From 16bd14926e02e4dbc6e74689bdb3eb90f30a0233 Mon Sep 17 00:00:00 2001 From: David Dawes Date: Sun, 27 Jan 2002 18:23:04 +0000 Subject: Initial revision --- bsd/radeon/radeon_state.c | 1461 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1461 insertions(+) create mode 100644 bsd/radeon/radeon_state.c (limited to 'bsd/radeon/radeon_state.c') diff --git a/bsd/radeon/radeon_state.c b/bsd/radeon/radeon_state.c new file mode 100644 index 00000000..1a28d1fd --- /dev/null +++ b/bsd/radeon/radeon_state.c @@ -0,0 +1,1461 @@ +/* radeon_state.c -- State support for Radeon -*- linux-c -*- + * + * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Gareth Hughes + * Kevin E. Martin + */ + +#include "radeon.h" +#include "drmP.h" +#include "radeon_drv.h" +#include "drm.h" + + +/* ================================================================ + * CP hardware state programming functions + */ + +static __inline__ void radeon_emit_clip_rect( drm_radeon_private_t *dev_priv, + drm_clip_rect_t *box ) +{ + RING_LOCALS; + + DRM_DEBUG( " box: x1=%d y1=%d x2=%d y2=%d\n", + box->x1, box->y1, box->x2, box->y2 ); + + BEGIN_RING( 4 ); + + OUT_RING( CP_PACKET0( RADEON_RE_TOP_LEFT, 0 ) ); + OUT_RING( (box->y1 << 16) | box->x1 ); + + OUT_RING( CP_PACKET0( RADEON_RE_WIDTH_HEIGHT, 0 ) ); + OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) ); + + ADVANCE_RING(); +} + +static __inline__ void radeon_emit_context( drm_radeon_private_t *dev_priv ) +{ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_context_regs_t *ctx = &sarea_priv->context_state; + RING_LOCALS; + DRM_DEBUG( " %s\n", __FUNCTION__ ); + + BEGIN_RING( 14 ); + + OUT_RING( CP_PACKET0( RADEON_PP_MISC, 6 ) ); + OUT_RING( ctx->pp_misc ); + OUT_RING( ctx->pp_fog_color ); + OUT_RING( ctx->re_solid_color ); + OUT_RING( ctx->rb3d_blendcntl ); + OUT_RING( ctx->rb3d_depthoffset ); + OUT_RING( ctx->rb3d_depthpitch ); + OUT_RING( ctx->rb3d_zstencilcntl ); + + OUT_RING( CP_PACKET0( RADEON_PP_CNTL, 2 ) ); + OUT_RING( ctx->pp_cntl ); + OUT_RING( ctx->rb3d_cntl ); + OUT_RING( ctx->rb3d_coloroffset ); + + OUT_RING( CP_PACKET0( RADEON_RB3D_COLORPITCH, 0 ) ); + OUT_RING( ctx->rb3d_colorpitch ); + + ADVANCE_RING(); +} + +static __inline__ void radeon_emit_vertfmt( drm_radeon_private_t *dev_priv ) +{ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_context_regs_t *ctx = &sarea_priv->context_state; + RING_LOCALS; + DRM_DEBUG( " %s\n", __FUNCTION__ ); + + BEGIN_RING( 2 ); + + OUT_RING( CP_PACKET0( RADEON_SE_COORD_FMT, 0 ) ); + OUT_RING( ctx->se_coord_fmt ); + + ADVANCE_RING(); +} + +static __inline__ void radeon_emit_line( drm_radeon_private_t *dev_priv ) +{ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_context_regs_t *ctx = &sarea_priv->context_state; + RING_LOCALS; + DRM_DEBUG( " %s\n", __FUNCTION__ ); + + BEGIN_RING( 5 ); + + OUT_RING( CP_PACKET0( RADEON_RE_LINE_PATTERN, 1 ) ); + OUT_RING( ctx->re_line_pattern ); + OUT_RING( ctx->re_line_state ); + + OUT_RING( CP_PACKET0( RADEON_SE_LINE_WIDTH, 0 ) ); + OUT_RING( ctx->se_line_width ); + + ADVANCE_RING(); +} + +static __inline__ void radeon_emit_bumpmap( drm_radeon_private_t *dev_priv ) +{ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_context_regs_t *ctx = &sarea_priv->context_state; + RING_LOCALS; + DRM_DEBUG( " %s\n", __FUNCTION__ ); + + BEGIN_RING( 5 ); + + OUT_RING( CP_PACKET0( RADEON_PP_LUM_MATRIX, 0 ) ); + OUT_RING( ctx->pp_lum_matrix ); + + OUT_RING( CP_PACKET0( RADEON_PP_ROT_MATRIX_0, 1 ) ); + OUT_RING( ctx->pp_rot_matrix_0 ); + OUT_RING( ctx->pp_rot_matrix_1 ); + + ADVANCE_RING(); +} + +static __inline__ void radeon_emit_masks( drm_radeon_private_t *dev_priv ) +{ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_context_regs_t *ctx = &sarea_priv->context_state; + RING_LOCALS; + DRM_DEBUG( " %s\n", __FUNCTION__ ); + + BEGIN_RING( 4 ); + + OUT_RING( CP_PACKET0( RADEON_RB3D_STENCILREFMASK, 2 ) ); + OUT_RING( ctx->rb3d_stencilrefmask ); + OUT_RING( ctx->rb3d_ropcntl ); + OUT_RING( ctx->rb3d_planemask ); + + ADVANCE_RING(); +} + +static __inline__ void radeon_emit_viewport( drm_radeon_private_t *dev_priv ) +{ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_context_regs_t *ctx = &sarea_priv->context_state; + RING_LOCALS; + DRM_DEBUG( " %s\n", __FUNCTION__ ); + + BEGIN_RING( 7 ); + + OUT_RING( CP_PACKET0( RADEON_SE_VPORT_XSCALE, 5 ) ); + OUT_RING( ctx->se_vport_xscale ); + OUT_RING( ctx->se_vport_xoffset ); + OUT_RING( ctx->se_vport_yscale ); + OUT_RING( ctx->se_vport_yoffset ); + OUT_RING( ctx->se_vport_zscale ); + OUT_RING( ctx->se_vport_zoffset ); + + ADVANCE_RING(); +} + +static __inline__ void radeon_emit_setup( drm_radeon_private_t *dev_priv ) +{ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_context_regs_t *ctx = &sarea_priv->context_state; + RING_LOCALS; + DRM_DEBUG( " %s\n", __FUNCTION__ ); + + BEGIN_RING( 4 ); + + OUT_RING( CP_PACKET0( RADEON_SE_CNTL, 0 ) ); + OUT_RING( ctx->se_cntl ); + OUT_RING( CP_PACKET0( RADEON_SE_CNTL_STATUS, 0 ) ); + OUT_RING( ctx->se_cntl_status ); + + ADVANCE_RING(); +} + +static __inline__ void radeon_emit_tcl( drm_radeon_private_t *dev_priv ) +{ +#ifdef TCL_ENABLE + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_context_regs_t *ctx = &sarea_priv->context_state; + RING_LOCALS; + DRM_DEBUG( " %s\n", __FUNCTION__ ); + + BEGIN_RING( 29 ); + + OUT_RING( CP_PACKET0( RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 27 ) ); + OUT_RING( ctx->se_tcl_material_emmissive.red ); + OUT_RING( ctx->se_tcl_material_emmissive.green ); + OUT_RING( ctx->se_tcl_material_emmissive.blue ); + OUT_RING( ctx->se_tcl_material_emmissive.alpha ); + OUT_RING( ctx->se_tcl_material_ambient.red ); + OUT_RING( ctx->se_tcl_material_ambient.green ); + OUT_RING( ctx->se_tcl_material_ambient.blue ); + OUT_RING( ctx->se_tcl_material_ambient.alpha ); + OUT_RING( ctx->se_tcl_material_diffuse.red ); + OUT_RING( ctx->se_tcl_material_diffuse.green ); + OUT_RING( ctx->se_tcl_material_diffuse.blue ); + OUT_RING( ctx->se_tcl_material_diffuse.alpha ); + OUT_RING( ctx->se_tcl_material_specular.red ); + OUT_RING( ctx->se_tcl_material_specular.green ); + OUT_RING( ctx->se_tcl_material_specular.blue ); + OUT_RING( ctx->se_tcl_material_specular.alpha ); + OUT_RING( ctx->se_tcl_shininess ); + OUT_RING( ctx->se_tcl_output_vtx_fmt ); + OUT_RING( ctx->se_tcl_output_vtx_sel ); + OUT_RING( ctx->se_tcl_matrix_select_0 ); + OUT_RING( ctx->se_tcl_matrix_select_1 ); + OUT_RING( ctx->se_tcl_ucp_vert_blend_ctl ); + OUT_RING( ctx->se_tcl_texture_proc_ctl ); + OUT_RING( ctx->se_tcl_light_model_ctl ); + for ( i = 0 ; i < 4 ; i++ ) { + OUT_RING( ctx->se_tcl_per_light_ctl[i] ); + } + + ADVANCE_RING(); +#else + DRM_ERROR( "TCL not enabled!\n" ); +#endif +} + +static __inline__ void radeon_emit_misc( drm_radeon_private_t *dev_priv ) +{ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_context_regs_t *ctx = &sarea_priv->context_state; + RING_LOCALS; + DRM_DEBUG( " %s\n", __FUNCTION__ ); + + BEGIN_RING( 2 ); + + OUT_RING( CP_PACKET0( RADEON_RE_MISC, 0 ) ); + OUT_RING( ctx->re_misc ); + + ADVANCE_RING(); +} + +static __inline__ void radeon_emit_tex0( drm_radeon_private_t *dev_priv ) +{ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_texture_regs_t *tex = &sarea_priv->tex_state[0]; + RING_LOCALS; + DRM_DEBUG( " %s: offset=0x%x\n", __FUNCTION__, tex->pp_txoffset ); + + BEGIN_RING( 9 ); + + OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_0, 5 ) ); + OUT_RING( tex->pp_txfilter ); + OUT_RING( tex->pp_txformat ); + OUT_RING( tex->pp_txoffset ); + OUT_RING( tex->pp_txcblend ); + OUT_RING( tex->pp_txablend ); + OUT_RING( tex->pp_tfactor ); + + OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_0, 0 ) ); + OUT_RING( tex->pp_border_color ); + + ADVANCE_RING(); +} + +static __inline__ void radeon_emit_tex1( drm_radeon_private_t *dev_priv ) +{ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_texture_regs_t *tex = &sarea_priv->tex_state[1]; + RING_LOCALS; + DRM_DEBUG( " %s: offset=0x%x\n", __FUNCTION__, tex->pp_txoffset ); + + BEGIN_RING( 9 ); + + OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_1, 5 ) ); + OUT_RING( tex->pp_txfilter ); + OUT_RING( tex->pp_txformat ); + OUT_RING( tex->pp_txoffset ); + OUT_RING( tex->pp_txcblend ); + OUT_RING( tex->pp_txablend ); + OUT_RING( tex->pp_tfactor ); + + OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_1, 0 ) ); + OUT_RING( tex->pp_border_color ); + + ADVANCE_RING(); +} + +static __inline__ void radeon_emit_tex2( drm_radeon_private_t *dev_priv ) +{ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_texture_regs_t *tex = &sarea_priv->tex_state[2]; + RING_LOCALS; + DRM_DEBUG( " %s\n", __FUNCTION__ ); + + BEGIN_RING( 9 ); + + OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_2, 5 ) ); + OUT_RING( tex->pp_txfilter ); + OUT_RING( tex->pp_txformat ); + OUT_RING( tex->pp_txoffset ); + OUT_RING( tex->pp_txcblend ); + OUT_RING( tex->pp_txablend ); + OUT_RING( tex->pp_tfactor ); + + OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_2, 0 ) ); + OUT_RING( tex->pp_border_color ); + + ADVANCE_RING(); +} + +static __inline__ void radeon_emit_state( drm_radeon_private_t *dev_priv ) +{ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + unsigned int dirty = sarea_priv->dirty; + + DRM_DEBUG( "%s: dirty=0x%08x\n", __FUNCTION__, dirty ); + + if ( dirty & RADEON_UPLOAD_CONTEXT ) { + radeon_emit_context( dev_priv ); + sarea_priv->dirty &= ~RADEON_UPLOAD_CONTEXT; + } + + if ( dirty & RADEON_UPLOAD_VERTFMT ) { + radeon_emit_vertfmt( dev_priv ); + sarea_priv->dirty &= ~RADEON_UPLOAD_VERTFMT; + } + + if ( dirty & RADEON_UPLOAD_LINE ) { + radeon_emit_line( dev_priv ); + sarea_priv->dirty &= ~RADEON_UPLOAD_LINE; + } + + if ( dirty & RADEON_UPLOAD_BUMPMAP ) { + radeon_emit_bumpmap( dev_priv ); + sarea_priv->dirty &= ~RADEON_UPLOAD_BUMPMAP; + } + + if ( dirty & RADEON_UPLOAD_MASKS ) { + radeon_emit_masks( dev_priv ); + sarea_priv->dirty &= ~RADEON_UPLOAD_MASKS; + } + + if ( dirty & RADEON_UPLOAD_VIEWPORT ) { + radeon_emit_viewport( dev_priv ); + sarea_priv->dirty &= ~RADEON_UPLOAD_VIEWPORT; + } + + if ( dirty & RADEON_UPLOAD_SETUP ) { + radeon_emit_setup( dev_priv ); + sarea_priv->dirty &= ~RADEON_UPLOAD_SETUP; + } + + if ( dirty & RADEON_UPLOAD_TCL ) { +#ifdef TCL_ENABLE + radeon_emit_tcl( dev_priv ); +#endif + sarea_priv->dirty &= ~RADEON_UPLOAD_TCL; + } + + if ( dirty & RADEON_UPLOAD_MISC ) { + radeon_emit_misc( dev_priv ); + sarea_priv->dirty &= ~RADEON_UPLOAD_MISC; + } + + if ( dirty & RADEON_UPLOAD_TEX0 ) { + radeon_emit_tex0( dev_priv ); + sarea_priv->dirty &= ~RADEON_UPLOAD_TEX0; + } + + if ( dirty & RADEON_UPLOAD_TEX1 ) { + radeon_emit_tex1( dev_priv ); + sarea_priv->dirty &= ~RADEON_UPLOAD_TEX1; + } + + if ( dirty & RADEON_UPLOAD_TEX2 ) { +#if 0 + radeon_emit_tex2( dev_priv ); +#endif + sarea_priv->dirty &= ~RADEON_UPLOAD_TEX2; + } + + sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES | + RADEON_UPLOAD_TEX1IMAGES | + RADEON_UPLOAD_TEX2IMAGES | + RADEON_REQUIRE_QUIESCENCE); +} + + +#if RADEON_PERFORMANCE_BOXES +/* ================================================================ + * Performance monitoring functions + */ + +static void radeon_clear_box( drm_radeon_private_t *dev_priv, + int x, int y, int w, int h, + int r, int g, int b ) +{ + u32 pitch, offset; + u32 color; + RING_LOCALS; + + switch ( dev_priv->color_fmt ) { + case RADEON_COLOR_FORMAT_RGB565: + color = (((r & 0xf8) << 8) | + ((g & 0xfc) << 3) | + ((b & 0xf8) >> 3)); + break; + case RADEON_COLOR_FORMAT_ARGB8888: + default: + color = (((0xff) << 24) | (r << 16) | (g << 8) | b); + break; + } + + offset = dev_priv->back_offset; + pitch = dev_priv->back_pitch >> 3; + + BEGIN_RING( 6 ); + + OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) ); + OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_SOLID_COLOR | + (dev_priv->color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_P | + RADEON_GMC_CLR_CMP_CNTL_DIS ); + + OUT_RING( (pitch << 22) | (offset >> 5) ); + OUT_RING( color ); + + OUT_RING( (x << 16) | y ); + OUT_RING( (w << 16) | h ); + + ADVANCE_RING(); +} + +static void radeon_cp_performance_boxes( drm_radeon_private_t *dev_priv ) +{ + if ( atomic_read( &dev_priv->idle_count ) == 0 ) { + radeon_clear_box( dev_priv, 64, 4, 8, 8, 0, 255, 0 ); + } else { + atomic_set( &dev_priv->idle_count, 0 ); + } +} + +#endif + + +/* ================================================================ + * CP command dispatch functions + */ + +static void radeon_print_dirty( const char *msg, unsigned int flags ) +{ + DRM_DEBUG( "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + msg, + flags, + (flags & RADEON_UPLOAD_CONTEXT) ? "context, " : "", + (flags & RADEON_UPLOAD_VERTFMT) ? "vertfmt, " : "", + (flags & RADEON_UPLOAD_LINE) ? "line, " : "", + (flags & RADEON_UPLOAD_BUMPMAP) ? "bumpmap, " : "", + (flags & RADEON_UPLOAD_MASKS) ? "masks, " : "", + (flags & RADEON_UPLOAD_VIEWPORT) ? "viewport, " : "", + (flags & RADEON_UPLOAD_SETUP) ? "setup, " : "", + (flags & RADEON_UPLOAD_TCL) ? "tcl, " : "", + (flags & RADEON_UPLOAD_MISC) ? "misc, " : "", + (flags & RADEON_UPLOAD_TEX0) ? "tex0, " : "", + (flags & RADEON_UPLOAD_TEX1) ? "tex1, " : "", + (flags & RADEON_UPLOAD_TEX2) ? "tex2, " : "", + (flags & RADEON_UPLOAD_CLIPRECTS) ? "cliprects, " : "", + (flags & RADEON_REQUIRE_QUIESCENCE) ? "quiescence, " : "" ); +} + +static void radeon_cp_dispatch_clear( drm_device_t *dev, + drm_radeon_clear_t *clear, + drm_radeon_clear_rect_t *depth_boxes ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + int nbox = sarea_priv->nbox; + drm_clip_rect_t *pbox = sarea_priv->boxes; + unsigned int flags = clear->flags; + int i; + RING_LOCALS; + DRM_DEBUG( "%s\n", __FUNCTION__ ); + + if ( dev_priv->page_flipping && dev_priv->current_page == 1 ) { + unsigned int tmp = flags; + + flags &= ~(RADEON_FRONT | RADEON_BACK); + if ( tmp & RADEON_FRONT ) flags |= RADEON_BACK; + if ( tmp & RADEON_BACK ) flags |= RADEON_FRONT; + } + + for ( i = 0 ; i < nbox ; i++ ) { + int x = pbox[i].x1; + int y = pbox[i].y1; + int w = pbox[i].x2 - x; + int h = pbox[i].y2 - y; + + DRM_DEBUG( "dispatch clear %d,%d-%d,%d flags 0x%x\n", + x, y, w, h, flags ); + + if ( flags & (RADEON_FRONT | RADEON_BACK) ) { + BEGIN_RING( 4 ); + + /* Ensure the 3D stream is idle before doing a + * 2D fill to clear the front or back buffer. + */ + RADEON_WAIT_UNTIL_3D_IDLE(); + + OUT_RING( CP_PACKET0( RADEON_DP_WRITE_MASK, 0 ) ); + OUT_RING( clear->color_mask ); + + ADVANCE_RING(); + + /* Make sure we restore the 3D state next time. + */ + dev_priv->sarea_priv->dirty |= (RADEON_UPLOAD_CONTEXT | + RADEON_UPLOAD_MASKS); + } + + if ( flags & RADEON_FRONT ) { + BEGIN_RING( 6 ); + + OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) ); + OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_SOLID_COLOR | + (dev_priv->color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_P | + RADEON_GMC_CLR_CMP_CNTL_DIS ); + + OUT_RING( dev_priv->front_pitch_offset ); + OUT_RING( clear->clear_color ); + + OUT_RING( (x << 16) | y ); + OUT_RING( (w << 16) | h ); + + ADVANCE_RING(); + } + + if ( flags & RADEON_BACK ) { + BEGIN_RING( 6 ); + + OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) ); + OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_SOLID_COLOR | + (dev_priv->color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_P | + RADEON_GMC_CLR_CMP_CNTL_DIS ); + + OUT_RING( dev_priv->back_pitch_offset ); + OUT_RING( clear->clear_color ); + + OUT_RING( (x << 16) | y ); + OUT_RING( (w << 16) | h ); + + ADVANCE_RING(); + + } + + if ( flags & RADEON_DEPTH ) { + drm_radeon_depth_clear_t *depth_clear = + &dev_priv->depth_clear; + + if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) { + radeon_emit_state( dev_priv ); + } + + /* FIXME: Render a rectangle to clear the depth + * buffer. So much for those "fast Z clears"... + */ + BEGIN_RING( 23 ); + + RADEON_WAIT_UNTIL_2D_IDLE(); + + OUT_RING( CP_PACKET0( RADEON_PP_CNTL, 1 ) ); + OUT_RING( 0x00000000 ); + OUT_RING( depth_clear->rb3d_cntl ); + OUT_RING( CP_PACKET0( RADEON_RB3D_ZSTENCILCNTL, 0 ) ); + OUT_RING( depth_clear->rb3d_zstencilcntl ); + OUT_RING( CP_PACKET0( RADEON_RB3D_PLANEMASK, 0 ) ); + OUT_RING( 0x00000000 ); + OUT_RING( CP_PACKET0( RADEON_SE_CNTL, 0 ) ); + OUT_RING( depth_clear->se_cntl ); + + OUT_RING( CP_PACKET3( RADEON_3D_DRAW_IMMD, 10 ) ); + OUT_RING( RADEON_VTX_Z_PRESENT ); + OUT_RING( (RADEON_PRIM_TYPE_RECT_LIST | + RADEON_PRIM_WALK_RING | + RADEON_MAOS_ENABLE | + RADEON_VTX_FMT_RADEON_MODE | + (3 << RADEON_NUM_VERTICES_SHIFT)) ); + + OUT_RING( depth_boxes[i].ui[CLEAR_X1] ); + OUT_RING( depth_boxes[i].ui[CLEAR_Y1] ); + OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] ); + + OUT_RING( depth_boxes[i].ui[CLEAR_X1] ); + OUT_RING( depth_boxes[i].ui[CLEAR_Y2] ); + OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] ); + + OUT_RING( depth_boxes[i].ui[CLEAR_X2] ); + OUT_RING( depth_boxes[i].ui[CLEAR_Y2] ); + OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] ); + + ADVANCE_RING(); + + /* Make sure we restore the 3D state next time. + */ + dev_priv->sarea_priv->dirty |= (RADEON_UPLOAD_CONTEXT | + RADEON_UPLOAD_SETUP | + RADEON_UPLOAD_MASKS); + } + } + + /* Increment the clear counter. The client-side 3D driver must + * wait on this value before performing the clear ioctl. We + * need this because the card's so damned fast... + */ + dev_priv->sarea_priv->last_clear++; + + BEGIN_RING( 4 ); + + RADEON_CLEAR_AGE( dev_priv->sarea_priv->last_clear ); + RADEON_WAIT_UNTIL_IDLE(); + + ADVANCE_RING(); +} + +static void radeon_cp_dispatch_swap( drm_device_t *dev ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + int nbox = sarea_priv->nbox; + drm_clip_rect_t *pbox = sarea_priv->boxes; + int i; + RING_LOCALS; + DRM_DEBUG( "%s\n", __FUNCTION__ ); + +#if RADEON_PERFORMANCE_BOXES + /* Do some trivial performance monitoring... + */ + radeon_cp_performance_boxes( dev_priv ); +#endif + + /* Wait for the 3D stream to idle before dispatching the bitblt. + * This will prevent data corruption between the two streams. + */ + BEGIN_RING( 2 ); + + RADEON_WAIT_UNTIL_3D_IDLE(); + + ADVANCE_RING(); + + for ( i = 0 ; i < nbox ; i++ ) { + int x = pbox[i].x1; + int y = pbox[i].y1; + int w = pbox[i].x2 - x; + int h = pbox[i].y2 - y; + + DRM_DEBUG( "dispatch swap %d,%d-%d,%d\n", + x, y, w, h ); + + BEGIN_RING( 7 ); + + OUT_RING( CP_PACKET3( RADEON_CNTL_BITBLT_MULTI, 5 ) ); + OUT_RING( RADEON_GMC_SRC_PITCH_OFFSET_CNTL | + RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_NONE | + (dev_priv->color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_S | + RADEON_DP_SRC_SOURCE_MEMORY | + RADEON_GMC_CLR_CMP_CNTL_DIS | + RADEON_GMC_WR_MSK_DIS ); + + OUT_RING( dev_priv->back_pitch_offset ); + OUT_RING( dev_priv->front_pitch_offset ); + + OUT_RING( (x << 16) | y ); + OUT_RING( (x << 16) | y ); + OUT_RING( (w << 16) | h ); + + ADVANCE_RING(); + } + + /* Increment the frame counter. The client-side 3D driver must + * throttle the framerate by waiting for this value before + * performing the swapbuffer ioctl. + */ + dev_priv->sarea_priv->last_frame++; + + BEGIN_RING( 4 ); + + RADEON_FRAME_AGE( dev_priv->sarea_priv->last_frame ); + RADEON_WAIT_UNTIL_2D_IDLE(); + + ADVANCE_RING(); +} + +static void radeon_cp_dispatch_flip( drm_device_t *dev ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + RING_LOCALS; + DRM_DEBUG( "%s: page=%d\n", __FUNCTION__, dev_priv->current_page ); + +#if RADEON_PERFORMANCE_BOXES + /* Do some trivial performance monitoring... + */ + radeon_cp_performance_boxes( dev_priv ); +#endif + + BEGIN_RING( 6 ); + + RADEON_WAIT_UNTIL_3D_IDLE(); + RADEON_WAIT_UNTIL_PAGE_FLIPPED(); + + OUT_RING( CP_PACKET0( RADEON_CRTC_OFFSET, 0 ) ); + + if ( dev_priv->current_page == 0 ) { + OUT_RING( dev_priv->back_offset ); + dev_priv->current_page = 1; + } else { + OUT_RING( dev_priv->front_offset ); + dev_priv->current_page = 0; + } + + ADVANCE_RING(); + + /* Increment the frame counter. The client-side 3D driver must + * throttle the framerate by waiting for this value before + * performing the swapbuffer ioctl. + */ + dev_priv->sarea_priv->last_frame++; + + BEGIN_RING( 2 ); + + RADEON_FRAME_AGE( dev_priv->sarea_priv->last_frame ); + + ADVANCE_RING(); +} + +static void radeon_cp_dispatch_vertex( drm_device_t *dev, + drm_buf_t *buf ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_buf_priv_t *buf_priv = buf->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + int format = sarea_priv->vc_format; + int offset = dev_priv->agp_buffers_offset + buf->offset; + int size = buf->used; + int prim = buf_priv->prim; + int i = 0; + RING_LOCALS; + DRM_DEBUG( "%s: nbox=%d\n", __FUNCTION__, sarea_priv->nbox ); + + if ( 0 ) + radeon_print_dirty( "dispatch_vertex", sarea_priv->dirty ); + + if ( buf->used ) { + buf_priv->dispatched = 1; + + if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) { + radeon_emit_state( dev_priv ); + } + + do { + /* Emit the next set of up to three cliprects */ + if ( i < sarea_priv->nbox ) { + radeon_emit_clip_rect( dev_priv, + &sarea_priv->boxes[i] ); + } + + /* Emit the vertex buffer rendering commands */ + BEGIN_RING( 5 ); + + OUT_RING( CP_PACKET3( RADEON_3D_RNDR_GEN_INDX_PRIM, 3 ) ); + OUT_RING( offset ); + OUT_RING( size ); + OUT_RING( format ); + OUT_RING( prim | RADEON_PRIM_WALK_LIST | + RADEON_COLOR_ORDER_RGBA | + RADEON_VTX_FMT_RADEON_MODE | + (size << RADEON_NUM_VERTICES_SHIFT) ); + + ADVANCE_RING(); + + i++; + } while ( i < sarea_priv->nbox ); + } + + if ( buf_priv->discard ) { + buf_priv->age = dev_priv->sarea_priv->last_dispatch; + + /* Emit the vertex buffer age */ + BEGIN_RING( 2 ); + RADEON_DISPATCH_AGE( buf_priv->age ); + ADVANCE_RING(); + + buf->pending = 1; + buf->used = 0; + /* FIXME: Check dispatched field */ + buf_priv->dispatched = 0; + } + + dev_priv->sarea_priv->last_dispatch++; + + sarea_priv->dirty &= ~RADEON_UPLOAD_CLIPRECTS; + sarea_priv->nbox = 0; +} + + +static void radeon_cp_dispatch_indirect( drm_device_t *dev, + drm_buf_t *buf, + int start, int end ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_buf_priv_t *buf_priv = buf->dev_private; + RING_LOCALS; + DRM_DEBUG( "indirect: buf=%d s=0x%x e=0x%x\n", + buf->idx, start, end ); + + if ( start != end ) { + int offset = (dev_priv->agp_buffers_offset + + buf->offset + start); + int dwords = (end - start + 3) / sizeof(u32); + + /* Indirect buffer data must be an even number of + * dwords, so if we've been given an odd number we must + * pad the data with a Type-2 CP packet. + */ + if ( dwords & 1 ) { + u32 *data = (u32 *) + ((char *)dev_priv->buffers->handle + + buf->offset + start); + data[dwords++] = RADEON_CP_PACKET2; + } + + buf_priv->dispatched = 1; + + /* Fire off the indirect buffer */ + BEGIN_RING( 3 ); + + OUT_RING( CP_PACKET0( RADEON_CP_IB_BASE, 1 ) ); + OUT_RING( offset ); + OUT_RING( dwords ); + + ADVANCE_RING(); + } + + if ( buf_priv->discard ) { + buf_priv->age = dev_priv->sarea_priv->last_dispatch; + + /* Emit the indirect buffer age */ + BEGIN_RING( 2 ); + RADEON_DISPATCH_AGE( buf_priv->age ); + ADVANCE_RING(); + + buf->pending = 1; + buf->used = 0; + /* FIXME: Check dispatched field */ + buf_priv->dispatched = 0; + } + + dev_priv->sarea_priv->last_dispatch++; +} + +static void radeon_cp_dispatch_indices( drm_device_t *dev, + drm_buf_t *buf, + int start, int end, + int count ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_buf_priv_t *buf_priv = buf->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + int format = sarea_priv->vc_format; + int offset = dev_priv->agp_buffers_offset; + int prim = buf_priv->prim; + u32 *data; + int dwords; + int i = 0; + RING_LOCALS; + DRM_DEBUG( "indices: s=%d e=%d c=%d\n", start, end, count ); + + if ( 0 ) + radeon_print_dirty( "dispatch_indices", sarea_priv->dirty ); + + if ( start != end ) { + buf_priv->dispatched = 1; + + if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) { + radeon_emit_state( dev_priv ); + } + + dwords = (end - start + 3) / sizeof(u32); + + data = (u32 *)((char *)dev_priv->buffers->handle + + buf->offset + start); + + data[0] = CP_PACKET3( RADEON_3D_RNDR_GEN_INDX_PRIM, dwords-2 ); + + data[1] = offset; + data[2] = RADEON_MAX_VB_VERTS; + data[3] = format; + data[4] = (prim | RADEON_PRIM_WALK_IND | + RADEON_COLOR_ORDER_RGBA | + RADEON_VTX_FMT_RADEON_MODE | + (count << RADEON_NUM_VERTICES_SHIFT) ); + + if ( count & 0x1 ) { + data[dwords-1] &= 0x0000ffff; + } + + do { + /* Emit the next set of up to three cliprects */ + if ( i < sarea_priv->nbox ) { + radeon_emit_clip_rect( dev_priv, + &sarea_priv->boxes[i] ); + } + + radeon_cp_dispatch_indirect( dev, buf, start, end ); + + i++; + } while ( i < sarea_priv->nbox ); + } + + if ( buf_priv->discard ) { + buf_priv->age = dev_priv->sarea_priv->last_dispatch; + + /* Emit the vertex buffer age */ + BEGIN_RING( 2 ); + RADEON_DISPATCH_AGE( buf_priv->age ); + ADVANCE_RING(); + + buf->pending = 1; + /* FIXME: Check dispatched field */ + buf_priv->dispatched = 0; + } + + dev_priv->sarea_priv->last_dispatch++; + + sarea_priv->dirty &= ~RADEON_UPLOAD_CLIPRECTS; + sarea_priv->nbox = 0; +} + +#define RADEON_MAX_TEXTURE_SIZE (RADEON_BUFFER_SIZE - 8 * sizeof(u32)) + +static int radeon_cp_dispatch_texture( drm_device_t *dev, + drm_radeon_texture_t *tex, + drm_radeon_tex_image_t *image, int pid ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_buf_t *buf; + drm_radeon_buf_priv_t *buf_priv; + u32 format; + u32 *buffer; + const u8 *data; + int size, dwords, tex_width, blit_width; + u32 y, height; + int ret = 0, i; + RING_LOCALS; + + /* FIXME: Be smarter about this... + */ + buf = radeon_freelist_get( dev ); + if ( !buf ) DRM_OS_RETURN( EAGAIN ); + + DRM_DEBUG( "tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n", + tex->offset >> 10, tex->pitch, tex->format, + image->x, image->y, image->width, image->height ); + + buf_priv = buf->dev_private; + + /* The compiler won't optimize away a division by a variable, + * even if the only legal values are powers of two. Thus, we'll + * use a shift instead. + */ + switch ( tex->format ) { + case RADEON_TXFORMAT_ARGB8888: + case RADEON_TXFORMAT_RGBA8888: + format = RADEON_COLOR_FORMAT_ARGB8888; + tex_width = tex->width * 4; + blit_width = image->width * 4; + break; + case RADEON_TXFORMAT_AI88: + case RADEON_TXFORMAT_ARGB1555: + case RADEON_TXFORMAT_RGB565: + case RADEON_TXFORMAT_ARGB4444: + format = RADEON_COLOR_FORMAT_RGB565; + tex_width = tex->width * 2; + blit_width = image->width * 2; + break; + case RADEON_TXFORMAT_I8: + case RADEON_TXFORMAT_RGB332: + format = RADEON_COLOR_FORMAT_CI8; + tex_width = tex->width * 1; + blit_width = image->width * 1; + break; + default: + DRM_ERROR( "invalid texture format %d\n", tex->format ); + DRM_OS_RETURN( EINVAL ); + } + + DRM_DEBUG( " tex=%dx%d blit=%d\n", + tex_width, tex->height, blit_width ); + + /* Flush the pixel cache. This ensures no pixel data gets mixed + * up with the texture data from the host data blit, otherwise + * part of the texture image may be corrupted. + */ + BEGIN_RING( 4 ); + + RADEON_FLUSH_CACHE(); + RADEON_WAIT_UNTIL_IDLE(); + + ADVANCE_RING(); + + /* Make a copy of the parameters in case we have to update them + * for a multi-pass texture blit. + */ + y = image->y; + height = image->height; + data = image->data; + + size = height * blit_width; + + if ( size > RADEON_MAX_TEXTURE_SIZE ) { + /* Texture image is too large, do a multipass upload */ + ret = EAGAIN; + + /* Adjust the blit size to fit the indirect buffer */ + height = RADEON_MAX_TEXTURE_SIZE / blit_width; + size = height * blit_width; + + /* Update the input parameters for next time */ + image->y += height; + image->height -= height; + image->data = (const char *)image->data + size; + + if ( DRM_OS_COPYTOUSR( tex->image, image, sizeof(*image) ) ) { + DRM_ERROR( "EFAULT on tex->image\n" ); + DRM_OS_RETURN( EFAULT ); + } + } else if ( size < 4 ) { + size = 4; + } + + dwords = size / 4; + + /* Dispatch the indirect buffer. + */ + buffer = (u32 *)((char *)dev_priv->buffers->handle + buf->offset); + + buffer[0] = CP_PACKET3( RADEON_CNTL_HOSTDATA_BLT, dwords + 6 ); + buffer[1] = (RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_NONE | + (format << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_S | + RADEON_DP_SRC_SOURCE_HOST_DATA | + RADEON_GMC_CLR_CMP_CNTL_DIS | + RADEON_GMC_WR_MSK_DIS); + + buffer[2] = (tex->pitch << 22) | (tex->offset >> 10); + buffer[3] = 0xffffffff; + buffer[4] = 0xffffffff; + buffer[5] = (y << 16) | image->x; + buffer[6] = (height << 16) | image->width; + buffer[7] = dwords; + + buffer += 8; + + if ( tex_width >= 32 ) { + /* Texture image width is larger than the minimum, so we + * can upload it directly. + */ + if ( DRM_OS_COPYFROMUSR( buffer, data, dwords * sizeof(u32) ) ) { + DRM_ERROR( "EFAULT on data, %d dwords\n", dwords ); + DRM_OS_RETURN( EFAULT ); + } + } else { + /* Texture image width is less than the minimum, so we + * need to pad out each image scanline to the minimum + * width. + */ + for ( i = 0 ; i < tex->height ; i++ ) { + if ( DRM_OS_COPYFROMUSR( buffer, data, tex_width ) ) { + DRM_ERROR( "EFAULT on pad, %d bytes\n", + tex_width ); + DRM_OS_RETURN( EFAULT ); + } + buffer += 8; + data += tex_width; + } + } + + buf->pid = pid; + buf->used = (dwords + 8) * sizeof(u32); + buf_priv->discard = 1; + + radeon_cp_dispatch_indirect( dev, buf, 0, buf->used ); + + /* Flush the pixel cache after the blit completes. This ensures + * the texture data is written out to memory before rendering + * continues. + */ + BEGIN_RING( 4 ); + + RADEON_FLUSH_CACHE(); + RADEON_WAIT_UNTIL_2D_IDLE(); + + ADVANCE_RING(); + + DRM_OS_RETURN( ret ); +} + +static void radeon_cp_dispatch_stipple( drm_device_t *dev, u32 *stipple ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + int i; + RING_LOCALS; + DRM_DEBUG( "%s\n", __FUNCTION__ ); + + BEGIN_RING( 35 ); + + OUT_RING( CP_PACKET0( RADEON_RE_STIPPLE_ADDR, 0 ) ); + OUT_RING( 0x00000000 ); + + OUT_RING( CP_PACKET0_TABLE( RADEON_RE_STIPPLE_DATA, 31 ) ); + for ( i = 0 ; i < 32 ; i++ ) { + OUT_RING( stipple[i] ); + } + + ADVANCE_RING(); +} + + +/* ================================================================ + * IOCTL functions + */ + +int radeon_cp_clear( DRM_OS_IOCTL ) +{ + DRM_OS_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_clear_t clear; + drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS]; + DRM_DEBUG( "%s\n", __FUNCTION__ ); + + LOCK_TEST_WITH_RETURN( dev ); + + DRM_OS_KRNFROMUSR( clear, (drm_radeon_clear_t *) data, + sizeof(clear) ); + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + + if ( sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS ) + sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS; + + if ( DRM_OS_COPYFROMUSR( &depth_boxes, clear.depth_boxes, + sarea_priv->nbox * sizeof(depth_boxes[0]) ) ) + DRM_OS_RETURN( EFAULT ); + + radeon_cp_dispatch_clear( dev, &clear, depth_boxes ); + + return 0; +} + +int radeon_cp_swap( DRM_OS_IOCTL ) +{ + DRM_OS_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + DRM_DEBUG( "%s\n", __FUNCTION__ ); + + LOCK_TEST_WITH_RETURN( dev ); + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + + if ( sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS ) + sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS; + + if ( !dev_priv->page_flipping ) { + radeon_cp_dispatch_swap( dev ); + dev_priv->sarea_priv->dirty |= (RADEON_UPLOAD_CONTEXT | + RADEON_UPLOAD_MASKS); + } else { + radeon_cp_dispatch_flip( dev ); + } + + return 0; +} + +int radeon_cp_vertex( DRM_OS_IOCTL ) +{ + DRM_OS_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_device_dma_t *dma = dev->dma; + drm_buf_t *buf; + drm_radeon_buf_priv_t *buf_priv; + drm_radeon_vertex_t vertex; + + LOCK_TEST_WITH_RETURN( dev ); + + if ( !dev_priv ) { + DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); + DRM_OS_RETURN( EINVAL ); + } + + DRM_OS_KRNFROMUSR( vertex, (drm_radeon_vertex_t *) data, + sizeof(vertex) ); + + DRM_DEBUG( "%s: pid=%d index=%d count=%d discard=%d\n", + __FUNCTION__, DRM_OS_CURRENTPID, + vertex.idx, vertex.count, vertex.discard ); + + if ( vertex.idx < 0 || vertex.idx >= dma->buf_count ) { + DRM_ERROR( "buffer index %d (of %d max)\n", + vertex.idx, dma->buf_count - 1 ); + DRM_OS_RETURN( EINVAL ); + } + if ( vertex.prim < 0 || + vertex.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST ) { + DRM_ERROR( "buffer prim %d\n", vertex.prim ); + DRM_OS_RETURN( EINVAL ); + } + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + VB_AGE_TEST_WITH_RETURN( dev_priv ); + + buf = dma->buflist[vertex.idx]; + buf_priv = buf->dev_private; + + if ( buf->pid != DRM_OS_CURRENTPID ) { + DRM_ERROR( "process %d using buffer owned by %d\n", + DRM_OS_CURRENTPID, buf->pid ); + DRM_OS_RETURN( EINVAL ); + } + if ( buf->pending ) { + DRM_ERROR( "sending pending buffer %d\n", vertex.idx ); + DRM_OS_RETURN( EINVAL ); + } + + buf->used = vertex.count; + buf_priv->prim = vertex.prim; + buf_priv->discard = vertex.discard; + + radeon_cp_dispatch_vertex( dev, buf ); + + return 0; +} + +int radeon_cp_indices( DRM_OS_IOCTL ) +{ + DRM_OS_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_device_dma_t *dma = dev->dma; + drm_buf_t *buf; + drm_radeon_buf_priv_t *buf_priv; + drm_radeon_indices_t elts; + int count; + + LOCK_TEST_WITH_RETURN( dev ); + + if ( !dev_priv ) { + DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); + DRM_OS_RETURN( EINVAL ); + } + + DRM_OS_KRNFROMUSR( elts, (drm_radeon_indices_t *) data, + sizeof(elts) ); + + DRM_DEBUG( "%s: pid=%d index=%d start=%d end=%d discard=%d\n", + __FUNCTION__, DRM_OS_CURRENTPID, + elts.idx, elts.start, elts.end, elts.discard ); + + if ( elts.idx < 0 || elts.idx >= dma->buf_count ) { + DRM_ERROR( "buffer index %d (of %d max)\n", + elts.idx, dma->buf_count - 1 ); + DRM_OS_RETURN( EINVAL ); + } + if ( elts.prim < 0 || + elts.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST ) { + DRM_ERROR( "buffer prim %d\n", elts.prim ); + DRM_OS_RETURN( EINVAL ); + } + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + VB_AGE_TEST_WITH_RETURN( dev_priv ); + + buf = dma->buflist[elts.idx]; + buf_priv = buf->dev_private; + + if ( buf->pid != DRM_OS_CURRENTPID ) { + DRM_ERROR( "process %d using buffer owned by %d\n", + DRM_OS_CURRENTPID, buf->pid ); + DRM_OS_RETURN( EINVAL ); + } + if ( buf->pending ) { + DRM_ERROR( "sending pending buffer %d\n", elts.idx ); + DRM_OS_RETURN( EINVAL ); + } + + count = (elts.end - elts.start) / sizeof(u16); + elts.start -= RADEON_INDEX_PRIM_OFFSET; + + if ( elts.start & 0x7 ) { + DRM_ERROR( "misaligned buffer 0x%x\n", elts.start ); + DRM_OS_RETURN( EINVAL ); + } + if ( elts.start < buf->used ) { + DRM_ERROR( "no header 0x%x - 0x%x\n", elts.start, buf->used ); + DRM_OS_RETURN( EINVAL ); + } + + buf->used = elts.end; + buf_priv->prim = elts.prim; + buf_priv->discard = elts.discard; + + radeon_cp_dispatch_indices( dev, buf, elts.start, elts.end, count ); + + return 0; +} + +int radeon_cp_texture( DRM_OS_IOCTL ) +{ + DRM_OS_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_texture_t tex; + drm_radeon_tex_image_t image; + + LOCK_TEST_WITH_RETURN( dev ); + + DRM_OS_KRNFROMUSR( tex, (drm_radeon_texture_t *) data, sizeof(tex) ); + + if ( tex.image == NULL ) { + DRM_ERROR( "null texture image!\n" ); + DRM_OS_RETURN( EINVAL ); + } + + if ( DRM_OS_COPYFROMUSR( &image, + (drm_radeon_tex_image_t *)tex.image, + sizeof(image) ) ) + DRM_OS_RETURN( EFAULT ); + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + VB_AGE_TEST_WITH_RETURN( dev_priv ); + + return radeon_cp_dispatch_texture( dev, &tex, &image, DRM_OS_CURRENTPID ); +} + +int radeon_cp_stipple( DRM_OS_IOCTL ) +{ + DRM_OS_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_stipple_t stipple; + u32 mask[32]; + + LOCK_TEST_WITH_RETURN( dev ); + + DRM_OS_KRNFROMUSR( stipple, (drm_radeon_stipple_t *) data, + sizeof(stipple) ); + + if ( DRM_OS_COPYFROMUSR( &mask, stipple.mask, 32 * sizeof(u32) ) ) + DRM_OS_RETURN( EFAULT ); + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + + radeon_cp_dispatch_stipple( dev, mask ); + + return 0; +} + +int radeon_cp_indirect( DRM_OS_IOCTL ) +{ + DRM_OS_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_device_dma_t *dma = dev->dma; + drm_buf_t *buf; + drm_radeon_buf_priv_t *buf_priv; + drm_radeon_indirect_t indirect; + RING_LOCALS; + + LOCK_TEST_WITH_RETURN( dev ); + + if ( !dev_priv ) { + DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); + DRM_OS_RETURN( EINVAL ); + } + + DRM_OS_KRNFROMUSR( indirect, (drm_radeon_indirect_t *) data, + sizeof(indirect) ); + + DRM_DEBUG( "indirect: idx=%d s=%d e=%d d=%d\n", + indirect.idx, indirect.start, + indirect.end, indirect.discard ); + + if ( indirect.idx < 0 || indirect.idx >= dma->buf_count ) { + DRM_ERROR( "buffer index %d (of %d max)\n", + indirect.idx, dma->buf_count - 1 ); + DRM_OS_RETURN( EINVAL ); + } + + buf = dma->buflist[indirect.idx]; + buf_priv = buf->dev_private; + + if ( buf->pid != DRM_OS_CURRENTPID ) { + DRM_ERROR( "process %d using buffer owned by %d\n", + DRM_OS_CURRENTPID, buf->pid ); + DRM_OS_RETURN( EINVAL ); + } + if ( buf->pending ) { + DRM_ERROR( "sending pending buffer %d\n", indirect.idx ); + DRM_OS_RETURN( EINVAL ); + } + + if ( indirect.start < buf->used ) { + DRM_ERROR( "reusing indirect: start=0x%x actual=0x%x\n", + indirect.start, buf->used ); + DRM_OS_RETURN( EINVAL ); + } + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + VB_AGE_TEST_WITH_RETURN( dev_priv ); + + buf->used = indirect.end; + buf_priv->discard = indirect.discard; + + /* Wait for the 3D stream to idle before the indirect buffer + * containing 2D acceleration commands is processed. + */ + BEGIN_RING( 2 ); + + RADEON_WAIT_UNTIL_3D_IDLE(); + + ADVANCE_RING(); + + /* Dispatch the indirect buffer full of commands from the + * X server. This is insecure and is thus only available to + * privileged clients. + */ + radeon_cp_dispatch_indirect( dev, buf, indirect.start, indirect.end ); + + return 0; +} -- cgit v1.2.3