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path: root/bsd/mga/Makefile
AgeCommit message (Expand)Author
2002-10-30Kernel support for vblank syncing on Rage 128 and Matrox.Eric Anholt
2002-08-30Remove some extra symlinking for kernel module building that hasn't beenEric Anholt
2002-07-05merged bsd-3-0-0-branchAlan Hourihane
2002-01-27Import of XFree86 4.2.0David Dawes
2000-06-13Merged bsd-1-0-1Doug Rabson
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/*************************************************************************

   Autogenerated file, do not edit !

**************************************************************************

   Copyright (C) 2006-2008 :
   Dmitry Baryshkov,
   Laurent Carlier,
   Matthieu Castet,
   Dawid Gajownik,
   Jeremy Kolb,
   Stephane Loeuillet,
   Patrice Mandin,
   Stephane Marchesin,
   Serge Martin,
   Sylvain Munaut,
   Simon Raffeiner,
   Ben Skeggs,
   Erik Waling,
   koala_br,

All Rights Reserved.

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

*************************************************************************/


#ifndef NOUVEAU_REG_H
#define NOUVEAU_REG_H 1


#define NV01_ROOT									0x00000001



#define NV01_CONTEXT_DMA								0x00000002



#define NV01_DEVICE									0x00000003



#define NV01_TIMER									0x00000004

#define  NV01_TIMER_SYNCHRONIZE								0x00000100
#define  NV01_TIMER_STOP_ALARM								0x00000104
#define  NV01_TIMER_DMA_NOTIFY								0x00000180
#define  NV01_TIMER_TIME(x)								(0x00000300+((x)*4))
#define  NV01_TIMER_TIME__SIZE								0x00000002
#define  NV01_TIMER_ALARM_NOTIFY							0x00000308


#define NV_IMAGE_STENCIL								0x00000010

#define  NV_IMAGE_STENCIL_NOTIFY							0x00000104
#define  NV_IMAGE_STENCIL_DMA_NOTIFY							0x00000180
#define  NV_IMAGE_STENCIL_IMAGE_OUTPUT							0x00000200
#define  NV_IMAGE_STENCIL_IMAGE_INPUT(x)						(0x00000204+((x)*4))
#define  NV_IMAGE_STENCIL_IMAGE_INPUT__SIZE						0x00000002


#define NV_IMAGE_BLEND_AND								0x00000011

#define  NV_IMAGE_BLEND_AND_NOP								0x00000100
#define  NV_IMAGE_BLEND_AND_NOTIFY							0x00000104
#define  NV_IMAGE_BLEND_AND_DMA_NOTIFY							0x00000180
#define  NV_IMAGE_BLEND_AND_IMAGE_OUTPUT						0x00000200
#define  NV_IMAGE_BLEND_AND_BETA_INPUT							0x00000204
#define  NV_IMAGE_BLEND_AND_IMAGE_INPUT							0x00000208


#define NV01_CONTEXT_BETA1								0x00000012

#define  NV01_CONTEXT_BETA1_NOP								0x00000100
#define  NV01_CONTEXT_BETA1_NOTIFY							0x00000104
#define  NV01_CONTEXT_BETA1_DMA_NOTIFY							0x00000180
#define  NV01_CONTEXT_BETA1_BETA_1D31							0x00000300


#define NV_IMAGE_ROP_AND								0x00000013

#define  NV_IMAGE_ROP_AND_NOTIFY							0x00000104
#define  NV_IMAGE_ROP_AND_DMA_NOTIFY							0x00000180
#define  NV_IMAGE_ROP_AND_IMAGE_OUTPUT							0x00000200
#define  NV_IMAGE_ROP_AND_ROP_INPUT							0x00000204
#define  NV_IMAGE_ROP_AND_IMAGE_INPUT(x)						(0x00000208+((x)*4))
#define  NV_IMAGE_ROP_AND_IMAGE_INPUT__SIZE						0x00000002


#define NV_IMAGE_COLOR_KEY								0x00000015



#define NV01_CONTEXT_COLOR_KEY								0x00000017

#define  NV01_CONTEXT_COLOR_KEY_NOP							0x00000100
#define  NV01_CONTEXT_COLOR_KEY_NOTIFY							0x00000104
#define  NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY						0x00000180
#define  NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT						0x00000300
#define   NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A8Y8					0x00000001
#define   NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X24Y8					0x00000002
#define   NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5				0x00000003
#define   NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X17R5G5B5					0x00000004
#define   NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8					0x00000005
#define   NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X8R8G8B8					0x00000006
#define   NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16Y16					0x00000007
#define   NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16Y16					0x00000008
#define  NV01_CONTEXT_COLOR_KEY_COLOR							0x00000304


#define NV01_CONTEXT_PATTERN								0x00000018

#define  NV01_CONTEXT_PATTERN_NOP							0x00000100
#define  NV01_CONTEXT_PATTERN_NOTIFY							0x00000104
#define  NV01_CONTEXT_PATTERN_DMA_NOTIFY						0x00000180
#define  NV01_CONTEXT_PATTERN_COLOR_FORMAT						0x00000300
#define  NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT						0x00000304
#define  NV01_CONTEXT_PATTERN_SHAPE							0x00000308
#define  NV01_CONTEXT_PATTERN_COLOR(x)							(0x00000310+((x)*4))
#define  NV01_CONTEXT_PATTERN_COLOR__SIZE						0x00000002
#define  NV01_CONTEXT_PATTERN_PATTERN(x)						(0x00000318+((x)*4))
#define  NV01_CONTEXT_PATTERN_PATTERN__SIZE						0x00000002


#define NV01_CONTEXT_CLIP_RECTANGLE							0x00000019

#define  NV01_CONTEXT_CLIP_RECTANGLE_NOP						0x00000100
#define  NV01_CONTEXT_CLIP_RECTANGLE_NOTIFY						0x00000104
#define  NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY						0x00000180
#define  NV01_CONTEXT_CLIP_RECTANGLE_POINT						0x00000300
#define   NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_SHIFT					0
#define   NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_MASK					0x0000ffff
#define   NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_SHIFT					16
#define   NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_MASK					0xffff0000
#define  NV01_CONTEXT_CLIP_RECTANGLE_SIZE						0x00000304
#define   NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_SHIFT					0
#define   NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_MASK					0x0000ffff
#define   NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_SHIFT					16
#define   NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_MASK					0xffff0000


#define NV01_RENDER_SOLID_LINE								0x0000001c

#define  NV01_RENDER_SOLID_LINE_NOP							0x00000100
#define  NV01_RENDER_SOLID_LINE_NOTIFY							0x00000104
#define  NV01_RENDER_SOLID_LINE_PATCH							0x0000010c
#define  NV01_RENDER_SOLID_LINE_DMA_NOTIFY						0x00000180
#define  NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE						0x00000184
#define  NV01_RENDER_SOLID_LINE_PATTERN							0x00000188
#define  NV01_RENDER_SOLID_LINE_ROP							0x0000018c
#define  NV01_RENDER_SOLID_LINE_BETA1							0x00000190
#define  NV01_RENDER_SOLID_LINE_SURFACE							0x00000194
#define  NV01_RENDER_SOLID_LINE_OPERATION						0x000002fc
#define   NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND					0x00000000
#define   NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND					0x00000001
#define   NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND					0x00000002
#define   NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY					0x00000003
#define   NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT				0x00000004
#define   NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT				0x00000005
#define  NV01_RENDER_SOLID_LINE_COLOR_FORMAT						0x00000300
#define   NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A8Y8					0x00000001
#define   NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X24Y8					0x00000002
#define   NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5				0x00000003
#define   NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X17R5G5B5					0x00000004
#define   NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8					0x00000005
#define   NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X8R8G8B8					0x00000006
#define   NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16Y16					0x00000007
#define   NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16Y16					0x00000008
#define  NV01_RENDER_SOLID_LINE_COLOR							0x00000304
#define  NV01_RENDER_SOLID_LINE_LINE_POINT0(x)						(0x00000400+((x)*8))
#define  NV01_RENDER_SOLID_LINE_LINE_POINT0__SIZE					0x00000010
#define   NV01_RENDER_SOLID_LINE_LINE_POINT0_X_SHIFT					0
#define   NV01_RENDER_SOLID_LINE_LINE_POINT0_X_MASK					0x0000ffff
#define   NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_SHIFT					16
#define   NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_MASK					0xffff0000
#define  NV01_RENDER_SOLID_LINE_LINE_POINT1(x)						(0x00000404+((x)*8))
#define  NV01_RENDER_SOLID_LINE_LINE_POINT1__SIZE					0x00000010
#define   NV01_RENDER_SOLID_LINE_LINE_POINT1_X_SHIFT					0
#define   NV01_RENDER_SOLID_LINE_LINE_POINT1_X_MASK					0x0000ffff
#define   NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_SHIFT					16
#define   NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_MASK					0xffff0000
#define  NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(x)					(0x00000480+((x)*16))
#define  NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__SIZE					0x00000010
#define  NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(x)					(0x00000484+((x)*16))
#define  NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__SIZE					0x00000010
#define  NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(x)					(0x00000488+((x)*16))
#define  NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__SIZE					0x00000010
#define  NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(x)					(0x0000048c+((x)*16))
#define  NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__SIZE					0x00000010
#define  NV01_RENDER_SOLID_LINE_POLYLINE(x)						(0x00000500+((x)*4))
#define  NV01_RENDER_SOLID_LINE_POLYLINE__SIZE						0x00000020
#define   NV01_RENDER_SOLID_LINE_POLYLINE_X_SHIFT					0
#define   NV01_RENDER_SOLID_LINE_POLYLINE_X_MASK					0x0000ffff
#define   NV01_RENDER_SOLID_LINE_POLYLINE_Y_SHIFT					16
#define   NV01_RENDER_SOLID_LINE_POLYLINE_Y_MASK					0xffff0000
#define  NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(x)					(0x00000580+((x)*8))
#define  NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__SIZE				0x00000010
#define  NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(x)					(0x00000584+((x)*8))
#define  NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__SIZE				0x00000010
#define  NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(x)					(0x00000600+((x)*8))
#define  NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__SIZE					0x00000010
#define  NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(x)					(0x00000604+((x)*8))
#define  NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__SIZE					0x00000010
#define   NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_SHIFT				0
#define   NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_MASK					0x0000ffff
#define   NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_SHIFT				16
#define   NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_MASK					0xffff0000


#define NV01_RENDER_SOLID_TRIANGLE							0x0000001d

#define  NV01_RENDER_SOLID_TRIANGLE_NOP							0x00000100
#define  NV01_RENDER_SOLID_TRIANGLE_NOTIFY						0x00000104
#define  NV01_RENDER_SOLID_TRIANGLE_PATCH						0x0000010c
#define  NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY						0x00000180
#define  NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE					0x00000184
#define  NV01_RENDER_SOLID_TRIANGLE_PATTERN						0x00000188
#define  NV01_RENDER_SOLID_TRIANGLE_ROP							0x0000018c
#define  NV01_RENDER_SOLID_TRIANGLE_BETA1						0x00000190
#define  NV01_RENDER_SOLID_TRIANGLE_SURFACE						0x00000194
#define  NV01_RENDER_SOLID_TRIANGLE_OPERATION						0x000002fc
#define   NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND				0x00000000
#define   NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND					0x00000001
#define   NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND				0x00000002
#define   NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY					0x00000003
#define   NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT				0x00000004
#define   NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT				0x00000005
#define  NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT					0x00000300
#define  NV01_RENDER_SOLID_TRIANGLE_COLOR						0x00000304
#define  NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0					0x00000310
#define   NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_SHIFT				0
#define   NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_MASK				0x0000ffff
#define   NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_SHIFT				16
#define   NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_MASK				0xffff0000
#define  NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1					0x00000314
#define   NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_SHIFT				0
#define   NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_MASK				0x0000ffff
#define   NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_SHIFT				16
#define   NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_MASK				0xffff0000
#define  NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2					0x00000318
#define   NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_SHIFT				0
#define   NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_MASK				0x0000ffff
#define   NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_SHIFT				16
#define   NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_MASK				0xffff0000
#define  NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X					0x00000320
#define  NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y					0x00000324
#define  NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X					0x00000328
#define  NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y					0x0000032c
#define  NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X					0x00000330
#define  NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y					0x00000334
#define  NV01_RENDER_SOLID_TRIANGLE_TRIMESH(x)						(0x00000400+((x)*4))
#define  NV01_RENDER_SOLID_TRIANGLE_TRIMESH__SIZE					0x00000020
#define   NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_SHIFT					0
#define   NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_MASK					0x0000ffff
#define   NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_SHIFT					16
#define   NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_MASK					0xffff0000
#define  NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(x)				(0x00000480+((x)*8))
#define  NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__SIZE				0x00000010
#define  NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(x)				(0x00000484+((x)*8))
#define  NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__SIZE				0x00000010
#define  NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(x)					(0x00000500+((x)*16))
#define  NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__SIZE				0x00000008
#define  NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(x)					(0x00000504+((x)*16))
#define  NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__SIZE				0x00000008
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_SHIFT				0
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_MASK				0x0000ffff
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_SHIFT				16
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_MASK				0xffff0000
#define  NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(x)					(0x00000508+((x)*16))
#define  NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__SIZE				0x00000008
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_SHIFT				0
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_MASK				0x0000ffff
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_SHIFT				16
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_MASK				0xffff0000
#define  NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(x)					(0x0000050c+((x)*16))
#define  NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__SIZE				0x00000008
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_SHIFT				0
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_MASK				0x0000ffff
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_SHIFT				16
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_MASK				0xffff0000
#define  NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(x)					(0x00000580+((x)*8))
#define  NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__SIZE				0x00000010
#define  NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(x)					(0x00000584+((x)*8))
#define  NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__SIZE				0x00000010
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_SHIFT				0
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_MASK				0x0000ffff
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_SHIFT				16
#define   NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_MASK				0xffff0000


#define NV01_RENDER_SOLID_RECTANGLE							0x0000001e

#define  NV01_RENDER_SOLID_RECTANGLE_NOP						0x00000100
#define  NV01_RENDER_SOLID_RECTANGLE_NOTIFY						0x00000104
#define  NV01_RENDER_SOLID_RECTANGLE_PATCH						0x0000010c
#define  NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY						0x00000180
#define  NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE					0x00000184
#define  NV01_RENDER_SOLID_RECTANGLE_PATTERN						0x00000188
#define  NV01_RENDER_SOLID_RECTANGLE_ROP						0x0000018c
#define  NV01_RENDER_SOLID_RECTANGLE_BETA1						0x00000190
#define  NV01_RENDER_SOLID_RECTANGLE_SURFACE						0x00000194
#define  NV01_RENDER_SOLID_RECTANGLE_OPERATION						0x000002fc
#define   NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND				0x00000000
#define   NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND					0x00000001
#define   NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND				0x00000002
#define   NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY					0x00000003
#define   NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT				0x00000004
#define   NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT				0x00000005
#define  NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT					0x00000300
#define  NV01_RENDER_SOLID_RECTANGLE_COLOR						0x00000304
#define  NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(x)					(0x00000400+((x)*8))
#define  NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__SIZE				0x00000010
#define   NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_SHIFT				0
#define   NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_MASK				0x0000ffff
#define   NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_SHIFT				16
#define   NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_MASK				0xffff0000
#define  NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(x)					(0x00000404+((x)*8))
#define  NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__SIZE				0x00000010
#define   NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_SHIFT				0
#define   NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_MASK				0x0000ffff
#define   NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_SHIFT				16
#define   NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_MASK				0xffff0000


#define NV01_IMAGE_BLIT									0x0000001f

#define  NV01_IMAGE_BLIT_NOP								0x00000100
#define  NV01_IMAGE_BLIT_NOTIFY								0x00000104
#define  NV01_IMAGE_BLIT_PATCH								0x0000010c
#define  NV01_IMAGE_BLIT_DMA_NOTIFY							0x00000180
#define  NV01_IMAGE_BLIT_COLOR_KEY							0x00000184
#define  NV01_IMAGE_BLIT_CLIP_RECTANGLE							0x00000188
#define  NV01_IMAGE_BLIT_PATTERN							0x0000018c
#define  NV01_IMAGE_BLIT_ROP								0x00000190
#define  NV01_IMAGE_BLIT_BETA1								0x00000194
#define  NV01_IMAGE_BLIT_SURFACE							0x0000019c
#define  NV01_IMAGE_BLIT_OPERATION							0x000002fc
#define  NV01_IMAGE_BLIT_IMAGE_INPUT							0x00000204
#define  NV01_IMAGE_BLIT_POINT_IN							0x00000300
#define   NV01_IMAGE_BLIT_POINT_IN_X_SHIFT						0
#define   NV01_IMAGE_BLIT_POINT_IN_X_MASK						0x0000ffff
#define   NV01_IMAGE_BLIT_POINT_IN_Y_SHIFT						16
#define   NV01_IMAGE_BLIT_POINT_IN_Y_MASK						0xffff0000
#define  NV01_IMAGE_BLIT_POINT_OUT							0x00000304
#define   NV01_IMAGE_BLIT_POINT_OUT_X_SHIFT						0
#define   NV01_IMAGE_BLIT_POINT_OUT_X_MASK						0x0000ffff
#define   NV01_IMAGE_BLIT_POINT_OUT_Y_SHIFT						16
#define   NV01_IMAGE_BLIT_POINT_OUT_Y_MASK						0xffff0000
#define  NV01_IMAGE_BLIT_SIZE								0x00000308
#define   NV01_IMAGE_BLIT_SIZE_W_SHIFT							0
#define   NV01_IMAGE_BLIT_SIZE_W_MASK							0x0000ffff
#define   NV01_IMAGE_BLIT_SIZE_H_SHIFT							16
#define   NV01_IMAGE_BLIT_SIZE_H_MASK							0xffff0000


#define NV01_IMAGE_FROM_CPU								0x00000021

#define  NV01_IMAGE_FROM_CPU_NOP							0x00000100
#define  NV01_IMAGE_FROM_CPU_NOTIFY							0x00000104
#define  NV01_IMAGE_FROM_CPU_PATCH							0x0000010c
#define  NV01_IMAGE_FROM_CPU_DMA_NOTIFY							0x00000180
#define  NV01_IMAGE_FROM_CPU_COLOR_KEY							0x00000184
#define  NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE						0x00000188
#define  NV01_IMAGE_FROM_CPU_PATTERN							0x0000018c
#define  NV01_IMAGE_FROM_CPU_ROP							0x00000190
#define  NV01_IMAGE_FROM_CPU_BETA1							0x00000194
#define  NV01_IMAGE_FROM_CPU_SURFACE							0x00000198
#define  NV01_IMAGE_FROM_CPU_OPERATION							0x000002fc
#define   NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND					0x00000000
#define   NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND						0x00000001
#define   NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND					0x00000002
#define   NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY						0x00000003
#define   NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT					0x00000004
#define   NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT					0x00000005
#define  NV01_IMAGE_FROM_CPU_COLOR_FORMAT						0x00000300
#define   NV01_IMAGE_FROM_CPU_COLOR_FORMAT_Y8						0x00000001
#define   NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5					0x00000002
#define   NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5					0x00000003
#define   NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8					0x00000004
#define   NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8					0x00000005
#define  NV01_IMAGE_FROM_CPU_POINT							0x00000304
#define   NV01_IMAGE_FROM_CPU_POINT_X_SHIFT						0
#define   NV01_IMAGE_FROM_CPU_POINT_X_MASK						0x0000ffff
#define   NV01_IMAGE_FROM_CPU_POINT_Y_SHIFT						16
#define   NV01_IMAGE_FROM_CPU_POINT_Y_MASK						0xffff0000
#define  NV01_IMAGE_FROM_CPU_SIZE_OUT							0x00000308
#define   NV01_IMAGE_FROM_CPU_SIZE_OUT_W_SHIFT						0
#define   NV01_IMAGE_FROM_CPU_SIZE_OUT_W_MASK						0x0000ffff
#define   NV01_IMAGE_FROM_CPU_SIZE_OUT_H_SHIFT						16
#define   NV01_IMAGE_FROM_CPU_SIZE_OUT_H_MASK						0xffff0000
#define  NV01_IMAGE_FROM_CPU_SIZE_IN							0x0000030c
#define   NV01_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT						0
#define   NV01_IMAGE_FROM_CPU_SIZE_IN_W_MASK						0x0000ffff
#define   NV01_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT						16
#define   NV01_IMAGE_FROM_CPU_SIZE_IN_H_MASK						0xffff0000
#define  NV01_IMAGE_FROM_CPU_COLOR(x)							(0x00000400+((x)*4))
#define  NV01_IMAGE_FROM_CPU_COLOR__SIZE						0x00000020


#define NV01_NULL									0x00000030



#define NV03_STRETCHED_IMAGE_FROM_CPU							0x00000036

#define  NV03_STRETCHED_IMAGE_FROM_CPU_NOP						0x00000100
#define  NV03_STRETCHED_IMAGE_FROM_CPU_NOTIFY						0x00000104
#define  NV03_STRETCHED_IMAGE_FROM_CPU_PATCH						0x0000010c
#define  NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY					0x00000180
#define  NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY					0x00000184
#define  NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN						0x00000188
#define  NV03_STRETCHED_IMAGE_FROM_CPU_ROP						0x0000018c
#define  NV03_STRETCHED_IMAGE_FROM_CPU_BETA1						0x00000190
#define  NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE						0x00000194
#define  NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION					0x000002fc
#define  NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT					0x00000300
#define  NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN						0x00000304
#define   NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT					0
#define   NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_MASK					0x0000ffff
#define   NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT					16
#define   NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_MASK					0xffff0000
#define  NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU						0x00000308
#define  NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV						0x0000030c
#define  NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT					0x00000310
#define   NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_SHIFT				0
#define   NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_MASK				0x0000ffff
#define   NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_SHIFT				16
#define   NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_MASK				0xffff0000
#define  NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE					0x00000314
#define   NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_SHIFT				0
#define   NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_MASK				0x0000ffff
#define   NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_SHIFT				16
#define   NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_MASK				0xffff0000
#define  NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4					0x00000318
#define   NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_SHIFT				0
#define   NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_MASK				0x0000ffff
#define   NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_SHIFT				16
#define   NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_MASK				0xffff0000
#define  NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(x)						(0x00000400+((x)*4))
#define  NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__SIZE					0x00000020


#define NV03_SCALED_IMAGE_FROM_MEMORY							0x00000037

#define  NV03_SCALED_IMAGE_FROM_MEMORY_NOP						0x00000100
#define  NV03_SCALED_IMAGE_FROM_MEMORY_NOTIFY						0x00000104
#define  NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY					0x00000180
#define  NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE					0x00000184
#define  NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN						0x00000188
#define  NV03_SCALED_IMAGE_FROM_MEMORY_ROP						0x0000018c
#define  NV03_SCALED_IMAGE_FROM_MEMORY_BETA1						0x00000190
#define  NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE						0x00000194
#define  NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT					0x00000300
#define   NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5				0x00000001
#define   NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5				0x00000002
#define   NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8				0x00000003
#define   NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8				0x00000004
#define   NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8				0x00000005
#define   NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8				0x00000006
#define   NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5				0x00000007
#define   NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8					0x00000008
#define   NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8				0x00000009
#define  NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION					0x00000304
#define   NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND				0x00000000
#define   NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND				0x00000001
#define   NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND				0x00000002
#define   NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY				0x00000003
#define   NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT			0x00000004
#define   NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT				0x00000005
#define  NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT					0x00000308
#define   NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT				0
#define   NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK				0x0000ffff
#define   NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT				16
#define   NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK				0xffff0000
#define  NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE					0x0000030c
#define   NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT				0
#define   NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK				0x0000ffff
#define   NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT				16
#define   NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK				0xffff0000
#define  NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT					0x00000310
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_X_SHIFT				0
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_X_MASK				0x0000ffff
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_Y_SHIFT				16
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_Y_MASK				0xffff0000
#define  NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE					0x00000314
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_W_SHIFT				0
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_W_MASK				0x0000ffff
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_H_SHIFT				16
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_H_MASK				0xffff0000
#define  NV03_SCALED_IMAGE_FROM_MEMORY_DELTA_DU_DX					0x00000318
#define  NV03_SCALED_IMAGE_FROM_MEMORY_DELTA_DV_DY					0x0000031c
#define  NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE					0x00000400
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_W_SHIFT				0
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_W_MASK				0x0000ffff
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_H_SHIFT				16
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_H_MASK				0xffff0000
#define  NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT					0x00000404
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_PITCH_SHIFT			0
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_PITCH_MASK			0x0000ffff
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_SHIFT			16
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_MASK			0x00ff0000
#define    NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_CENTER			0x00010000
#define    NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_CORNER			0x00020000
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_INTERPOLATOR_SHIFT		24
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_INTERPOLATOR_MASK		0xff000000
#define  NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_OFFSET					0x00000408
#define  NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT					0x0000040c
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_U_SHIFT				0
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_U_MASK				0x0000ffff
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_V_SHIFT				16
#define   NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_V_MASK				0xffff0000


#define NV04_DVD_SUBPICTURE								0x00000038

#define  NV04_DVD_SUBPICTURE_NOP							0x00000100
#define  NV04_DVD_SUBPICTURE_NOTIFY							0x00000104
#define  NV04_DVD_SUBPICTURE_WAIT_FOR_IDLE						0x00000108
#define  NV04_DVD_SUBPICTURE_DMA_NOTIFY							0x00000180
#define  NV04_DVD_SUBPICTURE_DMA_OVERLAY						0x00000184
#define  NV04_DVD_SUBPICTURE_DMA_IMAGEIN						0x00000188
#define  NV04_DVD_SUBPICTURE_DMA_IMAGEOUT						0x0000018c
#define  NV04_DVD_SUBPICTURE_IMAGEOUT_POINT						0x00000300
#define   NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_SHIFT					0
#define   NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_MASK					0x0000ffff
#define   NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_SHIFT					16
#define   NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_MASK					0xffff0000
#define  NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE						0x00000304
#define   NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_SHIFT					0
#define   NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_MASK					0x0000ffff
#define   NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_SHIFT					16
#define   NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_MASK					0xffff0000
#define  NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT						0x00000308
#define   NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_SHIFT				0
#define   NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_MASK				0x0000ffff
#define   NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_SHIFT				16
#define   NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_MASK				0xffff0000
#define  NV04_DVD_SUBPICTURE_IMAGEOUT_OFFSET						0x0000030c
#define  NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DU_DX					0x00000310
#define  NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DV_DY					0x00000314
#define  NV04_DVD_SUBPICTURE_IMAGEIN_SIZE						0x00000318
#define   NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_SHIFT					0
#define   NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_MASK					0x0000ffff
#define   NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_SHIFT					16
#define   NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_MASK					0xffff0000
#define  NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT						0x0000031c
#define   NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_SHIFT				0
#define   NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_MASK					0x0000ffff
#define   NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_SHIFT				16
#define   NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_MASK					0xffff0000
#define  NV04_DVD_SUBPICTURE_IMAGEIN_OFFSET						0x00000320
#define  NV04_DVD_SUBPICTURE_IMAGEIN_POINT						0x00000324
#define   NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_SHIFT					0
#define   NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_MASK					0x0000ffff
#define   NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_SHIFT					16
#define   NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_MASK					0xffff0000
#define  NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DU_DX					0x00000328
#define  NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DV_DY					0x0000032c
#define  NV04_DVD_SUBPICTURE_OVERLAY_SIZE						0x00000330
#define   NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_SHIFT					0
#define   NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_MASK					0x0000ffff
#define   NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_SHIFT					16
#define   NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_MASK					0xffff0000
#define  NV04_DVD_SUBPICTURE_OVERLAY_FORMAT						0x00000334
#define   NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_SHIFT				0
#define   NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_MASK					0x0000ffff
#define   NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_SHIFT				16
#define   NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_MASK					0xffff0000
#define  NV04_DVD_SUBPICTURE_OVERLAY_OFFSET						0x00000338
#define  NV04_DVD_SUBPICTURE_OVERLAY_POINT						0x0000033c
#define   NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_SHIFT					0
#define   NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_MASK					0x0000ffff
#define   NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_SHIFT					16
#define   NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_MASK					0xffff0000


#define NV04_MEMORY_TO_MEMORY_FORMAT							0x00000039

#define  NV04_MEMORY_TO_MEMORY_FORMAT_NOP						0x00000100
#define  NV04_MEMORY_TO_MEMORY_FORMAT_NOTIFY						0x00000104
#define  NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY					0x00000180
#define  NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN					0x00000184
#define  NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT					0x00000188
#define  NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN						0x0000030c
#define  NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT					0x00000310
#define  NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN						0x00000314
#define  NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT						0x00000318
#define  NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN					0x0000031c
#define  NV04_MEMORY_TO_MEMORY_FORMAT_LINE_COUNT					0x00000320
#define  NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT						0x00000324
#define   NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_SHIFT				0
#define   NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_MASK				0x0000000f
#define   NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_SHIFT				8
#define   NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_MASK				0x00000f00
#define  NV04_MEMORY_TO_MEMORY_FORMAT_BUF_NOTIFY					0x00000328


#define NV01_MEMORY_LOCAL_BANKED							0x0000003d



#define NV01_MAPPING_SYSTEM								0x0000003e



#define NV03_MEMORY_LOCAL_CURSOR							0x0000003f



#define NV01_MEMORY_LOCAL_LINEAR							0x00000040



#define NV01_MAPPING_LOCAL								0x00000041



#define NV04_CONTEXT_SURFACES_2D							0x00000042

#define  NV04_CONTEXT_SURFACES_2D_NOP							0x00000100
#define  NV04_CONTEXT_SURFACES_2D_NOTIFY						0x00000104
#define  NV04_CONTEXT_SURFACES_2D_PM_TRIGGER						0x00000140
#define  NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY						0x00000180
#define  NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE					0x00000184
#define  NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN					0x00000188
#define  NV04_CONTEXT_SURFACES_2D_FORMAT						0x00000300
#define   NV04_CONTEXT_SURFACES_2D_FORMAT_Y8						0x00000001
#define   NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5				0x00000002
#define   NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5				0x00000003
#define   NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5					0x00000004
#define   NV04_CONTEXT_SURFACES_2D_FORMAT_Y16						0x00000005
#define   NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8				0x00000006
#define   NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8				0x00000007
#define   NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8				0x00000008
#define   NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8				0x00000009
#define   NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8					0x0000000a
#define   NV04_CONTEXT_SURFACES_2D_FORMAT_Y32						0x0000000b
#define  NV04_CONTEXT_SURFACES_2D_PITCH							0x00000304
#define   NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT					0
#define   NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK					0x0000ffff
#define   NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT					16
#define   NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK					0xffff0000
#define  NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE						0x00000308
#define  NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN						0x0000030c


#define NV03_CONTEXT_ROP								0x00000043

#define  NV03_CONTEXT_ROP_NOP								0x00000100
#define  NV03_CONTEXT_ROP_NOTIFY							0x00000104
#define  NV03_CONTEXT_ROP_DMA_NOTIFY							0x00000180
#define  NV03_CONTEXT_ROP_ROP								0x00000300
#define   NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SHIFT					0
#define   NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_MASK					0x0000000f
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_CLEAR					0x00000000
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOR					0x00000001
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_INVERTED				0x00000002
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY_INVERTED				0x00000003
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_REVERSE				0x00000004
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_INVERT					0x00000005
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_XOR					0x00000006
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NAND					0x00000007
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND					0x00000008
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_EQUI					0x00000009
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOOP					0x0000000a
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_INVERTED				0x0000000b
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY					0x0000000c
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_REVERSE					0x0000000d
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR						0x0000000e
#define    NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SET					0x0000000f
#define   NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SHIFT					4
#define   NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_MASK					0x000000f0
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_CLEAR					0x00000000
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOR					0x00000010
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_INVERTED				0x00000020
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY_INVERTED				0x00000030
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_REVERSE				0x00000040
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_INVERT					0x00000050
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_XOR					0x00000060
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NAND					0x00000070
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND					0x00000080
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_EQUI					0x00000090
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOOP					0x000000a0
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_INVERTED				0x000000b0
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY					0x000000c0
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_REVERSE					0x000000d0
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR						0x000000e0
#define    NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SET					0x000000f0


#define NV04_IMAGE_PATTERN								0x00000044

#define  NV04_IMAGE_PATTERN_NOP								0x00000100
#define  NV04_IMAGE_PATTERN_NOTIFY							0x00000104
#define  NV04_IMAGE_PATTERN_DMA_NOTIFY							0x00000180
#define  NV04_IMAGE_PATTERN_COLOR_FORMAT						0x00000300
#define   NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5					0x00000001
#define   NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5					0x00000002
#define   NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8					0x00000003
#define  NV04_IMAGE_PATTERN_MONOCHROME_FORMAT						0x00000304
#define   NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6					0x00000001
#define   NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE					0x00000002
#define  NV04_IMAGE_PATTERN_MONOCHROME_SHAPE						0x00000308
#define   NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8					0x00000000
#define   NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1					0x00000001
#define   NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64					0x00000002
#define  NV04_IMAGE_PATTERN_PATTERN_SELECT						0x0000030c
#define   NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO					0x00000001
#define   NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR					0x00000002
#define  NV04_IMAGE_PATTERN_MONOCHROME_COLOR0						0x00000310
#define  NV04_IMAGE_PATTERN_MONOCHROME_COLOR1						0x00000314
#define  NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0						0x00000318
#define  NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1						0x0000031c
#define  NV04_IMAGE_PATTERN_PATTERN_Y8(x)						(0x00000400+((x)*4))
#define  NV04_IMAGE_PATTERN_PATTERN_Y8__SIZE						0x00000010
#define   NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_SHIFT					0
#define   NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_MASK						0x000000ff
#define   NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_SHIFT					8
#define   NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_MASK						0x0000ff00
#define   NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_SHIFT					16
#define   NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_MASK						0x00ff0000
#define   NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_SHIFT					24
#define   NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_MASK						0xff000000
#define  NV04_IMAGE_PATTERN_PATTERN_R5G6B5(x)						(0x00000500+((x)*4))
#define  NV04_IMAGE_PATTERN_PATTERN_R5G6B5__SIZE					0x00000020
#define   NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_SHIFT					0
#define   NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_MASK					0x0000001f
#define   NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_SHIFT					5
#define   NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_MASK					0x000007e0
#define   NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_SHIFT					11
#define   NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_MASK					0x0000f800
#define   NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_SHIFT					16
#define   NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_MASK					0x001f0000
#define   NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_SHIFT					21
#define   NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_MASK					0x07e00000
#define   NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_SHIFT					27
#define   NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_MASK					0xf8000000
#define  NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(x)						(0x00000600+((x)*4))
#define  NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__SIZE					0x00000020
#define   NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_SHIFT					0
#define   NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_MASK					0x0000001f
#define   NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_SHIFT					5
#define   NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_MASK					0x000003e0
#define   NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_SHIFT					10
#define   NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_MASK					0x00007c00
#define   NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_SHIFT					16
#define   NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_MASK					0x001f0000
#define   NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_SHIFT					21
#define   NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_MASK					0x03e00000
#define   NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_SHIFT					26
#define   NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_MASK					0x7c000000
#define  NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(x)						(0x00000700+((x)*4))
#define  NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__SIZE					0x00000040
#define   NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_SHIFT					0
#define   NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_MASK					0x000000ff
#define   NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_SHIFT					8
#define   NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_MASK					0x0000ff00
#define   NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_SHIFT					16
#define   NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_MASK					0x00ff0000


#define NV03_VIDEO_LUT_CURSOR_DAC							0x00000046

#define  NV03_VIDEO_LUT_CURSOR_DAC_SYNCHRONIZE						0x00000100
#define  NV03_VIDEO_LUT_CURSOR_DAC_STOP_IMAGE						0x00000104
#define  NV03_VIDEO_LUT_CURSOR_DAC_STOP_CURSOR						0x00000108
#define  NV03_VIDEO_LUT_CURSOR_DAC_STOP_DAC						0x0000010c
#define  NV03_VIDEO_LUT_CURSOR_DAC_DMA_NOTIFY						0x00000180
#define  NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE(x)						(0x00000184+((x)*4))
#define  NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE__SIZE					0x00000002
#define  NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT(x)						(0x0000018c+((x)*4))
#define  NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT__SIZE					0x00000002
#define  NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR(x)					(0x00000194+((x)*4))
#define  NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR__SIZE					0x00000002
#define  NV03_VIDEO_LUT_CURSOR_DAC_GET							0x000002fc
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET(x)					(0x00000300+((x)*8))
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET__SIZE				0x00000002
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT(x)					(0x00000304+((x)*8))
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT__SIZE				0x00000002
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_SHIFT			0
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_MASK				0x0000ffff
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_SHIFT			16
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_MASK				0x0fff0000
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_SHIFT			28
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_MASK			0xf0000000
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET(x)					(0x00000340+((x)*12))
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET__SIZE				0x00000002
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT(x)				(0x00000344+((x)*12))
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT__SIZE				0x00000002
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_SHIFT			0
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_MASK				0x0000ffff
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_SHIFT			16
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_MASK				0xffff0000
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT(x)					(0x00000348+((x)*12))
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT__SIZE				0x00000002
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A				0x00000358
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_SHIFT			0
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_MASK			0x0000ffff
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_SHIFT			16
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_MASK			0xffff0000
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE(x)				(0x00000380+((x)*16))
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE__SIZE				0x00000002
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_SHIFT				0
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_MASK				0x0000ffff
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_SHIFT				16
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_MASK				0xffff0000
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC(x)					(0x00000384+((x)*16))
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC__SIZE					0x00000002
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_SHIFT				0
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_MASK				0x0000ffff
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_SHIFT				16
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_MASK				0x0fff0000
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_SHIFT			28
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_MASK				0xf0000000
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC(x)					(0x00000388+((x)*16))
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC__SIZE					0x00000002
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_SHIFT				0
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_MASK				0x0000ffff
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_SHIFT				16
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_MASK				0x0fff0000
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_SHIFT			28
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_MASK				0xf0000000
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE(x)				(0x0000038c+((x)*16))
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE__SIZE				0x00000002
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_SHIFT			0
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_MASK			0x0000ffff
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_SHIFT			16
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_MASK			0x0fff0000
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_SHIFT			28
#define   NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_MASK			0xf0000000
#define  NV03_VIDEO_LUT_CURSOR_DAC_SET_PIXEL_CLOCK					0x000003a0


#define NV03_DX3_TEXTURED_TRIANGLE							0x00000048

#define  NV03_DX3_TEXTURED_TRIANGLE_NOP							0x00000100
#define  NV03_DX3_TEXTURED_TRIANGLE_NOTIFY						0x00000104
#define  NV03_DX3_TEXTURED_TRIANGLE_PATCH						0x0000010c
#define  NV03_DX3_TEXTURED_TRIANGLE_DMA_NOTIFY						0x00000180
#define  NV03_DX3_TEXTURED_TRIANGLE_DMA_TEXTURE						0x00000184
#define  NV03_DX3_TEXTURED_TRIANGLE_CLIP_RECTANGLE					0x00000188
#define  NV03_DX3_TEXTURED_TRIANGLE_SURFACE						0x0000018c
#define  NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_OFFSET					0x00000304
#define  NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT					0x00000308
#define   NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_SHIFT		0
#define   NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_MASK			0x0000ffff
#define   NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_SHIFT		16
#define   NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_MASK		0x000f0000
#define   NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_SHIFT				20
#define   NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_MASK				0x00f00000
#define   NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_SHIFT			24
#define   NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_MASK			0x0f000000
#define   NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_SHIFT			28
#define   NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_MASK			0xf0000000
#define  NV03_DX3_TEXTURED_TRIANGLE_FILTER						0x0000030c
#define   NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_X_SHIFT				0
#define   NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_X_MASK				0x0000001f
#define   NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_SHIFT				8
#define   NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_MASK				0x00001f00
#define   NV03_DX3_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_SHIFT				16
#define   NV03_DX3_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_MASK				0x00ff0000
#define  NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR						0x00000310
#define   NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_B_SHIFT					0
#define   NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_B_MASK					0x000000ff
#define   NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_G_SHIFT					8
#define   NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_G_MASK					0x0000ff00
#define   NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_R_SHIFT					16
#define   NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_R_MASK					0x00ff0000
#define  NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT						0x00000314
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_SHIFT			0
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_MASK			0x0000000f
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_SHIFT				4
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_MASK				0x00000030
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_SHIFT				6
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_MASK				0x000000c0
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_SHIFT			8
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_MASK			0x00000f00
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_SHIFT				12
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_MASK				0x00007000
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_PERSPECTIVE_ENABLE			(1 << 15)
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_SHIFT				16
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_MASK				0x000f0000
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_SHIFT			20
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_MASK			0x00f00000
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_SHIFT		24
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_MASK		0x07000000
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_SHIFT				27
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_MASK				0x18000000
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_BETA					(1 << 29)
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_DST_BLEND				(1 << 30)
#define   NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SRC_BLEND				(1 << 31)
#define  NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL					0x00000318
#define   NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_SHIFT			0
#define   NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_MASK			0x000000ff
#define   NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_SHIFT			8
#define   NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_MASK			0xffffff00
#define  NV03_DX3_TEXTURED_TRIANGLE_SPECULAR(x)						(0x00001000+((x)*32))
#define  NV03_DX3_TEXTURED_TRIANGLE_SPECULAR__SIZE					0x00000040
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I0_SHIFT					0
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I0_MASK					0x0000000f
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I1_SHIFT					4
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I1_MASK					0x000000f0
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I2_SHIFT					8
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I2_MASK					0x00000f00
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I3_SHIFT					12
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I3_MASK					0x0000f000
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I4_SHIFT					16
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I4_MASK					0x000f0000
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I5_SHIFT					20
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I5_MASK					0x00f00000
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_FOG_SHIFT					24
#define   NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_FOG_MASK					0xff000000
#define  NV03_DX3_TEXTURED_TRIANGLE_COLOR(x)						(0x00001004+((x)*32))
#define  NV03_DX3_TEXTURED_TRIANGLE_COLOR__SIZE						0x00000040
#define  NV03_DX3_TEXTURED_TRIANGLE_X(x)						(0x00001008+((x)*32))
#define  NV03_DX3_TEXTURED_TRIANGLE_X__SIZE						0x00000040
#define  NV03_DX3_TEXTURED_TRIANGLE_Y(x)						(0x0000100c+((x)*32))
#define  NV03_DX3_TEXTURED_TRIANGLE_Y__SIZE						0x00000040
#define  NV03_DX3_TEXTURED_TRIANGLE_Z(x)						(0x00001010+((x)*32))
#define  NV03_DX3_TEXTURED_TRIANGLE_Z__SIZE						0x00000040
#define  NV03_DX3_TEXTURED_TRIANGLE_M(x)						(0x00001014+((x)*32))
#define  NV03_DX3_TEXTURED_TRIANGLE_M__SIZE						0x00000040
#define  NV03_DX3_TEXTURED_TRIANGLE_U(x)						(0x00001018+((x)*32))
#define  NV03_DX3_TEXTURED_TRIANGLE_U__SIZE						0x00000040
#define  NV03_DX3_TEXTURED_TRIANGLE_V(x)						(0x0000101c+((x)*32))
#define  NV03_DX3_TEXTURED_TRIANGLE_V__SIZE						0x00000040


#define NV04_GDI_RECTANGLE_TEXT								0x0000004a

#define  NV04_GDI_RECTANGLE_TEXT_NOP							0x00000100
#define  NV04_GDI_RECTANGLE_TEXT_NOTIFY							0x00000104
#define  NV04_GDI_RECTANGLE_TEXT_PATCH							0x0000010c
#define  NV04_GDI_RECTANGLE_TEXT_PM_TRIGGER						0x00000140
#define  NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY						0x00000180
#define  NV04_GDI_RECTANGLE_TEXT_DMA_FONTS						0x00000184
#define  NV04_GDI_RECTANGLE_TEXT_PATTERN						0x00000188
#define  NV04_GDI_RECTANGLE_TEXT_ROP							0x0000018c
#define  NV04_GDI_RECTANGLE_TEXT_BETA1							0x00000190
#define  NV04_GDI_RECTANGLE_TEXT_BETA4							0x00000194
#define  NV04_GDI_RECTANGLE_TEXT_SURFACE						0x00000198
#define  NV04_GDI_RECTANGLE_TEXT_OPERATION						0x000002fc
#define   NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND					0x00000000
#define   NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND					0x00000001
#define   NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND					0x00000002
#define   NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY					0x00000003
#define   NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT				0x00000004
#define   NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT				0x00000005
#define  NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT						0x00000300
#define   NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5				0x00000001
#define   NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5				0x00000002
#define   NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8					0x00000003
#define  NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT					0x00000304
#define   NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6				0x00000001
#define   NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE					0x00000002
#define  NV04_GDI_RECTANGLE_TEXT_COLOR1_A						0x000003fc
#define  NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(x)				(0x00000400+((x)*8))
#define  NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__SIZE			0x00000020
#define   NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT			0
#define   NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK			0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT			16
#define   NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK			0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(x)				(0x00000404+((x)*8))
#define  NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__SIZE				0x00000020
#define   NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT			0
#define   NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK			0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT			16
#define   NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK			0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0						0x000005f4
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1						0x000005f8
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_COLOR1_B						0x000005fc
#define  NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(x)				(0x00000600+((x)*8))
#define  NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__SIZE			0x00000020
#define   NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT			0
#define   NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK			0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT			16
#define   NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK			0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(x)				(0x00000604+((x)*8))
#define  NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__SIZE			0x00000020
#define   NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT			0
#define   NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK			0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT			16
#define   NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK			0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0						0x000007ec
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1						0x000007f0
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_COLOR1_C						0x000007f4
#define  NV04_GDI_RECTANGLE_TEXT_SIZE_C							0x000007f8
#define   NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK						0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK						0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_POINT_C						0x000007fc
#define   NV04_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_POINT_C_X_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x)					(0x00000800+((x)*4))
#define  NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE				0x00000080
#define  NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0						0x00000be4
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1						0x00000be8
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_COLOR0_E						0x00000bec
#define  NV04_GDI_RECTANGLE_TEXT_COLOR1_E						0x00000bf0
#define  NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E						0x00000bf4
#define   NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E						0x00000bf8
#define   NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_POINT_E						0x00000bfc
#define   NV04_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_POINT_E_X_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x)				(0x00000c00+((x)*4))
#define  NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE				0x00000080
#define  NV04_GDI_RECTANGLE_TEXT_FONT_F							0x00000ff0
#define   NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_MASK					0x0fffffff
#define   NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_SHIFT					28
#define   NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_MASK					0xf0000000
#define  NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0						0x00000ff4
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1						0x00000ff8
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_COLOR1_F						0x00000ffc
#define  NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(x)					(0x00001000+((x)*4))
#define  NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__SIZE				0x00000100
#define   NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_SHIFT			0
#define   NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_MASK				0x000000ff
#define   NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_SHIFT				8
#define   NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_MASK				0x000fff00
#define   NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_SHIFT				20
#define   NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_MASK				0xfff00000
#define  NV04_GDI_RECTANGLE_TEXT_FONT_G							0x000017f0
#define   NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_MASK					0x0fffffff
#define   NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_SHIFT					28
#define   NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_MASK					0xf0000000
#define  NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0						0x000017f4
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1						0x000017f8
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_SHIFT					0
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_MASK					0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_SHIFT					16
#define   NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_MASK					0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_COLOR1_G						0x000017fc
#define  NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(x)				(0x00001800+((x)*8))
#define  NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__SIZE				0x00000100
#define   NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_SHIFT			0
#define   NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_MASK			0x0000ffff
#define   NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_SHIFT			16
#define   NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_MASK			0xffff0000
#define  NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(x)				(0x00001804+((x)*8))
#define  NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__SIZE				0x00000100


#define NV03_GDI_RECTANGLE_TEXT								0x0000004b

#define  NV03_GDI_RECTANGLE_TEXT_NOP							0x00000100
#define  NV03_GDI_RECTANGLE_TEXT_NOTIFY							0x00000104
#define  NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY						0x00000180
#define  NV03_GDI_RECTANGLE_TEXT_PATTERN						0x00000184
#define  NV03_GDI_RECTANGLE_TEXT_ROP							0x00000188
#define  NV03_GDI_RECTANGLE_TEXT_BETA1							0x0000018c
#define  NV03_GDI_RECTANGLE_TEXT_SURFACE						0x00000190
#define  NV03_GDI_RECTANGLE_TEXT_OPERATION						0x000002fc
#define  NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT						0x00000300
#define  NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT					0x00000304
#define  NV03_GDI_RECTANGLE_TEXT_COLOR1_A						0x000003fc
#define  NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT				0x00000400
#define   NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT			0
#define   NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK			0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT			16
#define   NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK			0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE				0x00000404
#define   NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT			0
#define   NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK			0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT			16
#define   NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK			0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B						0x000007f4
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B						0x000007f8
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_COLOR1_B						0x000007fc
#define  NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0				0x00000800
#define   NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT			0
#define   NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK			0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT			16
#define   NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK			0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1				0x00000804
#define   NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT			0
#define   NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK			0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT			16
#define   NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK			0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0						0x00000bec
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1						0x00000bf0
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_COLOR1_C						0x00000bf4
#define  NV03_GDI_RECTANGLE_TEXT_SIZE_C							0x00000bf8
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK						0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK						0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_POINT_C						0x00000bfc
#define   NV03_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_POINT_C_X_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x)					(0x00000c00+((x)*4))
#define  NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE				0x00000020
#define  NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0						0x00000fe8
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1						0x00000fec
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_COLOR1_D						0x00000ff0
#define  NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D						0x00000ff4
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D						0x00000ff8
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_POINT_D						0x00000ffc
#define   NV03_GDI_RECTANGLE_TEXT_POINT_D_X_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_POINT_D_X_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(x)					(0x00001000+((x)*4))
#define  NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__SIZE				0x00000020
#define  NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0						0x000013e4
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1						0x000013e8
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_COLOR0_E						0x000013ec
#define  NV03_GDI_RECTANGLE_TEXT_COLOR1_E						0x000013f0
#define  NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E						0x000013f4
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E						0x000013f8
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_POINT_E						0x000013fc
#define   NV03_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT					0
#define   NV03_GDI_RECTANGLE_TEXT_POINT_E_X_MASK					0x0000ffff
#define   NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT					16
#define   NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK					0xffff0000
#define  NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x)				(0x00001400+((x)*4))
#define  NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE				0x00000020


#define NV04_SWIZZLED_SURFACE								0x00000052

#define  NV04_SWIZZLED_SURFACE_NOP							0x00000100
#define  NV04_SWIZZLED_SURFACE_NOTIFY							0x00000104
#define  NV04_SWIZZLED_SURFACE_DMA_NOTIFY						0x00000180
#define  NV04_SWIZZLED_SURFACE_DMA_IMAGE						0x00000184
#define  NV04_SWIZZLED_SURFACE_FORMAT							0x00000300
#define   NV04_SWIZZLED_SURFACE_FORMAT_COLOR_SHIFT					0
#define   NV04_SWIZZLED_SURFACE_FORMAT_COLOR_MASK					0x000000ff
#define    NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8					0x00000001
#define    NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5				0x00000002
#define    NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5				0x00000003
#define    NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5					0x00000004
#define    NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16					0x00000005
#define    NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8				0x00000006
#define    NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8				0x00000007
#define    NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8			0x00000008
#define    NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8			0x00000009
#define    NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8					0x0000000a
#define    NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32					0x0000000b
#define   NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT				16
#define   NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_MASK					0x00ff0000
#define   NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT				24
#define   NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_MASK					0xff000000
#define  NV04_SWIZZLED_SURFACE_OFFSET							0x00000304


#define NV04_CONTEXT_SURFACES_3D							0x00000053

#define  NV04_CONTEXT_SURFACES_3D_NOP							0x00000100
#define  NV04_CONTEXT_SURFACES_3D_NOTIFY						0x00000104
#define  NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY						0x00000180
#define  NV04_CONTEXT_SURFACES_3D_DMA_COLOR						0x00000184
#define  NV04_CONTEXT_SURFACES_3D_DMA_ZETA						0x00000188
#define  NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL					0x000002f8
#define   NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_SHIFT				0
#define   NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_MASK				0x0000ffff
#define   NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_SHIFT				16
#define   NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_MASK				0xffff0000
#define  NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL						0x000002fc
#define   NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_SHIFT				0
#define   NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_MASK					0x0000ffff
#define   NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_SHIFT				16
#define   NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_MASK					0xffff0000
#define  NV04_CONTEXT_SURFACES_3D_FORMAT						0x00000300
#define   NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_SHIFT					0
#define   NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_MASK					0x000000ff
#define    NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5			0x00000001
#define    NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5			0x00000002
#define    NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5					0x00000003
#define    NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8			0x00000004
#define    NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8			0x00000005
#define    NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8			0x00000006
#define    NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8			0x00000007
#define    NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8				0x00000008
#define   NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SHIFT					8
#define   NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_MASK					0x0000ff00
#define    NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH					0x00000100
#define    NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE					0x00000200
#define   NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_SHIFT				16
#define   NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_MASK				0x00ff0000
#define   NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_SHIFT				24
#define   NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_MASK				0xff000000
#define  NV04_CONTEXT_SURFACES_3D_CLIP_SIZE						0x00000304
#define   NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_SHIFT					0
#define   NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_MASK					0x0000ffff
#define   NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_SHIFT					16
#define   NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_MASK					0xffff0000
#define  NV04_CONTEXT_SURFACES_3D_PITCH							0x00000308
#define   NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_SHIFT					0
#define   NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_MASK					0x0000ffff
#define   NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_SHIFT					16
#define   NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_MASK					0xffff0000
#define  NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR						0x0000030c
#define  NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA						0x00000310


#define NV04_DX5_TEXTURED_TRIANGLE							0x00000054

#define  NV04_DX5_TEXTURED_TRIANGLE_NOP							0x00000100
#define  NV04_DX5_TEXTURED_TRIANGLE_NOTIFY						0x00000104
#define  NV04_DX5_TEXTURED_TRIANGLE_DMA_NOTIFY						0x00000180
#define  NV04_DX5_TEXTURED_TRIANGLE_DMA_A						0x00000184
#define  NV04_DX5_TEXTURED_TRIANGLE_DMA_B						0x00000188
#define  NV04_DX5_TEXTURED_TRIANGLE_SURFACE						0x0000018c
#define  NV04_DX5_TEXTURED_TRIANGLE_COLORKEY						0x00000300
#define  NV04_DX5_TEXTURED_TRIANGLE_OFFSET						0x00000304
#define  NV04_DX5_TEXTURED_TRIANGLE_FORMAT						0x00000308
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_DMA_SHIFT					0
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_DMA_MASK					0x00000003
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_SHIFT			2
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_MASK			0x0000000c
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT				4
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK				0x00000030
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER				0x00000010
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER				0x00000020
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT				6
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_MASK				0x000000c0
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER				0x00000040
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER				0x00000080
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_SHIFT					8
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_MASK					0x00000f00
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8					0x00000100
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5				0x00000200
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5				0x00000300
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4				0x00000400
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5				0x00000500
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8				0x00000600
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8				0x00000700
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT				12
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK				0x0000f000
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT				16
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_MASK				0x000f0000
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT				20
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_MASK				0x00f00000
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT				24
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MASK				0x07000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT				0x01000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT			0x02000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE			0x03000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER			0x04000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP				0x05000000
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_WRAPU					(1 << 27)
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT				28
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MASK				0x70000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT				0x10000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT			0x20000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE			0x30000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER			0x40000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP				0x50000000
#define   NV04_DX5_TEXTURED_TRIANGLE_FORMAT_WRAPV					(1 << 31)
#define  NV04_DX5_TEXTURED_TRIANGLE_FILTER						0x0000030c
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT				0
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK				0x000000ff
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT				8
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK				0x00007f00
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE			(1 << 15)
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT			16
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK				0x00ff0000
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_SHIFT				24
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_MASK					0x07000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST				0x01000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR				0x02000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST		0x03000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST		0x04000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR		0x05000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR		0x06000000
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE			(1 << 27)
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_SHIFT				28
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_MASK				0x70000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST				0x10000000
#define    NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR				0x20000000
#define   NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE			(1 << 31)
#define  NV04_DX5_TEXTURED_TRIANGLE_BLEND						0x00000310
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_SHIFT				0
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MASK				0x0000000f
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_MASK_BIT_SHIFT				4
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MASK				0x00000030
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_SHIFT				6
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_MASK				0x000000c0
#define    NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT				0x00000040
#define    NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD				0x00000080
#define    NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG				0x000000c0
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_SHIFT		8
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_MASK		0x00000f00
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE_SHIFT			12
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE_MASK				0x0000f000
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE_SHIFT				16
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE_MASK				0x000f0000
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_ALPHA_ENABLE_SHIFT				20
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_ALPHA_ENABLE_MASK				0x00f00000
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_SRC_SHIFT					24
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_SRC_MASK					0x0f000000
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_DST_SHIFT					28
#define   NV04_DX5_TEXTURED_TRIANGLE_BLEND_DST_MASK					0xf0000000
#define  NV04_DX5_TEXTURED_TRIANGLE_CONTROL						0x00000314
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_SHIFT				0
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_MASK				0x000000ff
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT				8
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_MASK				0x00000f00
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE				(1 << 12)
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN					(1 << 13)
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT				14
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_MASK				0x0000c000
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT				16
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_MASK				0x000f0000
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT				20
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_MASK				0x00300000
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE				(1 << 22)
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE			(1 << 23)
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT			24
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_MASK			0x3f000000
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT				30
#define   NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_MASK				0xc0000000
#define  NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR						0x00000318
#define   NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_B_SHIFT					0
#define   NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_B_MASK					0x000000ff
#define   NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_G_SHIFT					8
#define   NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_G_MASK					0x0000ff00
#define   NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_R_SHIFT					16
#define   NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_R_MASK					0x00ff0000
#define   NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_A_SHIFT					24
#define   NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_A_MASK					0xff000000
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(x)					(0x00000400+((x)*32))
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE					0x00000010
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(x)					(0x00000404+((x)*32))
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE					0x00000010
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(x)					(0x00000408+((x)*32))
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE					0x00000010
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_RHW(x)					(0x0000040c+((x)*32))
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE					0x00000010
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x)					(0x00000410+((x)*32))
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE				0x00000010
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_SHIFT				0
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_MASK				0x000000ff
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_SHIFT				8
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_MASK				0x0000ff00
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_SHIFT				16
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_MASK				0x00ff0000
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_SHIFT				24
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_MASK				0xff000000
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x)				(0x00000414+((x)*32))
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE				0x00000010
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_SHIFT				0
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_MASK				0x000000ff
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_SHIFT				8
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_MASK				0x0000ff00
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_SHIFT				16
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_MASK				0x00ff0000
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT			24
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK				0xff000000
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TU(x)					(0x00000418+((x)*32))
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE					0x00000010
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TV(x)					(0x0000041c+((x)*32))
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE					0x00000010
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(x)				(0x00000600+((x)*4))
#define  NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE__SIZE			0x00000040
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I0_SHIFT			0
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I0_MASK			0x0000000f
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I1_SHIFT			4
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I1_MASK			0x000000f0
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I2_SHIFT			8
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I2_MASK			0x00000f00
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I3_SHIFT			12
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I3_MASK			0x0000f000
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I4_SHIFT			16
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I4_MASK			0x000f0000
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I5_SHIFT			20
#define   NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I5_MASK			0x00f00000


#define NV04_DX6_MULTITEX_TRIANGLE							0x00000055

#define  NV04_DX6_MULTITEX_TRIANGLE_NOP							0x00000100
#define  NV04_DX6_MULTITEX_TRIANGLE_NOTIFY						0x00000104
#define  NV04_DX6_MULTITEX_TRIANGLE_DMA_NOTIFY						0x00000180
#define  NV04_DX6_MULTITEX_TRIANGLE_DMA_A						0x00000184
#define  NV04_DX6_MULTITEX_TRIANGLE_DMA_B						0x00000188
#define  NV04_DX6_MULTITEX_TRIANGLE_SURFACE						0x0000018c
#define  NV04_DX6_MULTITEX_TRIANGLE_OFFSET(x)						(0x00000308+((x)*4))
#define  NV04_DX6_MULTITEX_TRIANGLE_OFFSET__SIZE					0x00000002
#define  NV04_DX6_MULTITEX_TRIANGLE_FORMAT(x)						(0x00000310+((x)*4))
#define  NV04_DX6_MULTITEX_TRIANGLE_FORMAT__SIZE					0x00000002
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_DMA_SHIFT					0
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_DMA_MASK					0x0000000f
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT				4
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK				0x00000030
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT				6
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_MASK				0x000000c0
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_COLOR_SHIFT					8
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_COLOR_MASK					0x00000f00
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT				12
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK				0x0000f000
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT				16
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_MASK				0x000f0000
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT				20
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_MASK				0x00f00000
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_SHIFT				24
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MASK				0x07000000
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_WRAPU					(1 << 27)
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_SHIFT				28
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MASK				0x70000000
#define   NV04_DX6_MULTITEX_TRIANGLE_FORMAT_WRAPV					(1 << 31)
#define  NV04_DX6_MULTITEX_TRIANGLE_FILTER(x)						(0x00000318+((x)*4))
#define  NV04_DX6_MULTITEX_TRIANGLE_FILTER__SIZE					0x00000002
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT				0
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK				0x000000ff
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT				8
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK				0x00007f00
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE			(1 << 15)
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT			16
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK				0x00ff0000
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_MINIFY_SHIFT				24
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_MINIFY_MASK					0x07000000
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE			(1 << 27)
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_MAGNIFY_SHIFT				28
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_MAGNIFY_MASK				0x70000000
#define   NV04_DX6_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE			(1 << 31)
#define  NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA					0x00000320
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE0				(1 <<  0)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA0				(1 <<  1)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT0_SHIFT			2
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT0_MASK			0x000000fc
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE1				(1 <<  8)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA1				(1 <<  9)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT1_SHIFT			10
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT1_MASK			0x0000fc00
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE2				(1 << 16)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA2				(1 << 17)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT2_SHIFT			18
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT2_MASK			0x00fc0000
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE3				(1 << 24)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA3				(1 << 25)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT3_SHIFT			26
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT3_MASK			0x1c000000
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_OPERATION_SHIFT			29
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_OPERATION_MASK			0xe0000000
#define  NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR					0x00000324
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE0				(1 <<  0)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA0				(1 <<  1)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT0_SHIFT			2
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT0_MASK			0x000000fc
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE1				(1 <<  8)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA1				(1 <<  9)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT1_SHIFT			10
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT1_MASK			0x0000fc00
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE2				(1 << 16)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA2				(1 << 17)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT2_SHIFT			18
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT2_MASK			0x00fc0000
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE3				(1 << 24)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA3				(1 << 25)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT3_SHIFT			26
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT3_MASK			0x1c000000
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_OPERATION_SHIFT			29
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_OPERATION_MASK			0xe0000000
#define  NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA					0x0000032c
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE0				(1 <<  0)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA0				(1 <<  1)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT0_SHIFT			2
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT0_MASK			0x000000fc
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE1				(1 <<  8)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA1				(1 <<  9)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT1_SHIFT			10
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT1_MASK			0x0000fc00
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE2				(1 << 16)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA2				(1 << 17)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT2_SHIFT			18
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT2_MASK			0x00fc0000
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE3				(1 << 24)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA3				(1 << 25)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT3_SHIFT			26
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT3_MASK			0x1c000000
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_OPERATION_SHIFT			29
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_OPERATION_MASK			0xe0000000
#define  NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR					0x00000330
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE0				(1 <<  0)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA0				(1 <<  1)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT0_SHIFT			2
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT0_MASK			0x000000fc
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE1				(1 <<  8)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA1				(1 <<  9)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT1_SHIFT			10
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT1_MASK			0x0000fc00
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE2				(1 << 16)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA2				(1 << 17)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT2_SHIFT			18
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT2_MASK			0x00fc0000
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE3				(1 << 24)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA3				(1 << 25)
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT3_SHIFT			26
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT3_MASK			0x1c000000
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_OPERATION_SHIFT			29
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_OPERATION_MASK			0xe0000000
#define  NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR					0x00000334
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_SHIFT				0
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_MASK				0x000000ff
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_SHIFT				8
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_MASK				0x0000ff00
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_SHIFT				16
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_MASK				0x00ff0000
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_SHIFT				24
#define   NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_MASK				0xff000000
#define  NV04_DX6_MULTITEX_TRIANGLE_BLEND						0x00000338
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_MASK_BIT_SHIFT				4
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MASK				0x00000030
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_SHIFT				6
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_MASK				0x000000c0
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_SHIFT		8
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_MASK		0x00000f00
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE_SHIFT			12
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE_MASK				0x0000f000
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE_SHIFT				16
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE_MASK				0x000f0000
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_ALPHA_ENABLE_SHIFT				20
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_ALPHA_ENABLE_MASK				0x00f00000
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_SRC_SHIFT					24
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_SRC_MASK					0x0f000000
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_DST_SHIFT					28
#define   NV04_DX6_MULTITEX_TRIANGLE_BLEND_DST_MASK					0xf0000000
#define  NV04_DX6_MULTITEX_TRIANGLE_CONTROL0						0x0000033c
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_SHIFT				0
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_MASK				0x000000ff
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_SHIFT				8
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_MASK				0x00000f00
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_TEST_ENABLE				(1 << 12)
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ORIGIN					(1 << 13)
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE_SHIFT				14
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE_MASK				0x0000c000
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_SHIFT				16
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_MASK				0x000f0000
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_SHIFT				20
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_MASK				0x00300000
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE				(1 << 22)
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE			(1 << 23)
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE_ENABLE				(1 << 24)
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE_ENABLE			(1 << 25)
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE_ENABLE			(1 << 26)
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE_ENABLE				(1 << 27)
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE_ENABLE			(1 << 28)
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE_ENABLE				(1 << 29)
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_SHIFT				30
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_MASK				0xc0000000
#define  NV04_DX6_MULTITEX_TRIANGLE_CONTROL1						0x00000340
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_TEST_ENABLE_SHIFT			0
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_TEST_ENABLE_MASK			0x0000000f
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_SHIFT			4
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_MASK				0x000000f0
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_SHIFT				8
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_MASK				0x0000ff00
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_SHIFT			16
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_MASK			0x00ff0000
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_SHIFT			24
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_MASK			0xff000000
#define  NV04_DX6_MULTITEX_TRIANGLE_CONTROL2						0x00000344
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_SHIFT			0
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_MASK			0x0000000f
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_SHIFT			4
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_MASK			0x000000f0
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_SHIFT			8
#define   NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_MASK			0x00000f00
#define  NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR						0x00000348
#define   NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_B_SHIFT					0
#define   NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_B_MASK					0x000000ff
#define   NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_G_SHIFT					8
#define   NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_G_MASK					0x0000ff00
#define   NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_R_SHIFT					16
#define   NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_R_MASK					0x00ff0000
#define   NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_A_SHIFT					24
#define   NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_A_MASK					0xff000000
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SX(x)					(0x00000400+((x)*40))
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SX__SIZE					0x00000008
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SY(x)					(0x00000404+((x)*40))
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SY__SIZE					0x00000008
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(x)					(0x00000408+((x)*40))
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SZ__SIZE					0x00000008
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(x)					(0x0000040c+((x)*40))
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_RHW__SIZE				0x00000008
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(x)					(0x00000410+((x)*40))
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR__SIZE				0x00000008
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_SHIFT				0
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_MASK				0x000000ff
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_SHIFT				8
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_MASK				0x0000ff00
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_SHIFT				16
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_MASK				0x00ff0000
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_SHIFT				24
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_MASK				0xff000000
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(x)				(0x00000414+((x)*40))
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR__SIZE				0x00000008
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_SHIFT			0
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_MASK				0x000000ff
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_SHIFT			8
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_MASK				0x0000ff00
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_SHIFT			16
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_MASK				0x00ff0000
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_SHIFT			24
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_MASK			0xff000000
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(x)					(0x00000418+((x)*40))
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU0__SIZE				0x00000008
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(x)					(0x0000041c+((x)*40))
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV0__SIZE				0x00000008
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(x)					(0x00000420+((x)*40))
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU1__SIZE				0x00000008
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(x)					(0x00000424+((x)*40))
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV1__SIZE				0x00000008
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE(x)				(0x00000540+((x)*4))
#define  NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE__SIZE			0x00000030
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I0_SHIFT			0
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I0_MASK			0x0000000f
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I1_SHIFT			4
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I1_MASK			0x000000f0
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I2_SHIFT			8
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I2_MASK			0x00000f00
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I3_SHIFT			12
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I3_MASK			0x0000f000
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I4_SHIFT			16
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I4_MASK			0x000f0000
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I5_SHIFT			20
#define   NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I5_MASK			0x00f00000


#define NV10_DX5_TEXTURED_TRIANGLE							0x00000094



#define NV10TCL										0x00000056

#define  NV10TCL_NOP									0x00000100
#define  NV10TCL_NOTIFY									0x00000104
#define  NV10TCL_DMA_NOTIFY								0x00000180
#define  NV10TCL_DMA_IN_MEMORY0								0x00000184
#define  NV10TCL_DMA_IN_MEMORY1								0x00000188
#define  NV10TCL_DMA_VTXBUF0								0x0000018c
#define  NV10TCL_DMA_IN_MEMORY2								0x00000194
#define  NV10TCL_DMA_IN_MEMORY3								0x00000198
#define  NV10TCL_RT_HORIZ								0x00000200
#define   NV10TCL_RT_HORIZ_X_SHIFT							0
#define   NV10TCL_RT_HORIZ_X_MASK							0x0000ffff
#define   NV10TCL_RT_HORIZ_W_SHIFT							16
#define   NV10TCL_RT_HORIZ_W_MASK							0xffff0000
#define  NV10TCL_RT_VERT								0x00000204
#define   NV10TCL_RT_VERT_Y_SHIFT							0
#define   NV10TCL_RT_VERT_Y_MASK							0x0000ffff
#define   NV10TCL_RT_VERT_H_SHIFT							16
#define   NV10TCL_RT_VERT_H_MASK							0xffff0000
#define  NV10TCL_RT_FORMAT								0x00000208
#define   NV10TCL_RT_FORMAT_TYPE_SHIFT							8
#define   NV10TCL_RT_FORMAT_TYPE_MASK							0x00000f00
#define    NV10TCL_RT_FORMAT_TYPE_LINEAR						0x00000100
#define    NV10TCL_RT_FORMAT_TYPE_SWIZZLED						0x00000200
#define   NV10TCL_RT_FORMAT_COLOR_SHIFT							0
#define   NV10TCL_RT_FORMAT_COLOR_MASK							0x0000001f
#define    NV10TCL_RT_FORMAT_COLOR_R5G6B5						0x00000003
#define    NV10TCL_RT_FORMAT_COLOR_X8R8G8B8						0x00000005
#define    NV10TCL_RT_FORMAT_COLOR_A8R8G8B8						0x00000008
#define    NV10TCL_RT_FORMAT_COLOR_B8							0x00000009
#define    NV10TCL_RT_FORMAT_COLOR_UNKNOWN						0x0000000d
#define    NV10TCL_RT_FORMAT_COLOR_X8B8G8R8						0x0000000f
#define    NV10TCL_RT_FORMAT_COLOR_A8B8G8R8						0x00000010
#define  NV10TCL_RT_PITCH								0x0000020c
#define   NV10TCL_RT_PITCH_COLOR_PITCH_SHIFT						0
#define   NV10TCL_RT_PITCH_COLOR_PITCH_MASK						0x0000ffff
#define   NV10TCL_RT_PITCH_ZETA_PITCH_SHIFT						16
#define   NV10TCL_RT_PITCH_ZETA_PITCH_MASK						0xffff0000
#define  NV10TCL_COLOR_OFFSET								0x00000210
#define  NV10TCL_ZETA_OFFSET								0x00000214
#define  NV10TCL_TX_OFFSET(x)								(0x00000218+((x)*4))
#define  NV10TCL_TX_OFFSET__SIZE							0x00000002
#define  NV10TCL_TX_FORMAT(x)								(0x00000220+((x)*4))
#define  NV10TCL_TX_FORMAT__SIZE							0x00000002
#define   NV10TCL_TX_FORMAT_DMA0							(1 <<  0)
#define   NV10TCL_TX_FORMAT_DMA1							(1 <<  1)
#define   NV10TCL_TX_FORMAT_CUBE_MAP							(1 <<  2)
#define   NV10TCL_TX_FORMAT_FORMAT_SHIFT						7
#define   NV10TCL_TX_FORMAT_FORMAT_MASK							0x00000780
#define    NV10TCL_TX_FORMAT_FORMAT_L8							0x00000000
#define    NV10TCL_TX_FORMAT_FORMAT_A8							0x00000080
#define    NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5						0x00000100
#define    NV10TCL_TX_FORMAT_FORMAT_A8_RECT						0x00000180
#define    NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4						0x00000200
#define    NV10TCL_TX_FORMAT_FORMAT_R5G6B5						0x00000280
#define    NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8						0x00000300
#define    NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8						0x00000380
#define    NV10TCL_TX_FORMAT_FORMAT_INDEX8						0x00000580
#define    NV10TCL_TX_FORMAT_FORMAT_DXT1						0x00000600
#define    NV10TCL_TX_FORMAT_FORMAT_DXT3						0x00000700
#define    NV10TCL_TX_FORMAT_FORMAT_DXT5						0x00000780
#define    NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT					0x00000800
#define    NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT						0x00000880
#define    NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT					0x00000900
#define    NV10TCL_TX_FORMAT_FORMAT_L8_RECT						0x00000980
#define    NV10TCL_TX_FORMAT_FORMAT_A8L8						0x00000d00
#define    NV10TCL_TX_FORMAT_FORMAT_A8_RECT2						0x00000d80
#define    NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT					0x00000e80
#define    NV10TCL_TX_FORMAT_FORMAT_R8G8B8_RECT						0x00000f00
#define    NV10TCL_TX_FORMAT_FORMAT_L8A8_RECT						0x00001000
#define    NV10TCL_TX_FORMAT_FORMAT_DSDT						0x00001400
#define    NV10TCL_TX_FORMAT_FORMAT_A16							0x00001900
#define    NV10TCL_TX_FORMAT_FORMAT_HILO16						0x00001980
#define    NV10TCL_TX_FORMAT_FORMAT_A16_RECT						0x00001a80
#define    NV10TCL_TX_FORMAT_FORMAT_HILO16_RECT						0x00001b00
#define    NV10TCL_TX_FORMAT_FORMAT_HILO8						0x00002200
#define    NV10TCL_TX_FORMAT_FORMAT_SIGNED_HILO8					0x00002280
#define    NV10TCL_TX_FORMAT_FORMAT_HILO8_RECT						0x00002300
#define    NV10TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT					0x00002380
#define    NV10TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV					0x00002500
#define    NV10TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV					0x00002580
#define    NV10TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV					0x00002600
#define   NV10TCL_TX_FORMAT_NPOT							(1 << 11)
#define   NV10TCL_TX_FORMAT_MIPMAP							(1 << 15)
#define   NV10TCL_TX_FORMAT_BASE_SIZE_U_SHIFT						16
#define   NV10TCL_TX_FORMAT_BASE_SIZE_U_MASK						0x000f0000
#define   NV10TCL_TX_FORMAT_BASE_SIZE_V_SHIFT						20
#define   NV10TCL_TX_FORMAT_BASE_SIZE_V_MASK						0x00f00000
#define   NV10TCL_TX_FORMAT_WRAP_S_SHIFT						24
#define   NV10TCL_TX_FORMAT_WRAP_S_MASK							0x0f000000
#define    NV10TCL_TX_FORMAT_WRAP_S_REPEAT						0x01000000
#define    NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT					0x02000000
#define    NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE					0x03000000
#define    NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER					0x04000000
#define    NV10TCL_TX_FORMAT_WRAP_S_CLAMP						0x05000000
#define   NV10TCL_TX_FORMAT_WRAP_T_SHIFT						28
#define   NV10TCL_TX_FORMAT_WRAP_T_MASK							0xf0000000
#define    NV10TCL_TX_FORMAT_WRAP_T_REPEAT						0x10000000
#define    NV10TCL_TX_FORMAT_WRAP_T_MIRRORED_REPEAT					0x20000000
#define    NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_EDGE					0x30000000
#define    NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_BORDER					0x40000000
#define    NV10TCL_TX_FORMAT_WRAP_T_CLAMP						0x50000000
#define  NV10TCL_TX_ENABLE(x)								(0x00000228+((x)*4))
#define  NV10TCL_TX_ENABLE__SIZE							0x00000002
#define   NV10TCL_TX_ENABLE_ANISOTROPY_SHIFT						4
#define   NV10TCL_TX_ENABLE_ANISOTROPY_MASK						0x00000030
#define   NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT					14
#define   NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK						0x0003c000
#define   NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT					26
#define   NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK						0x3c000000
#define   NV10TCL_TX_ENABLE_ENABLE							(1 << 30)
#define  NV10TCL_TX_NPOT_PITCH(x)							(0x00000230+((x)*4))
#define  NV10TCL_TX_NPOT_PITCH__SIZE							0x00000002
#define   NV10TCL_TX_NPOT_PITCH_PITCH_SHIFT						16
#define   NV10TCL_TX_NPOT_PITCH_PITCH_MASK						0xffff0000
#define  NV10TCL_TX_NPOT_SIZE(x)							(0x00000240+((x)*4))
#define  NV10TCL_TX_NPOT_SIZE__SIZE							0x00000002
#define   NV10TCL_TX_NPOT_SIZE_H_SHIFT							0
#define   NV10TCL_TX_NPOT_SIZE_H_MASK							0x0000ffff
#define   NV10TCL_TX_NPOT_SIZE_W_SHIFT							16
#define   NV10TCL_TX_NPOT_SIZE_W_MASK							0xffff0000
#define  NV10TCL_TX_FILTER(x)								(0x00000248+((x)*4))
#define  NV10TCL_TX_FILTER__SIZE							0x00000002
#define   NV10TCL_TX_FILTER_LOD_BIAS_SHIFT						8
#define   NV10TCL_TX_FILTER_LOD_BIAS_MASK						0x00000f00
#define   NV10TCL_TX_FILTER_MINIFY_SHIFT						24
#define   NV10TCL_TX_FILTER_MINIFY_MASK							0x0f000000
#define    NV10TCL_TX_FILTER_MINIFY_NEAREST						0x01000000
#define    NV10TCL_TX_FILTER_MINIFY_LINEAR						0x02000000
#define    NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST				0x03000000
#define    NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST				0x04000000
#define    NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR				0x05000000
#define    NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR				0x06000000
#define   NV10TCL_TX_FILTER_MAGNIFY_SHIFT						28
#define   NV10TCL_TX_FILTER_MAGNIFY_MASK						0xf0000000
#define    NV10TCL_TX_FILTER_MAGNIFY_NEAREST						0x10000000
#define    NV10TCL_TX_FILTER_MAGNIFY_LINEAR						0x20000000
#define  NV10TCL_TX_PALETTE_OFFSET(x)							(0x00000250+((x)*4))
#define  NV10TCL_TX_PALETTE_OFFSET__SIZE						0x00000002
#define  NV10TCL_RC_IN_ALPHA(x)								(0x00000260+((x)*4))
#define  NV10TCL_RC_IN_ALPHA__SIZE							0x00000002
#define   NV10TCL_RC_IN_ALPHA_D_INPUT_SHIFT						0
#define   NV10TCL_RC_IN_ALPHA_D_INPUT_MASK						0x0000000f
#define    NV10TCL_RC_IN_ALPHA_D_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0_NV				0x00000001
#define    NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1_NV				0x00000002
#define    NV10TCL_RC_IN_ALPHA_D_INPUT_FOG						0x00000003
#define    NV10TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR_NV					0x00000004
#define    NV10TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR_NV				0x00000005
#define    NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0_ARB					0x00000008
#define    NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1_ARB					0x00000009
#define    NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0_NV					0x0000000c
#define    NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE1_NV					0x0000000d
#define    NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x0000000e
#define    NV10TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F_NV					0x0000000f
#define   NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE						(1 <<  4)
#define    NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE					0x00000000
#define    NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA					0x00000010
#define   NV10TCL_RC_IN_ALPHA_D_MAPPING_SHIFT						5
#define   NV10TCL_RC_IN_ALPHA_D_MAPPING_MASK						0x000000e0
#define    NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT_NV				0x00000020
#define    NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL_NV				0x00000040
#define    NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE_NV				0x00000060
#define    NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL_NV				0x00000080
#define    NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE_NV				0x000000a0
#define    NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY_NV				0x000000c0
#define    NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE_NV				0x000000e0
#define   NV10TCL_RC_IN_ALPHA_C_INPUT_SHIFT						8
#define   NV10TCL_RC_IN_ALPHA_C_INPUT_MASK						0x00000f00
#define    NV10TCL_RC_IN_ALPHA_C_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0_NV				0x00000100
#define    NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1_NV				0x00000200
#define    NV10TCL_RC_IN_ALPHA_C_INPUT_FOG						0x00000300
#define    NV10TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR_NV					0x00000400
#define    NV10TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR_NV				0x00000500
#define    NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0_ARB					0x00000800
#define    NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1_ARB					0x00000900
#define    NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0_NV					0x00000c00
#define    NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE1_NV					0x00000d00
#define    NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x00000e00
#define    NV10TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F_NV					0x00000f00
#define   NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE						(1 << 12)
#define    NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE					0x00000000
#define    NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA					0x00001000
#define   NV10TCL_RC_IN_ALPHA_C_MAPPING_SHIFT						13
#define   NV10TCL_RC_IN_ALPHA_C_MAPPING_MASK						0x0000e000
#define    NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT_NV				0x00002000
#define    NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL_NV				0x00004000
#define    NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE_NV				0x00006000
#define    NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL_NV				0x00008000
#define    NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE_NV				0x0000a000
#define    NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY_NV				0x0000c000
#define    NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE_NV				0x0000e000
#define   NV10TCL_RC_IN_ALPHA_B_INPUT_SHIFT						16
#define   NV10TCL_RC_IN_ALPHA_B_INPUT_MASK						0x000f0000
#define    NV10TCL_RC_IN_ALPHA_B_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0_NV				0x00010000
#define    NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1_NV				0x00020000
#define    NV10TCL_RC_IN_ALPHA_B_INPUT_FOG						0x00030000
#define    NV10TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR_NV					0x00040000
#define    NV10TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR_NV				0x00050000
#define    NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0_ARB					0x00080000
#define    NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1_ARB					0x00090000
#define    NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0_NV					0x000c0000
#define    NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE1_NV					0x000d0000
#define    NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x000e0000
#define    NV10TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F_NV					0x000f0000
#define   NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE						(1 << 20)
#define    NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE					0x00000000
#define    NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA					0x00100000
#define   NV10TCL_RC_IN_ALPHA_B_MAPPING_SHIFT						21
#define   NV10TCL_RC_IN_ALPHA_B_MAPPING_MASK						0x00e00000
#define    NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT_NV				0x00200000
#define    NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL_NV				0x00400000
#define    NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE_NV				0x00600000
#define    NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL_NV				0x00800000
#define    NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE_NV				0x00a00000
#define    NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY_NV				0x00c00000
#define    NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE_NV				0x00e00000
#define   NV10TCL_RC_IN_ALPHA_A_INPUT_SHIFT						24
#define   NV10TCL_RC_IN_ALPHA_A_INPUT_MASK						0x0f000000
#define    NV10TCL_RC_IN_ALPHA_A_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0_NV				0x01000000
#define    NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1_NV				0x02000000
#define    NV10TCL_RC_IN_ALPHA_A_INPUT_FOG						0x03000000
#define    NV10TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR_NV					0x04000000
#define    NV10TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR_NV				0x05000000
#define    NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0_ARB					0x08000000
#define    NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1_ARB					0x09000000
#define    NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0_NV					0x0c000000
#define    NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE1_NV					0x0d000000
#define    NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x0e000000
#define    NV10TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F_NV					0x0f000000
#define   NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE						(1 << 28)
#define    NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE					0x00000000
#define    NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA					0x10000000
#define   NV10TCL_RC_IN_ALPHA_A_MAPPING_SHIFT						29
#define   NV10TCL_RC_IN_ALPHA_A_MAPPING_MASK						0xe0000000
#define    NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT_NV				0x20000000
#define    NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL_NV				0x40000000
#define    NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE_NV				0x60000000
#define    NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL_NV				0x80000000
#define    NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE_NV				0xa0000000
#define    NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY_NV				0xc0000000
#define    NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE_NV				0xe0000000
#define  NV10TCL_RC_IN_RGB(x)								(0x00000268+((x)*4))
#define  NV10TCL_RC_IN_RGB__SIZE							0x00000002
#define   NV10TCL_RC_IN_RGB_D_INPUT_SHIFT						0
#define   NV10TCL_RC_IN_RGB_D_INPUT_MASK						0x0000000f
#define    NV10TCL_RC_IN_RGB_D_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0_NV					0x00000001
#define    NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1_NV					0x00000002
#define    NV10TCL_RC_IN_RGB_D_INPUT_FOG						0x00000003
#define    NV10TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR_NV					0x00000004
#define    NV10TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR_NV					0x00000005
#define    NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE0_ARB					0x00000008
#define    NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE1_ARB					0x00000009
#define    NV10TCL_RC_IN_RGB_D_INPUT_SPARE0_NV						0x0000000c
#define    NV10TCL_RC_IN_RGB_D_INPUT_SPARE1_NV						0x0000000d
#define    NV10TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x0000000e
#define    NV10TCL_RC_IN_RGB_D_INPUT_E_TIMES_F_NV					0x0000000f
#define   NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE						(1 <<  4)
#define    NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB					0x00000000
#define    NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA					0x00000010
#define   NV10TCL_RC_IN_RGB_D_MAPPING_SHIFT						5
#define   NV10TCL_RC_IN_RGB_D_MAPPING_MASK						0x000000e0
#define    NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT_NV				0x00000020
#define    NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL_NV					0x00000040
#define    NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE_NV					0x00000060
#define    NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL_NV				0x00000080
#define    NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE_NV				0x000000a0
#define    NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY_NV				0x000000c0
#define    NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE_NV					0x000000e0
#define   NV10TCL_RC_IN_RGB_C_INPUT_SHIFT						8
#define   NV10TCL_RC_IN_RGB_C_INPUT_MASK						0x00000f00
#define    NV10TCL_RC_IN_RGB_C_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0_NV					0x00000100
#define    NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1_NV					0x00000200
#define    NV10TCL_RC_IN_RGB_C_INPUT_FOG						0x00000300
#define    NV10TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR_NV					0x00000400
#define    NV10TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR_NV					0x00000500
#define    NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE0_ARB					0x00000800
#define    NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE1_ARB					0x00000900
#define    NV10TCL_RC_IN_RGB_C_INPUT_SPARE0_NV						0x00000c00
#define    NV10TCL_RC_IN_RGB_C_INPUT_SPARE1_NV						0x00000d00
#define    NV10TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x00000e00
#define    NV10TCL_RC_IN_RGB_C_INPUT_E_TIMES_F_NV					0x00000f00
#define   NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE						(1 << 12)
#define    NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB					0x00000000
#define    NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA					0x00001000
#define   NV10TCL_RC_IN_RGB_C_MAPPING_SHIFT						13
#define   NV10TCL_RC_IN_RGB_C_MAPPING_MASK						0x0000e000
#define    NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT_NV				0x00002000
#define    NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL_NV					0x00004000
#define    NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE_NV					0x00006000
#define    NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL_NV				0x00008000
#define    NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE_NV				0x0000a000
#define    NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY_NV				0x0000c000
#define    NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE_NV					0x0000e000
#define   NV10TCL_RC_IN_RGB_B_INPUT_SHIFT						16
#define   NV10TCL_RC_IN_RGB_B_INPUT_MASK						0x000f0000
#define    NV10TCL_RC_IN_RGB_B_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0_NV					0x00010000
#define    NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1_NV					0x00020000
#define    NV10TCL_RC_IN_RGB_B_INPUT_FOG						0x00030000
#define    NV10TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR_NV					0x00040000
#define    NV10TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR_NV					0x00050000
#define    NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE0_ARB					0x00080000
#define    NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE1_ARB					0x00090000
#define    NV10TCL_RC_IN_RGB_B_INPUT_SPARE0_NV						0x000c0000
#define    NV10TCL_RC_IN_RGB_B_INPUT_SPARE1_NV						0x000d0000
#define    NV10TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x000e0000
#define    NV10TCL_RC_IN_RGB_B_INPUT_E_TIMES_F_NV					0x000f0000
#define   NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE						(1 << 20)
#define    NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB					0x00000000
#define    NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA					0x00100000
#define   NV10TCL_RC_IN_RGB_B_MAPPING_SHIFT						21
#define   NV10TCL_RC_IN_RGB_B_MAPPING_MASK						0x00e00000
#define    NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT_NV				0x00200000
#define    NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL_NV					0x00400000
#define    NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE_NV					0x00600000
#define    NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL_NV				0x00800000
#define    NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE_NV				0x00a00000
#define    NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY_NV				0x00c00000
#define    NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE_NV					0x00e00000
#define   NV10TCL_RC_IN_RGB_A_INPUT_SHIFT						24
#define   NV10TCL_RC_IN_RGB_A_INPUT_MASK						0x0f000000
#define    NV10TCL_RC_IN_RGB_A_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0_NV					0x01000000
#define    NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1_NV					0x02000000
#define    NV10TCL_RC_IN_RGB_A_INPUT_FOG						0x03000000
#define    NV10TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR_NV					0x04000000
#define    NV10TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR_NV					0x05000000
#define    NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE0_ARB					0x08000000
#define    NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE1_ARB					0x09000000
#define    NV10TCL_RC_IN_RGB_A_INPUT_SPARE0_NV						0x0c000000
#define    NV10TCL_RC_IN_RGB_A_INPUT_SPARE1_NV						0x0d000000
#define    NV10TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x0e000000
#define    NV10TCL_RC_IN_RGB_A_INPUT_E_TIMES_F_NV					0x0f000000
#define   NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE						(1 << 28)
#define    NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB					0x00000000
#define    NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA					0x10000000
#define   NV10TCL_RC_IN_RGB_A_MAPPING_SHIFT						29
#define   NV10TCL_RC_IN_RGB_A_MAPPING_MASK						0xe0000000
#define    NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT_NV				0x20000000
#define    NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL_NV					0x40000000
#define    NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE_NV					0x60000000
#define    NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL_NV				0x80000000
#define    NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE_NV				0xa0000000
#define    NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY_NV				0xc0000000
#define    NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE_NV					0xe0000000
#define  NV10TCL_RC_COLOR(x)								(0x00000270+((x)*4))
#define  NV10TCL_RC_COLOR__SIZE								0x00000002
#define   NV10TCL_RC_COLOR_B_SHIFT							0
#define   NV10TCL_RC_COLOR_B_MASK							0x000000ff
#define   NV10TCL_RC_COLOR_G_SHIFT							8
#define   NV10TCL_RC_COLOR_G_MASK							0x0000ff00
#define   NV10TCL_RC_COLOR_R_SHIFT							16
#define   NV10TCL_RC_COLOR_R_MASK							0x00ff0000
#define   NV10TCL_RC_COLOR_A_SHIFT							24
#define   NV10TCL_RC_COLOR_A_MASK							0xff000000
#define  NV10TCL_RC_OUT_ALPHA(x)							(0x00000278+((x)*4))
#define  NV10TCL_RC_OUT_ALPHA__SIZE							0x00000002
#define   NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT						0
#define   NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK						0x0000000f
#define    NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO						0x00000000
#define    NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0_NV				0x00000001
#define    NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1_NV				0x00000002
#define    NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG						0x00000003
#define    NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR_NV				0x00000004
#define    NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR_NV				0x00000005
#define    NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0_ARB					0x00000008
#define    NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1_ARB					0x00000009
#define    NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_NV					0x0000000c
#define    NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1_NV					0x0000000d
#define    NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV		0x0000000e
#define    NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F_NV					0x0000000f
#define   NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT						4
#define   NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK						0x000000f0
#define    NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO						0x00000000
#define    NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0_NV				0x00000010
#define    NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1_NV				0x00000020
#define    NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG						0x00000030
#define    NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR_NV				0x00000040
#define    NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR_NV				0x00000050
#define    NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0_ARB					0x00000080
#define    NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1_ARB					0x00000090
#define    NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_NV					0x000000c0
#define    NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1_NV					0x000000d0
#define    NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV		0x000000e0
#define    NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F_NV					0x000000f0
#define   NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT						8
#define   NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK						0x00000f00
#define    NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO						0x00000000
#define    NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0_NV				0x00000100
#define    NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1_NV				0x00000200
#define    NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG						0x00000300
#define    NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR_NV				0x00000400
#define    NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR_NV				0x00000500
#define    NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0_ARB					0x00000800
#define    NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1_ARB					0x00000900
#define    NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_NV					0x00000c00
#define    NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1_NV					0x00000d00
#define    NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV		0x00000e00
#define    NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F_NV					0x00000f00
#define   NV10TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT						(1 << 12)
#define   NV10TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT						(1 << 13)
#define   NV10TCL_RC_OUT_ALPHA_MUX_SUM							(1 << 14)
#define   NV10TCL_RC_OUT_ALPHA_BIAS							(1 << 15)
#define    NV10TCL_RC_OUT_ALPHA_BIAS_NONE						0x00000000
#define    NV10TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV			0x00008000
#define   NV10TCL_RC_OUT_ALPHA_SCALE_SHIFT						17
#define   NV10TCL_RC_OUT_ALPHA_SCALE_MASK						0x00000000
#define    NV10TCL_RC_OUT_ALPHA_SCALE_NONE						0x00000000
#define    NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO_NV					0x00020000
#define    NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR_NV					0x00040000
#define    NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF_NV				0x00060000
#define  NV10TCL_RC_OUT_RGB(x)								(0x00000280+((x)*4))
#define  NV10TCL_RC_OUT_RGB__SIZE							0x00000002
#define   NV10TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT						0
#define   NV10TCL_RC_OUT_RGB_CD_OUTPUT_MASK						0x0000000f
#define    NV10TCL_RC_OUT_RGB_CD_OUTPUT_ZERO						0x00000000
#define    NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0_NV				0x00000001
#define    NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1_NV				0x00000002
#define    NV10TCL_RC_OUT_RGB_CD_OUTPUT_FOG						0x00000003
#define    NV10TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR_NV				0x00000004
#define    NV10TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR_NV				0x00000005
#define    NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0_ARB					0x00000008
#define    NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1_ARB					0x00000009
#define    NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_NV					0x0000000c
#define    NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1_NV					0x0000000d
#define    NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x0000000e
#define    NV10TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F_NV					0x0000000f
#define   NV10TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT						4
#define   NV10TCL_RC_OUT_RGB_AB_OUTPUT_MASK						0x000000f0
#define    NV10TCL_RC_OUT_RGB_AB_OUTPUT_ZERO						0x00000000
#define    NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0_NV				0x00000010
#define    NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1_NV				0x00000020
#define    NV10TCL_RC_OUT_RGB_AB_OUTPUT_FOG						0x00000030
#define    NV10TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR_NV				0x00000040
#define    NV10TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR_NV				0x00000050
#define    NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0_ARB					0x00000080
#define    NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1_ARB					0x00000090
#define    NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_NV					0x000000c0
#define    NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1_NV					0x000000d0
#define    NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x000000e0
#define    NV10TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F_NV					0x000000f0
#define   NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT						8
#define   NV10TCL_RC_OUT_RGB_SUM_OUTPUT_MASK						0x00000f00
#define    NV10TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO						0x00000000
#define    NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0_NV				0x00000100
#define    NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1_NV				0x00000200
#define    NV10TCL_RC_OUT_RGB_SUM_OUTPUT_FOG						0x00000300
#define    NV10TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR_NV				0x00000400
#define    NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR_NV				0x00000500
#define    NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0_ARB					0x00000800
#define    NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1_ARB					0x00000900
#define    NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_NV					0x00000c00
#define    NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1_NV					0x00000d00
#define    NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x00000e00
#define    NV10TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F_NV					0x00000f00
#define   NV10TCL_RC_OUT_RGB_CD_DOT_PRODUCT						(1 << 12)
#define   NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT						(1 << 13)
#define   NV10TCL_RC_OUT_RGB_MUX_SUM							(1 << 14)
#define   NV10TCL_RC_OUT_RGB_BIAS							(1 << 15)
#define    NV10TCL_RC_OUT_RGB_BIAS_NONE							0x00000000
#define    NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV				0x00008000
#define   NV10TCL_RC_OUT_RGB_SCALE_SHIFT						17
#define   NV10TCL_RC_OUT_RGB_SCALE_MASK							0x00000000
#define    NV10TCL_RC_OUT_RGB_SCALE_NONE						0x00000000
#define    NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO_NV					0x00020000
#define    NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR_NV					0x00040000
#define    NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF_NV				0x00060000
#define   NV10TCL_RC_OUT_RGB_OPERATION_SHIFT						27
#define   NV10TCL_RC_OUT_RGB_OPERATION_MASK						0x38000000
#define  NV10TCL_RC_FINAL0								0x00000288
#define   NV10TCL_RC_FINAL0_D_INPUT_SHIFT						0
#define   NV10TCL_RC_FINAL0_D_INPUT_MASK						0x0000000f
#define    NV10TCL_RC_FINAL0_D_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0_NV					0x00000001
#define    NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1_NV					0x00000002
#define    NV10TCL_RC_FINAL0_D_INPUT_FOG						0x00000003
#define    NV10TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR_NV					0x00000004
#define    NV10TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR_NV					0x00000005
#define    NV10TCL_RC_FINAL0_D_INPUT_TEXTURE0_ARB					0x00000008
#define    NV10TCL_RC_FINAL0_D_INPUT_TEXTURE1_ARB					0x00000009
#define    NV10TCL_RC_FINAL0_D_INPUT_SPARE0_NV						0x0000000c
#define    NV10TCL_RC_FINAL0_D_INPUT_SPARE1_NV						0x0000000d
#define    NV10TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x0000000e
#define    NV10TCL_RC_FINAL0_D_INPUT_E_TIMES_F_NV					0x0000000f
#define   NV10TCL_RC_FINAL0_D_COMPONENT_USAGE						(1 <<  4)
#define    NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB					0x00000000
#define    NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA					0x00000010
#define   NV10TCL_RC_FINAL0_D_MAPPING_SHIFT						5
#define   NV10TCL_RC_FINAL0_D_MAPPING_MASK						0x000000e0
#define    NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT_NV				0x00000020
#define    NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL_NV					0x00000040
#define    NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE_NV					0x00000060
#define    NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL_NV				0x00000080
#define    NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE_NV				0x000000a0
#define    NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY_NV				0x000000c0
#define    NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE_NV					0x000000e0
#define   NV10TCL_RC_FINAL0_C_INPUT_SHIFT						8
#define   NV10TCL_RC_FINAL0_C_INPUT_MASK						0x00000f00
#define    NV10TCL_RC_FINAL0_C_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0_NV					0x00000100
#define    NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1_NV					0x00000200
#define    NV10TCL_RC_FINAL0_C_INPUT_FOG						0x00000300
#define    NV10TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR_NV					0x00000400
#define    NV10TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR_NV					0x00000500
#define    NV10TCL_RC_FINAL0_C_INPUT_TEXTURE0_ARB					0x00000800
#define    NV10TCL_RC_FINAL0_C_INPUT_TEXTURE1_ARB					0x00000900
#define    NV10TCL_RC_FINAL0_C_INPUT_SPARE0_NV						0x00000c00
#define    NV10TCL_RC_FINAL0_C_INPUT_SPARE1_NV						0x00000d00
#define    NV10TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x00000e00
#define    NV10TCL_RC_FINAL0_C_INPUT_E_TIMES_F_NV					0x00000f00
#define   NV10TCL_RC_FINAL0_C_COMPONENT_USAGE						(1 << 12)
#define    NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB					0x00000000
#define    NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA					0x00001000
#define   NV10TCL_RC_FINAL0_C_MAPPING_SHIFT						13
#define   NV10TCL_RC_FINAL0_C_MAPPING_MASK						0x0000e000
#define    NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT_NV				0x00002000
#define    NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL_NV					0x00004000
#define    NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE_NV					0x00006000
#define    NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL_NV				0x00008000
#define    NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE_NV				0x0000a000
#define    NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY_NV				0x0000c000
#define    NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE_NV					0x0000e000
#define   NV10TCL_RC_FINAL0_B_INPUT_SHIFT						16
#define   NV10TCL_RC_FINAL0_B_INPUT_MASK						0x000f0000
#define    NV10TCL_RC_FINAL0_B_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0_NV					0x00010000
#define    NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1_NV					0x00020000
#define    NV10TCL_RC_FINAL0_B_INPUT_FOG						0x00030000
#define    NV10TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR_NV					0x00040000
#define    NV10TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR_NV					0x00050000
#define    NV10TCL_RC_FINAL0_B_INPUT_TEXTURE0_ARB					0x00080000
#define    NV10TCL_RC_FINAL0_B_INPUT_TEXTURE1_ARB					0x00090000
#define    NV10TCL_RC_FINAL0_B_INPUT_SPARE0_NV						0x000c0000
#define    NV10TCL_RC_FINAL0_B_INPUT_SPARE1_NV						0x000d0000
#define    NV10TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x000e0000
#define    NV10TCL_RC_FINAL0_B_INPUT_E_TIMES_F_NV					0x000f0000
#define   NV10TCL_RC_FINAL0_B_COMPONENT_USAGE						(1 << 20)
#define    NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB					0x00000000
#define    NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA					0x00100000
#define   NV10TCL_RC_FINAL0_B_MAPPING_SHIFT						21
#define   NV10TCL_RC_FINAL0_B_MAPPING_MASK						0x00e00000
#define    NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT_NV				0x00200000
#define    NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL_NV					0x00400000
#define    NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE_NV					0x00600000
#define    NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL_NV				0x00800000
#define    NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE_NV				0x00a00000
#define    NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY_NV				0x00c00000
#define    NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE_NV					0x00e00000
#define   NV10TCL_RC_FINAL0_A_INPUT_SHIFT						24
#define   NV10TCL_RC_FINAL0_A_INPUT_MASK						0x0f000000
#define    NV10TCL_RC_FINAL0_A_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0_NV					0x01000000
#define    NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1_NV					0x02000000
#define    NV10TCL_RC_FINAL0_A_INPUT_FOG						0x03000000
#define    NV10TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR_NV					0x04000000
#define    NV10TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR_NV					0x05000000
#define    NV10TCL_RC_FINAL0_A_INPUT_TEXTURE0_ARB					0x08000000
#define    NV10TCL_RC_FINAL0_A_INPUT_TEXTURE1_ARB					0x09000000
#define    NV10TCL_RC_FINAL0_A_INPUT_SPARE0_NV						0x0c000000
#define    NV10TCL_RC_FINAL0_A_INPUT_SPARE1_NV						0x0d000000
#define    NV10TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x0e000000
#define    NV10TCL_RC_FINAL0_A_INPUT_E_TIMES_F_NV					0x0f000000
#define   NV10TCL_RC_FINAL0_A_COMPONENT_USAGE						(1 << 28)
#define    NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB					0x00000000
#define    NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA					0x10000000
#define   NV10TCL_RC_FINAL0_A_MAPPING_SHIFT						29
#define   NV10TCL_RC_FINAL0_A_MAPPING_MASK						0xe0000000
#define    NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT_NV				0x20000000
#define    NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL_NV					0x40000000
#define    NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE_NV					0x60000000
#define    NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL_NV				0x80000000
#define    NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE_NV				0xa0000000
#define    NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY_NV				0xc0000000
#define    NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE_NV					0xe0000000
#define  NV10TCL_RC_FINAL1								0x0000028c
#define   NV10TCL_RC_FINAL1_COLOR_SUM_CLAMP						(1 <<  7)
#define   NV10TCL_RC_FINAL1_G_INPUT_SHIFT						8
#define   NV10TCL_RC_FINAL1_G_INPUT_MASK						0x00000f00
#define    NV10TCL_RC_FINAL1_G_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0_NV					0x00000100
#define    NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1_NV					0x00000200
#define    NV10TCL_RC_FINAL1_G_INPUT_FOG						0x00000300
#define    NV10TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR_NV					0x00000400
#define    NV10TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR_NV					0x00000500
#define    NV10TCL_RC_FINAL1_G_INPUT_TEXTURE0_ARB					0x00000800
#define    NV10TCL_RC_FINAL1_G_INPUT_TEXTURE1_ARB					0x00000900
#define    NV10TCL_RC_FINAL1_G_INPUT_SPARE0_NV						0x00000c00
#define    NV10TCL_RC_FINAL1_G_INPUT_SPARE1_NV						0x00000d00
#define    NV10TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x00000e00
#define    NV10TCL_RC_FINAL1_G_INPUT_E_TIMES_F_NV					0x00000f00
#define   NV10TCL_RC_FINAL1_G_COMPONENT_USAGE						(1 << 12)
#define    NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB					0x00000000
#define    NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA					0x00001000
#define   NV10TCL_RC_FINAL1_G_MAPPING_SHIFT						13
#define   NV10TCL_RC_FINAL1_G_MAPPING_MASK						0x0000e000
#define    NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT_NV				0x00002000
#define    NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL_NV					0x00004000
#define    NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE_NV					0x00006000
#define    NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL_NV				0x00008000
#define    NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE_NV				0x0000a000
#define    NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY_NV				0x0000c000
#define    NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE_NV					0x0000e000
#define   NV10TCL_RC_FINAL1_F_INPUT_SHIFT						16
#define   NV10TCL_RC_FINAL1_F_INPUT_MASK						0x000f0000
#define    NV10TCL_RC_FINAL1_F_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0_NV					0x00010000
#define    NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1_NV					0x00020000
#define    NV10TCL_RC_FINAL1_F_INPUT_FOG						0x00030000
#define    NV10TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR_NV					0x00040000
#define    NV10TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR_NV					0x00050000
#define    NV10TCL_RC_FINAL1_F_INPUT_TEXTURE0_ARB					0x00080000
#define    NV10TCL_RC_FINAL1_F_INPUT_TEXTURE1_ARB					0x00090000
#define    NV10TCL_RC_FINAL1_F_INPUT_SPARE0_NV						0x000c0000
#define    NV10TCL_RC_FINAL1_F_INPUT_SPARE1_NV						0x000d0000
#define    NV10TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x000e0000
#define    NV10TCL_RC_FINAL1_F_INPUT_E_TIMES_F_NV					0x000f0000
#define   NV10TCL_RC_FINAL1_F_COMPONENT_USAGE						(1 << 20)
#define    NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB					0x00000000
#define    NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA					0x00100000
#define   NV10TCL_RC_FINAL1_F_MAPPING_SHIFT						21
#define   NV10TCL_RC_FINAL1_F_MAPPING_MASK						0x00e00000
#define    NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT_NV				0x00200000
#define    NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL_NV					0x00400000
#define    NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE_NV					0x00600000
#define    NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL_NV				0x00800000
#define    NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE_NV				0x00a00000
#define    NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY_NV				0x00c00000
#define    NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE_NV					0x00e00000
#define   NV10TCL_RC_FINAL1_E_INPUT_SHIFT						24
#define   NV10TCL_RC_FINAL1_E_INPUT_MASK						0x0f000000
#define    NV10TCL_RC_FINAL1_E_INPUT_ZERO						0x00000000
#define    NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0_NV					0x01000000
#define    NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1_NV					0x02000000
#define    NV10TCL_RC_FINAL1_E_INPUT_FOG						0x03000000
#define    NV10TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR_NV					0x04000000
#define    NV10TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR_NV					0x05000000
#define    NV10TCL_RC_FINAL1_E_INPUT_TEXTURE0_ARB					0x08000000
#define    NV10TCL_RC_FINAL1_E_INPUT_TEXTURE1_ARB					0x09000000
#define    NV10TCL_RC_FINAL1_E_INPUT_SPARE0_NV						0x0c000000
#define    NV10TCL_RC_FINAL1_E_INPUT_SPARE1_NV						0x0d000000
#define    NV10TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV			0x0e000000
#define    NV10TCL_RC_FINAL1_E_INPUT_E_TIMES_F_NV					0x0f000000
#define   NV10TCL_RC_FINAL1_E_COMPONENT_USAGE						(1 << 28)
#define    NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB					0x00000000
#define    NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA					0x10000000
#define   NV10TCL_RC_FINAL1_E_MAPPING_SHIFT						29
#define   NV10TCL_RC_FINAL1_E_MAPPING_MASK						0xe0000000
#define    NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY_NV				0x00000000
#define    NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT_NV				0x20000000
#define    NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL_NV					0x40000000
#define    NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE_NV					0x60000000
#define    NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL_NV				0x80000000
#define    NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE_NV				0xa0000000
#define    NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY_NV				0xc0000000
#define    NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE_NV					0xe0000000
#define  NV10TCL_LIGHT_MODEL								0x00000294
#define   NV10TCL_LIGHT_MODEL_COLOR_CONTROL						(1 <<  1)
#define   NV10TCL_LIGHT_MODEL_LOCAL_VIEWER						(1 << 16)
#define  NV10TCL_COLOR_MATERIAL_ENABLE							0x00000298
#define   NV10TCL_COLOR_MATERIAL_ENABLE_SPECULAR					(1 <<  0)
#define   NV10TCL_COLOR_MATERIAL_ENABLE_DIFFUSE						(1 <<  1)
#define   NV10TCL_COLOR_MATERIAL_ENABLE_AMBIENT						(1 <<  2)
#define   NV10TCL_COLOR_MATERIAL_ENABLE_EMISSION					(1 <<  3)
#define  NV10TCL_FOG_MODE								0x0000029c
#define   NV10TCL_FOG_MODE_EXP								0x00000800
#define   NV10TCL_FOG_MODE_EXP_2							0x00000802
#define   NV10TCL_FOG_MODE_EXP2								0x00000803
#define   NV10TCL_FOG_MODE_LINEAR							0x00000804
#define   NV10TCL_FOG_MODE_LINEAR_2							0x00002601
#define  NV10TCL_FOG_COORD_DIST								0x000002a0
#define   NV10TCL_FOG_COORD_DIST_COORD_FALSE						0x00000000
#define   NV10TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_RADIAL_NV		0x00000001
#define   NV10TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_PLANE_ABSOLUTE_NV	0x00000002
#define   NV10TCL_FOG_COORD_DIST_COORD_FOG						0x00000003
#define  NV10TCL_FOG_ENABLE								0x000002a4
#define  NV10TCL_FOG_COLOR								0x000002a8
#define   NV10TCL_FOG_COLOR_R_SHIFT							0
#define   NV10TCL_FOG_COLOR_R_MASK							0x000000ff
#define   NV10TCL_FOG_COLOR_G_SHIFT							8
#define   NV10TCL_FOG_COLOR_G_MASK							0x0000ff00
#define   NV10TCL_FOG_COLOR_B_SHIFT							16
#define   NV10TCL_FOG_COLOR_B_MASK							0x00ff0000
#define   NV10TCL_FOG_COLOR_A_SHIFT							24
#define   NV10TCL_FOG_COLOR_A_MASK							0xff000000
#define  NV10TCL_VIEWPORT_CLIP_MODE							0x000002b4
#define  NV10TCL_VIEWPORT_CLIP_HORIZ(x)							(0x000002c0+((x)*4))
#define  NV10TCL_VIEWPORT_CLIP_HORIZ__SIZE						0x00000008
#define   NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_SHIFT					0
#define   NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_MASK					0x000007ff
#define   NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE					(1 << 11)
#define   NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_SHIFT					16
#define   NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_MASK					0x07ff0000
#define   NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE					(1 << 27)
#define  NV10TCL_VIEWPORT_CLIP_VERT(x)							(0x000002e0+((x)*4))
#define  NV10TCL_VIEWPORT_CLIP_VERT__SIZE						0x00000008
#define   NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_SHIFT					0
#define   NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_MASK					0x000007ff
#define   NV10TCL_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE					(1 << 11)
#define   NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_SHIFT					16
#define   NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_MASK					0x07ff0000
#define   NV10TCL_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE					(1 << 27)
#define  NV10TCL_ALPHA_FUNC_ENABLE							0x00000300
#define  NV10TCL_BLEND_FUNC_ENABLE							0x00000304
#define  NV10TCL_CULL_FACE_ENABLE							0x00000308
#define  NV10TCL_DEPTH_TEST_ENABLE							0x0000030c
#define  NV10TCL_DITHER_ENABLE								0x00000310
#define  NV10TCL_LIGHTING_ENABLE							0x00000314
#define  NV10TCL_POINT_PARAMETERS_ENABLE						0x00000318
#define  NV10TCL_POINT_SMOOTH_ENABLE							0x0000031c
#define  NV10TCL_LINE_SMOOTH_ENABLE							0x00000320
#define  NV10TCL_POLYGON_SMOOTH_ENABLE							0x00000324
#define  NV10TCL_VERTEX_WEIGHT_ENABLE							0x00000328
#define  NV10TCL_STENCIL_ENABLE								0x0000032c
#define  NV10TCL_POLYGON_OFFSET_POINT_ENABLE						0x00000330
#define  NV10TCL_POLYGON_OFFSET_LINE_ENABLE						0x00000334
#define  NV10TCL_POLYGON_OFFSET_FILL_ENABLE						0x00000338
#define  NV10TCL_ALPHA_FUNC_FUNC							0x0000033c
#define   NV10TCL_ALPHA_FUNC_FUNC_NEVER							0x00000200
#define   NV10TCL_ALPHA_FUNC_FUNC_LESS							0x00000201
#define   NV10TCL_ALPHA_FUNC_FUNC_EQUAL							0x00000202
#define   NV10TCL_ALPHA_FUNC_FUNC_LEQUAL						0x00000203
#define   NV10TCL_ALPHA_FUNC_FUNC_GREATER						0x00000204
#define   NV10TCL_ALPHA_FUNC_FUNC_GREATER						0x00000204
#define   NV10TCL_ALPHA_FUNC_FUNC_NOTEQUAL						0x00000205
#define   NV10TCL_ALPHA_FUNC_FUNC_GEQUAL						0x00000206
#define   NV10TCL_ALPHA_FUNC_FUNC_ALWAYS						0x00000207
#define  NV10TCL_ALPHA_FUNC_REF								0x00000340
#define  NV10TCL_BLEND_FUNC_SRC								0x00000344
#define   NV10TCL_BLEND_FUNC_SRC_ZERO							0x00000000
#define   NV10TCL_BLEND_FUNC_SRC_ONE							0x00000001
#define   NV10TCL_BLEND_FUNC_SRC_SRC_COLOR						0x00000300
#define   NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR					0x00000301
#define   NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA						0x00000302
#define   NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA					0x00000303
#define   NV10TCL_BLEND_FUNC_SRC_DST_ALPHA						0x00000304
#define   NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA					0x00000305
#define   NV10TCL_BLEND_FUNC_SRC_DST_COLOR						0x00000306
#define   NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR					0x00000307
#define   NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE					0x00000308
#define   NV10TCL_BLEND_FUNC_SRC_CONSTANT_COLOR						0x00008001
#define   NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR				0x00008002
#define   NV10TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA						0x00008003
#define   NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA				0x00008004
#define  NV10TCL_BLEND_FUNC_DST								0x00000348
#define   NV10TCL_BLEND_FUNC_DST_ZERO							0x00000000
#define   NV10TCL_BLEND_FUNC_DST_ONE							0x00000001
#define   NV10TCL_BLEND_FUNC_DST_SRC_COLOR						0x00000300
#define   NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR					0x00000301
#define   NV10TCL_BLEND_FUNC_DST_SRC_ALPHA						0x00000302
#define   NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA					0x00000303
#define   NV10TCL_BLEND_FUNC_DST_DST_ALPHA						0x00000304
#define   NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA					0x00000305
#define   NV10TCL_BLEND_FUNC_DST_DST_COLOR						0x00000306
#define   NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR					0x00000307
#define   NV10TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE					0x00000308
#define   NV10TCL_BLEND_FUNC_DST_CONSTANT_COLOR						0x00008001
#define   NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR				0x00008002
#define   NV10TCL_BLEND_FUNC_DST_CONSTANT_ALPHA						0x00008003
#define   NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA				0x00008004
#define  NV10TCL_BLEND_COLOR								0x0000034c
#define   NV10TCL_BLEND_COLOR_B_SHIFT							0
#define   NV10TCL_BLEND_COLOR_B_MASK							0x000000ff
#define   NV10TCL_BLEND_COLOR_G_SHIFT							8
#define   NV10TCL_BLEND_COLOR_G_MASK							0x0000ff00
#define   NV10TCL_BLEND_COLOR_R_SHIFT							16
#define   NV10TCL_BLEND_COLOR_R_MASK							0x00ff0000
#define   NV10TCL_BLEND_COLOR_A_SHIFT							24
#define   NV10TCL_BLEND_COLOR_A_MASK							0xff000000
#define  NV10TCL_BLEND_EQUATION								0x00000350
#define   NV10TCL_BLEND_EQUATION_FUNC_ADD						0x00008006
#define   NV10TCL_BLEND_EQUATION_MIN							0x00008007
#define   NV10TCL_BLEND_EQUATION_MAX							0x00008008
#define   NV10TCL_BLEND_EQUATION_FUNC_SUBTRACT						0x0000800a
#define   NV10TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT					0x0000800b
#define  NV10TCL_DEPTH_FUNC								0x00000354
#define   NV10TCL_DEPTH_FUNC_NEVER							0x00000200
#define   NV10TCL_DEPTH_FUNC_LESS							0x00000201
#define   NV10TCL_DEPTH_FUNC_EQUAL							0x00000202
#define   NV10TCL_DEPTH_FUNC_LEQUAL							0x00000203
#define   NV10TCL_DEPTH_FUNC_GREATER							0x00000204
#define   NV10TCL_DEPTH_FUNC_GREATER							0x00000204
#define   NV10TCL_DEPTH_FUNC_NOTEQUAL							0x00000205
#define   NV10TCL_DEPTH_FUNC_GEQUAL							0x00000206
#define   NV10TCL_DEPTH_FUNC_ALWAYS							0x00000207
#define  NV10TCL_COLOR_MASK								0x00000358
#define   NV10TCL_COLOR_MASK_B								(1 <<  0)
#define   NV10TCL_COLOR_MASK_G								(1 <<  8)
#define   NV10TCL_COLOR_MASK_R								(1 << 16)
#define   NV10TCL_COLOR_MASK_A								(1 << 24)
#define  NV10TCL_DEPTH_WRITE_ENABLE							0x0000035c
#define  NV10TCL_STENCIL_MASK								0x00000360
#define  NV10TCL_STENCIL_FUNC_FUNC							0x00000364
#define   NV10TCL_STENCIL_FUNC_FUNC_NEVER						0x00000200
#define   NV10TCL_STENCIL_FUNC_FUNC_LESS						0x00000201
#define   NV10TCL_STENCIL_FUNC_FUNC_EQUAL						0x00000202
#define   NV10TCL_STENCIL_FUNC_FUNC_LEQUAL						0x00000203
#define   NV10TCL_STENCIL_FUNC_FUNC_GREATER						0x00000204
#define   NV10TCL_STENCIL_FUNC_FUNC_GREATER						0x00000204
#define   NV10TCL_STENCIL_FUNC_FUNC_NOTEQUAL						0x00000205
#define   NV10TCL_STENCIL_FUNC_FUNC_GEQUAL						0x00000206
#define   NV10TCL_STENCIL_FUNC_FUNC_ALWAYS						0x00000207
#define  NV10TCL_STENCIL_FUNC_REF							0x00000368
#define  NV10TCL_STENCIL_FUNC_MASK							0x0000036c
#define  NV10TCL_STENCIL_OP_FAIL							0x00000370
#define   NV10TCL_STENCIL_OP_FAIL_ZERO							0x00000000
#define   NV10TCL_STENCIL_OP_FAIL_INVERT						0x0000150a
#define   NV10TCL_STENCIL_OP_FAIL_KEEP							0x00001e00
#define   NV10TCL_STENCIL_OP_FAIL_REPLACE						0x00001e01
#define   NV10TCL_STENCIL_OP_FAIL_INCR							0x00001e02
#define   NV10TCL_STENCIL_OP_FAIL_DECR							0x00001e03
#define   NV10TCL_STENCIL_OP_FAIL_INCR_WRAP						0x00008507
#define   NV10TCL_STENCIL_OP_FAIL_DECR_WRAP						0x00008508
#define  NV10TCL_STENCIL_OP_ZFAIL							0x00000374
#define   NV10TCL_STENCIL_OP_ZFAIL_ZERO							0x00000000
#define   NV10TCL_STENCIL_OP_ZFAIL_INVERT						0x0000150a
#define   NV10TCL_STENCIL_OP_ZFAIL_KEEP							0x00001e00
#define   NV10TCL_STENCIL_OP_ZFAIL_REPLACE						0x00001e01
#define   NV10TCL_STENCIL_OP_ZFAIL_INCR							0x00001e02
#define   NV10TCL_STENCIL_OP_ZFAIL_DECR							0x00001e03
#define   NV10TCL_STENCIL_OP_ZFAIL_INCR_WRAP						0x00008507
#define   NV10TCL_STENCIL_OP_ZFAIL_DECR_WRAP						0x00008508
#define  NV10TCL_STENCIL_OP_ZPASS							0x00000378
#define   NV10TCL_STENCIL_OP_ZPASS_ZERO							0x00000000
#define   NV10TCL_STENCIL_OP_ZPASS_INVERT						0x0000150a
#define   NV10TCL_STENCIL_OP_ZPASS_KEEP							0x00001e00
#define   NV10TCL_STENCIL_OP_ZPASS_REPLACE						0x00001e01
#define   NV10TCL_STENCIL_OP_ZPASS_INCR							0x00001e02
#define   NV10TCL_STENCIL_OP_ZPASS_DECR							0x00001e03
#define   NV10TCL_STENCIL_OP_ZPASS_INCR_WRAP						0x00008507
#define   NV10TCL_STENCIL_OP_ZPASS_DECR_WRAP						0x00008508
#define  NV10TCL_SHADE_MODEL								0x0000037c
#define   NV10TCL_SHADE_MODEL_FLAT							0x00001d00
#define   NV10TCL_SHADE_MODEL_SMOOTH							0x00001d01
#define  NV10TCL_LINE_WIDTH								0x00000380
#define  NV10TCL_POLYGON_OFFSET_FACTOR							0x00000384
#define  NV10TCL_POLYGON_OFFSET_UNITS							0x00000388
#define  NV10TCL_POLYGON_MODE_FRONT							0x0000038c
#define   NV10TCL_POLYGON_MODE_FRONT_POINT						0x00001b00
#define   NV10TCL_POLYGON_MODE_FRONT_LINE						0x00001b01
#define   NV10TCL_POLYGON_MODE_FRONT_FILL						0x00001b02
#define  NV10TCL_POLYGON_MODE_BACK							0x00000390
#define   NV10TCL_POLYGON_MODE_BACK_POINT						0x00001b00
#define   NV10TCL_POLYGON_MODE_BACK_LINE						0x00001b01
#define   NV10TCL_POLYGON_MODE_BACK_FILL						0x00001b02
#define  NV10TCL_DEPTH_RANGE_NEAR							0x00000394
#define  NV10TCL_DEPTH_RANGE_FAR							0x00000398
#define  NV10TCL_CULL_FACE								0x0000039c
#define   NV10TCL_CULL_FACE_FRONT							0x00000404
#define   NV10TCL_CULL_FACE_BACK							0x00000405
#define   NV10TCL_CULL_FACE_FRONT_AND_BACK						0x00000408
#define  NV10TCL_FRONT_FACE								0x000003a0
#define   NV10TCL_FRONT_FACE_CW								0x00000900
#define   NV10TCL_FRONT_FACE_CCW							0x00000901
#define  NV10TCL_NORMALIZE_ENABLE							0x000003a4
#define  NV10TCL_COLOR_MATERIAL_R							0x000003a8
#define  NV10TCL_COLOR_MATERIAL_G							0x000003ac
#define  NV10TCL_COLOR_MATERIAL_B							0x000003b0
#define  NV10TCL_COLOR_MATERIAL_A							0x000003b4
#define  NV10TCL_COLOR_CONTROL								0x000003b8
#define  NV10TCL_ENABLED_LIGHTS								0x000003bc
#define   NV10TCL_ENABLED_LIGHTS_LIGHT0							(1 <<  0)
#define   NV10TCL_ENABLED_LIGHTS_LIGHT1							(1 <<  2)
#define   NV10TCL_ENABLED_LIGHTS_LIGHT2							(1 <<  4)
#define   NV10TCL_ENABLED_LIGHTS_LIGHT3							(1 <<  6)
#define   NV10TCL_ENABLED_LIGHTS_LIGHT4							(1 <<  8)
#define   NV10TCL_ENABLED_LIGHTS_LIGHT5							(1 << 10)
#define   NV10TCL_ENABLED_LIGHTS_LIGHT6							(1 << 12)
#define   NV10TCL_ENABLED_LIGHTS_LIGHT7							(1 << 14)
#define  NV10TCL_TX_GEN_S(x)								(0x000003c0+((x)*16))
#define  NV10TCL_TX_GEN_S__SIZE								0x00000002
#define   NV10TCL_TX_GEN_S_FALSE							0x00000000
#define   NV10TCL_TX_GEN_S_EYE_LINEAR							0x00002400
#define   NV10TCL_TX_GEN_S_OBJECT_LINEAR						0x00002401
#define   NV10TCL_TX_GEN_S_SPHERE_MAP							0x00002402
#define   NV10TCL_TX_GEN_S_NORMAL_MAP							0x00008511
#define   NV10TCL_TX_GEN_S_REFLECTION_MAP						0x00008512
#define  NV10TCL_TX_GEN_T(x)								(0x000003c4+((x)*16))
#define  NV10TCL_TX_GEN_T__SIZE								0x00000002
#define   NV10TCL_TX_GEN_T_FALSE							0x00000000
#define   NV10TCL_TX_GEN_T_EYE_LINEAR							0x00002400
#define   NV10TCL_TX_GEN_T_OBJECT_LINEAR						0x00002401
#define   NV10TCL_TX_GEN_T_SPHERE_MAP							0x00002402
#define   NV10TCL_TX_GEN_T_NORMAL_MAP							0x00008511
#define   NV10TCL_TX_GEN_T_REFLECTION_MAP						0x00008512
#define  NV10TCL_TX_GEN_R(x)								(0x000003c8+((x)*16))
#define  NV10TCL_TX_GEN_R__SIZE								0x00000002
#define   NV10TCL_TX_GEN_R_FALSE							0x00000000
#define   NV10TCL_TX_GEN_R_EYE_LINEAR							0x00002400
#define   NV10TCL_TX_GEN_R_OBJECT_LINEAR						0x00002401
#define   NV10TCL_TX_GEN_R_SPHERE_MAP							0x00002402
#define   NV10TCL_TX_GEN_R_NORMAL_MAP							0x00008511
#define   NV10TCL_TX_GEN_R_REFLECTION_MAP						0x00008512
#define  NV10TCL_TX_GEN_Q(x)								(0x000003cc+((x)*16))
#define  NV10TCL_TX_GEN_Q__SIZE								0x00000002
#define   NV10TCL_TX_GEN_Q_FALSE							0x00000000
#define   NV10TCL_TX_GEN_Q_EYE_LINEAR							0x00002400
#define   NV10TCL_TX_GEN_Q_OBJECT_LINEAR						0x00002401
#define   NV10TCL_TX_GEN_Q_SPHERE_MAP							0x00002402
#define   NV10TCL_TX_GEN_Q_NORMAL_MAP							0x00008511
#define   NV10TCL_TX_GEN_Q_REFLECTION_MAP						0x00008512
#define  NV10TCL_TX_MATRIX_ENABLE(x)							(0x000003e0+((x)*4))
#define  NV10TCL_TX_MATRIX_ENABLE__SIZE							0x00000002
#define  NV10TCL_VIEW_MATRIX_ENABLE							0x000003e8
#define   NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW1						(1 <<  0)
#define   NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW0						(1 <<  1)
#define   NV10TCL_VIEW_MATRIX_ENABLE_PROJECTION						(1 <<  2)
#define  NV10TCL_POINT_SIZE								0x000003ec
#define  NV10TCL_MODELVIEW0_MATRIX(x)							(0x00000400+((x)*4))
#define  NV10TCL_MODELVIEW0_MATRIX__SIZE						0x00000010
#define  NV10TCL_MODELVIEW1_MATRIX(x)							(0x00000440+((x)*4))
#define  NV10TCL_MODELVIEW1_MATRIX__SIZE						0x00000010
#define  NV10TCL_INVERSE_MODELVIEW0_MATRIX(x)						(0x00000480+((x)*4))
#define  NV10TCL_INVERSE_MODELVIEW0_MATRIX__SIZE					0x00000010
#define  NV10TCL_INVERSE_MODELVIEW1_MATRIX(x)						(0x000004c0+((x)*4))
#define  NV10TCL_INVERSE_MODELVIEW1_MATRIX__SIZE					0x00000010
#define  NV10TCL_PROJECTION_MATRIX(x)							(0x00000500+((x)*4))
#define  NV10TCL_PROJECTION_MATRIX__SIZE						0x00000010
#define  NV10TCL_TX0_MATRIX(x)								(0x00000540+((x)*4))
#define  NV10TCL_TX0_MATRIX__SIZE							0x00000010
#define  NV10TCL_TX1_MATRIX(x)								(0x00000580+((x)*4))
#define  NV10TCL_TX1_MATRIX__SIZE							0x00000010
#define  NV10TCL_CLIP_PLANE_A(x)							(0x00000600+((x)*16))
#define  NV10TCL_CLIP_PLANE_A__SIZE							0x00000008
#define  NV10TCL_CLIP_PLANE_B(x)							(0x00000604+((x)*16))
#define  NV10TCL_CLIP_PLANE_B__SIZE							0x00000008
#define  NV10TCL_CLIP_PLANE_C(x)							(0x00000608+((x)*16))
#define  NV10TCL_CLIP_PLANE_C__SIZE							0x00000008
#define  NV10TCL_CLIP_PLANE_D(x)							(0x0000060c+((x)*16))
#define  NV10TCL_CLIP_PLANE_D__SIZE							0x00000008
#define  NV10TCL_FOG_EQUATION_CONSTANT							0x00000680
#define  NV10TCL_FOG_EQUATION_LINEAR							0x00000684
#define  NV10TCL_FOG_EQUATION_QUADRATIC							0x00000688
#define  NV10TCL_FRONT_MATERIAL_SHININESS(x)						(0x000006a0+((x)*4))
#define  NV10TCL_FRONT_MATERIAL_SHININESS__SIZE						0x00000006
#define  NV10TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R			0x000006c4
#define  NV10TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G			0x000006c8
#define  NV10TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B			0x000006cc
#define  NV10TCL_VIEWPORT_SCALE_X							0x000006e8
#define  NV10TCL_VIEWPORT_SCALE_Y							0x000006ec
#define  NV10TCL_VIEWPORT_SCALE_Z							0x000006f0
#define  NV10TCL_VIEWPORT_SCALE_W							0x000006f4
#define  NV10TCL_POINT_PARAMETER(x)							(0x000006f8+((x)*4))
#define  NV10TCL_POINT_PARAMETER__SIZE							0x00000008
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(x)					(0x00000800+((x)*128))
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R__SIZE				0x00000008
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(x)					(0x00000804+((x)*128))
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G__SIZE				0x00000008
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(x)					(0x00000808+((x)*128))
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B__SIZE				0x00000008
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(x)					(0x0000080c+((x)*128))
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R__SIZE				0x00000008
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(x)					(0x00000810+((x)*128))
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G__SIZE				0x00000008
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(x)					(0x00000814+((x)*128))
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B__SIZE				0x00000008
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(x)					(0x00000818+((x)*128))
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R__SIZE				0x00000008
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(x)					(0x0000081c+((x)*128))
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G__SIZE				0x00000008
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(x)					(0x00000820+((x)*128))
#define  NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B__SIZE				0x00000008
#define  NV10TCL_LIGHT_HALF_VECTOR_X(x)							(0x00000828+((x)*128))
#define  NV10TCL_LIGHT_HALF_VECTOR_X__SIZE						0x00000008
#define  NV10TCL_LIGHT_HALF_VECTOR_Y(x)							(0x0000082c+((x)*128))
#define  NV10TCL_LIGHT_HALF_VECTOR_Y__SIZE						0x00000008
#define  NV10TCL_LIGHT_HALF_VECTOR_Z(x)							(0x00000830+((x)*128))
#define  NV10TCL_LIGHT_HALF_VECTOR_Z__SIZE						0x00000008
#define  NV10TCL_LIGHT_DIRECTION_X(x)							(0x00000834+((x)*128))
#define  NV10TCL_LIGHT_DIRECTION_X__SIZE						0x00000008
#define  NV10TCL_LIGHT_DIRECTION_Y(x)							(0x00000838+((x)*128))
#define  NV10TCL_LIGHT_DIRECTION_Y__SIZE						0x00000008
#define  NV10TCL_LIGHT_DIRECTION_Z(x)							(0x0000083c+((x)*128))
#define  NV10TCL_LIGHT_DIRECTION_Z__SIZE						0x00000008
#define  NV10TCL_LIGHT_SPOT_CUTOFF_A(x)							(0x00000840+((x)*128))
#define  NV10TCL_LIGHT_SPOT_CUTOFF_A__SIZE						0x00000008
#define  NV10TCL_LIGHT_SPOT_CUTOFF_B(x)							(0x00000844+((x)*128))
#define  NV10TCL_LIGHT_SPOT_CUTOFF_B__SIZE						0x00000008
#define  NV10TCL_LIGHT_SPOT_CUTOFF_C(x)							(0x00000848+((x)*128))
#define  NV10TCL_LIGHT_SPOT_CUTOFF_C__SIZE						0x00000008
#define  NV10TCL_LIGHT_SPOT_DIR_X(x)							(0x0000084c+((x)*128))
#define  NV10TCL_LIGHT_SPOT_DIR_X__SIZE							0x00000008
#define  NV10TCL_LIGHT_SPOT_DIR_Y(x)							(0x00000850+((x)*128))
#define  NV10TCL_LIGHT_SPOT_DIR_Y__SIZE							0x00000008
#define  NV10TCL_LIGHT_SPOT_DIR_Z(x)							(0x00000854+((x)*128))
#define  NV10TCL_LIGHT_SPOT_DIR_Z__SIZE							0x00000008
#define  NV10TCL_LIGHT_SPOT_CUTOFF_D(x)							(0x00000858+((x)*128))
#define  NV10TCL_LIGHT_SPOT_CUTOFF_D__SIZE						0x00000008
#define  NV10TCL_LIGHT_POSITION_X(x)							(0x0000085c+((x)*128))
#define  NV10TCL_LIGHT_POSITION_X__SIZE							0x00000008
#define  NV10TCL_LIGHT_POSITION_Y(x)							(0x00000860+((x)*128))
#define  NV10TCL_LIGHT_POSITION_Y__SIZE							0x00000008
#define  NV10TCL_LIGHT_POSITION_Z(x)							(0x00000864+((x)*128))
#define  NV10TCL_LIGHT_POSITION_Z__SIZE							0x00000008
#define  NV10TCL_LIGHT_ATTENUATION_CONSTANT(x)						(0x00000868+((x)*128))
#define  NV10TCL_LIGHT_ATTENUATION_CONSTANT__SIZE					0x00000008
#define  NV10TCL_LIGHT_ATTENUATION_LINEAR(x)						(0x0000086c+((x)*128))
#define  NV10TCL_LIGHT_ATTENUATION_LINEAR__SIZE						0x00000008
#define  NV10TCL_LIGHT_ATTENUATION_QUADRATIC(x)						(0x00000870+((x)*128))
#define  NV10TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE					0x00000008
#define  NV10TCL_VERTEX_POS_3F_X							0x00000c00
#define  NV10TCL_VERTEX_POS_3F_Y							0x00000c04
#define  NV10TCL_VERTEX_POS_3F_Z							0x00000c08
#define  NV10TCL_VERTEX_POS_4F_X							0x00000c18
#define  NV10TCL_VERTEX_POS_4F_Y							0x00000c1c
#define  NV10TCL_VERTEX_POS_4F_Z							0x00000c20
#define  NV10TCL_VERTEX_POS_4F_W							0x00000c24
#define  NV10TCL_VERTEX_NOR_3F_X							0x00000c30
#define  NV10TCL_VERTEX_NOR_3F_Y							0x00000c34
#define  NV10TCL_VERTEX_NOR_3F_Z							0x00000c38
#define  NV10TCL_VERTEX_NOR_3I_XY							0x00000c40
#define   NV10TCL_VERTEX_NOR_3I_XY_X_SHIFT						0
#define   NV10TCL_VERTEX_NOR_3I_XY_X_MASK						0x0000ffff
#define   NV10TCL_VERTEX_NOR_3I_XY_Y_SHIFT						16
#define   NV10TCL_VERTEX_NOR_3I_XY_Y_MASK						0xffff0000
#define  NV10TCL_VERTEX_NOR_3I_Z							0x00000c44
#define   NV10TCL_VERTEX_NOR_3I_Z_Z_SHIFT						0
#define   NV10TCL_VERTEX_NOR_3I_Z_Z_MASK						0x0000ffff
#define  NV10TCL_VERTEX_COL_4F_R							0x00000c50
#define  NV10TCL_VERTEX_COL_4F_G							0x00000c54
#define  NV10TCL_VERTEX_COL_4F_B							0x00000c58
#define  NV10TCL_VERTEX_COL_4F_A							0x00000c5c
#define  NV10TCL_VERTEX_COL_3F_R							0x00000c60
#define  NV10TCL_VERTEX_COL_3F_G							0x00000c64
#define  NV10TCL_VERTEX_COL_3F_B							0x00000c68
#define  NV10TCL_VERTEX_COL_4I								0x00000c6c
#define   NV10TCL_VERTEX_COL_4I_R_SHIFT							0
#define   NV10TCL_VERTEX_COL_4I_R_MASK							0x000000ff
#define   NV10TCL_VERTEX_COL_4I_G_SHIFT							8
#define   NV10TCL_VERTEX_COL_4I_G_MASK							0x0000ff00
#define   NV10TCL_VERTEX_COL_4I_B_SHIFT							16
#define   NV10TCL_VERTEX_COL_4I_B_MASK							0x00ff0000
#define   NV10TCL_VERTEX_COL_4I_A_SHIFT							24
#define   NV10TCL_VERTEX_COL_4I_A_MASK							0xff000000
#define  NV10TCL_VERTEX_COL2_3F_R							0x00000c80
#define  NV10TCL_VERTEX_COL2_3F_G							0x00000c84
#define  NV10TCL_VERTEX_COL2_3F_B							0x00000c88
#define  NV10TCL_VERTEX_COL2_3I								0x00000c8c
#define   NV10TCL_VERTEX_COL2_3I_R_SHIFT						0
#define   NV10TCL_VERTEX_COL2_3I_R_MASK							0x000000ff
#define   NV10TCL_VERTEX_COL2_3I_G_SHIFT						8
#define   NV10TCL_VERTEX_COL2_3I_G_MASK							0x0000ff00
#define   NV10TCL_VERTEX_COL2_3I_B_SHIFT						16
#define   NV10TCL_VERTEX_COL2_3I_B_MASK							0x00ff0000
#define  NV10TCL_VERTEX_TX0_2F_S							0x00000c90
#define  NV10TCL_VERTEX_TX0_2F_T							0x00000c94
#define  NV10TCL_VERTEX_TX0_2I								0x00000c98
#define   NV10TCL_VERTEX_TX0_2I_S_SHIFT							0
#define   NV10TCL_VERTEX_TX0_2I_S_MASK							0x0000ffff
#define   NV10TCL_VERTEX_TX0_2I_T_SHIFT							16
#define   NV10TCL_VERTEX_TX0_2I_T_MASK							0xffff0000
#define  NV10TCL_VERTEX_TX0_4F_S							0x00000ca0
#define  NV10TCL_VERTEX_TX0_4F_T							0x00000ca4
#define  NV10TCL_VERTEX_TX0_4F_R							0x00000ca8
#define  NV10TCL_VERTEX_TX0_4F_Q							0x00000cac
#define  NV10TCL_VERTEX_TX0_4I_ST							0x00000cb0
#define   NV10TCL_VERTEX_TX0_4I_ST_S_SHIFT						0
#define   NV10TCL_VERTEX_TX0_4I_ST_S_MASK						0x0000ffff
#define   NV10TCL_VERTEX_TX0_4I_ST_T_SHIFT						16
#define   NV10TCL_VERTEX_TX0_4I_ST_T_MASK						0xffff0000
#define  NV10TCL_VERTEX_TX0_4I_RQ							0x00000cb4
#define   NV10TCL_VERTEX_TX0_4I_RQ_R_SHIFT						0
#define   NV10TCL_VERTEX_TX0_4I_RQ_R_MASK						0x0000ffff
#define   NV10TCL_VERTEX_TX0_4I_RQ_Q_SHIFT						16
#define   NV10TCL_VERTEX_TX0_4I_RQ_Q_MASK						0xffff0000
#define  NV10TCL_VERTEX_TX1_2F_S							0x00000cb8
#define  NV10TCL_VERTEX_TX1_2F_T							0x00000cbc
#define  NV10TCL_VERTEX_TX1_2I								0x00000cc0
#define   NV10TCL_VERTEX_TX1_2I_S_SHIFT							0
#define   NV10TCL_VERTEX_TX1_2I_S_MASK							0x0000ffff
#define   NV10TCL_VERTEX_TX1_2I_T_SHIFT							16
#define   NV10TCL_VERTEX_TX1_2I_T_MASK							0xffff0000
#define  NV10TCL_VERTEX_TX1_4F_S							0x00000cc8
#define  NV10TCL_VERTEX_TX1_4F_T							0x00000ccc
#define  NV10TCL_VERTEX_TX1_4F_R							0x00000cd0
#define  NV10TCL_VERTEX_TX1_4F_Q							0x00000cd4
#define  NV10TCL_VERTEX_TX1_4I_ST							0x00000cd8
#define   NV10TCL_VERTEX_TX1_4I_ST_S_SHIFT						0
#define   NV10TCL_VERTEX_TX1_4I_ST_S_MASK						0x0000ffff
#define   NV10TCL_VERTEX_TX1_4I_ST_T_SHIFT						16
#define   NV10TCL_VERTEX_TX1_4I_ST_T_MASK						0xffff0000
#define  NV10TCL_VERTEX_TX1_4I_RQ							0x00000cdc
#define   NV10TCL_VERTEX_TX1_4I_RQ_R_SHIFT						0
#define   NV10TCL_VERTEX_TX1_4I_RQ_R_MASK						0x0000ffff
#define   NV10TCL_VERTEX_TX1_4I_RQ_Q_SHIFT						16
#define   NV10TCL_VERTEX_TX1_4I_RQ_Q_MASK						0xffff0000
#define  NV10TCL_VERTEX_FOG_1F								0x00000ce0
#define  NV10TCL_VERTEX_WGH_1F								0x00000ce4
#define  NV10TCL_EDGEFLAG_ENABLE							0x00000cec
#define  NV10TCL_VERTEX_ARRAY_VALIDATE							0x00000cf0
#define  NV10TCL_VERTEX_ARRAY_ATTRIB_OFFSET(x)						(0x00000d00+((x)*8))
#define  NV10TCL_VERTEX_ARRAY_ATTRIB_OFFSET__SIZE					0x00000008
#define  NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT(x)						(0x00000d04+((x)*8))
#define  NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT__SIZE					0x00000008
#define   NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_TYPE_SHIFT					0
#define   NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_TYPE_MASK					0x0000000f
#define   NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_FIELDS_SHIFT				4
#define   NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_FIELDS_MASK				0x000000f0
#define   NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_STRIDE_SHIFT				8
#define   NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_STRIDE_MASK				0x0000ff00
#define  NV10TCL_VERTEX_ARRAY_OFFSET_POS						0x00000d00
#define  NV10TCL_VERTEX_ARRAY_FORMAT_POS						0x00000d04
#define   NV10TCL_VERTEX_ARRAY_FORMAT_POS_TYPE_SHIFT					0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_POS_TYPE_MASK					0x0000000f
#define   NV10TCL_VERTEX_ARRAY_FORMAT_POS_FIELDS_SHIFT					4
#define   NV10TCL_VERTEX_ARRAY_FORMAT_POS_FIELDS_MASK					0x000000f0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_POS_STRIDE_SHIFT					8
#define   NV10TCL_VERTEX_ARRAY_FORMAT_POS_STRIDE_MASK					0x0000ff00
#define  NV10TCL_VERTEX_ARRAY_OFFSET_COL						0x00000d08
#define  NV10TCL_VERTEX_ARRAY_FORMAT_COL						0x00000d0c
#define   NV10TCL_VERTEX_ARRAY_FORMAT_COL_TYPE_SHIFT					0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_COL_TYPE_MASK					0x0000000f
#define   NV10TCL_VERTEX_ARRAY_FORMAT_COL_FIELDS_SHIFT					4
#define   NV10TCL_VERTEX_ARRAY_FORMAT_COL_FIELDS_MASK					0x000000f0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_COL_STRIDE_SHIFT					8
#define   NV10TCL_VERTEX_ARRAY_FORMAT_COL_STRIDE_MASK					0x0000ff00
#define  NV10TCL_VERTEX_ARRAY_OFFSET_COL2						0x00000d10
#define  NV10TCL_VERTEX_ARRAY_FORMAT_COL2						0x00000d14
#define   NV10TCL_VERTEX_ARRAY_FORMAT_COL2_TYPE_SHIFT					0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_COL2_TYPE_MASK					0x0000000f
#define   NV10TCL_VERTEX_ARRAY_FORMAT_COL2_FIELDS_SHIFT					4
#define   NV10TCL_VERTEX_ARRAY_FORMAT_COL2_FIELDS_MASK					0x000000f0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_COL2_STRIDE_SHIFT					8
#define   NV10TCL_VERTEX_ARRAY_FORMAT_COL2_STRIDE_MASK					0x0000ff00
#define  NV10TCL_VERTEX_ARRAY_OFFSET_TX0						0x00000d18
#define  NV10TCL_VERTEX_ARRAY_FORMAT_TX0						0x00000d1c
#define   NV10TCL_VERTEX_ARRAY_FORMAT_TX0_TYPE_SHIFT					0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_TX0_TYPE_MASK					0x0000000f
#define   NV10TCL_VERTEX_ARRAY_FORMAT_TX0_FIELDS_SHIFT					4
#define   NV10TCL_VERTEX_ARRAY_FORMAT_TX0_FIELDS_MASK					0x000000f0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_TX0_STRIDE_SHIFT					8
#define   NV10TCL_VERTEX_ARRAY_FORMAT_TX0_STRIDE_MASK					0x0000ff00
#define  NV10TCL_VERTEX_ARRAY_OFFSET_TX1						0x00000d20
#define  NV10TCL_VERTEX_ARRAY_FORMAT_TX1						0x00000d24
#define   NV10TCL_VERTEX_ARRAY_FORMAT_TX1_TYPE_SHIFT					0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_TX1_TYPE_MASK					0x0000000f
#define   NV10TCL_VERTEX_ARRAY_FORMAT_TX1_FIELDS_SHIFT					4
#define   NV10TCL_VERTEX_ARRAY_FORMAT_TX1_FIELDS_MASK					0x000000f0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_TX1_STRIDE_SHIFT					8
#define   NV10TCL_VERTEX_ARRAY_FORMAT_TX1_STRIDE_MASK					0x0000ff00
#define  NV10TCL_VERTEX_ARRAY_OFFSET_NOR						0x00000d28
#define  NV10TCL_VERTEX_ARRAY_FORMAT_NOR						0x00000d2c
#define   NV10TCL_VERTEX_ARRAY_FORMAT_NOR_TYPE_SHIFT					0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_NOR_TYPE_MASK					0x0000000f
#define   NV10TCL_VERTEX_ARRAY_FORMAT_NOR_FIELDS_SHIFT					4
#define   NV10TCL_VERTEX_ARRAY_FORMAT_NOR_FIELDS_MASK					0x000000f0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_NOR_STRIDE_SHIFT					8
#define   NV10TCL_VERTEX_ARRAY_FORMAT_NOR_STRIDE_MASK					0x0000ff00
#define  NV10TCL_VERTEX_ARRAY_OFFSET_WGH						0x00000d30
#define  NV10TCL_VERTEX_ARRAY_FORMAT_WGH						0x00000d34
#define   NV10TCL_VERTEX_ARRAY_FORMAT_WGH_TYPE_SHIFT					0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_WGH_TYPE_MASK					0x0000000f
#define   NV10TCL_VERTEX_ARRAY_FORMAT_WGH_FIELDS_SHIFT					4
#define   NV10TCL_VERTEX_ARRAY_FORMAT_WGH_FIELDS_MASK					0x000000f0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_WGH_STRIDE_SHIFT					8
#define   NV10TCL_VERTEX_ARRAY_FORMAT_WGH_STRIDE_MASK					0x0000ff00
#define  NV10TCL_VERTEX_ARRAY_OFFSET_FOG						0x00000d38
#define  NV10TCL_VERTEX_ARRAY_FORMAT_FOG						0x00000d3c
#define   NV10TCL_VERTEX_ARRAY_FORMAT_FOG_TYPE_SHIFT					0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_FOG_TYPE_MASK					0x0000000f
#define   NV10TCL_VERTEX_ARRAY_FORMAT_FOG_FIELDS_SHIFT					4
#define   NV10TCL_VERTEX_ARRAY_FORMAT_FOG_FIELDS_MASK					0x000000f0
#define   NV10TCL_VERTEX_ARRAY_FORMAT_FOG_STRIDE_SHIFT					8
#define   NV10TCL_VERTEX_ARRAY_FORMAT_FOG_STRIDE_MASK					0x0000ff00
#define  NV10TCL_VERTEX_BEGIN_END							0x00000dfc
#define   NV10TCL_VERTEX_BEGIN_END_STOP							0x00000000
#define   NV10TCL_VERTEX_BEGIN_END_POINTS						0x00000001
#define   NV10TCL_VERTEX_BEGIN_END_LINES						0x00000002
#define   NV10TCL_VERTEX_BEGIN_END_LINE_LOOP						0x00000003
#define   NV10TCL_VERTEX_BEGIN_END_LINE_STRIP						0x00000004
#define   NV10TCL_VERTEX_BEGIN_END_TRIANGLES						0x00000005
#define   NV10TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP					0x00000006
#define   NV10TCL_VERTEX_BEGIN_END_TRIANGLE_FAN						0x00000007
#define   NV10TCL_VERTEX_BEGIN_END_QUADS						0x00000008
#define   NV10TCL_VERTEX_BEGIN_END_QUAD_STRIP						0x00000009
#define   NV10TCL_VERTEX_BEGIN_END_POLYGON						0x0000000a
#define  NV10TCL_VB_ELEMENT_U16								0x00000e00
#define   NV10TCL_VB_ELEMENT_U16_I0_SHIFT						0
#define   NV10TCL_VB_ELEMENT_U16_I0_MASK						0x0000ffff
#define   NV10TCL_VB_ELEMENT_U16_I1_SHIFT						16
#define   NV10TCL_VB_ELEMENT_U16_I1_MASK						0xffff0000
#define  NV10TCL_VB_ELEMENT_U32								0x00001100
#define  NV10TCL_VERTEX_BUFFER_BEGIN_END						0x000013fc
#define   NV10TCL_VERTEX_BUFFER_BEGIN_END_STOP						0x00000000
#define   NV10TCL_VERTEX_BUFFER_BEGIN_END_POINTS					0x00000001
#define   NV10TCL_VERTEX_BUFFER_BEGIN_END_LINES						0x00000002
#define   NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_LOOP					0x00000003
#define   NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_STRIP					0x00000004
#define   NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLES					0x00000005
#define   NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_STRIP				0x00000006
#define   NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_FAN					0x00000007
#define   NV10TCL_VERTEX_BUFFER_BEGIN_END_QUADS						0x00000008
#define   NV10TCL_VERTEX_BUFFER_BEGIN_END_QUAD_STRIP					0x00000009
#define   NV10TCL_VERTEX_BUFFER_BEGIN_END_POLYGON					0x0000000a
#define  NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS						0x00001400
#define   NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_SHIFT					0
#define   NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_MASK					0x0000ffff
#define   NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_SHIFT					24
#define   NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_MASK					0xff000000
#define  NV10TCL_VERTEX_ARRAY_DATA							0x00001800


#define NV04_CONTEXT_COLOR_KEY								0x00000057



#define NV03_CONTEXT_SURFACES_2D							0x00000058

#define  NV03_CONTEXT_SURFACES_2D_SYNCHRONIZE						0x00000100
#define  NV03_CONTEXT_SURFACES_2D_DMA_NOTIFY						0x00000180
#define  NV03_CONTEXT_SURFACES_2D_DMA_SOURCE						0x00000184
#define  NV03_CONTEXT_SURFACES_2D_DMA_DESTIN						0x00000188
#define  NV03_CONTEXT_SURFACES_2D_COLOR_FORMAT						0x00000300
#define  NV03_CONTEXT_SURFACES_2D_PITCH							0x00000304
#define   NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT					0
#define   NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK					0x0000ffff
#define   NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT					16
#define   NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK					0xffff0000
#define  NV03_CONTEXT_SURFACES_2D_OFFSET_SOURCE						0x00000308
#define  NV03_CONTEXT_SURFACES_2D_OFFSET_DESTIN						0x0000030c


#define NV03_CONTEXT_SURFACES_3D							0x0000005a

#define  NV03_CONTEXT_SURFACES_3D_SYNCHRONIZE						0x00000100
#define  NV03_CONTEXT_SURFACES_3D_DMA_NOTIFY						0x00000180
#define  NV03_CONTEXT_SURFACES_3D_DMA_SURFACE						0x00000184
#define  NV03_CONTEXT_SURFACES_3D_PITCH							0x00000300
#define  NV03_CONTEXT_SURFACES_3D_OFFSET_COLOR						0x00000304
#define  NV03_CONTEXT_SURFACES_3D_OFFSET_ZETA						0x00000308


#define NV04_RENDER_SOLID_LINE								0x0000005c

#define  NV04_RENDER_SOLID_LINE_SURFACE							0x00000198


#define NV04_RENDER_SOLID_TRIANGLE							0x0000005d



#define NV04_RENDER_SOLID_RECTANGLE							0x0000005e