Age | Commit message (Collapse) | Author |
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- don't waste DMA memory when small command buffers are flushed
- minimized padding with noops
- slightly simplified faked DMA flushing
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after ~5min: buffer aging was subtly broken. Part of this may have also
affected vertex DMA buffer aging and client-side texture heap aging,
though with less fatal consequences. Bumped minor version and driver
date.
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command and vertex DMA don't work at the same time. Command DMA
performance is superior and works with all vertex formats. Bumped minor
version and driver date.
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event counters in the SAVAGE_EVENT_EMIT/WAIT ioctls. This is needed for
reliable client-side texture heap aging. Slightly simplified DMA buffer
aging while at it. Bumped minor version and driver date.
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Implemented SAVAGE_CMD_DMA_IDX and SAVAGE_CMD_VB_IDX for ELTs support in
the _savage_render_stage of the 3D driver
Bumped minor version and driver date
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fans. Bumped patchlevel and driver date.
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Savage4-based cards. Automatic setup in drm_initmap doesn't work due to
the weird alignment and size of the aperture.
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needed on the DRM side to support PCI Savages. Bumped patch level and
driver date.
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first indexed drawing command of a cmdbuf or if a wait command was
emitted since the last indexed drawing command.
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passed to the cmdbuf ioctl (try xeyes on top of glxgears ;-)
Tightened the texture state check
Bumped Savage DRM version to 2.1.0 so that DRI driver can (theoretically)
depend on the DRM to manage the scissor registers
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patch level and driver date.
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implementation errors). Direct hardware (MMIO, BCI) access is no longer
needed in the Mesa driver. Bumped version to 2.0.0. Corresponding
changes to the DDX and Mesa drivers are being committed.
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