Age | Commit message (Collapse) | Author |
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We want to be able to use the bufmgr from multiple threads for GL, and thus
we need to protect the internal structures.
The pthread-stubs package is used so that programs not linked against
pthreads get weak symbols to stubs and don't eat most of the cost.
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Thanks to airlied for catching this.
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This avoids duplicating the effort in 3 places. Also, added emit/wait fence
callbacks back in bufmgr_fake since we need it for non-drm 2d. Sigh.
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dri_bufmgr.h is replaced by intel_bufmgr.h, and several functions are renamed,
though the structures and many functions remain dri_bufmgr_* and dri_bo_*
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Store the global name in global_name, don't overwrite the gem_handle.
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While the bufmgr isn't thread-safe at the moment, we need it to be for shared
objects between contexts.
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another name
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I915_GEM_DOMAIN_CPU is very expensive to wait for -- it generally requires
clflushing the frame buffer.
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When a software fallback has completed, usermode must notify the kernel so
that any scanout buffers can be synchronized. This ioctl should be called
whenever a fallback completes to flush CPU and chipset caches.
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Thanks to Thomas Hellstrom for catching the issue, no thanks to the kernel
developer who authoritatively told me that they would get restarted on their
own.
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This is the create (may want location flags), pread/pwrite/mmap
(performance tuning hints), and set_domain (will 32 bits be enough for
everyone?) ioctls. Left in the generic set are just flink/open/close.
The 2D driver must be updated for this change, and API but not ABI is broken
for 3D. The driver version is bumped to mark this.
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Place the buffer reuse links right into the dri_bo_gem object.
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The code was discarding the dri_bo_gem structure and saving only the kernel
handle. This lost the mmap address, causing pain when the next buffer user
wanted to map the buffer.
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