From 9dd3613073aa2491cef440725fdfa0cf1e8f1a42 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kristian=20H=C3=B8gsberg?= Date: Tue, 17 Nov 2009 09:46:56 -0500 Subject: Drop shared-core, bsd-core, linux-core and scripts subdirs --- linux-core/ffb_context.c | 582 ----------------------------------------------- 1 file changed, 582 deletions(-) delete mode 100644 linux-core/ffb_context.c (limited to 'linux-core/ffb_context.c') diff --git a/linux-core/ffb_context.c b/linux-core/ffb_context.c deleted file mode 100644 index 586c3503..00000000 --- a/linux-core/ffb_context.c +++ /dev/null @@ -1,582 +0,0 @@ -/* $Id$ - * ffb_context.c: Creator/Creator3D DRI/DRM context switching. - * - * Copyright (C) 2000 David S. Miller (davem@redhat.com) - * - * Almost entirely stolen from tdfx_context.c, see there - * for authors. - */ - -#include -#include - -#include "drmP.h" -#include "ffb_drv.h" - -static int ffb_alloc_queue(struct drm_device * dev, int is_2d_only) { - ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private; - int i; - - for (i = 0; i < FFB_MAX_CTXS; i++) { - if (fpriv->hw_state[i] == NULL) - break; - } - if (i == FFB_MAX_CTXS) - return -1; - - fpriv->hw_state[i] = kmalloc(sizeof(struct ffb_hw_context), GFP_KERNEL); - if (fpriv->hw_state[i] == NULL) - return -1; - - fpriv->hw_state[i]->is_2d_only = is_2d_only; - - /* Plus one because 0 is the special DRM_KERNEL_CONTEXT. */ - return i + 1; -} - -static void ffb_save_context(ffb_dev_priv_t * fpriv, int idx) -{ - ffb_fbcPtr ffb = fpriv->regs; - struct ffb_hw_context *ctx; - int i; - - ctx = fpriv->hw_state[idx - 1]; - if (idx == 0 || ctx == NULL) - return; - - if (ctx->is_2d_only) { - /* 2D applications only care about certain pieces - * of state. - */ - ctx->drawop = upa_readl(&ffb->drawop); - ctx->ppc = upa_readl(&ffb->ppc); - ctx->wid = upa_readl(&ffb->wid); - ctx->fg = upa_readl(&ffb->fg); - ctx->bg = upa_readl(&ffb->bg); - ctx->xclip = upa_readl(&ffb->xclip); - ctx->fbc = upa_readl(&ffb->fbc); - ctx->rop = upa_readl(&ffb->rop); - ctx->cmp = upa_readl(&ffb->cmp); - ctx->matchab = upa_readl(&ffb->matchab); - ctx->magnab = upa_readl(&ffb->magnab); - ctx->pmask = upa_readl(&ffb->pmask); - ctx->xpmask = upa_readl(&ffb->xpmask); - ctx->lpat = upa_readl(&ffb->lpat); - ctx->fontxy = upa_readl(&ffb->fontxy); - ctx->fontw = upa_readl(&ffb->fontw); - ctx->fontinc = upa_readl(&ffb->fontinc); - - /* stencil/stencilctl only exists on FFB2+ and later - * due to the introduction of 3DRAM-III. - */ - if (fpriv->ffb_type == ffb2_vertical_plus || - fpriv->ffb_type == ffb2_horizontal_plus) { - ctx->stencil = upa_readl(&ffb->stencil); - ctx->stencilctl = upa_readl(&ffb->stencilctl); - } - - for (i = 0; i < 32; i++) - ctx->area_pattern[i] = upa_readl(&ffb->pattern[i]); - ctx->ucsr = upa_readl(&ffb->ucsr); - return; - } - - /* Fetch drawop. */ - ctx->drawop = upa_readl(&ffb->drawop); - - /* If we were saving the vertex registers, this is where - * we would do it. We would save 32 32-bit words starting - * at ffb->suvtx. - */ - - /* Capture rendering attributes. */ - - ctx->ppc = upa_readl(&ffb->ppc); /* Pixel Processor Control */ - ctx->wid = upa_readl(&ffb->wid); /* Current WID */ - ctx->fg = upa_readl(&ffb->fg); /* Constant FG color */ - ctx->bg = upa_readl(&ffb->bg); /* Constant BG color */ - ctx->consty = upa_readl(&ffb->consty); /* Constant Y */ - ctx->constz = upa_readl(&ffb->constz); /* Constant Z */ - ctx->xclip = upa_readl(&ffb->xclip); /* X plane clip */ - ctx->dcss = upa_readl(&ffb->dcss); /* Depth Cue Scale Slope */ - ctx->vclipmin = upa_readl(&ffb->vclipmin); /* Primary XY clip, minimum */ - ctx->vclipmax = upa_readl(&ffb->vclipmax); /* Primary XY clip, maximum */ - ctx->vclipzmin = upa_readl(&ffb->vclipzmin); /* Primary Z clip, minimum */ - ctx->vclipzmax = upa_readl(&ffb->vclipzmax); /* Primary Z clip, maximum */ - ctx->dcsf = upa_readl(&ffb->dcsf); /* Depth Cue Scale Front Bound */ - ctx->dcsb = upa_readl(&ffb->dcsb); /* Depth Cue Scale Back Bound */ - ctx->dczf = upa_readl(&ffb->dczf); /* Depth Cue Scale Z Front */ - ctx->dczb = upa_readl(&ffb->dczb); /* Depth Cue Scale Z Back */ - ctx->blendc = upa_readl(&ffb->blendc); /* Alpha Blend Control */ - ctx->blendc1 = upa_readl(&ffb->blendc1); /* Alpha Blend Color 1 */ - ctx->blendc2 = upa_readl(&ffb->blendc2); /* Alpha Blend Color 2 */ - ctx->fbc = upa_readl(&ffb->fbc); /* Frame Buffer Control */ - ctx->rop = upa_readl(&ffb->rop); /* Raster Operation */ - ctx->cmp = upa_readl(&ffb->cmp); /* Compare Controls */ - ctx->matchab = upa_readl(&ffb->matchab); /* Buffer A/B Match Ops */ - ctx->matchc = upa_readl(&ffb->matchc); /* Buffer C Match Ops */ - ctx->magnab = upa_readl(&ffb->magnab); /* Buffer A/B Magnitude Ops */ - ctx->magnc = upa_readl(&ffb->magnc); /* Buffer C Magnitude Ops */ - ctx->pmask = upa_readl(&ffb->pmask); /* RGB Plane Mask */ - ctx->xpmask = upa_readl(&ffb->xpmask); /* X Plane Mask */ - ctx->ypmask = upa_readl(&ffb->ypmask); /* Y Plane Mask */ - ctx->zpmask = upa_readl(&ffb->zpmask); /* Z Plane Mask */ - - /* Auxiliary Clips. */ - ctx->auxclip0min = upa_readl(&ffb->auxclip[0].min); - ctx->auxclip0max = upa_readl(&ffb->auxclip[0].max); - ctx->auxclip1min = upa_readl(&ffb->auxclip[1].min); - ctx->auxclip1max = upa_readl(&ffb->auxclip[1].max); - ctx->auxclip2min = upa_readl(&ffb->auxclip[2].min); - ctx->auxclip2max = upa_readl(&ffb->auxclip[2].max); - ctx->auxclip3min = upa_readl(&ffb->auxclip[3].min); - ctx->auxclip3max = upa_readl(&ffb->auxclip[3].max); - - ctx->lpat = upa_readl(&ffb->lpat); /* Line Pattern */ - ctx->fontxy = upa_readl(&ffb->fontxy); /* XY Font Coordinate */ - ctx->fontw = upa_readl(&ffb->fontw); /* Font Width */ - ctx->fontinc = upa_readl(&ffb->fontinc); /* Font X/Y Increment */ - - /* These registers/features only exist on FFB2 and later chips. */ - if (fpriv->ffb_type >= ffb2_prototype) { - ctx->dcss1 = upa_readl(&ffb->dcss1); /* Depth Cue Scale Slope 1 */ - ctx->dcss2 = upa_readl(&ffb->dcss2); /* Depth Cue Scale Slope 2 */ - ctx->dcss2 = upa_readl(&ffb->dcss3); /* Depth Cue Scale Slope 3 */ - ctx->dcs2 = upa_readl(&ffb->dcs2); /* Depth Cue Scale 2 */ - ctx->dcs3 = upa_readl(&ffb->dcs3); /* Depth Cue Scale 3 */ - ctx->dcs4 = upa_readl(&ffb->dcs4); /* Depth Cue Scale 4 */ - ctx->dcd2 = upa_readl(&ffb->dcd2); /* Depth Cue Depth 2 */ - ctx->dcd3 = upa_readl(&ffb->dcd3); /* Depth Cue Depth 3 */ - ctx->dcd4 = upa_readl(&ffb->dcd4); /* Depth Cue Depth 4 */ - - /* And stencil/stencilctl only exists on FFB2+ and later - * due to the introduction of 3DRAM-III. - */ - if (fpriv->ffb_type == ffb2_vertical_plus || - fpriv->ffb_type == ffb2_horizontal_plus) { - ctx->stencil = upa_readl(&ffb->stencil); - ctx->stencilctl = upa_readl(&ffb->stencilctl); - } - } - - /* Save the 32x32 area pattern. */ - for (i = 0; i < 32; i++) - ctx->area_pattern[i] = upa_readl(&ffb->pattern[i]); - - /* Finally, stash away the User Constol/Status Register. */ - ctx->ucsr = upa_readl(&ffb->ucsr); -} - -static void ffb_restore_context(ffb_dev_priv_t * fpriv, int old, int idx) -{ - ffb_fbcPtr ffb = fpriv->regs; - struct ffb_hw_context *ctx; - int i; - - ctx = fpriv->hw_state[idx - 1]; - if (idx == 0 || ctx == NULL) - return; - - if (ctx->is_2d_only) { - /* 2D applications only care about certain pieces - * of state. - */ - upa_writel(ctx->drawop, &ffb->drawop); - - /* If we were restoring the vertex registers, this is where - * we would do it. We would restore 32 32-bit words starting - * at ffb->suvtx. - */ - - upa_writel(ctx->ppc, &ffb->ppc); - upa_writel(ctx->wid, &ffb->wid); - upa_writel(ctx->fg, &ffb->fg); - upa_writel(ctx->bg, &ffb->bg); - upa_writel(ctx->xclip, &ffb->xclip); - upa_writel(ctx->fbc, &ffb->fbc); - upa_writel(ctx->rop, &ffb->rop); - upa_writel(ctx->cmp, &ffb->cmp); - upa_writel(ctx->matchab, &ffb->matchab); - upa_writel(ctx->magnab, &ffb->magnab); - upa_writel(ctx->pmask, &ffb->pmask); - upa_writel(ctx->xpmask, &ffb->xpmask); - upa_writel(ctx->lpat, &ffb->lpat); - upa_writel(ctx->fontxy, &ffb->fontxy); - upa_writel(ctx->fontw, &ffb->fontw); - upa_writel(ctx->fontinc, &ffb->fontinc); - - /* stencil/stencilctl only exists on FFB2+ and later - * due to the introduction of 3DRAM-III. - */ - if (fpriv->ffb_type == ffb2_vertical_plus || - fpriv->ffb_type == ffb2_horizontal_plus) { - upa_writel(ctx->stencil, &ffb->stencil); - upa_writel(ctx->stencilctl, &ffb->stencilctl); - upa_writel(0x80000000, &ffb->fbc); - upa_writel((ctx->stencilctl | 0x80000), - &ffb->rawstencilctl); - upa_writel(ctx->fbc, &ffb->fbc); - } - - for (i = 0; i < 32; i++) - upa_writel(ctx->area_pattern[i], &ffb->pattern[i]); - upa_writel((ctx->ucsr & 0xf0000), &ffb->ucsr); - return; - } - - /* Restore drawop. */ - upa_writel(ctx->drawop, &ffb->drawop); - - /* If we were restoring the vertex registers, this is where - * we would do it. We would restore 32 32-bit words starting - * at ffb->suvtx. - */ - - /* Restore rendering attributes. */ - - upa_writel(ctx->ppc, &ffb->ppc); /* Pixel Processor Control */ - upa_writel(ctx->wid, &ffb->wid); /* Current WID */ - upa_writel(ctx->fg, &ffb->fg); /* Constant FG color */ - upa_writel(ctx->bg, &ffb->bg); /* Constant BG color */ - upa_writel(ctx->consty, &ffb->consty); /* Constant Y */ - upa_writel(ctx->constz, &ffb->constz); /* Constant Z */ - upa_writel(ctx->xclip, &ffb->xclip); /* X plane clip */ - upa_writel(ctx->dcss, &ffb->dcss); /* Depth Cue Scale Slope */ - upa_writel(ctx->vclipmin, &ffb->vclipmin); /* Primary XY clip, minimum */ - upa_writel(ctx->vclipmax, &ffb->vclipmax); /* Primary XY clip, maximum */ - upa_writel(ctx->vclipzmin, &ffb->vclipzmin); /* Primary Z clip, minimum */ - upa_writel(ctx->vclipzmax, &ffb->vclipzmax); /* Primary Z clip, maximum */ - upa_writel(ctx->dcsf, &ffb->dcsf); /* Depth Cue Scale Front Bound */ - upa_writel(ctx->dcsb, &ffb->dcsb); /* Depth Cue Scale Back Bound */ - upa_writel(ctx->dczf, &ffb->dczf); /* Depth Cue Scale Z Front */ - upa_writel(ctx->dczb, &ffb->dczb); /* Depth Cue Scale Z Back */ - upa_writel(ctx->blendc, &ffb->blendc); /* Alpha Blend Control */ - upa_writel(ctx->blendc1, &ffb->blendc1); /* Alpha Blend Color 1 */ - upa_writel(ctx->blendc2, &ffb->blendc2); /* Alpha Blend Color 2 */ - upa_writel(ctx->fbc, &ffb->fbc); /* Frame Buffer Control */ - upa_writel(ctx->rop, &ffb->rop); /* Raster Operation */ - upa_writel(ctx->cmp, &ffb->cmp); /* Compare Controls */ - upa_writel(ctx->matchab, &ffb->matchab); /* Buffer A/B Match Ops */ - upa_writel(ctx->matchc, &ffb->matchc); /* Buffer C Match Ops */ - upa_writel(ctx->magnab, &ffb->magnab); /* Buffer A/B Magnitude Ops */ - upa_writel(ctx->magnc, &ffb->magnc); /* Buffer C Magnitude Ops */ - upa_writel(ctx->pmask, &ffb->pmask); /* RGB Plane Mask */ - upa_writel(ctx->xpmask, &ffb->xpmask); /* X Plane Mask */ - upa_writel(ctx->ypmask, &ffb->ypmask); /* Y Plane Mask */ - upa_writel(ctx->zpmask, &ffb->zpmask); /* Z Plane Mask */ - - /* Auxiliary Clips. */ - upa_writel(ctx->auxclip0min, &ffb->auxclip[0].min); - upa_writel(ctx->auxclip0max, &ffb->auxclip[0].max); - upa_writel(ctx->auxclip1min, &ffb->auxclip[1].min); - upa_writel(ctx->auxclip1max, &ffb->auxclip[1].max); - upa_writel(ctx->auxclip2min, &ffb->auxclip[2].min); - upa_writel(ctx->auxclip2max, &ffb->auxclip[2].max); - upa_writel(ctx->auxclip3min, &ffb->auxclip[3].min); - upa_writel(ctx->auxclip3max, &ffb->auxclip[3].max); - - upa_writel(ctx->lpat, &ffb->lpat); /* Line Pattern */ - upa_writel(ctx->fontxy, &ffb->fontxy); /* XY Font Coordinate */ - upa_writel(ctx->fontw, &ffb->fontw); /* Font Width */ - upa_writel(ctx->fontinc, &ffb->fontinc); /* Font X/Y Increment */ - - /* These registers/features only exist on FFB2 and later chips. */ - if (fpriv->ffb_type >= ffb2_prototype) { - upa_writel(ctx->dcss1, &ffb->dcss1); /* Depth Cue Scale Slope 1 */ - upa_writel(ctx->dcss2, &ffb->dcss2); /* Depth Cue Scale Slope 2 */ - upa_writel(ctx->dcss3, &ffb->dcss2); /* Depth Cue Scale Slope 3 */ - upa_writel(ctx->dcs2, &ffb->dcs2); /* Depth Cue Scale 2 */ - upa_writel(ctx->dcs3, &ffb->dcs3); /* Depth Cue Scale 3 */ - upa_writel(ctx->dcs4, &ffb->dcs4); /* Depth Cue Scale 4 */ - upa_writel(ctx->dcd2, &ffb->dcd2); /* Depth Cue Depth 2 */ - upa_writel(ctx->dcd3, &ffb->dcd3); /* Depth Cue Depth 3 */ - upa_writel(ctx->dcd4, &ffb->dcd4); /* Depth Cue Depth 4 */ - - /* And stencil/stencilctl only exists on FFB2+ and later - * due to the introduction of 3DRAM-III. - */ - if (fpriv->ffb_type == ffb2_vertical_plus || - fpriv->ffb_type == ffb2_horizontal_plus) { - /* Unfortunately, there is a hardware bug on - * the FFB2+ chips which prevents a normal write - * to the stencil control register from working - * as it should. - * - * The state controlled by the FFB stencilctl register - * really gets transferred to the per-buffer instances - * of the stencilctl register in the 3DRAM chips. - * - * The bug is that FFB does not update buffer C correctly, - * so we have to do it by hand for them. - */ - - /* This will update buffers A and B. */ - upa_writel(ctx->stencil, &ffb->stencil); - upa_writel(ctx->stencilctl, &ffb->stencilctl); - - /* Force FFB to use buffer C 3dram regs. */ - upa_writel(0x80000000, &ffb->fbc); - upa_writel((ctx->stencilctl | 0x80000), - &ffb->rawstencilctl); - - /* Now restore the correct FBC controls. */ - upa_writel(ctx->fbc, &ffb->fbc); - } - } - - /* Restore the 32x32 area pattern. */ - for (i = 0; i < 32; i++) - upa_writel(ctx->area_pattern[i], &ffb->pattern[i]); - - /* Finally, stash away the User Constol/Status Register. - * The only state we really preserve here is the picking - * control. - */ - upa_writel((ctx->ucsr & 0xf0000), &ffb->ucsr); -} - -#define FFB_UCSR_FB_BUSY 0x01000000 -#define FFB_UCSR_RP_BUSY 0x02000000 -#define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY) - -static void FFBWait(ffb_fbcPtr ffb) -{ - int limit = 100000; - - do { - u32 regval = upa_readl(&ffb->ucsr); - - if ((regval & FFB_UCSR_ALL_BUSY) == 0) - break; - } while (--limit); -} - -int ffb_context_switch(struct drm_device * dev, int old, int new) { - ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private; - -#if DRM_DMA_HISTOGRAM - dev->ctx_start = get_cycles(); -#endif - - DRM_DEBUG("Context switch from %d to %d\n", old, new); - - if (new == dev->last_context || dev->last_context == 0) { - dev->last_context = new; - return 0; - } - - FFBWait(fpriv->regs); - ffb_save_context(fpriv, old); - ffb_restore_context(fpriv, old, new); - FFBWait(fpriv->regs); - - dev->last_context = new; - - return 0; -} - -int ffb_resctx(struct inode * inode, struct file * filp, unsigned int cmd, - unsigned long arg) { - drm_ctx_res_t res; - drm_ctx_t ctx; - int i; - - DRM_DEBUG("%d\n", DRM_RESERVED_CONTEXTS); - if (copy_from_user(&res, (drm_ctx_res_t __user *) arg, sizeof(res))) - return -EFAULT; - if (res.count >= DRM_RESERVED_CONTEXTS) { - memset(&ctx, 0, sizeof(ctx)); - for (i = 0; i < DRM_RESERVED_CONTEXTS; i++) { - ctx.handle = i; - if (copy_to_user(&res.contexts[i], &i, sizeof(i))) - return -EFAULT; - } - } - res.count = DRM_RESERVED_CONTEXTS; - if (copy_to_user((drm_ctx_res_t __user *) arg, &res, sizeof(res))) - return -EFAULT; - return 0; -} - -int ffb_addctx(struct inode * inode, struct file * filp, unsigned int cmd, - unsigned long arg) { - drm_file_t *priv = filp->private_data; - struct drm_device *dev = priv->dev; - drm_ctx_t ctx; - int idx; - - if (copy_from_user(&ctx, (drm_ctx_t __user *) arg, sizeof(ctx))) - return -EFAULT; - idx = ffb_alloc_queue(dev, (ctx.flags & _DRM_CONTEXT_2DONLY)); - if (idx < 0) - return -ENFILE; - - DRM_DEBUG("%d\n", ctx.handle); - ctx.handle = idx; - if (copy_to_user((drm_ctx_t __user *) arg, &ctx, sizeof(ctx))) - return -EFAULT; - return 0; -} - -int ffb_modctx(struct inode * inode, struct file * filp, unsigned int cmd, - unsigned long arg) { - drm_file_t *priv = filp->private_data; - struct drm_device *dev = priv->dev; - ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private; - struct ffb_hw_context *hwctx; - drm_ctx_t ctx; - int idx; - - if (copy_from_user(&ctx, (drm_ctx_t __user *) arg, sizeof(ctx))) - return -EFAULT; - - idx = ctx.handle; - if (idx <= 0 || idx >= FFB_MAX_CTXS) - return -EINVAL; - - hwctx = fpriv->hw_state[idx - 1]; - if (hwctx == NULL) - return -EINVAL; - - if ((ctx.flags & _DRM_CONTEXT_2DONLY) == 0) - hwctx->is_2d_only = 0; - else - hwctx->is_2d_only = 1; - - return 0; -} - -int ffb_getctx(struct inode * inode, struct file * filp, unsigned int cmd, - unsigned long arg) { - drm_file_t *priv = filp->private_data; - struct drm_device *dev = priv->dev; - ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private; - struct ffb_hw_context *hwctx; - drm_ctx_t ctx; - int idx; - - if (copy_from_user(&ctx, (drm_ctx_t __user *) arg, sizeof(ctx))) - return -EFAULT; - - idx = ctx.handle; - if (idx <= 0 || idx >= FFB_MAX_CTXS) - return -EINVAL; - - hwctx = fpriv->hw_state[idx - 1]; - if (hwctx == NULL) - return -EINVAL; - - if (hwctx->is_2d_only != 0) - ctx.flags = _DRM_CONTEXT_2DONLY; - else - ctx.flags = 0; - - if (copy_to_user((drm_ctx_t __user *) arg, &ctx, sizeof(ctx))) - return -EFAULT; - - return 0; -} - -int ffb_switchctx(struct inode * inode, struct file * filp, unsigned int cmd, - unsigned long arg) { - drm_file_t *priv = filp->private_data; - struct drm_device *dev = priv->dev; - drm_ctx_t ctx; - - if (copy_from_user(&ctx, (drm_ctx_t __user *) arg, sizeof(ctx))) - return -EFAULT; - DRM_DEBUG("%d\n", ctx.handle); - return ffb_context_switch(dev, dev->last_context, ctx.handle); -} - -int ffb_newctx(struct inode * inode, struct file * filp, unsigned int cmd, - unsigned long arg) { - drm_ctx_t ctx; - - if (copy_from_user(&ctx, (drm_ctx_t __user *) arg, sizeof(ctx))) - return -EFAULT; - DRM_DEBUG("%d\n", ctx.handle); - - return 0; -} - -int ffb_rmctx(struct inode * inode, struct file * filp, unsigned int cmd, - unsigned long arg) { - drm_ctx_t ctx; - drm_file_t *priv = filp->private_data; - struct drm_device *dev = priv->dev; - ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private; - int idx; - - if (copy_from_user(&ctx, (drm_ctx_t __user *) arg, sizeof(ctx))) - return -EFAULT; - DRM_DEBUG("%d\n", ctx.handle); - - idx = ctx.handle - 1; - if (idx < 0 || idx >= FFB_MAX_CTXS) - return -EINVAL; - - if (fpriv->hw_state[idx] != NULL) { - kfree(fpriv->hw_state[idx]); - fpriv->hw_state[idx] = NULL; - } - return 0; -} - -static void ffb_driver_reclaim_buffers_locked(struct drm_device * dev) -{ - ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private; - int context = _DRM_LOCKING_CONTEXT(dev->lock.hw_lock->lock); - int idx; - - idx = context - 1; - if (fpriv && - context != DRM_KERNEL_CONTEXT && fpriv->hw_state[idx] != NULL) { - kfree(fpriv->hw_state[idx]); - fpriv->hw_state[idx] = NULL; - } -} - -static void ffb_driver_lastclose(struct drm_device * dev) -{ - if (dev->dev_private) - kfree(dev->dev_private); -} - -static void ffb_driver_unload(struct drm_device * dev) -{ - if (ffb_position != NULL) - kfree(ffb_position); -} - -static int ffb_driver_kernel_context_switch_unlock(struct drm_device *dev) -{ - dev->lock.filp = 0; - { - __volatile__ unsigned int *plock = &dev->lock.hw_lock->lock; - unsigned int old, new, prev, ctx; - - ctx = lock.context; - do { - old = *plock; - new = ctx; - prev = cmpxchg(plock, old, new); - } while (prev != old); - } - wake_up_interruptible(&dev->lock.lock_queue); -} - -unsigned long ffb_driver_get_map_ofs(drm_map_t * map) -{ - return (map->offset & 0xffffffff); -} - -unsigned long ffb_driver_get_reg_ofs(struct drm_device * dev) -{ - ffb_dev_priv_t *ffb_priv = (ffb_dev_priv_t *) dev->dev_private; - - if (ffb_priv) - return ffb_priv->card_phys_base; - - return 0; -} -- cgit v1.2.3