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-/*
- * Copyright © 2008 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Eric Anholt <eric@anholt.net>
- *
- */
-
-/**
- * @file intel_bufmgr_priv.h
- *
- * Private definitions of Intel-specific bufmgr functions and structures.
- */
-
-#ifndef INTEL_BUFMGR_PRIV_H
-#define INTEL_BUFMGR_PRIV_H
-
-/**
- * Context for a buffer manager instance.
- *
- * Contains public methods followed by private storage for the buffer manager.
- */
-struct _drm_intel_bufmgr {
- /**
- * Allocate a buffer object.
- *
- * Buffer objects are not necessarily initially mapped into CPU virtual
- * address space or graphics device aperture. They must be mapped
- * using bo_map() or drm_intel_gem_bo_map_gtt() to be used by the CPU.
- */
- drm_intel_bo *(*bo_alloc) (drm_intel_bufmgr *bufmgr, const char *name,
- unsigned long size, unsigned int alignment);
-
- /**
- * Allocate a buffer object, hinting that it will be used as a
- * render target.
- *
- * This is otherwise the same as bo_alloc.
- */
- drm_intel_bo *(*bo_alloc_for_render) (drm_intel_bufmgr *bufmgr,
- const char *name,
- unsigned long size,
- unsigned int alignment);
-
- /**
- * Allocate a tiled buffer object.
- *
- * Alignment for tiled objects is set automatically; the 'flags'
- * argument provides a hint about how the object will be used initially.
- *
- * Valid tiling formats are:
- * I915_TILING_NONE
- * I915_TILING_X
- * I915_TILING_Y
- *
- * Note the tiling format may be rejected; callers should check the
- * 'tiling_mode' field on return, as well as the pitch value, which
- * may have been rounded up to accommodate for tiling restrictions.
- */
- drm_intel_bo *(*bo_alloc_tiled) (drm_intel_bufmgr *bufmgr,
- const char *name,
- int x, int y, int cpp,
- uint32_t *tiling_mode,
- unsigned long *pitch,
- unsigned long flags);
-
- /** Takes a reference on a buffer object */
- void (*bo_reference) (drm_intel_bo *bo);
-
- /**
- * Releases a reference on a buffer object, freeing the data if
- * no references remain.
- */
- void (*bo_unreference) (drm_intel_bo *bo);
-
- /**
- * Maps the buffer into userspace.
- *
- * This function will block waiting for any existing execution on the
- * buffer to complete, first. The resulting mapping is available at
- * buf->virtual.
- */
- int (*bo_map) (drm_intel_bo *bo, int write_enable);
-
- /**
- * Reduces the refcount on the userspace mapping of the buffer
- * object.
- */
- int (*bo_unmap) (drm_intel_bo *bo);
-
- /**
- * Write data into an object.
- *
- * This is an optional function, if missing,
- * drm_intel_bo will map/memcpy/unmap.
- */
- int (*bo_subdata) (drm_intel_bo *bo, unsigned long offset,
- unsigned long size, const void *data);
-
- /**
- * Read data from an object
- *
- * This is an optional function, if missing,
- * drm_intel_bo will map/memcpy/unmap.
- */
- int (*bo_get_subdata) (drm_intel_bo *bo, unsigned long offset,
- unsigned long size, void *data);
-
- /**
- * Waits for rendering to an object by the GPU to have completed.
- *
- * This is not required for any access to the BO by bo_map,
- * bo_subdata, etc. It is merely a way for the driver to implement
- * glFinish.
- */
- void (*bo_wait_rendering) (drm_intel_bo *bo);
-
- /**
- * Tears down the buffer manager instance.
- */
- void (*destroy) (drm_intel_bufmgr *bufmgr);
-
- /**
- * Add relocation entry in reloc_buf, which will be updated with the
- * target buffer's real offset on on command submission.
- *
- * Relocations remain in place for the lifetime of the buffer object.
- *
- * \param bo Buffer to write the relocation into.
- * \param offset Byte offset within reloc_bo of the pointer to
- * target_bo.
- * \param target_bo Buffer whose offset should be written into the
- * relocation entry.
- * \param target_offset Constant value to be added to target_bo's
- * offset in relocation entry.
- * \param read_domains GEM read domains which the buffer will be
- * read into by the command that this relocation
- * is part of.
- * \param write_domains GEM read domains which the buffer will be
- * dirtied in by the command that this
- * relocation is part of.
- */
- int (*bo_emit_reloc) (drm_intel_bo *bo, uint32_t offset,
- drm_intel_bo *target_bo, uint32_t target_offset,
- uint32_t read_domains, uint32_t write_domain);
-
- /** Executes the command buffer pointed to by bo. */
- int (*bo_exec) (drm_intel_bo *bo, int used,
- drm_clip_rect_t *cliprects, int num_cliprects,
- int DR4);
-
- /**
- * Pin a buffer to the aperture and fix the offset until unpinned
- *
- * \param buf Buffer to pin
- * \param alignment Required alignment for aperture, in bytes
- */
- int (*bo_pin) (drm_intel_bo *bo, uint32_t alignment);
-
- /**
- * Unpin a buffer from the aperture, allowing it to be removed
- *
- * \param buf Buffer to unpin
- */
- int (*bo_unpin) (drm_intel_bo *bo);
-
- /**
- * Ask that the buffer be placed in tiling mode
- *
- * \param buf Buffer to set tiling mode for
- * \param tiling_mode desired, and returned tiling mode
- */
- int (*bo_set_tiling) (drm_intel_bo *bo, uint32_t * tiling_mode,
- uint32_t stride);
-
- /**
- * Get the current tiling (and resulting swizzling) mode for the bo.
- *
- * \param buf Buffer to get tiling mode for
- * \param tiling_mode returned tiling mode
- * \param swizzle_mode returned swizzling mode
- */
- int (*bo_get_tiling) (drm_intel_bo *bo, uint32_t * tiling_mode,
- uint32_t * swizzle_mode);
-
- /**
- * Create a visible name for a buffer which can be used by other apps
- *
- * \param buf Buffer to create a name for
- * \param name Returned name
- */
- int (*bo_flink) (drm_intel_bo *bo, uint32_t * name);
-
- /**
- * Returns 1 if mapping the buffer for write could cause the process
- * to block, due to the object being active in the GPU.
- */
- int (*bo_busy) (drm_intel_bo *bo);
-
- int (*check_aperture_space) (drm_intel_bo ** bo_array, int count);
-
- /**
- * Disable buffer reuse for buffers which will be shared in some way,
- * as with scanout buffers. When the buffer reference count goes to
- * zero, it will be freed and not placed in the reuse list.
- *
- * \param bo Buffer to disable reuse for
- */
- int (*bo_disable_reuse) (drm_intel_bo *bo);
-
- /**
- *
- * Return the pipe associated with a crtc_id so that vblank
- * synchronization can use the correct data in the request.
- * This is only supported for KMS and gem at this point, when
- * unsupported, this function returns -1 and leaves the decision
- * of what to do in that case to the caller
- *
- * \param bufmgr the associated buffer manager
- * \param crtc_id the crtc identifier
- */
- int (*get_pipe_from_crtc_id) (drm_intel_bufmgr *bufmgr, int crtc_id);
-
- /** Returns true if target_bo is in the relocation tree rooted at bo. */
- int (*bo_references) (drm_intel_bo *bo, drm_intel_bo *target_bo);
-
- /**< Enables verbose debugging printouts */
- int debug;
-};
-
-#define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
-#define ROUND_UP_TO(x, y) (((x) + (y) - 1) / (y) * (y))
-#define ROUND_UP_TO_MB(x) ROUND_UP_TO((x), 1024*1024)
-
-#endif /* INTEL_BUFMGR_PRIV_H */