From 59c07e447b18708757375d969f8eef5abd3c9a93 Mon Sep 17 00:00:00 2001 From: Alan Hourihane Date: Fri, 5 Jul 2002 08:58:15 +0000 Subject: remove files missed by merge --- bsd/radeon_drm.h | 370 ------------------------------------------------------- 1 file changed, 370 deletions(-) delete mode 100644 bsd/radeon_drm.h (limited to 'bsd/radeon_drm.h') diff --git a/bsd/radeon_drm.h b/bsd/radeon_drm.h deleted file mode 100644 index 6774b2bc..00000000 --- a/bsd/radeon_drm.h +++ /dev/null @@ -1,370 +0,0 @@ -/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- - * - * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. - * Copyright 2000 VA Linux Systems, Inc., Fremont, California. - * All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Kevin E. Martin - * Gareth Hughes - * Keith Whitwell - */ - -#ifndef __RADEON_DRM_H__ -#define __RADEON_DRM_H__ - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the X server file (radeon_sarea.h) - */ -#ifndef __RADEON_SAREA_DEFINES__ -#define __RADEON_SAREA_DEFINES__ - -/* What needs to be changed for the current vertex buffer? - */ -#define RADEON_UPLOAD_CONTEXT 0x00000001 -#define RADEON_UPLOAD_VERTFMT 0x00000002 -#define RADEON_UPLOAD_LINE 0x00000004 -#define RADEON_UPLOAD_BUMPMAP 0x00000008 -#define RADEON_UPLOAD_MASKS 0x00000010 -#define RADEON_UPLOAD_VIEWPORT 0x00000020 -#define RADEON_UPLOAD_SETUP 0x00000040 -#define RADEON_UPLOAD_TCL 0x00000080 -#define RADEON_UPLOAD_MISC 0x00000100 -#define RADEON_UPLOAD_TEX0 0x00000200 -#define RADEON_UPLOAD_TEX1 0x00000400 -#define RADEON_UPLOAD_TEX2 0x00000800 -#define RADEON_UPLOAD_TEX0IMAGES 0x00001000 -#define RADEON_UPLOAD_TEX1IMAGES 0x00002000 -#define RADEON_UPLOAD_TEX2IMAGES 0x00004000 -#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ -#define RADEON_REQUIRE_QUIESCENCE 0x00010000 -#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ -#define RADEON_UPLOAD_ALL 0x0002ffff -#define RADEON_UPLOAD_CONTEXT_ALL 0x000201ff - -#define RADEON_FRONT 0x1 -#define RADEON_BACK 0x2 -#define RADEON_DEPTH 0x4 -#define RADEON_STENCIL 0x8 - -/* Primitive types - */ -#define RADEON_POINTS 0x1 -#define RADEON_LINES 0x2 -#define RADEON_LINE_STRIP 0x3 -#define RADEON_TRIANGLES 0x4 -#define RADEON_TRIANGLE_FAN 0x5 -#define RADEON_TRIANGLE_STRIP 0x6 - -/* Vertex/indirect buffer size - */ -#define RADEON_BUFFER_SIZE 65536 - -/* Byte offsets for indirect buffer data - */ -#define RADEON_INDEX_PRIM_OFFSET 20 -#define RADEON_HOSTDATA_BLIT_OFFSET 32 - -#define RADEON_SCRATCH_REG_OFFSET 32 - -#define RADEON_NR_SAREA_CLIPRECTS 12 - -/* There are 2 heaps (local/AGP). Each region within a heap is a - * minimum of 64k, and there are at most 64 of them per heap. - */ -#define RADEON_LOCAL_TEX_HEAP 0 -#define RADEON_AGP_TEX_HEAP 1 -#define RADEON_NR_TEX_HEAPS 2 -#define RADEON_NR_TEX_REGIONS 64 -#define RADEON_LOG_TEX_GRANULARITY 16 - -#define RADEON_MAX_TEXTURE_LEVELS 12 -#define RADEON_MAX_TEXTURE_UNITS 3 - -#endif /* __RADEON_SAREA_DEFINES__ */ - -typedef struct { - unsigned int red; - unsigned int green; - unsigned int blue; - unsigned int alpha; -} radeon_color_regs_t; - -typedef struct { - /* Context state */ - unsigned int pp_misc; /* 0x1c14 */ - unsigned int pp_fog_color; - unsigned int re_solid_color; - unsigned int rb3d_blendcntl; - unsigned int rb3d_depthoffset; - unsigned int rb3d_depthpitch; - unsigned int rb3d_zstencilcntl; - - unsigned int pp_cntl; /* 0x1c38 */ - unsigned int rb3d_cntl; - unsigned int rb3d_coloroffset; - unsigned int re_width_height; - unsigned int rb3d_colorpitch; - unsigned int se_cntl; - - /* Vertex format state */ - unsigned int se_coord_fmt; /* 0x1c50 */ - - /* Line state */ - unsigned int re_line_pattern; /* 0x1cd0 */ - unsigned int re_line_state; - - unsigned int se_line_width; /* 0x1db8 */ - - /* Bumpmap state */ - unsigned int pp_lum_matrix; /* 0x1d00 */ - - unsigned int pp_rot_matrix_0; /* 0x1d58 */ - unsigned int pp_rot_matrix_1; - - /* Mask state */ - unsigned int rb3d_stencilrefmask; /* 0x1d7c */ - unsigned int rb3d_ropcntl; - unsigned int rb3d_planemask; - - /* Viewport state */ - unsigned int se_vport_xscale; /* 0x1d98 */ - unsigned int se_vport_xoffset; - unsigned int se_vport_yscale; - unsigned int se_vport_yoffset; - unsigned int se_vport_zscale; - unsigned int se_vport_zoffset; - - /* Setup state */ - unsigned int se_cntl_status; /* 0x2140 */ - - /* Misc state */ - unsigned int re_top_left; /* 0x26c0 */ - unsigned int re_misc; -} drm_radeon_context_regs_t; - -typedef struct { - /* Zbias state */ - unsigned int se_zbias_factor; /* 0x1dac */ - unsigned int se_zbias_constant; -} drm_radeon_context2_regs_t; - - -/* Setup registers for each texture unit - */ -typedef struct { - unsigned int pp_txfilter; - unsigned int pp_txformat; - unsigned int pp_txoffset; - unsigned int pp_txcblend; - unsigned int pp_txablend; - unsigned int pp_tfactor; - unsigned int pp_border_color; -} drm_radeon_texture_regs_t; - -/* Space is crucial; there is some redunancy here: - */ -typedef struct { - unsigned int start; - unsigned int finish; - unsigned int prim:8; - unsigned int stateidx:8; - unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ - unsigned int vc_format; /* vertex format */ -} drm_radeon_prim_t; - -typedef struct { - drm_radeon_context_regs_t context; - drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; - drm_radeon_context2_regs_t context2; - unsigned int dirty; -} drm_radeon_state_t; - - -typedef struct { - unsigned char next, prev; - unsigned char in_use; - int age; -} drm_radeon_tex_region_t; - -typedef struct { - /* The channel for communication of state information to the - * kernel on firing a vertex buffer with either of the - * obsoleted vertex/index ioctls. - */ - drm_radeon_context_regs_t context_state; - drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; - unsigned int dirty; - unsigned int vertsize; - unsigned int vc_format; - - /* The current cliprects, or a subset thereof. - */ - drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS]; - unsigned int nbox; - - /* Counters for client-side throttling of rendering clients. - */ - unsigned int last_frame; - unsigned int last_dispatch; - unsigned int last_clear; - - drm_radeon_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1]; - int tex_age[RADEON_NR_TEX_HEAPS]; - int ctx_owner; -} drm_radeon_sarea_t; - - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the Xserver file (xf86drmRadeon.h) - * - * KW: actually it's illegal to change any of this (backwards compatibility). - */ - -/* Radeon specific ioctls - * The device specific ioctl range is 0x40 to 0x79. - */ -#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( 0x40, drm_radeon_init_t) -#define DRM_IOCTL_RADEON_CP_START DRM_IO( 0x41) -#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( 0x42, drm_radeon_cp_stop_t) -#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( 0x43) -#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( 0x44) -#define DRM_IOCTL_RADEON_RESET DRM_IO( 0x45) -#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( 0x46, drm_radeon_fullscreen_t) -#define DRM_IOCTL_RADEON_SWAP DRM_IO( 0x47) -#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( 0x48, drm_radeon_clear_t) -#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( 0x49, drm_radeon_vertex_t) -#define DRM_IOCTL_RADEON_INDICES DRM_IOW( 0x4a, drm_radeon_indices_t) -#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( 0x4c, drm_radeon_stipple_t) -#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(0x4d, drm_radeon_indirect_t) -#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(0x4e, drm_radeon_texture_t) -#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( 0x4f, drm_radeon_vertex_t) - -typedef struct drm_radeon_init { - enum { - RADEON_INIT_CP = 0x01, - RADEON_CLEANUP_CP = 0x02 - } func; - unsigned long sarea_priv_offset; - int is_pci; - int cp_mode; - int agp_size; - int ring_size; - int usec_timeout; - - unsigned int fb_bpp; - unsigned int front_offset, front_pitch; - unsigned int back_offset, back_pitch; - unsigned int depth_bpp; - unsigned int depth_offset, depth_pitch; - - unsigned long fb_offset; - unsigned long mmio_offset; - unsigned long ring_offset; - unsigned long ring_rptr_offset; - unsigned long buffers_offset; - unsigned long agp_textures_offset; -} drm_radeon_init_t; - -typedef struct drm_radeon_cp_stop { - int flush; - int idle; -} drm_radeon_cp_stop_t; - -typedef struct drm_radeon_fullscreen { - enum { - RADEON_INIT_FULLSCREEN = 0x01, - RADEON_CLEANUP_FULLSCREEN = 0x02 - } func; -} drm_radeon_fullscreen_t; - -#define CLEAR_X1 0 -#define CLEAR_Y1 1 -#define CLEAR_X2 2 -#define CLEAR_Y2 3 -#define CLEAR_DEPTH 4 - -typedef union drm_radeon_clear_rect { - float f[5]; - unsigned int ui[5]; -} drm_radeon_clear_rect_t; - -typedef struct drm_radeon_clear { - unsigned int flags; - unsigned int clear_color; - unsigned int clear_depth; - unsigned int color_mask; - unsigned int depth_mask; /* misnamed field: should be stencil */ - drm_radeon_clear_rect_t *depth_boxes; -} drm_radeon_clear_t; - -typedef struct drm_radeon_vertex { - int prim; - int idx; /* Index of vertex buffer */ - int count; /* Number of vertices in buffer */ - int discard; /* Client finished with buffer? */ -} drm_radeon_vertex_t; - -typedef struct drm_radeon_vertex2 { - int idx; /* Index of vertex buffer */ - int discard; /* Client finished with buffer? */ - int nr_states; - drm_radeon_state_t *state; - int nr_prims; - drm_radeon_prim_t *prim; -} drm_radeon_vertex2_t; - -typedef struct drm_radeon_indices { - int prim; - int idx; - int start; - int end; - int discard; /* Client finished with buffer? */ -} drm_radeon_indices_t; - -typedef struct drm_radeon_tex_image { - unsigned int x, y; /* Blit coordinates */ - unsigned int width, height; - const void *data; -} drm_radeon_tex_image_t; - -typedef struct drm_radeon_texture { - int offset; - int pitch; - int format; - int width; /* Texture image coordinates */ - int height; - drm_radeon_tex_image_t *image; -} drm_radeon_texture_t; - -typedef struct drm_radeon_stipple { - unsigned int *mask; -} drm_radeon_stipple_t; - -typedef struct drm_radeon_indirect { - int idx; - int start; - int end; - int discard; -} drm_radeon_indirect_t; - -#endif -- cgit v1.2.3