From 6d8ed5aedda27ec238aac3d69fb9dfadc82bfa9a Mon Sep 17 00:00:00 2001 From: Thomas Hellstrom Date: Fri, 16 Feb 2007 20:25:26 +0100 Subject: Leftover files from previous commit. --- linux-core/via_fence.c | 230 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 230 insertions(+) create mode 100644 linux-core/via_fence.c (limited to 'linux-core/via_fence.c') diff --git a/linux-core/via_fence.c b/linux-core/via_fence.c new file mode 100644 index 00000000..02249939 --- /dev/null +++ b/linux-core/via_fence.c @@ -0,0 +1,230 @@ +/************************************************************************** + * + * Copyright (c) 2007 Tungsten Graphics, Inc., Cedar Park, TX., USA, + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Thomas Hellström + */ + +#include "drmP.h" +#include "via_drm.h" +#include "via_drv.h" + +/* + * DRM_FENCE_TYPE_EXE guarantees that all command buffers can be evicted. + * DRM_VIA_FENCE_TYPE_ACCEL guarantees that all 2D & 3D rendering is complete. + */ + + +static uint32_t via_perform_flush(drm_device_t *dev, uint32_t class) +{ + drm_via_private_t *dev_priv = (drm_via_private_t *) dev->dev_private; + drm_fence_class_manager_t *fc = &dev->fm.class[class]; + uint32_t pending_flush_types = 0; + uint32_t signaled_flush_types = 0; + uint32_t status; + + if (class != 0) + return 0; + + if (!dev_priv) + return 0; + + spin_lock(&dev_priv->fence_lock); + + pending_flush_types = fc->pending_flush | + ((fc->pending_exe_flush) ? DRM_FENCE_TYPE_EXE : 0); + + if (pending_flush_types) { + + /* + * Take the idlelock. This guarantees that the next time a client tries + * to grab the lock, it will stall until the idlelock is released. This + * guarantees that eventually, the GPU engines will be idle, but nothing + * else. It cannot be used to protect the hardware. + */ + + + if (!dev_priv->have_idlelock) { + drm_idlelock_take(&dev->lock); + dev_priv->have_idlelock = 1; + } + + /* + * Check if AGP command reader is idle. + */ + + if (pending_flush_types & DRM_FENCE_TYPE_EXE) + if (VIA_READ(0x41C) & 0x80000000) + signaled_flush_types |= DRM_FENCE_TYPE_EXE; + + /* + * Check VRAM command queue empty and 2D + 3D engines idle. + */ + + if (pending_flush_types & DRM_VIA_FENCE_TYPE_ACCEL) { + status = VIA_READ(VIA_REG_STATUS); + if ((status & VIA_VR_QUEUE_BUSY) && + !(status & (VIA_CMD_RGTR_BUSY | VIA_2D_ENG_BUSY | VIA_3D_ENG_BUSY))) + signaled_flush_types |= DRM_VIA_FENCE_TYPE_ACCEL; + } + + if (signaled_flush_types) { + pending_flush_types &= ~signaled_flush_types; + if (!pending_flush_types && dev_priv->have_idlelock) { + drm_idlelock_release(&dev->lock); + dev_priv->have_idlelock = 0; + } + drm_fence_handler(dev, 0, dev_priv->emit_0_sequence, signaled_flush_types); + } + } + + spin_unlock(&dev_priv->fence_lock); + + return fc->pending_flush | + ((fc->pending_exe_flush) ? DRM_FENCE_TYPE_EXE : 0); +} + + +/** + * Emit a fence sequence. + */ + +int via_fence_emit_sequence(drm_device_t * dev, uint32_t class, uint32_t flags, + uint32_t * sequence, uint32_t * native_type) +{ + drm_via_private_t *dev_priv = (drm_via_private_t *) dev->dev_private; + int ret = 0; + + if (!dev_priv) + return -EINVAL; + + switch(class) { + case 0: /* AGP command stream */ + + /* + * The sequence number isn't really used by the hardware yet. + */ + + spin_lock(&dev_priv->fence_lock); + *sequence = ++dev_priv->emit_0_sequence; + spin_unlock(&dev_priv->fence_lock); + + /* + * When drm_fence_handler() is called with flush type 0x01, and a + * sequence number, That means that the EXE flag is expired. + * Nothing else. No implicit flushing or other engines idle. + */ + + *native_type = DRM_FENCE_TYPE_EXE; + break; + default: + ret = DRM_ERR(EINVAL); + break; + } + return ret; +} + +/** + * Manual poll (from the fence manager). + */ + +void via_poke_flush(drm_device_t * dev, uint32_t class) +{ + drm_via_private_t *dev_priv = (drm_via_private_t *) dev->dev_private; + drm_fence_manager_t *fm = &dev->fm; + unsigned long flags; + uint32_t pending_flush; + + if (!dev_priv) + return ; + + write_lock_irqsave(&fm->lock, flags); + pending_flush = via_perform_flush(dev, class); + if (pending_flush) + pending_flush = via_perform_flush(dev, class); + write_unlock_irqrestore(&fm->lock, flags); + + /* + * Kick the timer if there are more flushes pending. + */ + + if (pending_flush && !timer_pending(&dev_priv->fence_timer)) { + dev_priv->fence_timer.expires = jiffies + 1; + add_timer(&dev_priv->fence_timer); + } +} + +/** + * No irq fence expirations implemented yet. + * Although both the HQV engines and PCI dmablit engines signal + * idle with an IRQ, we haven't implemented this yet. + * This means that the drm fence manager will always poll for engine idle, + * unless the caller wanting to wait for a fence object has indicated a lazy wait. + */ + +int via_fence_has_irq(struct drm_device * dev, uint32_t class, + uint32_t flags) +{ + return 0; +} + +/** + * Regularly call the flush function. This enables lazy waits, so we can + * set lazy_capable. Lazy waits don't really care when the fence expires, + * so a timer tick delay should be fine. + */ + +void via_fence_timer(unsigned long data) +{ + drm_device_t *dev = (drm_device_t *) data; + drm_via_private_t *dev_priv = (drm_via_private_t *) dev->dev_private; + drm_fence_manager_t *fm = &dev->fm; + uint32_t pending_flush; + drm_fence_class_manager_t *fc = &dev->fm.class[0]; + + if (!dev_priv) + return; + if (!fm->initialized) + goto out_unlock; + + via_poke_flush(dev, 0); + pending_flush = fc->pending_flush | + ((fc->pending_exe_flush) ? DRM_FENCE_TYPE_EXE : 0); + + /* + * disable timer if there are no more flushes pending. + */ + + if (!pending_flush && timer_pending(&dev_priv->fence_timer)) { + BUG_ON(dev_priv->have_idlelock); + del_timer(&dev_priv->fence_timer); + } + return; +out_unlock: + return; + +} -- cgit v1.2.3