Age | Commit message (Collapse) | Author |
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We now always create a drm_ref_object for user objects and this is then the only
things that holds a reference to the user object. This way unreference on will
destroy the user object when the last drm_ref_object goes way.
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1. DRM_NOUVEAU_GPUOBJ_FREE
Used to free GPU objects. The obvious usage case is for Gr objects,
but notifiers can also be destroyed in the same way.
GPU objects gain a destructor method and private data fields with
this change, so other specialised cases (like notifiers) can be
implemented on top of gpuobjs.
2. DRM_NOUVEAU_CHANNEL_FREE
3. DRM_NOUVEAU_CARD_INIT
Ideally we'd do init during module load, but this isn't currently
possible. Doing init during firstopen() is bad as X has a love of
opening/closing the DRM many times during startup. Once the
modesetting-101 branch is merged this can go away.
IRQs are enabled in nouveau_card_init() now, rather than having the
X server call drmCtlInstHandler(). We'll need this for when we give
the kernel module its own channel.
4. DRM_NOUVEAU_GETPARAM
Add CHIPSET_ID value, which will return the chipset id derived
from NV_PMC_BOOT_0.
4. Use list_* in a few places, rather than home-brewed stuff.
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The data is now in kernel space, copied in/out as appropriate according to the
This results in DRM_COPY_{TO,FROM}_USER going away, and error paths to deal
with those failures. This also means that XFree86 4.2.0 support for i810 DRM
is lost.
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As a fallout, replace filp storage with file_priv storage for "unique
identifier of a client" all over the DRM. There is a 1:1 mapping, so this
should be a noop. This could be a minor performance improvement, as everything
on Linux dereferenced filp to get file_priv anyway, while only the mmap ioctls
went the other direction.
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With this, all modules build again.
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This might break something, stdint.h inclusion in drm.h maybe required
but I'm not sure yet what platforms have it what ones don't.
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ioctl wrapper
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This reverts commit 6e860d08d0f5b1e9a2d711aaf9fd6b982aa8039e.
As I said not a good plan - this macro will have to stay for now,
trying to do the vbl code with the inline was a bit messy - may need specialised
drm wait on functions
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This cleans this code up a lot and uses the generic Linux idr which is
designed for this.
Signed-off-by: Dave Airlie <airlied@linux.ie>
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This makes the drms use of the list handling macros a lot cleaner
and more along the lines of how they should be used.
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The IGPGART setup code was traced using mmio-trace on fglrx by myself
and Phillip Ezolt <phillipezolt@gmail.com> on dri-devel.
This code doesn't let the 3D driver work properly as the card has no
vertex shader support.
Thanks to Matthew Garrett + Ubuntu for providing me some hardware to do this
work on.
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This code doesn't enable a variable aperture it just modifies the codebase
to allow me fix it up later
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Fix up some header incompatibilities in drm_fence.c caused by the previous
commit.
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Add refcounting of user waiters to the DRM hardware lock, so that we can use the
DRM_LOCK_CONT flag more conservatively.
Also add a kernel waiter refcount that if nonzero transfers the lock for the kernel context,
when it is released. This is useful when waiting for idle and can be used
for very simple fence object driver implementations for the new memory manager.
It also resolves the AIGLX startup deadlock for the sis and the via drivers.
i810, i830 still require that the hardware lock is really taken so the deadlock remains
for those two. I'm not sure about ffb. Anyone familiar with that code?
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Fixed memory, pinned buffers and unmappable memory now seems
fully functional.
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Export helper functions and make some important buffer-object functions non-static.
Add an i915 accelerated blit buffer move for pci memory buffers.
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Some other minor fixes.
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Hooray!! it sort of works with a fixed AGP area as faked VRAM.
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Implement a memcpy fallback for copying between buffers.
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Flag handling and memory type selection cleanup.
glxgears won't start.
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Add a file for memory move helpers, drm_bo_move.c
Implement generic memory move.
Cached, no_move and unmapped memory temporarily broken.
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