Age | Commit message (Collapse) | Author |
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This helps avoid the n^2 performance cost of counting tree size when we
get a lot of relocations into our batch buffer. rgb10text on keithp's laptop
went from 136k glyphs/sec to 234k glyphs/sec.
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This avoids using the oldest BO in the BO cache and waiting for it to be
idle before we turn around and render to it with the GPU. Thanks to
Chris Wilson for pointing out how silly we were being.
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The minor CPU cost here is probably outweighed by bothering us with noise in
the tool.
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This patch tries to use the available fence count to figure out whether a
given batch can succeed or not (just like the aperture check).
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
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Remember tiling mode values provided by appplications, and
record tiling mode when creating a buffer from another application. This
eliminates any need to ask the kernel for tiling values and also makes
reused buffers get the right tiling.
Signed-off-by: Keith Packard <keithp@keithp.com>
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Signed-off-by: Keith Packard <keithp@keithp.com>
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Applications may actually care if the mapping operation failed, so when
it happens, return an error indication. errno is probably trashed by
fprintf though.
Signed-off-by: Keith Packard <keithp@keithp.com>
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The execbuffer ioctl returns ENOMEM when it fails to pin all of the buffers
in the GTT. This is usually caused by the DRM client attempting to use too
much memory in a single request. Dumping out the requested and available
memory values should help point out failures in the DRM code to catch over
commitments of this form.
Signed-off-by: Keith Packard <keithp@keithp.com>
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Add mode setting files to libdrm, including xf86drmMode.* and the new
drm_mode.h header. Also add a couple of tests to sanity check the
kernel interfaces and update code to support them.
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We wouldn't want some remaining 3D rendering to scribble on our batchbuffer.
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This reverts commit 6656db10551bbb8770dd945b6d81d5138521f208.
We really just want the libdrm and ioctl bits, not all the driver
stuff.
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This function can also serve the role that the bo_wait_rendering did, when
write_enable is unset.
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don't take the lock twice
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Conflicts:
libdrm/Makefile.am
libdrm/intel/intel_bufmgr.h
libdrm/intel/intel_bufmgr_fake.c
libdrm/intel/intel_bufmgr_gem.c
shared-core/drm.h
shared-core/i915_dma.c
shared-core/i915_irq.c
shared-core/radeon_cp.c
shared-core/radeon_drv.h
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Cast a couple of %llx args to unsigned long long.
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Add a drm_intel_gem_bo_map_gtt() function for mapping a buffer object
through the aperture rather than directly to its CPU cacheable memory.
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I wanted to avoid doing this, as it's a bunch of churn, but there was a
conflict between the dri_ symbols in libdrm and the symbols that were in
Mesa in 7.2, which broke Mesa 7.2 AIGLX when the 2D driver had loaded new
libdrm symbols. The new naming was recommended by cworth for giving the
code a unique prefix identifying where the code lives.
Additionally, take the opportunity to fix up two API mistakes: emit_reloc's
arguments were in a nonsensical order, and set_tiling lacked the stride
argument that the kernel will want to use soon. API compatibility with
released code is maintained using #defines.
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This relies on a new kernel ioctl to get the available aperture size.
In order to provide reasonable performance from dri_bufmgr_check_aperture, we
now require that once a buffer has been used as the target of a relocation,
it gets no further relocations added to it. This cuts the cost of
check_aperture from 10% to 1% in the 3D driver with no code changes, but
slightly complicates our plans for the 2D driver.
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Don't count on ioctl returning -errno; use errno directly.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
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We want to be able to use the bufmgr from multiple threads for GL, and thus
we need to protect the internal structures.
The pthread-stubs package is used so that programs not linked against
pthreads get weak symbols to stubs and don't eat most of the cost.
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We want to be able to use the bufmgr from multiple threads for GL, and thus
we need to protect the internal structures.
The pthread-stubs package is used so that programs not linked against
pthreads get weak symbols to stubs and don't eat most of the cost.
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We need a way of getting at the underlying handle for use with mode
setting. We can either export it in the dri_bo object or provide a new
callback to get it.
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Conflicts:
libdrm/Makefile.am
libdrm/dri_bufmgr.h
linux-core/drm_irq.c
linux-core/drm_sysfs.c
linux-core/drm_ttm.c
shared-core/i915_dma.c
shared-core/i915_irq.c
shared-core/nouveau_drv.h
shared-core/radeon_cp.c
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Thanks to airlied for catching this.
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This avoids duplicating the effort in 3 places. Also, added emit/wait fence
callbacks back in bufmgr_fake since we need it for non-drm 2d. Sigh.
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dri_bufmgr.h is replaced by intel_bufmgr.h, and several functions are renamed,
though the structures and many functions remain dri_bufmgr_* and dri_bo_*
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Conflicts:
libdrm/Makefile.am
libdrm/xf86drm.h
shared-core/i915_dma.c
shared-core/i915_irq.c
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Store the global name in global_name, don't overwrite the gem_handle.
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We'll need something like this (either a handle field or a dri_bo_get_handle
function) for kernel mode setting to get at the handles.
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While the bufmgr isn't thread-safe at the moment, we need it to be for shared
objects between contexts.
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another name
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I915_GEM_DOMAIN_CPU is very expensive to wait for -- it generally requires
clflushing the frame buffer.
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When a software fallback has completed, usermode must notify the kernel so
that any scanout buffers can be synchronized. This ioctl should be called
whenever a fallback completes to flush CPU and chipset caches.
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Thanks to Thomas Hellstrom for catching the issue, no thanks to the kernel
developer who authoritatively told me that they would get restarted on their
own.
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This is the create (may want location flags), pread/pwrite/mmap
(performance tuning hints), and set_domain (will 32 bits be enough for
everyone?) ioctls. Left in the generic set are just flink/open/close.
The 2D driver must be updated for this change, and API but not ABI is broken
for 3D. The driver version is bumped to mark this.
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Place the buffer reuse links right into the dri_bo_gem object.
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