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Diffstat (limited to 'shared-core/i915_drm.h')
-rw-r--r--shared-core/i915_drm.h28
1 files changed, 15 insertions, 13 deletions
diff --git a/shared-core/i915_drm.h b/shared-core/i915_drm.h
index 8c3cd646..d71447e6 100644
--- a/shared-core/i915_drm.h
+++ b/shared-core/i915_drm.h
@@ -443,6 +443,20 @@ struct drm_i915_gem_relocation_entry {
* the execbuffer ioctl when the relocation is written.
*/
uint64_t presumed_offset;
+
+ /**
+ * Target memory domains read by this operation.
+ */
+ uint32_t read_domains;
+
+ /**
+ * Target memory domains written by this operation.
+ *
+ * Note that only one domain may be written by the whole
+ * execbuffer operation, so that where there are conflicts,
+ * the application will get -EINVAL back.
+ */
+ uint32_t write_domain;
};
/**
@@ -451,13 +465,6 @@ struct drm_i915_gem_relocation_entry {
* Most of these just align with the various caches in
* the system and are used to flush and invalidate as
* objects end up cached in different domains.
- *
- * STOLEN is a domain for the stolen memory portion of the
- * address space; those pages are accessible only through the
- * GTT and, hence, look a lot like VRAM on a discrete card.
- * We'll allow programs to move objects into stolen memory
- * mostly as a way to demonstrate the VRAM capabilities of this
- * API
*/
/* 0x00000001 is DRM_GEM_DOMAIN_CPU */
@@ -465,8 +472,7 @@ struct drm_i915_gem_relocation_entry {
#define DRM_GEM_DOMAIN_I915_SAMPLER 0x00000004 /* Sampler cache, used by texture engine */
#define DRM_GEM_DOMAIN_I915_COMMAND 0x00000008 /* Command queue, used to load batch buffers */
#define DRM_GEM_DOMAIN_I915_INSTRUCTION 0x00000010 /* Instruction cache, used by shader programs */
-#define DRM_GEM_DOMAIN_I915_STOLEN 0x00000020 /* Stolen memory, needed by some objects */
-#define DRM_GEM_DOMAIN_I915_VERTEX 0x00000040 /* Vertex address cache */
+#define DRM_GEM_DOMAIN_I915_VERTEX 0x00000020 /* Vertex address cache */
struct drm_i915_gem_validate_entry {
/**
@@ -482,10 +488,6 @@ struct drm_i915_gem_validate_entry {
/** Required alignment in graphics aperture */
uint64_t alignment;
- /** Memory domains used in this execbuffer run */
- uint32_t read_domains;
- uint32_t write_domain;
-
/**
* Returned value of the updated offset of the buffer, for future
* presumed_offset writes.