Age | Commit message (Collapse) | Author |
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When writing a relocation entry, make sure the target buffer is idle,
otherwise the GPU may see inconsistent data.
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One of the costs of superioctl has been the need to perform relocations
inside the kernel. The cost of mapping the buffers to the CPU and writing
data is fairly high, especially if those buffers have been mapped and read
by the GPU.
If we assume that buffers don't move around very often, we can have the
client compute the relocations itself using the previous GPU address. When
that object doesn't move, the kernel can skip computing and writing the
updated data.
Here's a patch which adds a new field to struct drm_bo_info_req called
'presumed_offset', and a new DRM_BO_HINT_PRESUMED_OFFSET that is set when
this field has been filled in by the client.
There are two separate optimizations performed when the presumed_offset is
correct:
1. i915_exec_reloc checks to see if all previous buffer offsets were guessed
correctly. If so, there's no need for it to look at *any* of the
relocations for a buffer. When this happens, it skips the whole
relocation process, simply returning success.
2. i915_apply_reloc checks to see if the target buffer offset was guessed
correctly. If so, it skips mapping the relocatee, computing the
relocation and writing the value. If no relocations are needed, the
relocatee should never be mapped to the CPU, and so the kernel shouldn't
need to wait for any fences to pass.
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If drmMinor >= 6, the intel DDX driver will enable vblank events on both
pipes. If drmMinor >= 10 on pre-965 chipsets, the intel DDX driver will
swap the pipe<->plane mapping to allow for framebuffer compression on
laptop screens. This means the secondary vblank counter (corresponding
to pipe B) will be incremented when vblank interrupts occur.
Now Mesa waits for vblank events on whichever plane has a greater
portion of the displayed window. So it will happly ask to wait for the
primary counter even though that one won't increment.
So we can fix this in either the DDX driver, Mesa or the kernel (though
I thought we already had several times).
Since current (and previous) userspace assumes it's talking about a pipe
== plane situation and now uses planes when talking to the kernel, we
should probably just hide the mapping details there (indeed they already
are hidden there for vblank swaps), which this patch does.
So as far as userland is concerned, whether we call things planes or
pipes is irrelevant, as long as kernel developers understand that
userland hands them planes and they have to figure out which pipe that
corresponds to (which will typically be the same on 965+ hardware and
reversed on pre-965 mobile chips).
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This field isn't touched or read by any other code in the stack so it's
time to retire these last few references.
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We needed to specifically check for driver support and test the correct
vbl_received value. Also pulled over support for _DRM_VBLANK_NEXTONMISS
from the linux code.
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Calling semantics are the same and both were introduced in 5.0
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This flag indicates that the driver is responsible for the map.
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part of address on 64 bit. Cast to unsigned long instead.
Signed-off-by: Jiri Slaby <jirislaby@gmail.com>
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This will be used later for lockless operation.
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Add a new get param to get the fb location into userspace. Mesa currently
hits MMIO to do this, but this isn't always possible.
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detection in user space.
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Add a nut vs hammer style chipset flush for the i8xx chipsets - reenable TTM
code paths
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This header file is shared across linux and bsd, but is not installed
for user space to access. It's the place to put prototypes and data
types that aren't platform or chipset specific, but still internal to
the drm.
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