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path: root/shared/via_map.c
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2005-03-14via changes:Thomas Hellstrom
1. Initialize futex locks to zero on device init. 2. Remove some stray defines from via_drm.h 3. Prepare via_drm.h for drm client inclusion. The goal is to share a common file with common definitions. 4. Sync shared / shared-core via_drm.h 5. Bump minor, because of the futex lock initialization.
2004-12-06Security and optimization fixes for the via drm:Thomas Hellstrom
1. The command verifier was never initialized in the non-core source tree. 2. Check added that the AGP ring buffer has been initialized before accepting command buffer. 3. Free space check in the AGP buffer is moved to after command verification, which is more optimal in most cases.
2004-10-09cleanup VIA driver to look a bit like others before kernel mergeDave Airlie
2004-10-09Lindent the via stuff so I can include it in kernelDave Airlie
2004-10-08Changed unsigned to uint32_t in some ioctl parameters. Introduced firstThomas Hellstrom
rudimentary command verifier for dma buffers. Changed the decoder futex ioctl parameters. Bumped the via major version number.
2004-09-27Fix the shared directory I accidentally stomped onJon Smirl
2004-09-27First check in for DRM that splits core from personality modulesJon Smirl
2004-08-27__NO_VERSION__ hasn't been needed since 2.3 days ditch it...Dave Airlie
2004-08-24This patch adds three new ioctl's to the VIA Unichrome/Pro DRM driver:Erdi Chen
DRM_IOCTL_VIA_DMA_INIT DRM_IOCTL_VIA_CMDBUFFER DRM_IOCTL_VIA_FLUSH The first ioctl sets up an area in AGP memory that will be used as the ring buffer. The second ioctl copies a command buffer from user space memory to the ring buffer. The third ioctl waits for engine idle until it returns. The motivation for this patch is to avoid the wait for engine idle call before each buffer flush in the current DRI driver. With this patch, the DRI driver can continue to flush its buffer as long as there is free space in the ring buffer. This patch adds an additional copy operation on the command buffer. This buffer copying is necessary to support multiple DRI clients rendering simultaneously. Otherwise, more CPU time will be spent in the busy loop waiting for engine idle between DRI context switch. Even in the single client case, the tradeoff is reasonable in comparision to the kernel call to check for free buffer space for the client to render directly to the ring buffer.
2004-08-17Merged drmfntbl-0-0-1Dave Airlie
2004-03-23Merged via-1-2-0Thomas Hellstrom