From 8c4a2c884846caca517b49e2026661e57924d9e1 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 20 Dec 2011 11:25:20 -0800 Subject: intel: Import intel_decode.c from intel-gpu-tools. This is from commit dd9a5b4f7fb07c78db4e7481bedca1b981030e3f. We've been sharing this file between that repo and Mesa, and it's time to build a real interface using it. I'm also hoping to apply some of its packet-walking logic for AUB dumping and batch validation purposes. Acked-by: Daniel Vetter Acked-by: Eugeni Dodonov --- intel/intel_decode.c | 2931 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 2931 insertions(+) create mode 100644 intel/intel_decode.c (limited to 'intel/intel_decode.c') diff --git a/intel/intel_decode.c b/intel/intel_decode.c new file mode 100644 index 00000000..344578b0 --- /dev/null +++ b/intel/intel_decode.c @@ -0,0 +1,2931 @@ +/* + * Copyright © 2009-2011 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include +#include +#include +#include + +#include "intel_decode.h" +#include "intel_chipset.h" +#include "intel_gpu_tools.h" + +static FILE *out; +static uint32_t saved_s2 = 0, saved_s4 = 0; +static char saved_s2_set = 0, saved_s4_set = 0; +static uint32_t head_offset = 0xffffffff; /* undefined */ +static uint32_t tail_offset = 0xffffffff; /* undefined */ + +#ifndef ARRAY_SIZE +#define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0])) +#endif + +#define BUFFER_FAIL(_count, _len, _name) do { \ + fprintf(out, "Buffer size too small in %s (%d < %d)\n", \ + (_name), (_count), (_len)); \ + (*failures)++; \ + return count; \ +} while (0) + + +static float +int_as_float(uint32_t intval) +{ + union intfloat { + uint32_t i; + float f; + } uval; + + uval.i = intval; + return uval.f; +} + +static void +instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index, + char *fmt, ...) +{ + va_list va; + char *parseinfo; + uint32_t offset = hw_offset + index * 4; + + if (offset == head_offset) + parseinfo = "HEAD"; + else if (offset == tail_offset) + parseinfo = "TAIL"; + else + parseinfo = " "; + + fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo, + data[index], + index == 0 ? "" : " "); + va_start(va, fmt); + vfprintf(out, fmt, va); + va_end(va); +} + +static int +decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode, len = -1; + char *post_sync_op = ""; + + struct { + uint32_t opcode; + int len_mask; + int min_len; + int max_len; + char *name; + } opcodes_mi[] = { + { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" }, + { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" }, + { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" }, + { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" }, + { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" }, + { 0x04, 0, 1, 1, "MI_FLUSH" }, + { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" }, + { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" }, + { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" }, + { 0x00, 0, 1, 1, "MI_NOOP" }, + { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" }, + { 0x07, 0, 1, 1, "MI_REPORT_HEAD" }, + { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" }, + { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" }, + { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" }, + { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" }, + { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" }, + { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" }, + { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" }, + { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" }, + { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH" }, + }; + + /* check instruction length */ + for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]); + opcode++) { + if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) { + len = 1; + if (opcodes_mi[opcode].max_len > 1) { + len = (data[0] & opcodes_mi[opcode].len_mask) + 2; + if (len < opcodes_mi[opcode].min_len || + len > opcodes_mi[opcode].max_len) + { + fprintf(out, "Bad length (%d) in %s, [%d, %d]\n", + len, opcodes_mi[opcode].name, + opcodes_mi[opcode].min_len, + opcodes_mi[opcode].max_len); + } + } + break; + } + } + + switch ((data[0] & 0x1f800000) >> 23) { + case 0x0a: + instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n"); + return -1; + case 0x16: + instr_out(data, hw_offset, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n", + data[0] & (1<<22) ? " global gtt," : "", + data[0] & (1<<21) ? " update semaphore," : "", + data[0] & (1<<20) ? " compare semaphore," : "", + data[0] & (1<<18) ? " use compare reg" : "", + (data[0] & (0x3<<16)) >> 16); + instr_out(data, hw_offset, 1, "value\n"); + instr_out(data, hw_offset, 2, "address\n"); + return len; + case 0x21: + instr_out(data, hw_offset, 0, "MI_STORE_DATA_INDEX%s\n", + data[0] & (1<<21) ? " use per-process HWS," : ""); + instr_out(data, hw_offset, 1, "index\n"); + instr_out(data, hw_offset, 2, "dword\n"); + if (len == 4) + instr_out(data, hw_offset, 3, "upper dword\n"); + return len; + case 0x00: + if (data[0] & (1<<22)) + instr_out(data, hw_offset, 0, "MI_NOOP write NOPID reg, val=0x%x\n", + data[0] & ((1<<22) - 1)); + else + instr_out(data, hw_offset, 0, "MI_NOOP\n"); + return len; + case 0x26: + switch (data[0] & (0x3<<14)) { + case (0<<14): post_sync_op = "no write"; break; + case (1<<14): post_sync_op = "write data"; break; + case (2<<14): post_sync_op = "reserved"; break; + case (3<<14): post_sync_op = "write TIMESTAMP"; break; + } + instr_out(data, hw_offset, 0, "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n", + data[0] & (1<<22) ? " enable protected mem (BCS-only)," : "", + data[0] & (1<<21) ? " store in hws," : "", + data[0] & (1<<18) ? " invalidate tlb," : "", + data[0] & (1<<17) ? " flush gfdt," : "", + post_sync_op, + data[0] & (1<<8) ? " enable notify interrupt," : "", + data[0] & (1<<7) ? " invalidate video state (BCS-only)," : ""); + if (data[0] & (1<<21)) + instr_out(data, hw_offset, 1, "hws index\n"); + else + instr_out(data, hw_offset, 1, "address\n"); + instr_out(data, hw_offset, 2, "dword\n"); + if (len == 4) + instr_out(data, hw_offset, 3, "upper dword\n"); + return len; + } + + for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]); + opcode++) { + if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) { + + instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name); + for (int i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_mi[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + + return len; + } + } + + instr_out(data, hw_offset, 0, "MI UNKNOWN\n"); + (*failures)++; + return 1; +} + +static void +decode_2d_br00(uint32_t *data, int count, uint32_t hw_offset, char *cmd) +{ + instr_out(data, hw_offset, 0, + "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n", + cmd, + (data[count] & (1 << 20)) ? "en" : "dis", + (data[count] & (1 << 21)) ? "en" : "dis", + (data[count] >> 15) & 1, + (data[count] >> 11) & 1); +} + +static void +decode_2d_br01(uint32_t *data, int count, uint32_t hw_offset) +{ + char *format; + switch ((data[count] >> 24) & 0x3) { + case 0: + format="8"; + break; + case 1: + format="565"; + break; + case 2: + format="1555"; + break; + case 3: + format="8888"; + break; + } + + instr_out(data, hw_offset, count, "format %s, pitch %d, rop 0x%02x, " + "clipping %sabled, %s%s \n", + + format, + (short)(data[count] & 0xffff), + (data[count] >> 16) &0xff, + data[count] & (1 << 30) ? "en" : "dis", + data[count] & (1 << 31) ? "solid pattern enabled, " : "", + data[count] & (1 << 31) ? "mono pattern transparency enabled, " : ""); + +} + +static int +decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode, len; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_2d[] = { + { 0x40, 5, 5, "COLOR_BLT" }, + { 0x43, 6, 6, "SRC_COPY_BLT" }, + { 0x01, 8, 8, "XY_SETUP_BLT" }, + { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" }, + { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" }, + { 0x24, 2, 2, "XY_PIXEL_BLT" }, + { 0x25, 3, 3, "XY_SCANLINES_BLT" }, + { 0x26, 4, 4, "Y_TEXT_BLT" }, + { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" }, + { 0x50, 6, 6, "XY_COLOR_BLT" }, + { 0x51, 6, 6, "XY_PAT_BLT" }, + { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" }, + { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" }, + { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" }, + { 0x52, 9, 9, "XY_MONO_PAT_BLT" }, + { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" }, + { 0x53, 8, 8, "XY_SRC_COPY_BLT" }, + { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" }, + { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" }, + { 0x55, 9, 9, "XY_FULL_BLT" }, + { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" }, + { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" }, + { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" }, + { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" }, + { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" }, + }; + + switch ((data[0] & 0x1fc00000) >> 22) { + case 0x25: + instr_out(data, hw_offset, 0, + "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n", + (data[0] >> 12) &0x8, + (data[0] >> 8) &0x8, + (data[0] >> 11) & 1); + + len = (data[0] & 0x000000ff) + 2; + if (len != 3) + fprintf(out, "Bad count in XY_SCANLINES_BLT\n"); + if (count < 3) + BUFFER_FAIL(count, len, "XY_SCANLINES_BLT"); + + instr_out(data, hw_offset, 1, "dest (%d,%d)\n", + data[1] & 0xffff, data[1] >> 16); + instr_out(data, hw_offset, 2, "dest (%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + return len; + case 0x01: + decode_2d_br00(data, 0, hw_offset, "XY_SETUP_BLT"); + + len = (data[0] & 0x000000ff) + 2; + if (len != 8) + fprintf(out, "Bad count in XY_SETUP_BLT\n"); + if (count < 8) + BUFFER_FAIL(count, len, "XY_SETUP_BLT"); + + decode_2d_br01(data, 1, hw_offset); + instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n", data[4]); + instr_out(data, hw_offset, 5, "setup background color\n"); + instr_out(data, hw_offset, 6, "setup foreground color\n"); + instr_out(data, hw_offset, 7, "color pattern offset\n"); + return len; + case 0x03: + decode_2d_br00(data, 0, hw_offset, "XY_SETUP_CLIP_BLT"); + + len = (data[0] & 0x000000ff) + 2; + if (len != 3) + fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n"); + if (count < 3) + BUFFER_FAIL(count, len, "XY_SETUP_CLIP_BLT"); + + instr_out(data, hw_offset, 1, "cliprect (%d,%d)\n", + data[1] & 0xffff, data[2] >> 16); + instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n", + data[2] & 0xffff, data[3] >> 16); + return len; + case 0x11: + decode_2d_br00(data, 0, hw_offset, "XY_SETUP_MONO_PATTERN_SL_BLT"); + + len = (data[0] & 0x000000ff) + 2; + if (len != 9) + fprintf(out, "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n"); + if (count < 9) + BUFFER_FAIL(count, len, "XY_SETUP_MONO_PATTERN_SL_BLT"); + + decode_2d_br01(data, 1, hw_offset); + instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n", data[4]); + instr_out(data, hw_offset, 5, "setup background color\n"); + instr_out(data, hw_offset, 6, "setup foreground color\n"); + instr_out(data, hw_offset, 7, "mono pattern dw0\n"); + instr_out(data, hw_offset, 8, "mono pattern dw1\n"); + return len; + case 0x50: + decode_2d_br00(data, 0, hw_offset, "XY_COLOR_BLT"); + + len = (data[0] & 0x000000ff) + 2; + if (len != 6) + fprintf(out, "Bad count in XY_COLOR_BLT\n"); + if (count < 6) + BUFFER_FAIL(count, len, "XY_COLOR_BLT"); + + decode_2d_br01(data, 1, hw_offset); + instr_out(data, hw_offset, 2, "(%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(data, hw_offset, 3, "(%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]); + instr_out(data, hw_offset, 5, "color\n"); + return len; + case 0x53: + decode_2d_br00(data, 0, hw_offset, "XY_SRC_COPY_BLT"); + + len = (data[0] & 0x000000ff) + 2; + if (len != 8) + fprintf(out, "Bad count in XY_SRC_COPY_BLT\n"); + if (count < 8) + BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT"); + + decode_2d_br01(data, 1, hw_offset); + instr_out(data, hw_offset, 2, "dst (%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(data, hw_offset, 3, "dst (%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]); + instr_out(data, hw_offset, 5, "src (%d,%d)\n", + data[5] & 0xffff, data[5] >> 16); + instr_out(data, hw_offset, 6, "src pitch %d\n", + (short)(data[6] & 0xffff)); + instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]); + return len; + } + + for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]); + opcode++) { + if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) { + unsigned int i; + + len = 1; + instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name); + if (opcodes_2d[opcode].max_len > 1) { + len = (data[0] & 0x000000ff) + 2; + if (len < opcodes_2d[opcode].min_len || + len > opcodes_2d[opcode].max_len) + { + fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_2d[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + + return len; + } + } + + instr_out(data, hw_offset, 0, "2D UNKNOWN\n"); + (*failures)++; + return 1; +} + +static int +decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + uint32_t opcode; + + opcode = (data[0] & 0x00f80000) >> 19; + + switch (opcode) { + case 0x11: + instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n"); + return 1; + case 0x10: + instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE %s\n", + data[0]&1?"enabled":"disabled"); + return 1; + case 0x01: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n"); + return 1; + case 0x0a: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n"); + return 1; + case 0x05: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n"); + return 1; + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n", + opcode); + (*failures)++; + return 1; +} + +/** Sets the string dstname to describe the destination of the PS instruction */ +static void +i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask) +{ + uint32_t a0 = data[i]; + int dst_nr = (a0 >> 14) & 0xf; + char dstmask[8]; + char *sat; + + if (do_mask) { + if (((a0 >> 10) & 0xf) == 0xf) { + dstmask[0] = 0; + } else { + int dstmask_index = 0; + + dstmask[dstmask_index++] = '.'; + if (a0 & (1 << 10)) + dstmask[dstmask_index++] = 'x'; + if (a0 & (1 << 11)) + dstmask[dstmask_index++] = 'y'; + if (a0 & (1 << 12)) + dstmask[dstmask_index++] = 'z'; + if (a0 & (1 << 13)) + dstmask[dstmask_index++] = 'w'; + dstmask[dstmask_index++] = 0; + } + + if (a0 & (1 << 22)) + sat = ".sat"; + else + sat = ""; + } else { + dstmask[0] = 0; + sat = ""; + } + + switch ((a0 >> 19) & 0x7) { + case 0: + if (dst_nr > 15) + fprintf(out, "bad destination reg R%d\n", dst_nr); + sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat); + break; + case 4: + if (dst_nr > 0) + fprintf(out, "bad destination reg oC%d\n", dst_nr); + sprintf(dstname, "oC%s%s", dstmask, sat); + break; + case 5: + if (dst_nr > 0) + fprintf(out, "bad destination reg oD%d\n", dst_nr); + sprintf(dstname, "oD%s%s", dstmask, sat); + break; + case 6: + if (dst_nr > 3) + fprintf(out, "bad destination reg U%d\n", dst_nr); + sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat); + break; + default: + sprintf(dstname, "RESERVED"); + break; + } +} + +static char * +i915_get_channel_swizzle(uint32_t select) +{ + switch (select & 0x7) { + case 0: + return (select & 8) ? "-x" : "x"; + case 1: + return (select & 8) ? "-y" : "y"; + case 2: + return (select & 8) ? "-z" : "z"; + case 3: + return (select & 8) ? "-w" : "w"; + case 4: + return (select & 8) ? "-0" : "0"; + case 5: + return (select & 8) ? "-1" : "1"; + default: + return (select & 8) ? "-bad" : "bad"; + } +} + +static void +i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name) +{ + switch (src_type) { + case 0: + sprintf(name, "R%d", src_nr); + if (src_nr > 15) + fprintf(out, "bad src reg %s\n", name); + break; + case 1: + if (src_nr < 8) + sprintf(name, "T%d", src_nr); + else if (src_nr == 8) + sprintf(name, "DIFFUSE"); + else if (src_nr == 9) + sprintf(name, "SPECULAR"); + else if (src_nr == 10) + sprintf(name, "FOG"); + else { + fprintf(out, "bad src reg T%d\n", src_nr); + sprintf(name, "RESERVED"); + } + break; + case 2: + sprintf(name, "C%d", src_nr); + if (src_nr > 31) + fprintf(out, "bad src reg %s\n", name); + break; + case 4: + sprintf(name, "oC"); + if (src_nr > 0) + fprintf(out, "bad src reg oC%d\n", src_nr); + break; + case 5: + sprintf(name, "oD"); + if (src_nr > 0) + fprintf(out, "bad src reg oD%d\n", src_nr); + break; + case 6: + sprintf(name, "U%d", src_nr); + if (src_nr > 3) + fprintf(out, "bad src reg %s\n", name); + break; + default: + fprintf(out, "bad src reg type %d\n", src_type); + sprintf(name, "RESERVED"); + break; + } +} + +static void +i915_get_instruction_src0(uint32_t *data, int i, char *srcname) +{ + uint32_t a0 = data[i]; + uint32_t a1 = data[i + 1]; + int src_nr = (a0 >> 2) & 0x1f; + char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf); + char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf); + char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf); + char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_src1(uint32_t *data, int i, char *srcname) +{ + uint32_t a1 = data[i + 1]; + uint32_t a2 = data[i + 2]; + int src_nr = (a1 >> 8) & 0x1f; + char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf); + char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf); + char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf); + char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_src2(uint32_t *data, int i, char *srcname) +{ + uint32_t a2 = data[i + 2]; + int src_nr = (a2 >> 16) & 0x1f; + char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf); + char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf); + char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf); + char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name) +{ + switch (src_type) { + case 0: + sprintf(name, "R%d", src_nr); + if (src_nr > 15) + fprintf(out, "bad src reg %s\n", name); + break; + case 1: + if (src_nr < 8) + sprintf(name, "T%d", src_nr); + else if (src_nr == 8) + sprintf(name, "DIFFUSE"); + else if (src_nr == 9) + sprintf(name, "SPECULAR"); + else if (src_nr == 10) + sprintf(name, "FOG"); + else { + fprintf(out, "bad src reg T%d\n", src_nr); + sprintf(name, "RESERVED"); + } + break; + case 4: + sprintf(name, "oC"); + if (src_nr > 0) + fprintf(out, "bad src reg oC%d\n", src_nr); + break; + case 5: + sprintf(name, "oD"); + if (src_nr > 0) + fprintf(out, "bad src reg oD%d\n", src_nr); + break; + default: + fprintf(out, "bad src reg type %d\n", src_type); + sprintf(name, "RESERVED"); + break; + } +} + +static void +i915_decode_alu1(uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix, char *op_name) +{ + char dst[100], src0[100]; + + i915_get_instruction_dst(data, i, dst, 1); + i915_get_instruction_src0(data, i, src0); + + instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix, + op_name, dst, src0); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_alu2(uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix, char *op_name) +{ + char dst[100], src0[100], src1[100]; + + i915_get_instruction_dst(data, i, dst, 1); + i915_get_instruction_src0(data, i, src0); + i915_get_instruction_src1(data, i, src1); + + instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix, + op_name, dst, src0, src1); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_alu3(uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix, char *op_name) +{ + char dst[100], src0[100], src1[100], src2[100]; + + i915_get_instruction_dst(data, i, dst, 1); + i915_get_instruction_src0(data, i, src0); + i915_get_instruction_src1(data, i, src1); + i915_get_instruction_src2(data, i, src2); + + instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix, + op_name, dst, src0, src1, src2); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix, + char *tex_name) +{ + uint32_t t0 = data[i]; + uint32_t t1 = data[i + 1]; + char dst_name[100]; + char addr_name[100]; + int sampler_nr; + + i915_get_instruction_dst(data, i, dst_name, 0); + i915_get_instruction_addr((t1 >> 24) & 0x7, + (t1 >> 17) & 0xf, + addr_name); + sampler_nr = t0 & 0xf; + + instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix, + tex_name, dst_name, sampler_nr, addr_name); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix) +{ + uint32_t d0 = data[i]; + char *sampletype; + int dcl_nr = (d0 >> 14) & 0xf; + char *dcl_x = d0 & (1 << 10) ? "x" : ""; + char *dcl_y = d0 & (1 << 11) ? "y" : ""; + char *dcl_z = d0 & (1 << 12) ? "z" : ""; + char *dcl_w = d0 & (1 << 13) ? "w" : ""; + char dcl_mask[10]; + + switch ((d0 >> 19) & 0x3) { + case 1: + sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w); + if (strcmp(dcl_mask, ".") == 0) + fprintf(out, "bad (empty) dcl mask\n"); + + if (dcl_nr > 10) + fprintf(out, "bad T%d dcl register number\n", dcl_nr); + if (dcl_nr < 8) { + if (strcmp(dcl_mask, ".x") != 0 && + strcmp(dcl_mask, ".xy") != 0 && + strcmp(dcl_mask, ".xz") != 0 && + strcmp(dcl_mask, ".w") != 0 && + strcmp(dcl_mask, ".xyzw") != 0) { + fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, dcl_mask); + } + instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n", instr_prefix, + dcl_nr, dcl_mask); + } else { + if (strcmp(dcl_mask, ".xz") == 0) + fprintf(out, "errataed bad dcl mask %s\n", dcl_mask); + else if (strcmp(dcl_mask, ".xw") == 0) + fprintf(out, "errataed bad dcl mask %s\n", dcl_mask); + else if (strcmp(dcl_mask, ".xzw") == 0) + fprintf(out, "errataed bad dcl mask %s\n", dcl_mask); + + if (dcl_nr == 8) { + instr_out(data, hw_offset, i++, "%s: DCL DIFFUSE%s\n", instr_prefix, + dcl_mask); + } else if (dcl_nr == 9) { + instr_out(data, hw_offset, i++, "%s: DCL SPECULAR%s\n", instr_prefix, + dcl_mask); + } else if (dcl_nr == 10) { + instr_out(data, hw_offset, i++, "%s: DCL FOG%s\n", instr_prefix, + dcl_mask); + } + } + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + case 3: + switch ((d0 >> 22) & 0x3) { + case 0: + sampletype = "2D"; + break; + case 1: + sampletype = "CUBE"; + break; + case 2: + sampletype = "3D"; + break; + default: + sampletype = "RESERVED"; + break; + } + if (dcl_nr > 15) + fprintf(out, "bad S%d dcl register number\n", dcl_nr); + instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n", instr_prefix, + dcl_nr, sampletype); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + default: + instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n", instr_prefix, dcl_nr); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + } +} + +static void +i915_decode_instruction(uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix) +{ + switch ((data[i] >> 24) & 0x1f) { + case 0x0: + instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + case 0x01: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD"); + break; + case 0x02: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV"); + break; + case 0x03: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL"); + break; + case 0x04: + i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD"); + break; + case 0x05: + i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD"); + break; + case 0x06: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3"); + break; + case 0x07: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4"); + break; + case 0x08: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC"); + break; + case 0x09: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP"); + break; + case 0x0a: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ"); + break; + case 0x0b: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP"); + break; + case 0x0c: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG"); + break; + case 0x0d: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP"); + break; + case 0x0e: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN"); + break; + case 0x0f: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX"); + break; + case 0x10: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR"); + break; + case 0x11: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD"); + break; + case 0x12: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC"); + break; + case 0x13: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE"); + break; + case 0x14: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT"); + break; + case 0x15: + i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD"); + break; + case 0x16: + i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP"); + break; + case 0x17: + i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB"); + break; + case 0x19: + i915_decode_dcl(data, hw_offset, i, instr_prefix); + break; + default: + instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + } +} + +static char * +decode_compare_func(uint32_t op) +{ + switch (op&0x7) { + case 0: return "always"; + case 1: return "never"; + case 2: return "less"; + case 3: return "equal"; + case 4: return "lequal"; + case 5: return "greater"; + case 6: return "notequal"; + case 7: return "gequal"; + } + return ""; +} + +static char * +decode_stencil_op(uint32_t op) +{ + switch (op&0x7) { + case 0: return "keep"; + case 1: return "zero"; + case 2: return "replace"; + case 3: return "incr_sat"; + case 4: return "decr_sat"; + case 5: return "greater"; + case 6: return "incr"; + case 7: return "decr"; + } + return ""; +} + +static char * +decode_logic_op(uint32_t op) +{ + switch (op&0xf) { + case 0: return "clear"; + case 1: return "nor"; + case 2: return "and_inv"; + case 3: return "copy_inv"; + case 4: return "and_rvrse"; + case 5: return "inv"; + case 6: return "xor"; + case 7: return "nand"; + case 8: return "and"; + case 9: return "equiv"; + case 10: return "noop"; + case 11: return "or_inv"; + case 12: return "copy"; + case 13: return "or_rvrse"; + case 14: return "or"; + case 15: return "set"; + } + return ""; +} + +static char * +decode_blend_fact(uint32_t op) +{ + switch (op&0xf) { + case 1: return "zero"; + case 2: return "one"; + case 3: return "src_colr"; + case 4: return "inv_src_colr"; + case 5: return "src_alpha"; + case 6: return "inv_src_alpha"; + case 7: return "dst_alpha"; + case 8: return "inv_dst_alpha"; + case 9: return "dst_colr"; + case 10: return "inv_dst_colr"; + case 11: return "src_alpha_sat"; + case 12: return "cnst_colr"; + case 13: return "inv_cnst_colr"; + case 14: return "cnst_alpha"; + case 15: return "inv_const_alpha"; + } + return ""; +} + +static char * +decode_tex_coord_mode(uint32_t mode) +{ + switch (mode&0x7) { + case 0: return "wrap"; + case 1: return "mirror"; + case 2: return "clamp_edge"; + case 3: return "cube"; + case 4: return "clamp_border"; + case 5: return "mirror_once"; + } + return ""; +} + +static char * +decode_sample_filter(uint32_t mode) +{ + switch (mode&0x7) { + case 0: return "nearest"; + case 1: return "linear"; + case 2: return "anisotropic"; + case 3: return "4x4_1"; + case 4: return "4x4_2"; + case 5: return "4x4_flat"; + case 6: return "6x5_mono"; + } + return ""; +} + +static int +decode_3d_1d(uint32_t *data, int count, + uint32_t hw_offset, + uint32_t devid, + int *failures) +{ + unsigned int len, i, c, idx, word, map, sampler, instr; + char *format, *zformat, *type; + uint32_t opcode; + + struct { + uint32_t opcode; + int i830_only; + int min_len; + int max_len; + char *name; + } opcodes_3d_1d[] = { + { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" }, + { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" }, + { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" }, + { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" }, + { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" }, + { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" }, + { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" }, + { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" }, + { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" }, + { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" }, + { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" }, + { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" }, + { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" }, + { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" }, + { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" }, + { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" }, + }, *opcode_3d_1d; + + opcode = (data[0] & 0x00ff0000) >> 16; + + switch (opcode) { + case 0x07: + /* This instruction is unusual. A 0 length means just 1 DWORD instead of + * 2. The 0 length is specified in one place to be unsupported, but + * stated to be required in another, and 0 length LOAD_INDIRECTs appear + * to cause no harm at least. + */ + instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n"); + len = (data[0] & 0x000000ff) + 1; + i = 1; + if (data[0] & (0x01 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "SIS.0\n"); + instr_out(data, hw_offset, i++, "SIS.1\n"); + } + if (data[0] & (0x02 << 8)) { + if (i + 1 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "DIS.0\n"); + } + if (data[0] & (0x04 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "SSB.0\n"); + instr_out(data, hw_offset, i++, "SSB.1\n"); + } + if (data[0] & (0x08 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "MSB.0\n"); + instr_out(data, hw_offset, i++, "MSB.1\n"); + } + if (data[0] & (0x10 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "PSP.0\n"); + instr_out(data, hw_offset, i++, "PSP.1\n"); + } + if (data[0] & (0x20 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "PSC.0\n"); + instr_out(data, hw_offset, i++, "PSC.1\n"); + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n"); + (*failures)++; + return len; + } + return len; + case 0x04: + instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); + len = (data[0] & 0x0000000f) + 2; + i = 1; + for (word = 0; word <= 8; word++) { + if (data[0] & (1 << (4 + word))) { + if (i >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1"); + + /* save vertex state for decode */ + if (!IS_GEN2(devid)) { + if (word == 2) { + saved_s2_set = 1; + saved_s2 = data[i]; + } + if (word == 4) { + saved_s4_set = 1; + saved_s4 = data[i]; + } + + switch (word) { + case 0: + instr_out(data, hw_offset, i, "S0: vbo offset: 0x%08x%s\n", + data[i]&(~1),data[i]&1?", auto cache invalidate disabled":""); + break; + case 1: + instr_out(data, hw_offset, i, "S1: vertex width: %i, vertex pitch: %i\n", + (data[i]>>24)&0x3f,(data[i]>>16)&0x3f); + break; + case 2: + instr_out(data, hw_offset, i, "S2: texcoord formats: "); + for (int tex_num = 0; tex_num < 8; tex_num++) { + switch((data[i]>>tex_num*4)&0xf) { + case 0: fprintf(out, "%i=2D ", tex_num); break; + case 1: fprintf(out, "%i=3D ", tex_num); break; + case 2: fprintf(out, "%i=4D ", tex_num); break; + case 3: fprintf(out, "%i=1D ", tex_num); break; + case 4: fprintf(out, "%i=2D_16 ", tex_num); break; + case 5: fprintf(out, "%i=4D_16 ", tex_num); break; + case 0xf: fprintf(out, "%i=NP ", tex_num); break; + } + } + fprintf(out, "\n"); + + break; + case 3: + instr_out(data, hw_offset, i, "S3: not documented\n", word); + break; + case 4: + { + char *cullmode = ""; + char *vfmt_xyzw = ""; + switch((data[i]>>13)&0x3) { + case 0: cullmode = "both"; break; + case 1: cullmode = "none"; break; + case 2: cullmode = "cw"; break; + case 3: cullmode = "ccw"; break; + } + switch(data[i] & (7<<6 | 1<<2)) { + case 1<<6: vfmt_xyzw = "XYZ,"; break; + case 2<<6: vfmt_xyzw = "XYZW,"; break; + case 3<<6: vfmt_xyzw = "XY,"; break; + case 4<<6: vfmt_xyzw = "XYW,"; break; + case 1<<6 | 1<<2: vfmt_xyzw = "XYZF,"; break; + case 2<<6 | 1<<2: vfmt_xyzw = "XYZWF,"; break; + case 3<<6 | 1<<2: vfmt_xyzw = "XYF,"; break; + case 4<<6 | 1<<2: vfmt_xyzw = "XYWF,"; break; + } + instr_out(data, hw_offset, i, "S4: point_width=%i, line_width=%.1f," + "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s " + "%s%s\n", + (data[i]>>23)&0x1ff, + ((data[i]>>19)&0xf) / 2.0, + data[i]&(0xf<<15)?" flatshade=":"", + data[i]&(1<<18)?"Alpha,":"", + data[i]&(1<<17)?"Fog,":"", + data[i]&(1<<16)?"Specular,":"", + data[i]&(1<<15)?"Color,":"", + cullmode, + data[i]&(1<<12)?"PointWidth,":"", + data[i]&(1<<11)?"SpecFog,":"", + data[i]&(1<<10)?"Color,":"", + data[i]&(1<<9)?"DepthOfs,":"", + vfmt_xyzw, + data[i]&(1<<9)?"FogParam,":"", + data[i]&(1<<5)?"force default diffuse, ":"", + data[i]&(1<<4)?"force default specular, ":"", + data[i]&(1<<3)?"local depth ofs enable, ":"", + data[i]&(1<<1)?"point sprite enable, ":"", + data[i]&(1<<0)?"line AA enable, ":""); + break; + } + case 5: + { + instr_out(data, hw_offset, i, "S5:%s%s%s%s%s" + "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, " + "stencil_fail=%s, stencil_pass_z_fail=%s, " + "stencil_pass_z_pass=%s, %s%s%s%s\n", + data[i]&(0xf<<28)?" write_disable=":"", + data[i]&(1<<31)?"Alpha,":"", + data[i]&(1<<30)?"Red,":"", + data[i]&(1<<29)?"Green,":"", + data[i]&(1<<28)?"Blue,":"", + data[i]&(1<<27)?" force default point size,":"", + data[i]&(1<<26)?" last pixel enable,":"", + data[i]&(1<<25)?" global depth ofs enable,":"", + data[i]&(1<<24)?" fog enable,":"", + (data[i]>>16)&0xff, + decode_compare_func(data[i]>>13), + decode_stencil_op(data[i]>>10), + decode_stencil_op(data[i]>>7), + decode_stencil_op(data[i]>>4), + data[i]&(1<<3)?"stencil write enable, ":"", + data[i]&(1<<2)?"stencil test enable, ":"", + data[i]&(1<<1)?"color dither enable, ":"", + data[i]&(1<<0)?"logicop enable, ":""); + } + break; + case 6: + instr_out(data, hw_offset, i, "S6: %salpha_test=%s, alpha_ref=0x%x, " + "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, " + "%s%stristrip_provoking_vertex=%i\n", + data[i]&(1<<31)?"alpha test enable, ":"", + decode_compare_func(data[i]>>28), + data[i]&(0xff<<20), + decode_compare_func(data[i]>>16), + data[i]&(1<<15)?"cbuf blend enable, ":"", + decode_blend_fact(data[i]>>8), + decode_blend_fact(data[i]>>4), + data[i]&(1<<3)?"depth write enable, ":"", + data[i]&(1<<2)?"cbuf write enable, ":"", + data[i]&(0x3)); + break; + case 7: + instr_out(data, hw_offset, i, "S7: depth offset constant: 0x%08x\n", data[i]); + break; + } + } else { + instr_out(data, hw_offset, i, "S%d: 0x%08x\n", i, data[i]); + } + i++; + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); + (*failures)++; + } + return len; + case 0x03: + instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_2\n"); + len = (data[0] & 0x0000000f) + 2; + i = 1; + for (word = 6; word <= 14; word++) { + if (data[0] & (1 << word)) { + if (i >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_2"); + + if (word == 6) + instr_out(data, hw_offset, i++, "TBCF\n"); + else if (word >= 7 && word <= 10) { + instr_out(data, hw_offset, i++, "TB%dC\n", word - 7); + instr_out(data, hw_offset, i++, "TB%dA\n", word - 7); + } else if (word >= 11 && word <= 14) { + instr_out(data, hw_offset, i, "TM%dS0: offset=0x%08x, %s\n", + word - 11, + data[i]&0xfffffffe, + data[i]&1?"use fence":""); + i++; + instr_out(data, hw_offset, i, "TM%dS1: height=%i, width=%i, %s\n", + word - 11, + data[i]>>21, (data[i]>>10)&0x3ff, + data[i]&2?(data[i]&1?"y-tiled":"x-tiled"):""); + i++; + instr_out(data, hw_offset, i, "TM%dS2: pitch=%i, \n", + word - 11, + ((data[i]>>21) + 1)*4); + i++; + instr_out(data, hw_offset, i++, "TM%dS3\n", word - 11); + instr_out(data, hw_offset, i++, "TM%dS4: dflt color\n", word - 11); + } + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n"); + (*failures)++; + } + return len; + case 0x00: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n"); + len = (data[0] & 0x0000003f) + 2; + instr_out(data, hw_offset, 1, "mask\n"); + + i = 2; + for (map = 0; map <= 15; map++) { + if (data[1] & (1 << map)) { + int width, height, pitch, dword; + const char *tiling; + + if (i + 3 >= count) + BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE"); + + dword = data[i]; + instr_out(data, hw_offset, i++, "map %d MS2 %s%s%s\n", map, + dword&(1<<31)?"untrusted surface, ":"", + dword&(1<<1)?"vertical line stride enable, ":"", + dword&(1<<0)?"vertical ofs enable, ":""); + + dword = data[i]; + width = ((dword >> 10) & ((1 << 11) - 1))+1; + height = ((dword >> 21) & ((1 << 11) - 1))+1; + + tiling = "none"; + if (dword & (1 << 2)) + tiling = "fenced"; + else if (dword & (1 << 1)) + tiling = dword & (1 << 0) ? "Y" : "X"; + type = " BAD"; + format = "BAD"; + switch ((dword>>7) & 0x7) { + case 1: + type = "8b"; + switch ((dword>>3) & 0xf) { + case 0: format = "I"; break; + case 1: format = "L"; break; + case 4: format = "A"; break; + case 5: format = " mono"; break; } + break; + case 2: + type = "16b"; + switch ((dword>>3) & 0xf) { + case 0: format = " rgb565"; break; + case 1: format = " argb1555"; break; + case 2: format = " argb4444"; break; + case 5: format = " ay88"; break; + case 6: format = " bump655"; break; + case 7: format = "I"; break; + case 8: format = "L"; break; + case 9: format = "A"; break; } + break; + case 3: + type = "32b"; + switch ((dword>>3) & 0xf) { + case 0: format = " argb8888"; break; + case 1: format = " abgr8888"; break; + case 2: format = " xrgb8888"; break; + case 3: format = " xbgr8888"; break; + case 4: format = " qwvu8888"; break; + case 5: format = " axvu8888"; break; + case 6: format = " lxvu8888"; break; + case 7: format = " xlvu8888"; break; + case 8: format = " argb2101010"; break; + case 9: format = " abgr2101010"; break; + case 10: format = " awvu2101010"; break; + case 11: format = " gr1616"; break; + case 12: format = " vu1616"; break; + case 13: format = " xI824"; break; + case 14: format = " xA824"; break; + case 15: format = " xL824"; break; } + break; + case 5: + type = "422"; + switch ((dword>>3) & 0xf) { + case 0: format = " yuv_swapy"; break; + case 1: format = " yuv"; break; + case 2: format = " yuv_swapuv"; break; + case 3: format = " yuv_swapuvy"; break; } + break; + case 6: + type = "compressed"; + switch ((dword>>3) & 0x7) { + case 0: format = " dxt1"; break; + case 1: format = " dxt2_3"; break; + case 2: format = " dxt4_5"; break; + case 3: format = " fxt1"; break; + case 4: format = " dxt1_rb"; break; } + break; + case 7: + type = "4b indexed"; + switch ((dword>>3) & 0xf) { + case 7: format = " argb8888"; break; } + break; + } + dword = data[i]; + instr_out(data, hw_offset, i++, "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n", + map, width, height, type, format, tiling, + dword&(1<<9)?" palette select":""); + + dword = data[i]; + pitch = 4*(((dword >> 21) & ((1 << 11) - 1))+1); + instr_out(data, hw_offset, i++, "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n", + map, pitch, + (dword>>9)&0x3f, dword&0xff, (dword>>15)&0x3f, + dword&(1<<8)?"miplayout legacy":"miplayout right"); + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n"); + (*failures)++; + return len; + } + return len; + case 0x06: + instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n"); + len = (data[0] & 0x000000ff) + 2; + + i = 2; + for (c = 0; c <= 31; c++) { + if (data[1] & (1 << c)) { + if (i + 4 >= count) + BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS"); + instr_out(data, hw_offset, i, "C%d.X = %f\n", + c, int_as_float(data[i])); + i++; + instr_out(data, hw_offset, i, "C%d.Y = %f\n", + c, int_as_float(data[i])); + i++; + instr_out(data, hw_offset, i, "C%d.Z = %f\n", + c, int_as_float(data[i])); + i++; + instr_out(data, hw_offset, i, "C%d.W = %f\n", + c, int_as_float(data[i])); + i++; + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n"); + (*failures)++; + } + return len; + case 0x05: + instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n"); + len = (data[0] & 0x000000ff) + 2; + if ((len - 1) % 3 != 0 || len > 370) { + fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n"); + (*failures)++; + } + i = 1; + for (instr = 0; instr < (len - 1) / 3; instr++) { + char instr_prefix[10]; + + if (i + 3 >= count) + BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_PROGRAM"); + sprintf(instr_prefix, "PS%03d", instr); + i915_decode_instruction(data, hw_offset, i, instr_prefix); + i += 3; + } + return len; + case 0x01: + if (IS_GEN2(devid)) + break; + instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n"); + instr_out(data, hw_offset, 1, "mask\n"); + len = (data[0] & 0x0000003f) + 2; + i = 2; + for (sampler = 0; sampler <= 15; sampler++) { + if (data[1] & (1 << sampler)) { + uint32_t dword; + char *mip_filter = ""; + if (i + 3 >= count) + BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE"); + dword = data[i]; + switch ((dword>>20)&0x3) { + case 0: mip_filter = "none"; break; + case 1: mip_filter = "nearest"; break; + case 3: mip_filter = "linear"; break; + } + instr_out(data, hw_offset, i++, "sampler %d SS2:%s%s%s " + "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s " + "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n", sampler, + dword&(1<<31)?" reverse gamma,":"", + dword&(1<<30)?" packed2planar,":"", + dword&(1<<29)?" colorspace conversion,":"", + (dword>>22)&0x1f, + mip_filter, + decode_sample_filter(dword>>17), + decode_sample_filter(dword>>14), + ((dword>>5)&0x1ff)/(0x10*1.0), + dword&(1<<4)?" shadow,":"", + dword&(1<<3)?4:2, + decode_compare_func(dword)); + dword = data[i]; + instr_out(data, hw_offset, i++, "sampler %d SS3: min_lod=%.2f,%s " + "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n", + sampler, ((dword>>24)&0xff)/(0x10*1.0), + dword&(1<<17)?" kill pixel enable,":"", + decode_tex_coord_mode(dword>>12), + decode_tex_coord_mode(dword>>9), + decode_tex_coord_mode(dword>>6), + dword&(1<<5)?" normalized coords,":"", + (dword>>1)&0xf, + dword&(1<<0)?" deinterlacer,":""); + dword = data[i]; + instr_out(data, hw_offset, i++, "sampler %d SS4: border color\n", + sampler, ((dword>>24)&0xff)/(0x10*1.0), + dword); + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n"); + (*failures)++; + } + return len; + case 0x85: + len = (data[0] & 0x0000000f) + 2; + + if (len != 2) + fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n"); + if (count < 2) + BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DEST_BUFFER_VARIABLES\n"); + + switch ((data[1] >> 8) & 0xf) { + case 0x0: format = "g8"; break; + case 0x1: format = "x1r5g5b5"; break; + case 0x2: format = "r5g6b5"; break; + case 0x3: format = "a8r8g8b8"; break; + case 0x4: format = "ycrcb_swapy"; break; + case 0x5: format = "ycrcb_normal"; break; + case 0x6: format = "ycrcb_swapuv"; break; + case 0x7: format = "ycrcb_swapuvy"; break; + case 0x8: format = "a4r4g4b4"; break; + case 0x9: format = "a1r5g5b5"; break; + case 0xa: format = "a2r10g10b10"; break; + default: format = "BAD"; break; + } + switch ((data[1] >> 2) & 0x3) { + case 0x0: zformat = "u16"; break; + case 0x1: zformat = "f16"; break; + case 0x2: zformat = "u24x8"; break; + default: zformat = "BAD"; break; + } + instr_out(data, hw_offset, 1, "%s format, %s depth format, early Z %sabled\n", + format, zformat, + (data[1] & (1 << 31)) ? "en" : "dis"); + return len; + + case 0x8e: + { + const char *name, *tiling; + + len = (data[0] & 0x0000000f) + 2; + if (len != 3) + fprintf(out, "Bad count in 3DSTATE_BUFFER_INFO\n"); + if (count < 3) + BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO"); + + switch((data[1] >> 24) & 0x7) { + case 0x3: name = "color"; break; + case 0x7: name = "depth"; break; + default: name = "unknown"; break; + } + + tiling = "none"; + if (data[1] & (1 << 23)) + tiling = "fenced"; + else if (data[1] & (1 << 22)) + tiling = data[1] & (1 << 21) ? "Y" : "X"; + + instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n"); + instr_out(data, hw_offset, 1, "%s, tiling = %s, pitch=%d\n", name, tiling, data[1]&0xffff); + + instr_out(data, hw_offset, 2, "address\n"); + return len; + } + case 0x81: + len = (data[0] & 0x0000000f) + 2; + + if (len != 3) + fprintf(out, "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n"); + if (count < 3) + BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_RECTANGLE"); + + instr_out(data, hw_offset, 0, + "3DSTATE_SCISSOR_RECTANGLE\n"); + instr_out(data, hw_offset, 1, "(%d,%d)\n", + data[1] & 0xffff, data[1] >> 16); + instr_out(data, hw_offset, 2, "(%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + + return len; + case 0x80: + len = (data[0] & 0x0000000f) + 2; + + if (len != 5) + fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n"); + if (count < 5) + BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DRAWING_RECTANGLE\n"); + instr_out(data, hw_offset, 1, "%s\n", + data[1]&(1<<30)?"depth ofs disabled ":""); + instr_out(data, hw_offset, 2, "(%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(data, hw_offset, 3, "(%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(data, hw_offset, 4, "(%d,%d)\n", + data[4] & 0xffff, data[4] >> 16); + + return len; + case 0x9c: + len = (data[0] & 0x0000000f) + 2; + + if (len != 7) + fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n"); + if (count < 7) + BUFFER_FAIL(count, len, "3DSTATE_CLEAR_PARAMETERS"); + + instr_out(data, hw_offset, 0, + "3DSTATE_CLEAR_PARAMETERS\n"); + instr_out(data, hw_offset, 1, "prim_type=%s, clear=%s%s%s\n", + data[1]&(1<<16)?"CLEAR_RECT":"ZONE_INIT", + data[1]&(1<<2)?"color,":"", + data[1]&(1<<1)?"depth,":"", + data[1]&(1<<0)?"stencil,":""); + instr_out(data, hw_offset, 2, "clear color\n"); + instr_out(data, hw_offset, 3, "clear depth/stencil\n"); + instr_out(data, hw_offset, 4, "color value (rgba8888)\n"); + instr_out(data, hw_offset, 5, "depth value %f\n", + int_as_float(data[5])); + instr_out(data, hw_offset, 6, "clear stencil\n"); + return len; + } + + for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) + { + opcode_3d_1d = &opcodes_3d_1d[idx]; + if (opcode_3d_1d->i830_only && !IS_GEN2(devid)) + continue; + + if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) { + len = 1; + + instr_out(data, hw_offset, 0, "%s\n", opcode_3d_1d->name); + if (opcode_3d_1d->max_len > 1) { + len = (data[0] & 0x0000ffff) + 2; + if (len < opcode_3d_1d->min_len || + len > opcode_3d_1d->max_len) + { + fprintf(out, "Bad count in %s\n", + opcode_3d_1d->name); + (*failures)++; + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcode_3d_1d->name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", opcode); + (*failures)++; + return 1; +} + +static int +decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, + int *failures) +{ + char immediate = (data[0] & (1 << 23)) == 0; + unsigned int len, i, j, ret; + char *primtype; + int original_s2 = saved_s2; + int original_s4 = saved_s4; + + switch ((data[0] >> 18) & 0xf) { + case 0x0: primtype = "TRILIST"; break; + case 0x1: primtype = "TRISTRIP"; break; + case 0x2: primtype = "TRISTRIP_REVERSE"; break; + case 0x3: primtype = "TRIFAN"; break; + case 0x4: primtype = "POLYGON"; break; + case 0x5: primtype = "LINELIST"; break; + case 0x6: primtype = "LINESTRIP"; break; + case 0x7: primtype = "RECTLIST"; break; + case 0x8: primtype = "POINTLIST"; break; + case 0x9: primtype = "DIB"; break; + case 0xa: primtype = "CLEAR_RECT"; saved_s4 = 3 << 6; saved_s2 = ~0; break; + default: primtype = "unknown"; break; + } + + /* XXX: 3DPRIM_DIB not supported */ + if (immediate) { + len = (data[0] & 0x0003ffff) + 2; + instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype); + if (count < len) + BUFFER_FAIL(count, len, "3DPRIMITIVE inline"); + if (!saved_s2_set || !saved_s4_set) { + fprintf(out, "unknown vertex format\n"); + for (i = 1; i < len; i++) { + instr_out(data, hw_offset, i, + " vertex data (%f float)\n", + int_as_float(data[i])); + } + } else { + unsigned int vertex = 0; + for (i = 1; i < len;) { + unsigned int tc; + +#define VERTEX_OUT(fmt, ...) do { \ + if (i < len) \ + instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \ + else \ + fprintf(out, " missing data in V%d\n", vertex); \ + i++; \ +} while (0) + + VERTEX_OUT("X = %f", int_as_float(data[i])); + VERTEX_OUT("Y = %f", int_as_float(data[i])); + switch (saved_s4 >> 6 & 0x7) { + case 0x1: + VERTEX_OUT("Z = %f", int_as_float(data[i])); + break; + case 0x2: + VERTEX_OUT("Z = %f", int_as_float(data[i])); + VERTEX_OUT("W = %f", int_as_float(data[i])); + break; + case 0x3: + break; + case 0x4: + VERTEX_OUT("W = %f", int_as_float(data[i])); + break; + default: + fprintf(out, "bad S4 position mask\n"); + } + + if (saved_s4 & (1 << 10)) { + VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, " + "B=0x%02x)", + data[i] >> 24, + (data[i] >> 16) & 0xff, + (data[i] >> 8) & 0xff, + data[i] & 0xff); + } + if (saved_s4 & (1 << 11)) { + VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, " + "B=0x%02x)", + data[i] >> 24, + (data[i] >> 16) & 0xff, + (data[i] >> 8) & 0xff, + data[i] & 0xff); + } + if (saved_s4 & (1 << 12)) + VERTEX_OUT("width = 0x%08x)", data[i]); + + for (tc = 0; tc <= 7; tc++) { + switch ((saved_s2 >> (tc * 4)) & 0xf) { + case 0x0: + VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i])); + break; + case 0x1: + VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i])); + break; + case 0x2: + VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i])); + break; + case 0x3: + VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); + break; + case 0x4: + VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]); + break; + case 0x5: + VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]); + VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]); + break; + case 0xf: + break; + default: + fprintf(out, "bad S2.T%d format\n", tc); + } + } + vertex++; + } + } + + ret = len; + } else { + /* indirect vertices */ + len = data[0] & 0x0000ffff; /* index count */ + if (data[0] & (1 << 17)) { + /* random vertex access */ + if (count < (len + 1) / 2 + 1) { + BUFFER_FAIL(count, (len + 1) / 2 + 1, + "3DPRIMITIVE random indirect"); + } + instr_out(data, hw_offset, 0, + "3DPRIMITIVE random indirect %s (%d)\n", primtype, len); + if (len == 0) { + /* vertex indices continue until 0xffff is found */ + for (i = 1; i < count; i++) { + if ((data[i] & 0xffff) == 0xffff) { + instr_out(data, hw_offset, i, + " indices: (terminator)\n"); + ret = i; + goto out; + } else if ((data[i] >> 16) == 0xffff) { + instr_out(data, hw_offset, i, + " indices: 0x%04x, (terminator)\n", + data[i] & 0xffff); + ret = i; + goto out; + } else { + instr_out(data, hw_offset, i, + " indices: 0x%04x, 0x%04x\n", + data[i] & 0xffff, data[i] >> 16); + } + } + fprintf(out, + "3DPRIMITIVE: no terminator found in index buffer\n"); + (*failures)++; + ret = count; + goto out; + } else { + /* fixed size vertex index buffer */ + for (j = 1, i = 0; i < len; i += 2, j++) { + if (i * 2 == len - 1) { + instr_out(data, hw_offset, j, + " indices: 0x%04x\n", + data[j] & 0xffff); + } else { + instr_out(data, hw_offset, j, + " indices: 0x%04x, 0x%04x\n", + data[j] & 0xffff, data[j] >> 16); + } + } + } + ret = (len + 1) / 2 + 1; + goto out; + } else { + /* sequential vertex access */ + if (count < 2) + BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect"); + instr_out(data, hw_offset, 0, + "3DPRIMITIVE sequential indirect %s, %d starting from " + "%d\n", primtype, len, data[1] & 0xffff); + instr_out(data, hw_offset, 1, " start\n"); + ret = 2; + goto out; + } + } + +out: + saved_s2 = original_s2; + saved_s4 = original_s4; + return ret; +} + +static int +decode_3d(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures) +{ + uint32_t opcode; + unsigned int idx; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_3d[] = { + { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" }, + { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" }, + { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" }, + { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" }, + { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, + { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" }, + { 0x0d, 1, 1, "3DSTATE_MODES_4" }, + { 0x0c, 1, 1, "3DSTATE_MODES_5" }, + { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" }, + }, *opcode_3d; + + opcode = (data[0] & 0x1f000000) >> 24; + + switch (opcode) { + case 0x1f: + return decode_3d_primitive(data, count, hw_offset, failures); + case 0x1d: + return decode_3d_1d(data, count, hw_offset, devid, failures); + case 0x1c: + return decode_3d_1c(data, count, hw_offset, failures); + } + + for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) { + opcode_3d = &opcodes_3d[idx]; + if (opcode == opcode_3d->opcode) { + unsigned int len = 1, i; + + instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name); + if (opcode_3d->max_len > 1) { + len = (data[0] & 0xff) + 2; + if (len < opcode_3d->min_len || + len > opcode_3d->max_len) + { + fprintf(out, "Bad count in %s\n", opcode_3d->name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcode_3d->name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode); + (*failures)++; + return 1; +} + +static const char * +get_965_surfacetype(unsigned int surfacetype) +{ + switch (surfacetype) { + case 0: return "1D"; + case 1: return "2D"; + case 2: return "3D"; + case 3: return "CUBE"; + case 4: return "BUFFER"; + case 7: return "NULL"; + default: return "unknown"; + } +} + +static const char * +get_965_depthformat(unsigned int depthformat) +{ + switch (depthformat) { + case 0: return "s8_z24float"; + case 1: return "z32float"; + case 2: return "z24s8"; + case 5: return "z16"; + default: return "unknown"; + } +} + +static const char * +get_965_element_component(uint32_t data, int component) +{ + uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7; + + switch (component_control) { + case 0: + return "nostore"; + case 1: + switch (component) { + case 0: return "X"; + case 1: return "Y"; + case 2: return "Z"; + case 3: return "W"; + default: return "fail"; + } + case 2: + return "0.0"; + case 3: + return "1.0"; + case 4: + return "0x1"; + case 5: + return "VID"; + default: + return "fail"; + } +} + +static const char * +get_965_prim_type(uint32_t data) +{ + uint32_t primtype = (data >> 10) & 0x1f; + + switch (primtype) { + case 0x01: return "point list"; + case 0x02: return "line list"; + case 0x03: return "line strip"; + case 0x04: return "tri list"; + case 0x05: return "tri strip"; + case 0x06: return "tri fan"; + case 0x07: return "quad list"; + case 0x08: return "quad strip"; + case 0x09: return "line list adj"; + case 0x0a: return "line strip adj"; + case 0x0b: return "tri list adj"; + case 0x0c: return "tri strip adj"; + case 0x0d: return "tri strip reverse"; + case 0x0e: return "polygon"; + case 0x0f: return "rect list"; + case 0x10: return "line loop"; + case 0x11: return "point list bf"; + case 0x12: return "line strip cont"; + case 0x13: return "line strip bf"; + case 0x14: return "line strip cont bf"; + case 0x15: return "tri fan no stipple"; + default: return "fail"; + } +} + +static int +i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, int count, + int *failures) +{ + uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence; + + if (len != 3) + fprintf(out, "Bad count in URB_FENCE\n"); + if (count < 3) + BUFFER_FAIL(count, len, "URB_FENCE"); + + vs_fence = data[1] & 0x3ff; + gs_fence = (data[1] >> 10) & 0x3ff; + clip_fence = (data[1] >> 20) & 0x3ff; + sf_fence = data[2] & 0x3ff; + vfe_fence = (data[2] >> 10) & 0x3ff; + cs_fence = (data[2] >> 20) & 0x7ff; + + instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n", + (data[0] >> 13) & 1 ? "cs " : "", + (data[0] >> 12) & 1 ? "vfe " : "", + (data[0] >> 11) & 1 ? "sf " : "", + (data[0] >> 10) & 1 ? "clip " : "", + (data[0] >> 9) & 1 ? "gs " : "", + (data[0] >> 8) & 1 ? "vs " : ""); + instr_out(data, hw_offset, 1, + "vs fence: %d, clip_fence: %d, gs_fence: %d\n", + vs_fence, clip_fence, gs_fence); + instr_out(data, hw_offset, 2, + "sf fence: %d, vfe_fence: %d, cs_fence: %d\n", + sf_fence, vfe_fence, cs_fence); + if (gs_fence < vs_fence) + fprintf(out, "gs fence < vs fence!\n"); + if (clip_fence < gs_fence) + fprintf(out, "clip fence < gs fence!\n"); + if (sf_fence < clip_fence) + fprintf(out, "sf fence < clip fence!\n"); + if (cs_fence < sf_fence) + fprintf(out, "cs fence < sf fence!\n"); + + return len; +} + +static void +state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index, + char *name) +{ + if (data[index] & 1) { + instr_out(data, hw_offset, index, "%s state base address 0x%08x\n", + name, data[index] & ~1); + } else { + instr_out(data, hw_offset, index, "%s state base not updated\n", + name); + } +} + +static void +state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index, + char *name) +{ + if (data[index] & 1) { + if (data[index] == 1) { + instr_out(data, hw_offset, index, + "%s state upper bound disabled\n", name); + } else { + instr_out(data, hw_offset, index, "%s state upper bound 0x%08x\n", + name, data[index] & ~1); + } + } else { + instr_out(data, hw_offset, index, "%s state upper bound not updated\n", + name); + } +} + +static int +decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures) +{ + uint32_t opcode; + unsigned int idx, len; + int i, sba_len; + char *desc1 = NULL; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_3d[] = { + { 0x6000, 3, 3, "URB_FENCE" }, + { 0x6001, 2, 2, "CS_URB_STATE" }, + { 0x6002, 2, 2, "CONSTANT_BUFFER" }, + { 0x6101, 6, 6, "STATE_BASE_ADDRESS" }, + { 0x6102, 2, 2 , "STATE_SIP" }, + { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" }, + { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" }, + { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" }, + { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" }, + { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" }, + { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" }, + { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" }, + { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" }, + { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" }, + { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" }, + { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" }, + { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" }, + { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" }, + { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" }, + { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" }, + { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" }, + { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" }, + { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" }, + { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" }, + { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" }, + { 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" }, + { 0x7b00, 6, 6, "3DPRIMITIVE" }, + { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" }, + { 0x7805, 3, 3, "3DSTATE_URB" }, + { 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" }, + { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" }, + { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" }, + { 0x7810, 6, 6, "3DSTATE_VS_STATE" }, + { 0x7811, 7, 7, "3DSTATE_GS_STATE" }, + { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" }, + { 0x7813, 20, 20, "3DSTATE_SF_STATE" }, + { 0x7814, 9, 9, "3DSTATE_WM_STATE" }, + { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" }, + { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" }, + { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" }, + { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK" }, + }, *opcode_3d; + + len = (data[0] & 0x0000ffff) + 2; + + opcode = (data[0] & 0xffff0000) >> 16; + switch (opcode) { + case 0x6000: + len = (data[0] & 0x000000ff) + 2; + return i965_decode_urb_fence(data, hw_offset, len, count, failures); + case 0x6001: + instr_out(data, hw_offset, 0, "CS_URB_STATE\n"); + instr_out(data, hw_offset, 1, "entry_size: %d [%d bytes], n_entries: %d\n", + (data[1] >> 4) & 0x1f, + (((data[1] >> 4) & 0x1f) + 1) * 64, + data[1] & 0x7); + return len; + case 0x6002: + len = (data[0] & 0x000000ff) + 2; + instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n", + (data[0] >> 8) & 1 ? "valid" : "invalid"); + instr_out(data, hw_offset, 1, "offset: 0x%08x, length: %d bytes\n", + data[1] & ~0x3f, ((data[1] & 0x3f) + 1) * 64); + return len; + case 0x6101: + i = 0; + instr_out(data, hw_offset, 0, + "STATE_BASE_ADDRESS\n"); + i++; + + if (IS_GEN6(devid) || IS_GEN7(devid)) + sba_len = 10; + else if (IS_GEN5(devid)) + sba_len = 8; + else + sba_len = 6; + if (len != sba_len) + fprintf(out, "Bad count in STATE_BASE_ADDRESS\n"); + if (len != sba_len) + BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS"); + + state_base_out(data, hw_offset, i++, "general"); + state_base_out(data, hw_offset, i++, "surface"); + if (IS_GEN6(devid) || IS_GEN7(devid)) + state_base_out(data, hw_offset, i++, "dynamic"); + state_base_out(data, hw_offset, i++, "indirect"); + if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid)) + state_base_out(data, hw_offset, i++, "instruction"); + + state_max_out(data, hw_offset, i++, "general"); + if (IS_GEN6(devid) || IS_GEN7(devid)) + state_max_out(data, hw_offset, i++, "dynamic"); + state_max_out(data, hw_offset, i++, "indirect"); + if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid)) + state_max_out(data, hw_offset, i++, "instruction"); + + return len; + case 0x7800: + if (len != 7) + fprintf(out, "Bad count in 3DSTATE_PIPELINED_POINTERS\n"); + if (count < 7) + BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS"); + + instr_out(data, hw_offset, 0, + "3DSTATE_PIPELINED_POINTERS\n"); + instr_out(data, hw_offset, 1, "VS state\n"); + instr_out(data, hw_offset, 2, "GS state\n"); + instr_out(data, hw_offset, 3, "Clip state\n"); + instr_out(data, hw_offset, 4, "SF state\n"); + instr_out(data, hw_offset, 5, "WM state\n"); + instr_out(data, hw_offset, 6, "CC state\n"); + return len; + case 0x7801: + len = (data[0] & 0x000000ff) + 2; + if (len != 6 && len != 4) + fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n"); + if (len == 6) { + if (count < 6) + BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS"); + instr_out(data, hw_offset, 0, + "3DSTATE_BINDING_TABLE_POINTERS\n"); + instr_out(data, hw_offset, 1, "VS binding table\n"); + instr_out(data, hw_offset, 2, "GS binding table\n"); + instr_out(data, hw_offset, 3, "Clip binding table\n"); + instr_out(data, hw_offset, 4, "SF binding table\n"); + instr_out(data, hw_offset, 5, "WM binding table\n"); + } else { + if (count < 4) + BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS"); + + instr_out(data, hw_offset, 0, + "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, " + "GS mod %d, PS mod %d\n", + (data[0] & (1 << 8)) != 0, + (data[0] & (1 << 9)) != 0, + (data[0] & (1 << 12)) != 0); + instr_out(data, hw_offset, 1, "VS binding table\n"); + instr_out(data, hw_offset, 2, "GS binding table\n"); + instr_out(data, hw_offset, 3, "WM binding table\n"); + } + + return len; + case 0x7802: + len = (data[0] & 0xff) + 2; + if (len != 4) + fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n"); + if (count < 4) + BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE_POINTERS"); + instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, " + "GS mod %d, PS mod %d\n", + (data[0] & (1 << 8)) != 0, + (data[0] & (1 << 9)) != 0, + (data[0] & (1 << 12)) != 0); + instr_out(data, hw_offset, 1, "VS sampler state\n"); + instr_out(data, hw_offset, 2, "GS sampler state\n"); + instr_out(data, hw_offset, 3, "WM sampler state\n"); + return len; + case 0x7805: + len = (data[0] & 0xff) + 2; + if (len != 3) + fprintf(out, "Bad count in 3DSTATE_URB\n"); + if (count < 3) + BUFFER_FAIL(count, len, "3DSTATE_URB"); + instr_out(data, hw_offset, 0, "3DSTATE_URB\n"); + instr_out(data, hw_offset, 1, "VS entries %d, alloc size %d (1024bit row)\n", + data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1); + instr_out(data, hw_offset, 2, "GS entries %d, alloc size %d (1024bit row)\n", + (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1); + return len; + + case 0x7808: + len = (data[0] & 0xff) + 2; + if ((len - 1) % 4 != 0) + fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS"); + instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n"); + + for (i = 1; i < len;) { + int idx, access; + if (IS_GEN6(devid)) { + idx = 26; + access = 20; + } else { + idx = 27; + access = 26; + } + instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n", + data[i] >> idx, + data[i] & (1 << access) ? "random" : "sequential", + data[i] & 0x07ff); + i++; + instr_out(data, hw_offset, i++, "buffer address\n"); + instr_out(data, hw_offset, i++, "max index\n"); + instr_out(data, hw_offset, i++, "mbz\n"); + } + return len; + + case 0x7809: + len = (data[0] & 0xff) + 2; + if ((len + 1) % 2 != 0) + fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS"); + instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n"); + + for (i = 1; i < len;) { + instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, " + "src offset 0x%04x bytes\n", + data[i] >> (IS_GEN6(devid) ? 26 : 27), + data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ? "" : "in", + (data[i] >> 16) & 0x1ff, + data[i] & 0x07ff); + i++; + instr_out(data, hw_offset, i, "(%s, %s, %s, %s), " + "dst offset 0x%02x bytes\n", + get_965_element_component(data[i], 0), + get_965_element_component(data[i], 1), + get_965_element_component(data[i], 2), + get_965_element_component(data[i], 3), + (data[i] & 0xff) * 4); + i++; + } + return len; + + case 0x780d: + len = (data[0] & 0xff) + 2; + if (len != 4) + fprintf(out, "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VIEWPORT_STATE_POINTERS"); + instr_out(data, hw_offset, 0, "3DSTATE_VIEWPORT_STATE_POINTERS\n"); + instr_out(data, hw_offset, 1, "clip\n"); + instr_out(data, hw_offset, 2, "sf\n"); + instr_out(data, hw_offset, 3, "cc\n"); + return len; + + case 0x780a: + len = (data[0] & 0xff) + 2; + if (len != 3) + fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER"); + instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n"); + instr_out(data, hw_offset, 1, "beginning buffer address\n"); + instr_out(data, hw_offset, 2, "ending buffer address\n"); + return len; + + case 0x780e: + len = (data[0] & 0xff) + 2; + if (len != 4) + fprintf(out, "Bad count in 3DSTATE_CC_STATE_POINTERS\n"); + if (count < 4) + BUFFER_FAIL(count, len, "3DSTATE_CC_STATE_POINTERS"); + instr_out(data, hw_offset, 0, "3DSTATE_CC_STATE_POINTERS\n"); + instr_out(data, hw_offset, 1, "blend change %d\n", data[1] & 1); + instr_out(data, hw_offset, 2, "depth stencil change %d\n", data[2] & 1); + instr_out(data, hw_offset, 3, "cc change %d\n", data[3] & 1); + return len; + + case 0x780f: + len = (data[0] & 0xff) + 2; + if (len != 2) + fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n"); + if (count < 2) + BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_POINTERS"); + instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_POINTERS\n"); + instr_out(data, hw_offset, 1, "scissor rect offset\n"); + return len; + + case 0x7810: + len = (data[0] & 0xff) + 2; + if (len != 6) + fprintf(out, "Bad count in 3DSTATE_VS\n"); + if (count < 6) + BUFFER_FAIL(count, len, "3DSTATE_VS"); + instr_out(data, hw_offset, 0, "3DSTATE_VS\n"); + instr_out(data, hw_offset, 1, "kernel pointer\n"); + instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, " + "Binding table count %d\n", + (data[2] >> 31) & 1, + (data[2] >> 30) & 1, + (data[2] >> 27) & 7, + (data[2] >> 18) & 0xff); + instr_out(data, hw_offset, 3, "scratch offset\n"); + instr_out(data, hw_offset, 4, "Dispatch GRF start %d, VUE read length %d, " + "VUE read offset %d\n", + (data[4] >> 20) & 0x1f, + (data[4] >> 11) & 0x3f, + (data[4] >> 4) & 0x3f); + instr_out(data, hw_offset, 5, "Max Threads %d, Vertex Cache %sable, " + "VS func %sable\n", + ((data[5] >> 25) & 0x7f) + 1, + (data[5] & (1 << 1)) != 0 ? "dis" : "en", + (data[5] & 1) != 0 ? "en" : "dis"); + return len; + + case 0x7811: + len = (data[0] & 0xff) + 2; + if (len != 7) + fprintf(out, "Bad count in 3DSTATE_GS\n"); + if (count < 7) + BUFFER_FAIL(count, len, "3DSTATE_GS"); + instr_out(data, hw_offset, 0, "3DSTATE_GS\n"); + instr_out(data, hw_offset, 1, "kernel pointer\n"); + instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, " + "Binding table count %d\n", + (data[2] >> 31) & 1, + (data[2] >> 30) & 1, + (data[2] >> 27) & 7, + (data[2] >> 18) & 0xff); + instr_out(data, hw_offset, 3, "scratch offset\n"); + instr_out(data, hw_offset, 4, "Dispatch GRF start %d, VUE read length %d, " + "VUE read offset %d\n", + (data[4] & 0xf), + (data[4] >> 11) & 0x3f, + (data[4] >> 4) & 0x3f); + instr_out(data, hw_offset, 5, "Max Threads %d, Rendering %sable\n", + ((data[5] >> 25) & 0x7f) + 1, + (data[5] & (1 << 8)) != 0 ? "en" : "dis"); + instr_out(data, hw_offset, 6, "Reorder %sable, Discard Adjaceny %sable, " + "GS %sable\n", + (data[6] & (1 << 30)) != 0 ? "en" : "dis", + (data[6] & (1 << 29)) != 0 ? "en" : "dis", + (data[6] & (1 << 15)) != 0 ? "en" : "dis"); + return len; + + case 0x7812: + len = (data[0] & 0xff) + 2; + if (len != 4) + fprintf(out, "Bad count in 3DSTATE_CLIP\n"); + if (count < 4) + BUFFER_FAIL(count, len, "3DSTATE_CLIP"); + instr_out(data, hw_offset, 0, "3DSTATE_CLIP\n"); + instr_out(data, hw_offset, 1, "UserClip distance cull test mask 0x%x\n", + data[1] & 0xff); + instr_out(data, hw_offset, 2, "Clip %sable, API mode %s, Viewport XY test %sable, " + "Viewport Z test %sable, Guardband test %sable, Clip mode %d, " + "Perspective Divide %sable, Non-Perspective Barycentric %sable, " + "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n", + (data[2] & (1 << 31)) != 0 ? "en" : "dis", + (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL", + (data[2] & (1 << 28)) != 0 ? "en" : "dis", + (data[2] & (1 << 27)) != 0 ? "en" : "dis", + (data[2] & (1 << 26)) != 0 ? "en" : "dis", + (data[2] >> 13) & 7, + (data[2] & (1 << 9)) != 0 ? "dis" : "en", + (data[2] & (1 << 8)) != 0 ? "en" : "dis", + (data[2] >> 4) & 3, + (data[2] >> 2) & 3, + (data[2] & 3)); + instr_out(data, hw_offset, 3, "Min PointWidth %d, Max PointWidth %d, " + "Force Zero RTAIndex %sable, Max VPIndex %d\n", + (data[3] >> 17) & 0x7ff, + (data[3] >> 6) & 0x7ff, + (data[3] & (1 << 5)) != 0 ? "en" : "dis", + (data[3] & 0xf)); + return len; + + case 0x7813: + len = (data[0] & 0xff) + 2; + if (len != 20) + fprintf(out, "Bad count in 3DSTATE_SF\n"); + if (count < 20) + BUFFER_FAIL(count, len, "3DSTATE_SF"); + instr_out(data, hw_offset, 0, "3DSTATE_SF\n"); + instr_out(data, hw_offset, 1, "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, " + "VUE read offset %d\n", + (data[1] >> 22) & 0x3f, + (data[1] & (1 << 21)) != 0 ? "en" : "dis", + (data[1] >> 11) & 0x1f, + (data[1] >> 4) & 0x3f); + instr_out(data, hw_offset, 2, "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, " + "VP transform %sable, FrontWinding_%s\n", + (data[2] & (1 << 11)) != 0 ? "en" : "dis", + (data[2] >> 5) & 3, + (data[2] >> 3) & 3, + (data[2] & (1 << 1)) != 0 ? "en" : "dis", + (data[2] & 1) != 0 ? "CCW" : "CW"); + instr_out(data, hw_offset, 3, "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n", + (data[3] & (1 << 31)) != 0 ? "en" : "dis", + (data[3] >> 29) & 3, + (data[3] & (1 << 11)) != 0 ? "en" : "dis", + (data[3] >> 8) & 3); + instr_out(data, hw_offset, 4, "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n", + (data[4] & (1 << 31)) != 0 ? "en" : "dis", + (data[4] & (1 << 12)) != 0 ? 4 : 8, + (data[4] & (1 << 11)) != 0); + instr_out(data, hw_offset, 5, "Global Depth Offset Constant %f\n", data[5]); + instr_out(data, hw_offset, 6, "Global Depth Offset Scale %f\n", data[6]); + instr_out(data, hw_offset, 7, "Global Depth Offset Clamp %f\n", data[7]); + int i, j; + for (i = 0, j = 0; i < 8; i++, j+=2) + instr_out(data, hw_offset, i+8, "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, " + "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n", + j+1, + (data[8+i] & (1 << 31)) != 0 ? "W":"", + (data[8+i] & (1 << 30)) != 0 ? "Z":"", + (data[8+i] & (1 << 29)) != 0 ? "Y":"", + (data[8+i] & (1 << 28)) != 0 ? "X":"", + (data[8+i] >> 25) & 3, (data[8+i] >> 22) & 3, + (data[8+i] >> 16) & 0x1f, + j, + (data[8+i] & (1 << 15)) != 0 ? "W":"", + (data[8+i] & (1 << 14)) != 0 ? "Z":"", + (data[8+i] & (1 << 13)) != 0 ? "Y":"", + (data[8+i] & (1 << 12)) != 0 ? "X":"", + (data[8+i] >> 9) & 3, (data[8+i] >> 6) & 3, + (data[8+i] & 0x1f)); + instr_out(data, hw_offset, 16, "Point Sprite TexCoord Enable\n"); + instr_out(data, hw_offset, 17, "Const Interp Enable\n"); + instr_out(data, hw_offset, 18, "Attrib 7-0 WrapShortest Enable\n"); + instr_out(data, hw_offset, 19, "Attrib 15-8 WrapShortest Enable\n"); + + return len; + + case 0x7814: + len = (data[0] & 0xff) + 2; + if (len != 9) + fprintf(out, "Bad count in 3DSTATE_WM\n"); + if (count < 9) + BUFFER_FAIL(count, len, "3DSTATE_WM"); + instr_out(data, hw_offset, 0, "3DSTATE_WM\n"); + instr_out(data, hw_offset, 1, "kernel start pointer 0\n"); + instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, " + "Binding table count %d\n", + (data[2] >> 31) & 1, + (data[2] >> 30) & 1, + (data[2] >> 27) & 7, + (data[2] >> 18) & 0xff); + instr_out(data, hw_offset, 3, "scratch offset\n"); + instr_out(data, hw_offset, 4, "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, " + "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n", + (data[4] & (1 << 30)) != 0, + (data[4] & (1 << 28)) != 0, + (data[4] & (1 << 27)) != 0, + (data[4] >> 16) & 0x7f, + (data[4] >> 8) & 0x7f, + (data[4] & 0x7f)); + instr_out(data, hw_offset, 5, "MaxThreads %d, PS KillPixel %d, PS computed Z %d, " + "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, " + "Dispatch16 %d, Dispatch8 %d\n", + ((data[5] >> 25) & 0x7f) + 1, + (data[5] & (1 << 22)) != 0, + (data[5] & (1 << 21)) != 0, + (data[5] & (1 << 20)) != 0, + (data[5] & (1 << 19)) != 0, + (data[5] & (1 << 8)) != 0, + (data[5] & (1 << 2)) != 0, + (data[5] & (1 << 1)) != 0, + (data[5] & (1 << 0)) != 0); + instr_out(data, hw_offset, 6, "Num SF output %d, Pos XY offset %d, ZW interp mode %d , " + "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, " + "Multisample Dispatch mode %d\n", + (data[6] >> 20) & 0x3f, + (data[6] >> 18) & 3, + (data[6] >> 16) & 3, + (data[6] >> 10) & 0x3f, + (data[6] & (1 << 9)) != 0, + (data[6] >> 1) & 3, + (data[6] & 1)); + instr_out(data, hw_offset, 7, "kernel start pointer 1\n"); + instr_out(data, hw_offset, 8, "kernel start pointer 2\n"); + + return len; + + case 0x7900: + if (len != 4) + fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n"); + if (count < 4) + BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DRAWING_RECTANGLE\n"); + instr_out(data, hw_offset, 1, "top left: %d,%d\n", + data[1] & 0xffff, + (data[1] >> 16) & 0xffff); + instr_out(data, hw_offset, 2, "bottom right: %d,%d\n", + data[2] & 0xffff, + (data[2] >> 16) & 0xffff); + instr_out(data, hw_offset, 3, "origin: %d,%d\n", + (int)data[3] & 0xffff, + ((int)data[3] >> 16) & 0xffff); + + return len; + + case 0x7905: + if (len < 5 || len > 7) + fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DEPTH_BUFFER\n"); + if (IS_GEN5(devid) || IS_GEN6(devid)) + instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n", + get_965_surfacetype(data[1] >> 29), + get_965_depthformat((data[1] >> 18) & 0x7), + (data[1] & 0x0001ffff) + 1, + data[1] & (1 << 27) ? "" : "not ", + (data[1] & (1 << 22)) != 0, + (data[1] & (1 << 21)) != 0); + else + instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n", + get_965_surfacetype(data[1] >> 29), + get_965_depthformat((data[1] >> 18) & 0x7), + (data[1] & 0x0001ffff) + 1, + data[1] & (1 << 27) ? "" : "not "); + instr_out(data, hw_offset, 2, "depth offset\n"); + instr_out(data, hw_offset, 3, "%dx%d\n", + ((data[3] & 0x0007ffc0) >> 6) + 1, + ((data[3] & 0xfff80000) >> 19) + 1); + instr_out(data, hw_offset, 4, "volume depth\n"); + if (len >= 6) + instr_out(data, hw_offset, 5, "\n"); + if (len >= 7) { + if (IS_GEN6(devid)) + instr_out(data, hw_offset, 6, "\n"); + else + instr_out(data, hw_offset, 6, "render target view extent\n"); + } + + + return len; + + case 0x7a00: + if (intel_gen(devid) >= 6) { + int i; + len = (data[0] & 0xff) + 2; + if (len != 4 && len != 5) + fprintf(out, "Bad count in PIPE_CONTROL\n"); + if (count < len) + BUFFER_FAIL(count, len, "PIPE_CONTROL"); + + switch ((data[1] >> 14) & 0x3) { + case 0: desc1 = "no write"; break; + case 1: desc1 = "qword write"; break; + case 2: desc1 = "PS_DEPTH_COUNT write"; break; + case 3: desc1 = "TIMESTAMP write"; break; + } + instr_out(data, hw_offset, 0, "PIPE_CONTROL\n"); + instr_out(data, hw_offset, 1, + "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + desc1, + data[1] & (1 << 20) ? "cs stall, " : "", + data[1] & (1 << 19) ? "global snapshot count reset, " : "", + data[1] & (1 << 18) ? "tlb invalidate, " : "", + data[1] & (1 << 17) ? "gfdt flush, " : "", + data[1] & (1 << 17) ? "media state clear, " : "", + data[1] & (1 << 13) ? "depth stall, " : "", + data[1] & (1 << 12) ? "render target cache flush, " : "", + data[1] & (1 << 11) ? "instruction cache invalidate, " : "", + data[1] & (1 << 10) ? "texture cache invalidate, " : "", + data[1] & (1 << 9) ? "indirect state invalidate, " : "", + data[1] & (1 << 8) ? "notify irq, " : "", + data[1] & (1 << 7) ? "PIPE_CONTROL flush, " : "", + data[1] & (1 << 6) ? "protect mem app_id, " : "", + data[1] & (1 << 5) ? "DC flush, " : "", + data[1] & (1 << 4) ? "vf fetch invalidate, " : "", + data[1] & (1 << 3) ? "constant cache invalidate, " : "", + data[1] & (1 << 2) ? "state cache invalidate, " : "", + data[1] & (1 << 1) ? "stall at scoreboard, " : "", + data[1] & (1 << 0) ? "depth cache flush, " : ""); + if (len == 5) { + instr_out(data, hw_offset, 2, "destination address\n"); + instr_out(data, hw_offset, 3, "immediate dword low\n"); + instr_out(data, hw_offset, 4, "immediate dword high\n"); + } else { + for (i = 2; i < len; i++) { + instr_out(data, hw_offset, i, "\n"); + } + } + return len; + } else { + len = (data[0] & 0xff) + 2; + if (len != 4) + fprintf(out, "Bad count in PIPE_CONTROL\n"); + if (count < len) + BUFFER_FAIL(count, len, "PIPE_CONTROL"); + + switch ((data[0] >> 14) & 0x3) { + case 0: desc1 = "no write"; break; + case 1: desc1 = "qword write"; break; + case 2: desc1 = "PS_DEPTH_COUNT write"; break; + case 3: desc1 = "TIMESTAMP write"; break; + } + instr_out(data, hw_offset, 0, + "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, " + "%sinst flush\n", + desc1, + data[0] & (1 << 13) ? "" : "no ", + data[0] & (1 << 12) ? "" : "no ", + data[0] & (1 << 11) ? "" : "no "); + instr_out(data, hw_offset, 1, "destination address\n"); + instr_out(data, hw_offset, 2, "immediate dword low\n"); + instr_out(data, hw_offset, 3, "immediate dword high\n"); + return len; + } + case 0x7b00: + len = (data[0] & 0xff) + 2; + if (len != 6) + fprintf(out, "Bad count in 3DPRIMITIVE\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DPRIMITIVE"); + + instr_out(data, hw_offset, 0, + "3DPRIMITIVE: %s %s\n", + get_965_prim_type(data[0]), + (data[0] & (1 << 15)) ? "random" : "sequential"); + instr_out(data, hw_offset, 1, "vertex count\n"); + instr_out(data, hw_offset, 2, "start vertex\n"); + instr_out(data, hw_offset, 3, "instance count\n"); + instr_out(data, hw_offset, 4, "start instance\n"); + instr_out(data, hw_offset, 5, "index bias\n"); + return len; + } + + for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) { + opcode_3d = &opcodes_3d[idx]; + if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) { + unsigned int i; + len = 1; + + instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name); + if (opcode_3d->max_len > 1) { + len = (data[0] & 0xff) + 2; + if (len < opcode_3d->min_len || + len > opcode_3d->max_len) + { + fprintf(out, "Bad count in %s\n", opcode_3d->name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcode_3d->name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", opcode); + (*failures)++; + return 1; +} + +static int +decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures) +{ + unsigned int idx; + uint32_t opcode; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_3d[] = { + { 0x02, 1, 1, "3DSTATE_MODES_3" }, + { 0x03, 1, 1, "3DSTATE_ENABLES_1"}, + { 0x04, 1, 1, "3DSTATE_ENABLES_2"}, + { 0x05, 1, 1, "3DSTATE_VFT0"}, + { 0x06, 1, 1, "3DSTATE_AA"}, + { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" }, + { 0x08, 1, 1, "3DSTATE_MODES_1" }, + { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" }, + { 0x0a, 1, 1, "3DSTATE_VFT1"}, + { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" }, + { 0x0c, 1, 1, "3DSTATE_MODES_5" }, + { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" }, + { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" }, + { 0x0f, 1, 1, "3DSTATE_MODES_2" }, + { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, + { 0x16, 1, 1, "3DSTATE_MODES_4" }, + }, *opcode_3d; + + opcode = (data[0] & 0x1f000000) >> 24; + + switch (opcode) { + case 0x1f: + return decode_3d_primitive(data, count, hw_offset, failures); + case 0x1d: + return decode_3d_1d(data, count, hw_offset, devid, failures); + case 0x1c: + return decode_3d_1c(data, count, hw_offset, failures); + } + + for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) { + opcode_3d = &opcodes_3d[idx]; + if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) { + unsigned int len = 1, i; + + instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name); + if (opcode_3d->max_len > 1) { + len = (data[0] & 0xff) + 2; + if (len < opcode_3d->min_len || + len > opcode_3d->max_len) + { + fprintf(out, "Bad count in %s\n", opcode_3d->name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcode_3d->name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", opcode); + (*failures)++; + return 1; +} + +/** + * Decodes an i830-i915 batch buffer, writing the output to stdout. + * + * \param data batch buffer contents + * \param count number of DWORDs to decode in the batch buffer + * \param hw_offset hardware address for the buffer + */ +int +intel_decode(uint32_t *data, int count, + uint32_t hw_offset, + uint32_t devid, + uint32_t ignore_end_of_batchbuffer) +{ + int ret; + int index = 0; + int failures = 0; + + out = stdout; + + while (index < count) { + switch ((data[index] & 0xe0000000) >> 29) { + case 0x0: + ret = decode_mi(data + index, count - index, + hw_offset + index * 4, &failures); + + /* If MI_BATCHBUFFER_END happened, then dump the rest of the + * output in case we some day want it in debugging, but don't + * decode it since it'll just confuse in the common case. + */ + if (ret == -1) { + if (ignore_end_of_batchbuffer) { + index++; + } else { + for (index = index + 1; index < count; index++) { + instr_out(data, hw_offset, index, "\n"); + } + } + } else + index += ret; + break; + case 0x2: + index += decode_2d(data + index, count - index, + hw_offset + index * 4, &failures); + break; + case 0x3: + if (IS_965(devid)) { + index += decode_3d_965(data + index, count - index, + hw_offset + index * 4, + devid, &failures); + } else if (IS_GEN3(devid)) { + index += decode_3d(data + index, count - index, + hw_offset + index * 4, + devid, &failures); + } else { + index += decode_3d_i830(data + index, count - index, + hw_offset + index * 4, + devid, &failures); + } + break; + default: + instr_out(data, hw_offset, index, "UNKNOWN\n"); + failures++; + index++; + break; + } + fflush(out); + } + + return failures; +} + +void intel_decode_context_reset(void) +{ + saved_s2_set = 0; + saved_s4_set = 1; +} + +void intel_decode_context_set_head_tail(uint32_t head, uint32_t tail) +{ + head_offset = head; + tail_offset = tail; +} -- cgit v1.2.3