diff options
Diffstat (limited to 'libdrm/intel')
-rw-r--r-- | libdrm/intel/intel_bufmgr_fake.c | 23 |
1 files changed, 20 insertions, 3 deletions
diff --git a/libdrm/intel/intel_bufmgr_fake.c b/libdrm/intel/intel_bufmgr_fake.c index e26d46c1..a5b183aa 100644 --- a/libdrm/intel/intel_bufmgr_fake.c +++ b/libdrm/intel/intel_bufmgr_fake.c @@ -273,7 +273,7 @@ static void _fence_wait_internal(dri_bufmgr_fake *bufmgr_fake, int seq) { struct drm_i915_irq_wait iw; - int hw_seq; + int hw_seq, busy_count = 0; int ret; int kernel_lied; @@ -343,7 +343,17 @@ _fence_wait_internal(dri_bufmgr_fake *bufmgr_fake, int seq) * kernel. The kernel sees hw_seq >= seq and waits for 3 seconds then * returns -EBUSY. This is case C). We should catch this and then return * successfully. + * + * F) Hardware might take a long time on a buffer. + * hw_seq seq + * | | + * ------------------------------------------------------------------- + * seq - hw_seq = 5. If we call IRQ_WAIT, if sequence 2 through 5 take too + * long, it will return -EBUSY. Batchbuffers in the gltestperf demo were + * seen to take up to 7 seconds. We should catch early -EBUSY return + * and keep trying. */ + do { /* Keep a copy of last_dispatch so that if the wait -EBUSYs because the * hardware didn't catch up in 3 seconds, we can see if it at least made @@ -364,11 +374,18 @@ _fence_wait_internal(dri_bufmgr_fake *bufmgr_fake, int seq) /* Catch case E */ if (ret == -EBUSY && (seq - *bufmgr_fake->last_dispatch > 0x40000000)) ret = 0; + + /* Catch case F: Allow up to 15 seconds chewing on one buffer. */ + if ((ret == -EBUSY) && (hw_seq != *bufmgr_fake->last_dispatch)) + busy_count = 0; + else + busy_count++; } while (kernel_lied || ret == -EAGAIN || ret == -EINTR || - (ret == -EBUSY && hw_seq != *bufmgr_fake->last_dispatch)); + (ret == -EBUSY && busy_count < 5)); if (ret != 0) { - drmMsg("%s:%d: Error %d waiting for fence.\n", __FILE__, __LINE__, ret); + drmMsg("%s:%d: Error waiting for fence: %s.\n", __FILE__, __LINE__, + strerror(-ret)); abort(); } clear_fenced(bufmgr_fake, seq); |