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Diffstat (limited to 'shared/radeon_drm.h')
-rw-r--r-- | shared/radeon_drm.h | 661 |
1 files changed, 0 insertions, 661 deletions
diff --git a/shared/radeon_drm.h b/shared/radeon_drm.h deleted file mode 100644 index 0253a4ea..00000000 --- a/shared/radeon_drm.h +++ /dev/null @@ -1,661 +0,0 @@ -/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- - * - * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. - * Copyright 2000 VA Linux Systems, Inc., Fremont, California. - * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. - * All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Kevin E. Martin <martin@valinux.com> - * Gareth Hughes <gareth@valinux.com> - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#ifndef __RADEON_DRM_H__ -#define __RADEON_DRM_H__ - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the X server file (radeon_sarea.h) - */ -#ifndef __RADEON_SAREA_DEFINES__ -#define __RADEON_SAREA_DEFINES__ - -/* Old style state flags, required for sarea interface (1.1 and 1.2 - * clears) and 1.2 drm_vertex2 ioctl. - */ -#define RADEON_UPLOAD_CONTEXT 0x00000001 -#define RADEON_UPLOAD_VERTFMT 0x00000002 -#define RADEON_UPLOAD_LINE 0x00000004 -#define RADEON_UPLOAD_BUMPMAP 0x00000008 -#define RADEON_UPLOAD_MASKS 0x00000010 -#define RADEON_UPLOAD_VIEWPORT 0x00000020 -#define RADEON_UPLOAD_SETUP 0x00000040 -#define RADEON_UPLOAD_TCL 0x00000080 -#define RADEON_UPLOAD_MISC 0x00000100 -#define RADEON_UPLOAD_TEX0 0x00000200 -#define RADEON_UPLOAD_TEX1 0x00000400 -#define RADEON_UPLOAD_TEX2 0x00000800 -#define RADEON_UPLOAD_TEX0IMAGES 0x00001000 -#define RADEON_UPLOAD_TEX1IMAGES 0x00002000 -#define RADEON_UPLOAD_TEX2IMAGES 0x00004000 -#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ -#define RADEON_REQUIRE_QUIESCENCE 0x00010000 -#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ -#define RADEON_UPLOAD_ALL 0x003effff -#define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff - - -/* New style per-packet identifiers for use in cmd_buffer ioctl with - * the RADEON_EMIT_PACKET command. Comments relate new packets to old - * state bits and the packet size: - */ -#define RADEON_EMIT_PP_MISC 0 /* context/7 */ -#define RADEON_EMIT_PP_CNTL 1 /* context/3 */ -#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ -#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ -#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ -#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ -#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ -#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ -#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ -#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ -#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ -#define RADEON_EMIT_RE_MISC 11 /* misc/1 */ -#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ -#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ -#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ -#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ -#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ -#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ -#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ -#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ -#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ -#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ -#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ -#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ -#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ -#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ -#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ -#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ -#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ -#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ -#define R200_EMIT_TFACTOR_0 30 /* tf/7 */ -#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ -#define R200_EMIT_VAP_CTL 32 /* vap/1 */ -#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ -#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ -#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ -#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ -#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ -#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ -#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ -#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ -#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ -#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ -#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ -#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ -#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ -#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ -#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ -#define R200_EMIT_VTE_CNTL 48 /* vte/1 */ -#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ -#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ -#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ -#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ -#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ -#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ -#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ -#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ -#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ -#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ -#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ -#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ -#define R200_EMIT_PP_CUBIC_FACES_0 61 -#define R200_EMIT_PP_CUBIC_OFFSETS_0 62 -#define R200_EMIT_PP_CUBIC_FACES_1 63 -#define R200_EMIT_PP_CUBIC_OFFSETS_1 64 -#define R200_EMIT_PP_CUBIC_FACES_2 65 -#define R200_EMIT_PP_CUBIC_OFFSETS_2 66 -#define R200_EMIT_PP_CUBIC_FACES_3 67 -#define R200_EMIT_PP_CUBIC_OFFSETS_3 68 -#define R200_EMIT_PP_CUBIC_FACES_4 69 -#define R200_EMIT_PP_CUBIC_OFFSETS_4 70 -#define R200_EMIT_PP_CUBIC_FACES_5 71 -#define R200_EMIT_PP_CUBIC_OFFSETS_5 72 -#define RADEON_EMIT_PP_TEX_SIZE_0 73 -#define RADEON_EMIT_PP_TEX_SIZE_1 74 -#define RADEON_EMIT_PP_TEX_SIZE_2 75 -#define R200_EMIT_RB3D_BLENDCOLOR 76 -#define R200_EMIT_TCL_POINT_SPRITE_CNTL 77 -#define RADEON_EMIT_PP_CUBIC_FACES_0 78 -#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79 -#define RADEON_EMIT_PP_CUBIC_FACES_1 80 -#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81 -#define RADEON_EMIT_PP_CUBIC_FACES_2 82 -#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83 -#define R200_EMIT_PP_TRI_PERF_CNTL 84 -#define RADEON_MAX_STATE_PACKETS 85 - - -/* Commands understood by cmd_buffer ioctl. More can be added but - * obviously these can't be removed or changed: - */ -#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ -#define RADEON_CMD_SCALARS 2 /* emit scalar data */ -#define RADEON_CMD_VECTORS 3 /* emit vector data */ -#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ -#define RADEON_CMD_PACKET3 5 /* emit hw packet */ -#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ -#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ -#define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: - * doesn't make the cpu wait, just - * the graphics hardware */ - - -typedef union { - int i; - struct { - unsigned char cmd_type, pad0, pad1, pad2; - } header; - struct { - unsigned char cmd_type, packet_id, pad0, pad1; - } packet; - struct { - unsigned char cmd_type, offset, stride, count; - } scalars; - struct { - unsigned char cmd_type, offset, stride, count; - } vectors; - struct { - unsigned char cmd_type, buf_idx, pad0, pad1; - } dma; - struct { - unsigned char cmd_type, flags, pad0, pad1; - } wait; -} drm_radeon_cmd_header_t; - -#define RADEON_WAIT_2D 0x1 -#define RADEON_WAIT_3D 0x2 - - -#define RADEON_FRONT 0x1 -#define RADEON_BACK 0x2 -#define RADEON_DEPTH 0x4 -#define RADEON_STENCIL 0x8 -#define RADEON_CLEAR_FASTZ 0x80000000 -#define RADEON_USE_HIERZ 0x40000000 -#define RADEON_USE_COMP_ZBUF 0x20000000 - -/* Primitive types - */ -#define RADEON_POINTS 0x1 -#define RADEON_LINES 0x2 -#define RADEON_LINE_STRIP 0x3 -#define RADEON_TRIANGLES 0x4 -#define RADEON_TRIANGLE_FAN 0x5 -#define RADEON_TRIANGLE_STRIP 0x6 - -/* Vertex/indirect buffer size - */ -#define RADEON_BUFFER_SIZE 65536 - -/* Byte offsets for indirect buffer data - */ -#define RADEON_INDEX_PRIM_OFFSET 20 - -#define RADEON_SCRATCH_REG_OFFSET 32 - -#define RADEON_NR_SAREA_CLIPRECTS 12 - -/* There are 2 heaps (local/GART). Each region within a heap is a - * minimum of 64k, and there are at most 64 of them per heap. - */ -#define RADEON_LOCAL_TEX_HEAP 0 -#define RADEON_GART_TEX_HEAP 1 -#define RADEON_NR_TEX_HEAPS 2 -#define RADEON_NR_TEX_REGIONS 64 -#define RADEON_LOG_TEX_GRANULARITY 16 - -#define RADEON_MAX_TEXTURE_LEVELS 12 -#define RADEON_MAX_TEXTURE_UNITS 3 - -#define RADEON_MAX_SURFACES 8 - -/* Blits have strict offset rules. All blit offset must be aligned on - * a 1K-byte boundary. - */ -#define RADEON_OFFSET_SHIFT 10 -#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) -#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) - -#endif /* __RADEON_SAREA_DEFINES__ */ - -typedef struct { - unsigned int red; - unsigned int green; - unsigned int blue; - unsigned int alpha; -} radeon_color_regs_t; - -typedef struct { - /* Context state */ - unsigned int pp_misc; /* 0x1c14 */ - unsigned int pp_fog_color; - unsigned int re_solid_color; - unsigned int rb3d_blendcntl; - unsigned int rb3d_depthoffset; - unsigned int rb3d_depthpitch; - unsigned int rb3d_zstencilcntl; - - unsigned int pp_cntl; /* 0x1c38 */ - unsigned int rb3d_cntl; - unsigned int rb3d_coloroffset; - unsigned int re_width_height; - unsigned int rb3d_colorpitch; - unsigned int se_cntl; - - /* Vertex format state */ - unsigned int se_coord_fmt; /* 0x1c50 */ - - /* Line state */ - unsigned int re_line_pattern; /* 0x1cd0 */ - unsigned int re_line_state; - - unsigned int se_line_width; /* 0x1db8 */ - - /* Bumpmap state */ - unsigned int pp_lum_matrix; /* 0x1d00 */ - - unsigned int pp_rot_matrix_0; /* 0x1d58 */ - unsigned int pp_rot_matrix_1; - - /* Mask state */ - unsigned int rb3d_stencilrefmask; /* 0x1d7c */ - unsigned int rb3d_ropcntl; - unsigned int rb3d_planemask; - - /* Viewport state */ - unsigned int se_vport_xscale; /* 0x1d98 */ - unsigned int se_vport_xoffset; - unsigned int se_vport_yscale; - unsigned int se_vport_yoffset; - unsigned int se_vport_zscale; - unsigned int se_vport_zoffset; - - /* Setup state */ - unsigned int se_cntl_status; /* 0x2140 */ - - /* Misc state */ - unsigned int re_top_left; /* 0x26c0 */ - unsigned int re_misc; -} drm_radeon_context_regs_t; - -typedef struct { - /* Zbias state */ - unsigned int se_zbias_factor; /* 0x1dac */ - unsigned int se_zbias_constant; -} drm_radeon_context2_regs_t; - - -/* Setup registers for each texture unit - */ -typedef struct { - unsigned int pp_txfilter; - unsigned int pp_txformat; - unsigned int pp_txoffset; - unsigned int pp_txcblend; - unsigned int pp_txablend; - unsigned int pp_tfactor; - unsigned int pp_border_color; -} drm_radeon_texture_regs_t; - -typedef struct { - unsigned int start; - unsigned int finish; - unsigned int prim:8; - unsigned int stateidx:8; - unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ - unsigned int vc_format; /* vertex format */ -} drm_radeon_prim_t; - - -typedef struct { - drm_radeon_context_regs_t context; - drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; - drm_radeon_context2_regs_t context2; - unsigned int dirty; -} drm_radeon_state_t; - - -typedef struct { - /* The channel for communication of state information to the - * kernel on firing a vertex buffer with either of the - * obsoleted vertex/index ioctls. - */ - drm_radeon_context_regs_t context_state; - drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; - unsigned int dirty; - unsigned int vertsize; - unsigned int vc_format; - - /* The current cliprects, or a subset thereof. - */ - drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS]; - unsigned int nbox; - - /* Counters for client-side throttling of rendering clients. - */ - unsigned int last_frame; - unsigned int last_dispatch; - unsigned int last_clear; - - drm_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1]; - unsigned int tex_age[RADEON_NR_TEX_HEAPS]; - int ctx_owner; - int pfState; /* number of 3d windows (0,1,2ormore) */ - int pfCurrentPage; /* which buffer is being displayed? */ - int crtc2_base; /* CRTC2 frame offset */ - int tiling_enabled; /* set by drm, read by 2d + 3d clients */ -} drm_radeon_sarea_t; - - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the Xserver file (xf86drmRadeon.h) - * - * KW: actually it's illegal to change any of this (backwards compatibility). - */ - -/* Radeon specific ioctls - * The device specific ioctl range is 0x40 to 0x79. - */ -#define DRM_RADEON_CP_INIT 0x00 -#define DRM_RADEON_CP_START 0x01 -#define DRM_RADEON_CP_STOP 0x02 -#define DRM_RADEON_CP_RESET 0x03 -#define DRM_RADEON_CP_IDLE 0x04 -#define DRM_RADEON_RESET 0x05 -#define DRM_RADEON_FULLSCREEN 0x06 -#define DRM_RADEON_SWAP 0x07 -#define DRM_RADEON_CLEAR 0x08 -#define DRM_RADEON_VERTEX 0x09 -#define DRM_RADEON_INDICES 0x0A -#define DRM_RADEON_NOT_USED -#define DRM_RADEON_STIPPLE 0x0C -#define DRM_RADEON_INDIRECT 0x0D -#define DRM_RADEON_TEXTURE 0x0E -#define DRM_RADEON_VERTEX2 0x0F -#define DRM_RADEON_CMDBUF 0x10 -#define DRM_RADEON_GETPARAM 0x11 -#define DRM_RADEON_FLIP 0x12 -#define DRM_RADEON_ALLOC 0x13 -#define DRM_RADEON_FREE 0x14 -#define DRM_RADEON_INIT_HEAP 0x15 -#define DRM_RADEON_IRQ_EMIT 0x16 -#define DRM_RADEON_IRQ_WAIT 0x17 -#define DRM_RADEON_CP_RESUME 0x18 -#define DRM_RADEON_SETPARAM 0x19 -#define DRM_RADEON_SURF_ALLOC 0x1a -#define DRM_RADEON_SURF_FREE 0x1b - -#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t) -#define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START) -#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t) -#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET) -#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE) -#define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET) -#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t) -#define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP) -#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t) -#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t) -#define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t) -#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t) -#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t) -#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t) -#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t) -#define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t) -#define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t) -#define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP) -#define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t) -#define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t) -#define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t) -#define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t) -#define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t) -#define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME) -#define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t) -#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t) -#define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t) - -typedef struct drm_radeon_init { - enum { - RADEON_INIT_CP = 0x01, - RADEON_CLEANUP_CP = 0x02, - RADEON_INIT_R200_CP = 0x03, - RADEON_INIT_R300_CP = 0x04 - } func; - unsigned long sarea_priv_offset; - int is_pci; /* not used, driver asks hardware */ - int cp_mode; - int gart_size; - int ring_size; - int usec_timeout; - - unsigned int fb_bpp; - unsigned int front_offset, front_pitch; - unsigned int back_offset, back_pitch; - unsigned int depth_bpp; - unsigned int depth_offset, depth_pitch; - - unsigned long fb_offset; - unsigned long mmio_offset; - unsigned long ring_offset; - unsigned long ring_rptr_offset; - unsigned long buffers_offset; - unsigned long gart_textures_offset; -} drm_radeon_init_t; - -typedef struct drm_radeon_cp_stop { - int flush; - int idle; -} drm_radeon_cp_stop_t; - -typedef struct drm_radeon_fullscreen { - enum { - RADEON_INIT_FULLSCREEN = 0x01, - RADEON_CLEANUP_FULLSCREEN = 0x02 - } func; -} drm_radeon_fullscreen_t; - -#define CLEAR_X1 0 -#define CLEAR_Y1 1 -#define CLEAR_X2 2 -#define CLEAR_Y2 3 -#define CLEAR_DEPTH 4 - -typedef union drm_radeon_clear_rect { - float f[5]; - unsigned int ui[5]; -} drm_radeon_clear_rect_t; - -typedef struct drm_radeon_clear { - unsigned int flags; - unsigned int clear_color; - unsigned int clear_depth; - unsigned int color_mask; - unsigned int depth_mask; /* misnamed field: should be stencil */ - drm_radeon_clear_rect_t __user *depth_boxes; -} drm_radeon_clear_t; - -typedef struct drm_radeon_vertex { - int prim; - int idx; /* Index of vertex buffer */ - int count; /* Number of vertices in buffer */ - int discard; /* Client finished with buffer? */ -} drm_radeon_vertex_t; - -typedef struct drm_radeon_indices { - int prim; - int idx; - int start; - int end; - int discard; /* Client finished with buffer? */ -} drm_radeon_indices_t; - -/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices - * - allows multiple primitives and state changes in a single ioctl - * - supports driver change to emit native primitives - */ -typedef struct drm_radeon_vertex2 { - int idx; /* Index of vertex buffer */ - int discard; /* Client finished with buffer? */ - int nr_states; - drm_radeon_state_t __user *state; - int nr_prims; - drm_radeon_prim_t __user *prim; -} drm_radeon_vertex2_t; - -/* v1.3 - obsoletes drm_radeon_vertex2 - * - allows arbitarily large cliprect list - * - allows updating of tcl packet, vector and scalar state - * - allows memory-efficient description of state updates - * - allows state to be emitted without a primitive - * (for clears, ctx switches) - * - allows more than one dma buffer to be referenced per ioctl - * - supports tcl driver - * - may be extended in future versions with new cmd types, packets - */ -typedef struct drm_radeon_cmd_buffer { - int bufsz; - char __user *buf; - int nbox; - drm_clip_rect_t __user *boxes; -} drm_radeon_cmd_buffer_t; - -typedef struct drm_radeon_tex_image { - unsigned int x, y; /* Blit coordinates */ - unsigned int width, height; - const void __user *data; -} drm_radeon_tex_image_t; - -typedef struct drm_radeon_texture { - unsigned int offset; - int pitch; - int format; - int width; /* Texture image coordinates */ - int height; - drm_radeon_tex_image_t __user *image; -} drm_radeon_texture_t; - -typedef struct drm_radeon_stipple { - unsigned int __user *mask; -} drm_radeon_stipple_t; - -typedef struct drm_radeon_indirect { - int idx; - int start; - int end; - int discard; -} drm_radeon_indirect_t; - - -/* 1.3: An ioctl to get parameters that aren't available to the 3d - * client any other way. - */ -#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ -#define RADEON_PARAM_LAST_FRAME 2 -#define RADEON_PARAM_LAST_DISPATCH 3 -#define RADEON_PARAM_LAST_CLEAR 4 -/* Added with DRM version 1.6. */ -#define RADEON_PARAM_IRQ_NR 5 -#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ -/* Added with DRM version 1.8. */ -#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ -#define RADEON_PARAM_STATUS_HANDLE 8 -#define RADEON_PARAM_SAREA_HANDLE 9 -#define RADEON_PARAM_GART_TEX_HANDLE 10 -#define RADEON_PARAM_SCRATCH_OFFSET 11 - -typedef struct drm_radeon_getparam { - int param; - void __user *value; -} drm_radeon_getparam_t; - -/* 1.6: Set up a memory manager for regions of shared memory: - */ -#define RADEON_MEM_REGION_GART 1 -#define RADEON_MEM_REGION_FB 2 - -typedef struct drm_radeon_mem_alloc { - int region; - int alignment; - int size; - int __user *region_offset; /* offset from start of fb or GART */ -} drm_radeon_mem_alloc_t; - -typedef struct drm_radeon_mem_free { - int region; - int region_offset; -} drm_radeon_mem_free_t; - -typedef struct drm_radeon_mem_init_heap { - int region; - int size; - int start; -} drm_radeon_mem_init_heap_t; - - -/* 1.6: Userspace can request & wait on irq's: - */ -typedef struct drm_radeon_irq_emit { - int __user *irq_seq; -} drm_radeon_irq_emit_t; - -typedef struct drm_radeon_irq_wait { - int irq_seq; -} drm_radeon_irq_wait_t; - - -/* 1.10: Clients tell the DRM where they think the framebuffer is located in - * the card's address space, via a new generic ioctl to set parameters - */ - -typedef struct drm_radeon_setparam { - unsigned int param; - int64_t value; -} drm_radeon_setparam_t; - -#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */ -#define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */ - -/* 1.14: Clients can allocate/free a surface - */ -typedef struct drm_radeon_surface_alloc { - unsigned int address; - unsigned int size; - unsigned int flags; -} drm_radeon_surface_alloc_t; - -typedef struct drm_radeon_surface_free { - unsigned int address; -} drm_radeon_surface_free_t; - - -#endif |