define R300_CP_COLOR_FORMAT_ARGB4444 15 - -/* - * CP type-3 packets - */ -#define R300_CP_CMD_BITBLT_MULTI 0xC0009B00 - -#define R500_VAP_INDEX_OFFSET 0x208c - -#define R500_GA_US_VECTOR_INDEX 0x4250 -#define R500_GA_US_VECTOR_DATA 0x4254 - -#define R500_RS_IP_0 0x4074 -#define R500_RS_INST_0 0x4320 - -#define R500_US_CONFIG 0x4600 - -#define R500_US_FC_CTRL 0x4624 -#define R500_US_CODE_ADDR 0x4630 - -#define R500_RB3D_COLOR_CLEAR_VALUE_AR 0x46c0 -#define R500_RB3D_CONSTANT_COLOR_AR 0x4ef8 - -#endif /* _R300_REG_H */ - -/* *INDENT-ON* */ -- cgit v1.2.3