Age | Commit message (Collapse) | Author |
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bug 8662
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Linux, which broke on FreeBSD. DRM_COPY_*_IOCTL checks for the size
parameter matching the ioctl's command size there, since the copin/out
happened earlier.
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drm_mtrr_{add,del} for handling the MTRR setup. Still has a LOR issue
with DRM_VERIFYAREA_READ/DRM_COPY_FROM_USER_UNCHECKED in savage_bci.c
-- this won't work with the fine-grained locking in use, and just doing
a single copyin to a temporary will probably work fine. Also note that
the module leaks approximately 4 kb on unload.
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understandable: preinit -> load postinit -> (removed) presetup ->
firstopen postsetup -> (removed) open_helper -> open prerelease ->
preclose free_filp_priv -> postclose pretakedown -> lastclose
postcleanup -> unload release -> reclaim_buffers_locked version ->
(removed)
postinit and version were replaced with generic code in the Linux DRM
(drivers now set their version numbers and description in the driver
structure, like on BSD). postsetup wasn't used at all. Fixes the savage
hooks for initializing and tearing down mappings at the right times.
Testing involved at least starting X, running glxgears, killing
glxgears, exiting X, and repeating.
Tested on: FreeBSD (g200, g400, r200, r128) Linux (r200, savage4)
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code duplication, and it also hands you the map pointer so you don't
need to re-find it.
- Remove the permanent maps flag. Instead, for register and framebuffer
maps, we always check whether there's already a map of that type and
offset around. Move the Radeon map initialization into presetup (first
open) so it happens again after every takedown.
- Remove the split cleanup of maps between driver takedown (last close) and
cleanup (module unload). Instead, always tear down maps on takedown,
and drivers can recreate them on first open.
- Make MGA always use addmap, instead of allocating consistent memory in
the PCI case and then faking up a map for it, which accomplished nearly
the same thing, in a different order. Note that the maps are exposed to
the user again: we may want to expose a flag to avoid this, but it's
not a security concern, and saves us a lot of code.
- Remove rmmaps in the MGA driver. Since the function is only called during
takedown anyway, we can let them die a natural death.
- Make removal of maps happen in one function, which is called by both
drm_takedown and drm_rmmap_ioctl.
Reviewed by: idr (previous revision) Tested on: mga (old/new/pci dma),
radeon, savage
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zero does not mean no privs, instead it grants write access
_DRM_READ_ONLY only applies to non-root users. Problem is only in CVS,
initmaps are not in the kernel yet.
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- don't waste DMA memory when small command buffers are flushed
- minimized padding with noops
- slightly simplified faked DMA flushing
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after ~5min: buffer aging was subtly broken. Part of this may have also
affected vertex DMA buffer aging and client-side texture heap aging,
though with less fatal consequences. Bumped minor version and driver
date.
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command and vertex DMA don't work at the same time. Command DMA
performance is superior and works with all vertex formats. Bumped minor
version and driver date.
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event counters in the SAVAGE_EVENT_EMIT/WAIT ioctls. This is needed for
reliable client-side texture heap aging. Slightly simplified DMA buffer
aging while at it. Bumped minor version and driver date.
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FreeBSD. Add drm_get_resource_{start|len} so linux-specific stuff
doesn't need to be in shared code.
- Fix mach64 build by using __DECONST to work around passing a const
pointer to useracc, which is unfortunately not marked const.
- Get rid of a lot of maplist code by not having dev->maplist be a pointer,
and by sticking the link entries directly in drm_local_map_t rather
than having a separate structure for the linked list.
- Factor out map uninit and removal into its own routine, rather than
duplicating in both drm_takedown() and drm_rmmap().
- Hook up more driver functions, and correct FreeBSD-specific bits of
radeon_cp.c, making radeon work.
- Baby steps towards using bus_space as we should.
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Savage4-based cards. Automatic setup in drm_initmap doesn't work due to
the weird alignment and size of the aperture.
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needed on the DRM side to support PCI Savages. Bumped patch level and
driver date.
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passed to the cmdbuf ioctl (try xeyes on top of glxgears ;-)
Tightened the texture state check
Bumped Savage DRM version to 2.1.0 so that DRI driver can (theoretically)
depend on the DRM to manage the scissor registers
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implementation errors). Direct hardware (MMIO, BCI) access is no longer
needed in the Mesa driver. Bumped version to 2.0.0. Corresponding
changes to the DDX and Mesa drivers are being committed.
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