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Diffstat (limited to 'linux/radeon_drm.h')
-rw-r--r-- | linux/radeon_drm.h | 325 |
1 files changed, 325 insertions, 0 deletions
diff --git a/linux/radeon_drm.h b/linux/radeon_drm.h new file mode 100644 index 00000000..c5f9f66d --- /dev/null +++ b/linux/radeon_drm.h @@ -0,0 +1,325 @@ +/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- + * + * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. + * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Kevin E. Martin <martin@valinux.com> + * Gareth Hughes <gareth@valinux.com> + * + */ + +#ifndef __RADEON_DRM_H__ +#define __RADEON_DRM_H__ + +/* WARNING: If you change any of these defines, make sure to change the + * defines in the X server file (radeon_sarea.h) + */ +#ifndef __RADEON_SAREA_DEFINES__ +#define __RADEON_SAREA_DEFINES__ + +/* What needs to be changed for the current vertex buffer? + */ +#define RADEON_UPLOAD_CONTEXT 0x00000001 +#define RADEON_UPLOAD_VERTFMT 0x00000002 +#define RADEON_UPLOAD_LINE 0x00000004 +#define RADEON_UPLOAD_BUMPMAP 0x00000008 +#define RADEON_UPLOAD_MASKS 0x00000010 +#define RADEON_UPLOAD_VIEWPORT 0x00000020 +#define RADEON_UPLOAD_SETUP 0x00000040 +#define RADEON_UPLOAD_TCL 0x00000080 +#define RADEON_UPLOAD_MISC 0x00000100 +#define RADEON_UPLOAD_TEX0 0x00000200 +#define RADEON_UPLOAD_TEX1 0x00000400 +#define RADEON_UPLOAD_TEX2 0x00000800 +#define RADEON_UPLOAD_TEX0IMAGES 0x00001000 +#define RADEON_UPLOAD_TEX1IMAGES 0x00002000 +#define RADEON_UPLOAD_TEX2IMAGES 0x00004000 +#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ +#define RADEON_REQUIRE_QUIESCENCE 0x00010000 +#define RADEON_UPLOAD_ALL 0x0001ffff + +#define RADEON_FRONT 0x1 +#define RADEON_BACK 0x2 +#define RADEON_DEPTH 0x4 + +/* Primitive types + */ +#define RADEON_POINTS 0x1 +#define RADEON_LINES 0x2 +#define RADEON_LINE_STRIP 0x3 +#define RADEON_TRIANGLES 0x4 +#define RADEON_TRIANGLE_FAN 0x5 +#define RADEON_TRIANGLE_STRIP 0x6 + +/* Vertex/indirect buffer size + */ +#define RADEON_BUFFER_SIZE 16384 + +/* Byte offsets for indirect buffer data + */ +#define RADEON_INDEX_PRIM_OFFSET 20 +#define RADEON_HOSTDATA_BLIT_OFFSET 32 + +#define RADEON_SCRATCH_REG_OFFSET 32 + +/* Keep these small for testing + */ +#define RADEON_NR_SAREA_CLIPRECTS 12 + +/* There are 2 heaps (local/AGP). Each region within a heap is a + * minimum of 64k, and there are at most 64 of them per heap. + */ +#define RADEON_LOCAL_TEX_HEAP 0 +#define RADEON_AGP_TEX_HEAP 1 +#define RADEON_NR_TEX_HEAPS 2 +#define RADEON_NR_TEX_REGIONS 64 +#define RADEON_LOG_TEX_GRANULARITY 16 + +#define RADEON_MAX_TEXTURE_LEVELS 11 +#define RADEON_MAX_TEXTURE_UNITS 3 + +#endif /* __RADEON_SAREA_DEFINES__ */ + +typedef struct { + unsigned int red; + unsigned int green; + unsigned int blue; + unsigned int alpha; +} radeon_color_regs_t; + +typedef struct { + /* Context state */ + unsigned int pp_misc; /* 0x1c14 */ + unsigned int pp_fog_color; + unsigned int re_solid_color; + unsigned int rb3d_blendcntl; + unsigned int rb3d_depthoffset; + unsigned int rb3d_depthpitch; + unsigned int rb3d_zstencilcntl; + + unsigned int pp_cntl; /* 0x1c38 */ + unsigned int rb3d_cntl; + unsigned int rb3d_coloroffset; + unsigned int re_width_height; + unsigned int rb3d_colorpitch; + unsigned int se_cntl; + + /* Vertex format state */ + unsigned int se_coord_fmt; /* 0x1c50 */ + + /* Line state */ + unsigned int re_line_pattern; /* 0x1cd0 */ + unsigned int re_line_state; + + unsigned int se_line_width; /* 0x1db8 */ + + /* Bumpmap state */ + unsigned int pp_lum_matrix; /* 0x1d00 */ + + unsigned int pp_rot_matrix_0; /* 0x1d58 */ + unsigned int pp_rot_matrix_1; + + /* Mask state */ + unsigned int rb3d_stencilrefmask; /* 0x1d7c */ + unsigned int rb3d_ropcntl; + unsigned int rb3d_planemask; + + /* Viewport state */ + unsigned int se_vport_xscale; /* 0x1d98 */ + unsigned int se_vport_xoffset; + unsigned int se_vport_yscale; + unsigned int se_vport_yoffset; + unsigned int se_vport_zscale; + unsigned int se_vport_zoffset; + + /* Setup state */ + unsigned int se_cntl_status; /* 0x2140 */ + +#ifdef TCL_ENABLE + /* TCL state */ + radeon_color_regs_t se_tcl_material_emmissive; /* 0x2210 */ + radeon_color_regs_t se_tcl_material_ambient; + radeon_color_regs_t se_tcl_material_diffuse; + radeon_color_regs_t se_tcl_material_specular; + unsigned int se_tcl_shininess; + unsigned int se_tcl_output_vtx_fmt; + unsigned int se_tcl_output_vtx_sel; + unsigned int se_tcl_matrix_select_0; + unsigned int se_tcl_matrix_select_1; + unsigned int se_tcl_ucp_vert_blend_ctl; + unsigned int se_tcl_texture_proc_ctl; + unsigned int se_tcl_light_model_ctl; + unsigned int se_tcl_per_light_ctl[4]; +#endif + + /* Misc state */ + unsigned int re_top_left; /* 0x26c0 */ + unsigned int re_misc; +} drm_radeon_context_regs_t; + +/* Setup registers for each texture unit + */ +typedef struct { + unsigned int pp_txfilter; + unsigned int pp_txformat; + unsigned int pp_txoffset; + unsigned int pp_txcblend; + unsigned int pp_txablend; + unsigned int pp_tfactor; + + unsigned int pp_border_color; + +#ifdef CUBIC_ENABLE + unsigned int pp_cubic_faces; + unsigned int pp_cubic_offset[5]; +#endif +} drm_radeon_texture_regs_t; + +typedef struct { + unsigned char next, prev; + unsigned char in_use; + int age; +} drm_radeon_tex_region_t; + +typedef struct { + /* The channel for communication of state information to the kernel + * on firing a vertex buffer. + */ + drm_radeon_context_regs_t context_state; + drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; + unsigned int dirty; + unsigned int vertsize; + unsigned int vc_format; + + /* The current cliprects, or a subset thereof. + */ + drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS]; + unsigned int nbox; + + /* Counters for client-side throttling of rendering clients. + */ + unsigned int last_frame; + unsigned int last_dispatch; + unsigned int last_clear; + + drm_radeon_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1]; + int tex_age[RADEON_NR_TEX_HEAPS]; + int ctx_owner; +} drm_radeon_sarea_t; + + +/* WARNING: If you change any of these defines, make sure to change the + * defines in the Xserver file (xf86drmRadeon.h) + */ +typedef struct drm_radeon_init { + enum { + RADEON_INIT_CP = 0x01, + RADEON_CLEANUP_CP = 0x02 + } func; + int sarea_priv_offset; + int is_pci; + int cp_mode; + int agp_size; + int ring_size; + int usec_timeout; + + unsigned int fb_bpp; + unsigned int front_offset, front_pitch; + unsigned int back_offset, back_pitch; + unsigned int depth_bpp; + unsigned int depth_offset, depth_pitch; + + unsigned int fb_offset; + unsigned int mmio_offset; + unsigned int ring_offset; + unsigned int ring_rptr_offset; + unsigned int buffers_offset; + unsigned int agp_textures_offset; +} drm_radeon_init_t; + +typedef struct drm_radeon_cp_stop { + int flush; + int idle; +} drm_radeon_cp_stop_t; + +typedef struct drm_radeon_fullscreen { + enum { + RADEON_INIT_FULLSCREEN = 0x01, + RADEON_CLEANUP_FULLSCREEN = 0x02 + } func; +} drm_radeon_fullscreen_t; + +#define CLEAR_X1 0 +#define CLEAR_Y1 1 +#define CLEAR_X2 2 +#define CLEAR_Y2 3 +#define CLEAR_DEPTH 4 + +typedef struct drm_radeon_clear { + unsigned int flags; + int x, y, w, h; + unsigned int clear_color; + unsigned int clear_depth; + union { + float f[5]; + unsigned int ui[5]; + } rect; +} drm_radeon_clear_t; + +typedef struct drm_radeon_vertex { + int prim; + int idx; /* Index of vertex buffer */ + int count; /* Number of vertices in buffer */ + int discard; /* Client finished with buffer? */ +} drm_radeon_vertex_t; + +typedef struct drm_radeon_indices { + int prim; + int idx; + int start; + int end; + int discard; /* Client finished with buffer? */ +} drm_radeon_indices_t; + +typedef struct drm_radeon_blit { + int idx; + int pitch; + int offset; + int format; + unsigned short x, y; + unsigned short width, height; +} drm_radeon_blit_t; + +typedef struct drm_radeon_stipple { + unsigned int *mask; +} drm_radeon_stipple_t; + +typedef struct drm_radeon_indirect { + int idx; + int start; + int end; + int discard; +} drm_radeon_indirect_t; + +#endif |