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This sets up the blending equation in the following way:
out = src * src_alpha + dst * (1 - src_alpha)
Signed-off-by: Tobias Jakobi <tjakobi@math.uni-bielefeld.de>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Joonyoung Shim <jy0922.shim@samsung.com>
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The coefficient mode enables use of global color, not alpha.
Signed-off-by: Tobias Jakobi <tjakobi@math.uni-bielefeld.de>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Joonyoung Shim <jy0922.shim@samsung.com>
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The fimg2d header was defining TRUE and FALSE, but actually
these defines are just used once. Remove them, since they
don't make the code better readable/understandable.
Signed-off-by: Tobias Jakobi <tjakobi@math.uni-bielefeld.de>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
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This also avoids the floating point conversion steps and just
uses pure integer arithmetic.
Since the G2D hardware scaling approach is a bit unintuitive,
document it in the function as well.
v2: Explicitly mention the normalization constant.
v3: Use common commenting style as pointed out by
Emil Velikov <emil.l.velikov@gmail.com>.
Signed-off-by: Tobias Jakobi <tjakobi@math.uni-bielefeld.de>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Joonyoung Shim <jy0922.shim@samsung.com>
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The hardware accepts scaling factors formatted in a
fixed-point format. The current macro casts to integer
first, then multiplies by the fp conversion factor.
This does not make any sense. In particular, truly
'fractional' inputs, like 1.5, won't work that way.
Signed-off-by: Tobias Jakobi <tjakobi@math.uni-bielefeld.de>
Signed-off-by: Inki Dae <inki.dae@samsung.com>
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This patch adds library and test application for g2d gpu(fimg2d).
The fimg2d hardware is a 2D graphics accelerator(G2D) that
supports Bit Block Transfer(BitBLT).
The library includes the following primitive drawing operations:
.solid fill - This operation fills the given buffer with
the given color data.
.copy - This operation copies contents in source buffer to
destination buffer.
.copy_with_scale - This operation copies contents in source buffer
to destination buffer scaling up or down properly.
.blend - This operation blends contents in source buffer with
the ones in destination buffer.
And the above operations uses gem handle or user space address
allocated by malloc() as source or destination buffer.
And the test application includes just simple primitive drawing
tests with the above library.
And the guide to test is as the following,
"#exynos_fimg2d_test -s connector_id@crtc_id:mode"
With this above simple command, four primitive drawing operations
would be called step by step and also rendered on the output device
to the given connector and crtc id.
Signed-off-by: Inki Dae <inki.dae@samsung.com>
Signed-off-by: Kyungmin Park <kyungmin.park@samsung.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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