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path: root/shared-core/nv10_graph.c
AgeCommit message (Collapse)Author
2007-09-30nouveau : pgraph_ctx dynamic alloc for nv04, nv10Matthieu Castet
2007-09-29nouveau : nv1x fix strange corruptionMatthieu Castet
that appears when running glxgears and nouveau demo
2007-09-28nouveau : clean chan->pgraph_ctx stuff. We now do a static init of the array.Matthieu Castet
This avoid hardcoding pgraph_ctx size and potential buffer overflow.
2007-09-10nouveau: nv10: add combiner registersPatrice Mandin
2007-09-09nouveau : nv10 fix NV10_PGRAPH_CTX_USER save/loadMatthieu Castet
2007-09-09nouveau : nv10 pipe ctx switch load/save.Matthieu Castet
This fix some issues with more than one 3D fifo, but there still some "corruption" sometimes
2007-08-26nouveau : add NV04_PGRAPH_TRAPPED_ADDR definitionMatthieu Castet
- fix offset for nv04 - use it in nv10 graph ctx switch for getting next channel - dump NV10_PGRAPH_TRAPPED_DATA_HIGH on nv10+
2007-08-25nouveau : nv1x graph reworksMatthieu Castet
- add forgotten init value - use the same PGRAPH_DEBUG than the blob - remove init of ddx reg : it should be done with object - better handle of channel destruction hope I didn't break anything ;)
2007-08-25nouveau: nv10: output a warning if last channel invalid, and switch to nextPatrice Mandin
2007-08-23nouveau: nv10: check some NULL pointers inside context switchPatrice Mandin
2007-08-08nouveau: enable/disable engine-specific interrupts in _init()/_takedown()Ben Skeggs
All interrupts are still masked by PMC until init is finished.
2007-08-06nouveau: Pass channel struct around instead of channel id.Ben Skeggs
2007-08-03nouveau:nv10: fill and use load,save graph context functionsPatrice Mandin
2007-07-13nouveau: nuke internal typedefs, and drm_device_t use.Ben Skeggs
2007-07-09nouveau/nv50: Initial channel/object supportBen Skeggs
Should be OK on G84 for a single channel, multiple channels *almost* work. Untested on G80.
2007-06-24nouveau: NV04/NV10/NV20 PGRAPH engtab functionsBen Skeggs
NV04/NV10 load_context()/save_context() are stubs. I don't know enough about how they work to implement them sanely. The "old" context_switch() code remains hooked up, so it shouldn't break anything. NV20 will probably break if load_context() works. No inital context values are filled in, so when the first channel is created PGRAPH will probably end up having its state zeroed. Some setup from nv20_graph_init() will probably need to be moved to the per-channel context setup.
2007-05-12nouveau : nv10 graph move clipping value to per channel initMatthieu Castet
2007-05-12nouveau : nv10 graph clipping values were forgoten in ddx to drm commitMatthieu Castet
2007-04-10nouveau: nv10 per channel init from ddxMatthieu Castet
2007-04-01nouveau : nv10 ctx switch fixMatthieu Castet
restoring NV10_PGRAPH_CTX_SWITCH1 now works
2007-04-01nouveau : set the correct PGRAPH_CTX_CONTROL registerMatthieu Castet
"5a072f32 (Stephane Marchesin 2007-02-03 04:57:06 +0100" broke nv10 ctx switch by setting wrong PGRAPH_CTX_CONTROL reg
2007-03-26nouveau: move card initialisation into the drmBen Skeggs
The PGRAPH init for the various cards will need cleaning up at some point, a lot of the values written there are per-context state left over from the all the hardcoding done in the ddx. It's possible some cards get broken by this commit, let me know. Tested on: NV5, NV18, NV28, NV35, NV40, NV4E
2007-02-03nouveau: fix nv04 graph routines for new register names.Stephane Marchesin
2007-02-03nouveau: rename registers to their proper names.Stephane Marchesin
2007-02-02nouveau: nv ctx switch opps the size of array was wrongMatthieu Castet
2007-02-02nouveau: nv10 ctx switch, some regs are nv17+ onlyMatthieu Castet
2007-01-28nouveau: determine chipset type at startup, instead of every time we use it.Ben Skeggs
2007-01-26make works ctx switch on nv10.Matthieu Castet
2007-01-26nouveau: oops, wrong indexing in nv17 regsPatrice Mandin
2007-01-26nouveau: read gpu type oncePatrice Mandin
2007-01-26nouveau: only save/restore nv17 regs on nv17,18 hwPatrice Mandin
2007-01-26nouveau: add some nv10 pgraph definesPatrice Mandin
2007-01-13nouveau: first step to make graph ctx worksMatthieu Castet
It is still not working, but now we could use some 3D commands without needed to run nvidia blob before.