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path: root/linux/mga_drv.h
AgeCommit message (Collapse)Author
2001-02-20Fix some warnings and flush pixel cache in idle routine so readpixels worksJeff Hartmann
correctly
2001-02-16- Clean up the way customization of the templates is done.Gareth Hughes
- Fix old-style DMA for gamma driver (please test). - Pull out IRQ handling into drm_dma.h (please test on i810, gamma). - Lots of general cleanups, remove compiler warnings etc.
2001-02-15Merge mga-1-0-0-branch into trunk.Gareth Hughes
2001-01-04Sync with Linux 2.4.0-prereleaseRik Faith
2000-12-30add blit ioctl, fix plnwt handlingKeith Whitwell
2000-09-29Audit calls to schedule() Remove tags from files shared with Linux kernelRik Faith
tree Remove debugging statements to make debugging more useful Other minor cleanups in preparation for sync with Linux 2.4.0-test9-pre7
2000-09-27Merged the mga-lock-debug-0-2-0-branch with the trunk. This includesJeff Hartmann
several fixes including: (Jeff) Really disable multitexture (Broken since Mesa 3.4 integration.) (Jeff) Various changes in mga_state.c in the kernel module, which includes a fix to the bug where the first OGL application hangs the machine w/out rendering anything. This also includes defines for the warp registers so they are easily human readable. (Rik and Jeff) Fixed all the schedule loops in the kernel to look like they are supposed too. (Jeff) Configurable agp modes: Add the option "AGPMode2x" or "AGPMode4x" to your XF86Config file. (Rik) Various cleanups to the mga kernel driver to make it easier to read and debug. (Rik) Removed alot of DRM_DEBUG statements from the kernel driver.
2000-09-24commit xfree86 4.0.1d-pre updateAlan Hourihane
2000-09-07Merged tdfx-2-1-branchAlan Hourihane
2000-09-06Sync with 2.4.0-test8-pre5 kernel.Gareth Hughes
2000-08-30Initialize vertsize correctly. Add planemask arguments for color and depthKeith Whitwell
stencil clearing.
2000-08-18Possible fix for trispd bugJeff Hartmann
2000-08-04Sync with Linux 2.4.0-test6-pre2Rik Faith
2000-06-08Merged glxmisc-3-0-0Brian Paul
2000-05-26Fixed WARP pipe hangs in Quake 3. Fullscreen or window at (0,0) seems toGareth Hughes
work fine now, but an offset window still hangs in the same places as before.
2000-05-25Merged mga-0-0-3-branchKeith Whitwell
- New security model for i810 - Enable i810 dri by default - New indexed vertex path for mga - Mga kernel driver rework - Removed dead files in i810 driver
2000-04-05Fixed reclaim OopsJeff Hartmann
2000-04-04Merged mga branch with trunkJeff Hartmann
2000-02-22Import of XFree86 3.9.18Kevin E Martin