diff options
Diffstat (limited to 'intel/intel_bufmgr_fake.c')
-rw-r--r-- | intel/intel_bufmgr_fake.c | 1610 |
1 files changed, 1610 insertions, 0 deletions
diff --git a/intel/intel_bufmgr_fake.c b/intel/intel_bufmgr_fake.c new file mode 100644 index 00000000..54b3cb80 --- /dev/null +++ b/intel/intel_bufmgr_fake.c @@ -0,0 +1,1610 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Originally a fake version of the buffer manager so that we can + * prototype the changes in a driver fairly quickly, has been fleshed + * out to a fully functional interim solution. + * + * Basically wraps the old style memory management in the new + * programming interface, but is more expressive and avoids many of + * the bugs in the old texture manager. + */ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include <stdlib.h> +#include <string.h> +#include <assert.h> +#include <errno.h> +#include <xf86drm.h> +#include <pthread.h> +#include "intel_bufmgr.h" +#include "intel_bufmgr_priv.h" +#include "drm.h" +#include "i915_drm.h" +#include "mm.h" +#include "libdrm_lists.h" + +#define DBG(...) do { \ + if (bufmgr_fake->bufmgr.debug) \ + drmMsg(__VA_ARGS__); \ +} while (0) + +/* Internal flags: + */ +#define BM_NO_BACKING_STORE 0x00000001 +#define BM_NO_FENCE_SUBDATA 0x00000002 +#define BM_PINNED 0x00000004 + +/* Wrapper around mm.c's mem_block, which understands that you must + * wait for fences to expire before memory can be freed. This is + * specific to our use of memcpy for uploads - an upload that was + * processed through the command queue wouldn't need to care about + * fences. + */ +#define MAX_RELOCS 4096 + +struct fake_buffer_reloc { + /** Buffer object that the relocation points at. */ + drm_intel_bo *target_buf; + /** Offset of the relocation entry within reloc_buf. */ + uint32_t offset; + /** + * Cached value of the offset when we last performed this relocation. + */ + uint32_t last_target_offset; + /** Value added to target_buf's offset to get the relocation entry. */ + uint32_t delta; + /** Cache domains the target buffer is read into. */ + uint32_t read_domains; + /** Cache domain the target buffer will have dirty cachelines in. */ + uint32_t write_domain; +}; + +struct block { + struct block *next, *prev; + struct mem_block *mem; /* BM_MEM_AGP */ + + /** + * Marks that the block is currently in the aperture and has yet to be + * fenced. + */ + unsigned on_hardware:1; + /** + * Marks that the block is currently fenced (being used by rendering) + * and can't be freed until @fence is passed. + */ + unsigned fenced:1; + + /** Fence cookie for the block. */ + unsigned fence; /* Split to read_fence, write_fence */ + + drm_intel_bo *bo; + void *virtual; +}; + +typedef struct _bufmgr_fake { + drm_intel_bufmgr bufmgr; + + pthread_mutex_t lock; + + unsigned long low_offset; + unsigned long size; + void *virtual; + + struct mem_block *heap; + + unsigned buf_nr; /* for generating ids */ + + /** + * List of blocks which are currently in the GART but haven't been + * fenced yet. + */ + struct block on_hardware; + /** + * List of blocks which are in the GART and have an active fence on + * them. + */ + struct block fenced; + /** + * List of blocks which have an expired fence and are ready to be + * evicted. + */ + struct block lru; + + unsigned int last_fence; + + unsigned fail:1; + unsigned need_fence:1; + int thrashing; + + /** + * Driver callback to emit a fence, returning the cookie. + * + * This allows the driver to hook in a replacement for the DRM usage in + * bufmgr_fake. + * + * Currently, this also requires that a write flush be emitted before + * emitting the fence, but this should change. + */ + unsigned int (*fence_emit) (void *private); + /** Driver callback to wait for a fence cookie to have passed. */ + void (*fence_wait) (unsigned int fence, void *private); + void *fence_priv; + + /** + * Driver callback to execute a buffer. + * + * This allows the driver to hook in a replacement for the DRM usage in + * bufmgr_fake. + */ + int (*exec) (drm_intel_bo *bo, unsigned int used, void *priv); + void *exec_priv; + + /** Driver-supplied argument to driver callbacks */ + void *driver_priv; + /** + * Pointer to kernel-updated sarea data for the last completed user irq + */ + volatile int *last_dispatch; + + int fd; + + int debug; + + int performed_rendering; +} drm_intel_bufmgr_fake; + +typedef struct _drm_intel_bo_fake { + drm_intel_bo bo; + + unsigned id; /* debug only */ + const char *name; + + unsigned dirty:1; + /** + * has the card written to this buffer - we make need to copy it back + */ + unsigned card_dirty:1; + unsigned int refcount; + /* Flags may consist of any of the DRM_BO flags, plus + * DRM_BO_NO_BACKING_STORE and BM_NO_FENCE_SUBDATA, which are the + * first two driver private flags. + */ + uint64_t flags; + /** Cache domains the target buffer is read into. */ + uint32_t read_domains; + /** Cache domain the target buffer will have dirty cachelines in. */ + uint32_t write_domain; + + unsigned int alignment; + int is_static, validated; + unsigned int map_count; + + /** relocation list */ + struct fake_buffer_reloc *relocs; + int nr_relocs; + /** + * Total size of the target_bos of this buffer. + * + * Used for estimation in check_aperture. + */ + unsigned int child_size; + + struct block *block; + void *backing_store; + void (*invalidate_cb) (drm_intel_bo *bo, void *ptr); + void *invalidate_ptr; +} drm_intel_bo_fake; + +static int clear_fenced(drm_intel_bufmgr_fake *bufmgr_fake, + unsigned int fence_cookie); + +#define MAXFENCE 0x7fffffff + +static int +FENCE_LTE(unsigned a, unsigned b) +{ + if (a == b) + return 1; + + if (a < b && b - a < (1 << 24)) + return 1; + + if (a > b && MAXFENCE - a + b < (1 << 24)) + return 1; + + return 0; +} + +void +drm_intel_bufmgr_fake_set_fence_callback(drm_intel_bufmgr *bufmgr, + unsigned int (*emit) (void *priv), + void (*wait) (unsigned int fence, + void *priv), + void *priv) +{ + drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr; + + bufmgr_fake->fence_emit = emit; + bufmgr_fake->fence_wait = wait; + bufmgr_fake->fence_priv = priv; +} + +static unsigned int +_fence_emit_internal(drm_intel_bufmgr_fake *bufmgr_fake) +{ + struct drm_i915_irq_emit ie; + int ret, seq = 1; + + if (bufmgr_fake->fence_emit != NULL) { + seq = bufmgr_fake->fence_emit(bufmgr_fake->fence_priv); + return seq; + } + + ie.irq_seq = &seq; + ret = drmCommandWriteRead(bufmgr_fake->fd, DRM_I915_IRQ_EMIT, + &ie, sizeof(ie)); + if (ret) { + drmMsg("%s: drm_i915_irq_emit: %d\n", __FUNCTION__, ret); + abort(); + } + + DBG("emit 0x%08x\n", seq); + return seq; +} + +static void +_fence_wait_internal(drm_intel_bufmgr_fake *bufmgr_fake, int seq) +{ + struct drm_i915_irq_wait iw; + int hw_seq, busy_count = 0; + int ret; + int kernel_lied; + + if (bufmgr_fake->fence_wait != NULL) { + bufmgr_fake->fence_wait(seq, bufmgr_fake->fence_priv); + clear_fenced(bufmgr_fake, seq); + return; + } + + DBG("wait 0x%08x\n", iw.irq_seq); + + iw.irq_seq = seq; + + /* The kernel IRQ_WAIT implementation is all sorts of broken. + * 1) It returns 1 to 0x7fffffff instead of using the full 32-bit + * unsigned range. + * 2) It returns 0 if hw_seq >= seq, not seq - hw_seq < 0 on the 32-bit + * signed range. + * 3) It waits if seq < hw_seq, not seq - hw_seq > 0 on the 32-bit + * signed range. + * 4) It returns -EBUSY in 3 seconds even if the hardware is still + * successfully chewing through buffers. + * + * Assume that in userland we treat sequence numbers as ints, which + * makes some of the comparisons convenient, since the sequence + * numbers are all postive signed integers. + * + * From this we get several cases we need to handle. Here's a timeline. + * 0x2 0x7 0x7ffffff8 0x7ffffffd + * | | | | + * ------------------------------------------------------------ + * + * A) Normal wait for hw to catch up + * hw_seq seq + * | | + * ------------------------------------------------------------ + * seq - hw_seq = 5. If we call IRQ_WAIT, it will wait for hw to + * catch up. + * + * B) Normal wait for a sequence number that's already passed. + * seq hw_seq + * | | + * ------------------------------------------------------------ + * seq - hw_seq = -5. If we call IRQ_WAIT, it returns 0 quickly. + * + * C) Hardware has already wrapped around ahead of us + * hw_seq seq + * | | + * ------------------------------------------------------------ + * seq - hw_seq = 0x80000000 - 5. If we called IRQ_WAIT, it would wait + * for hw_seq >= seq, which may never occur. Thus, we want to catch + * this in userland and return 0. + * + * D) We've wrapped around ahead of the hardware. + * seq hw_seq + * | | + * ------------------------------------------------------------ + * seq - hw_seq = -(0x80000000 - 5). If we called IRQ_WAIT, it would + * return 0 quickly because hw_seq >= seq, even though the hardware + * isn't caught up. Thus, we need to catch this early return in + * userland and bother the kernel until the hardware really does + * catch up. + * + * E) Hardware might wrap after we test in userland. + * hw_seq seq + * | | + * ------------------------------------------------------------ + * seq - hw_seq = 5. If we call IRQ_WAIT, it will likely see seq >= + * hw_seq and wait. However, suppose hw_seq wraps before we make it + * into the kernel. The kernel sees hw_seq >= seq and waits for 3 + * seconds then returns -EBUSY. This is case C). We should catch + * this and then return successfully. + * + * F) Hardware might take a long time on a buffer. + * hw_seq seq + * | | + * ------------------------------------------------------------------- + * seq - hw_seq = 5. If we call IRQ_WAIT, if sequence 2 through 5 + * take too long, it will return -EBUSY. Batchbuffers in the + * gltestperf demo were seen to take up to 7 seconds. We should + * catch early -EBUSY return and keep trying. + */ + + do { + /* Keep a copy of last_dispatch so that if the wait -EBUSYs + * because the hardware didn't catch up in 3 seconds, we can + * see if it at least made progress and retry. + */ + hw_seq = *bufmgr_fake->last_dispatch; + + /* Catch case C */ + if (seq - hw_seq > 0x40000000) + return; + + ret = drmCommandWrite(bufmgr_fake->fd, DRM_I915_IRQ_WAIT, + &iw, sizeof(iw)); + /* Catch case D */ + kernel_lied = (ret == 0) && (seq - *bufmgr_fake->last_dispatch < + -0x40000000); + + /* Catch case E */ + if (ret == -EBUSY + && (seq - *bufmgr_fake->last_dispatch > 0x40000000)) + ret = 0; + + /* Catch case F: Allow up to 15 seconds chewing on one buffer. */ + if ((ret == -EBUSY) && (hw_seq != *bufmgr_fake->last_dispatch)) + busy_count = 0; + else + busy_count++; + } while (kernel_lied || ret == -EAGAIN || ret == -EINTR || + (ret == -EBUSY && busy_count < 5)); + + if (ret != 0) { + drmMsg("%s:%d: Error waiting for fence: %s.\n", __FILE__, + __LINE__, strerror(-ret)); + abort(); + } + clear_fenced(bufmgr_fake, seq); +} + +static int +_fence_test(drm_intel_bufmgr_fake *bufmgr_fake, unsigned fence) +{ + /* Slight problem with wrap-around: + */ + return fence == 0 || FENCE_LTE(fence, bufmgr_fake->last_fence); +} + +/** + * Allocate a memory manager block for the buffer. + */ +static int +alloc_block(drm_intel_bo *bo) +{ + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + struct block *block = (struct block *)calloc(sizeof *block, 1); + unsigned int align_log2 = ffs(bo_fake->alignment) - 1; + unsigned int sz; + + if (!block) + return 1; + + sz = (bo->size + bo_fake->alignment - 1) & ~(bo_fake->alignment - 1); + + block->mem = mmAllocMem(bufmgr_fake->heap, sz, align_log2, 0); + if (!block->mem) { + free(block); + return 0; + } + + DRMINITLISTHEAD(block); + + /* Insert at head or at tail??? */ + DRMLISTADDTAIL(block, &bufmgr_fake->lru); + + block->virtual = (uint8_t *) bufmgr_fake->virtual + + block->mem->ofs - bufmgr_fake->low_offset; + block->bo = bo; + + bo_fake->block = block; + + return 1; +} + +/* Release the card storage associated with buf: + */ +static void +free_block(drm_intel_bufmgr_fake *bufmgr_fake, struct block *block, + int skip_dirty_copy) +{ + drm_intel_bo_fake *bo_fake; + DBG("free block %p %08x %d %d\n", block, block->mem->ofs, + block->on_hardware, block->fenced); + + if (!block) + return; + + bo_fake = (drm_intel_bo_fake *) block->bo; + + if (bo_fake->flags & (BM_PINNED | BM_NO_BACKING_STORE)) + skip_dirty_copy = 1; + + if (!skip_dirty_copy && (bo_fake->card_dirty == 1)) { + memcpy(bo_fake->backing_store, block->virtual, block->bo->size); + bo_fake->card_dirty = 0; + bo_fake->dirty = 1; + } + + if (block->on_hardware) { + block->bo = NULL; + } else if (block->fenced) { + block->bo = NULL; + } else { + DBG(" - free immediately\n"); + DRMLISTDEL(block); + + mmFreeMem(block->mem); + free(block); + } +} + +static void +alloc_backing_store(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + assert(!bo_fake->backing_store); + assert(!(bo_fake->flags & (BM_PINNED | BM_NO_BACKING_STORE))); + + bo_fake->backing_store = malloc(bo->size); + + DBG("alloc_backing - buf %d %p %d\n", bo_fake->id, + bo_fake->backing_store, bo->size); + assert(bo_fake->backing_store); +} + +static void +free_backing_store(drm_intel_bo *bo) +{ + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + + if (bo_fake->backing_store) { + assert(!(bo_fake->flags & (BM_PINNED | BM_NO_BACKING_STORE))); + free(bo_fake->backing_store); + bo_fake->backing_store = NULL; + } +} + +static void +set_dirty(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + + if (bo_fake->flags & BM_NO_BACKING_STORE + && bo_fake->invalidate_cb != NULL) + bo_fake->invalidate_cb(bo, bo_fake->invalidate_ptr); + + assert(!(bo_fake->flags & BM_PINNED)); + + DBG("set_dirty - buf %d\n", bo_fake->id); + bo_fake->dirty = 1; +} + +static int +evict_lru(drm_intel_bufmgr_fake *bufmgr_fake, unsigned int max_fence) +{ + struct block *block, *tmp; + + DBG("%s\n", __FUNCTION__); + + DRMLISTFOREACHSAFE(block, tmp, &bufmgr_fake->lru) { + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) block->bo; + + if (bo_fake != NULL && (bo_fake->flags & BM_NO_FENCE_SUBDATA)) + continue; + + if (block->fence && max_fence && !FENCE_LTE(block->fence, + max_fence)) + return 0; + + set_dirty(&bo_fake->bo); + bo_fake->block = NULL; + + free_block(bufmgr_fake, block, 0); + return 1; + } + + return 0; +} + +static int +evict_mru(drm_intel_bufmgr_fake *bufmgr_fake) +{ + struct block *block, *tmp; + + DBG("%s\n", __FUNCTION__); + + DRMLISTFOREACHSAFEREVERSE(block, tmp, &bufmgr_fake->lru) { + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) block->bo; + + if (bo_fake && (bo_fake->flags & BM_NO_FENCE_SUBDATA)) + continue; + + set_dirty(&bo_fake->bo); + bo_fake->block = NULL; + + free_block(bufmgr_fake, block, 0); + return 1; + } + + return 0; +} + +/** + * Removes all objects from the fenced list older than the given fence. + */ +static int +clear_fenced(drm_intel_bufmgr_fake *bufmgr_fake, unsigned int fence_cookie) +{ + struct block *block, *tmp; + int ret = 0; + + bufmgr_fake->last_fence = fence_cookie; + DRMLISTFOREACHSAFE(block, tmp, &bufmgr_fake->fenced) { + assert(block->fenced); + + if (_fence_test(bufmgr_fake, block->fence)) { + + block->fenced = 0; + + if (!block->bo) { + DBG("delayed free: offset %x sz %x\n", + block->mem->ofs, block->mem->size); + DRMLISTDEL(block); + mmFreeMem(block->mem); + free(block); + } else { + DBG("return to lru: offset %x sz %x\n", + block->mem->ofs, block->mem->size); + DRMLISTDEL(block); + DRMLISTADDTAIL(block, &bufmgr_fake->lru); + } + + ret = 1; + } else { + /* Blocks are ordered by fence, so if one fails, all + * from here will fail also: + */ + DBG("fence not passed: offset %x sz %x %d %d \n", + block->mem->ofs, block->mem->size, block->fence, + bufmgr_fake->last_fence); + break; + } + } + + DBG("%s: %d\n", __FUNCTION__, ret); + return ret; +} + +static void +fence_blocks(drm_intel_bufmgr_fake *bufmgr_fake, unsigned fence) +{ + struct block *block, *tmp; + + DRMLISTFOREACHSAFE(block, tmp, &bufmgr_fake->on_hardware) { + DBG("Fence block %p (sz 0x%x ofs %x buf %p) with fence %d\n", + block, block->mem->size, block->mem->ofs, block->bo, fence); + block->fence = fence; + + block->on_hardware = 0; + block->fenced = 1; + + /* Move to tail of pending list here + */ + DRMLISTDEL(block); + DRMLISTADDTAIL(block, &bufmgr_fake->fenced); + } + + assert(DRMLISTEMPTY(&bufmgr_fake->on_hardware)); +} + +static int +evict_and_alloc_block(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + + assert(bo_fake->block == NULL); + + /* Search for already free memory: + */ + if (alloc_block(bo)) + return 1; + + /* If we're not thrashing, allow lru eviction to dig deeper into + * recently used textures. We'll probably be thrashing soon: + */ + if (!bufmgr_fake->thrashing) { + while (evict_lru(bufmgr_fake, 0)) + if (alloc_block(bo)) + return 1; + } + + /* Keep thrashing counter alive? + */ + if (bufmgr_fake->thrashing) + bufmgr_fake->thrashing = 20; + + /* Wait on any already pending fences - here we are waiting for any + * freed memory that has been submitted to hardware and fenced to + * become available: + */ + while (!DRMLISTEMPTY(&bufmgr_fake->fenced)) { + uint32_t fence = bufmgr_fake->fenced.next->fence; + _fence_wait_internal(bufmgr_fake, fence); + + if (alloc_block(bo)) + return 1; + } + + if (!DRMLISTEMPTY(&bufmgr_fake->on_hardware)) { + while (!DRMLISTEMPTY(&bufmgr_fake->fenced)) { + uint32_t fence = bufmgr_fake->fenced.next->fence; + _fence_wait_internal(bufmgr_fake, fence); + } + + if (!bufmgr_fake->thrashing) { + DBG("thrashing\n"); + } + bufmgr_fake->thrashing = 20; + + if (alloc_block(bo)) + return 1; + } + + while (evict_mru(bufmgr_fake)) + if (alloc_block(bo)) + return 1; + + DBG("%s 0x%x bytes failed\n", __FUNCTION__, bo->size); + + return 0; +} + +/*********************************************************************** + * Public functions + */ + +/** + * Wait for hardware idle by emitting a fence and waiting for it. + */ +static void +drm_intel_bufmgr_fake_wait_idle(drm_intel_bufmgr_fake *bufmgr_fake) +{ + unsigned int cookie; + + cookie = _fence_emit_internal(bufmgr_fake); + _fence_wait_internal(bufmgr_fake, cookie); +} + +/** + * Wait for rendering to a buffer to complete. + * + * It is assumed that the bathcbuffer which performed the rendering included + * the necessary flushing. + */ +static void +drm_intel_fake_bo_wait_rendering_locked(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + + if (bo_fake->block == NULL || !bo_fake->block->fenced) + return; + + _fence_wait_internal(bufmgr_fake, bo_fake->block->fence); +} + +static void +drm_intel_fake_bo_wait_rendering(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + + pthread_mutex_lock(&bufmgr_fake->lock); + drm_intel_fake_bo_wait_rendering_locked(bo); + pthread_mutex_unlock(&bufmgr_fake->lock); +} + +/* Specifically ignore texture memory sharing. + * -- just evict everything + * -- and wait for idle + */ +void +drm_intel_bufmgr_fake_contended_lock_take(drm_intel_bufmgr *bufmgr) +{ + drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr; + struct block *block, *tmp; + + pthread_mutex_lock(&bufmgr_fake->lock); + + bufmgr_fake->need_fence = 1; + bufmgr_fake->fail = 0; + + /* Wait for hardware idle. We don't know where acceleration has been + * happening, so we'll need to wait anyway before letting anything get + * put on the card again. + */ + drm_intel_bufmgr_fake_wait_idle(bufmgr_fake); + + /* Check that we hadn't released the lock without having fenced the last + * set of buffers. + */ + assert(DRMLISTEMPTY(&bufmgr_fake->fenced)); + assert(DRMLISTEMPTY(&bufmgr_fake->on_hardware)); + + DRMLISTFOREACHSAFE(block, tmp, &bufmgr_fake->lru) { + assert(_fence_test(bufmgr_fake, block->fence)); + set_dirty(block->bo); + } + + pthread_mutex_unlock(&bufmgr_fake->lock); +} + +static drm_intel_bo * +drm_intel_fake_bo_alloc(drm_intel_bufmgr *bufmgr, + const char *name, + unsigned long size, + unsigned int alignment) +{ + drm_intel_bufmgr_fake *bufmgr_fake; + drm_intel_bo_fake *bo_fake; + + bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr; + + assert(size != 0); + + bo_fake = calloc(1, sizeof(*bo_fake)); + if (!bo_fake) + return NULL; + + bo_fake->bo.size = size; + bo_fake->bo.offset = -1; + bo_fake->bo.virtual = NULL; + bo_fake->bo.bufmgr = bufmgr; + bo_fake->refcount = 1; + + /* Alignment must be a power of two */ + assert((alignment & (alignment - 1)) == 0); + if (alignment == 0) + alignment = 1; + bo_fake->alignment = alignment; + bo_fake->id = ++bufmgr_fake->buf_nr; + bo_fake->name = name; + bo_fake->flags = 0; + bo_fake->is_static = 0; + + DBG("drm_bo_alloc: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name, + bo_fake->bo.size / 1024); + + return &bo_fake->bo; +} + +static drm_intel_bo * +drm_intel_fake_bo_alloc_tiled(drm_intel_bufmgr * bufmgr, + const char *name, + int x, int y, int cpp, + uint32_t *tiling_mode, + unsigned long *pitch, + unsigned long flags) +{ + unsigned long stride, aligned_y; + + /* No runtime tiling support for fake. */ + *tiling_mode = I915_TILING_NONE; + + /* Align it for being a render target. Shouldn't need anything else. */ + stride = x * cpp; + stride = ROUND_UP_TO(stride, 64); + + /* 965 subspan loading alignment */ + aligned_y = ALIGN(y, 2); + + *pitch = stride; + + return drm_intel_fake_bo_alloc(bufmgr, name, stride * aligned_y, + 4096); +} + +drm_intel_bo * +drm_intel_bo_fake_alloc_static(drm_intel_bufmgr *bufmgr, + const char *name, + unsigned long offset, + unsigned long size, void *virtual) +{ + drm_intel_bufmgr_fake *bufmgr_fake; + drm_intel_bo_fake *bo_fake; + + bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr; + + assert(size != 0); + + bo_fake = calloc(1, sizeof(*bo_fake)); + if (!bo_fake) + return NULL; + + bo_fake->bo.size = size; + bo_fake->bo.offset = offset; + bo_fake->bo.virtual = virtual; + bo_fake->bo.bufmgr = bufmgr; + bo_fake->refcount = 1; + bo_fake->id = ++bufmgr_fake->buf_nr; + bo_fake->name = name; + bo_fake->flags = BM_PINNED; + bo_fake->is_static = 1; + + DBG("drm_bo_alloc_static: (buf %d: %s, %d kb)\n", bo_fake->id, + bo_fake->name, bo_fake->bo.size / 1024); + + return &bo_fake->bo; +} + +static void +drm_intel_fake_bo_reference(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + + pthread_mutex_lock(&bufmgr_fake->lock); + bo_fake->refcount++; + pthread_mutex_unlock(&bufmgr_fake->lock); +} + +static void +drm_intel_fake_bo_reference_locked(drm_intel_bo *bo) +{ + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + + bo_fake->refcount++; +} + +static void +drm_intel_fake_bo_unreference_locked(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + int i; + + if (--bo_fake->refcount == 0) { + assert(bo_fake->map_count == 0); + /* No remaining references, so free it */ + if (bo_fake->block) + free_block(bufmgr_fake, bo_fake->block, 1); + free_backing_store(bo); + + for (i = 0; i < bo_fake->nr_relocs; i++) + drm_intel_fake_bo_unreference_locked(bo_fake->relocs[i]. + target_buf); + + DBG("drm_bo_unreference: free buf %d %s\n", bo_fake->id, + bo_fake->name); + + free(bo_fake->relocs); + free(bo); + } +} + +static void +drm_intel_fake_bo_unreference(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + + pthread_mutex_lock(&bufmgr_fake->lock); + drm_intel_fake_bo_unreference_locked(bo); + pthread_mutex_unlock(&bufmgr_fake->lock); +} + +/** + * Set the buffer as not requiring backing store, and instead get the callback + * invoked whenever it would be set dirty. + */ +void +drm_intel_bo_fake_disable_backing_store(drm_intel_bo *bo, + void (*invalidate_cb) (drm_intel_bo *bo, + void *ptr), + void *ptr) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + + pthread_mutex_lock(&bufmgr_fake->lock); + + if (bo_fake->backing_store) + free_backing_store(bo); + + bo_fake->flags |= BM_NO_BACKING_STORE; + + DBG("disable_backing_store set buf %d dirty\n", bo_fake->id); + bo_fake->dirty = 1; + bo_fake->invalidate_cb = invalidate_cb; + bo_fake->invalidate_ptr = ptr; + + /* Note that it is invalid right from the start. Also note + * invalidate_cb is called with the bufmgr locked, so cannot + * itself make bufmgr calls. + */ + if (invalidate_cb != NULL) + invalidate_cb(bo, ptr); + + pthread_mutex_unlock(&bufmgr_fake->lock); +} + +/** + * Map a buffer into bo->virtual, allocating either card memory space (If + * BM_NO_BACKING_STORE or BM_PINNED) or backing store, as necessary. + */ +static int + drm_intel_fake_bo_map_locked(drm_intel_bo *bo, int write_enable) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + + /* Static buffers are always mapped. */ + if (bo_fake->is_static) { + if (bo_fake->card_dirty) { + drm_intel_bufmgr_fake_wait_idle(bufmgr_fake); + bo_fake->card_dirty = 0; + } + return 0; + } + + /* Allow recursive mapping. Mesa may recursively map buffers with + * nested display loops, and it is used internally in bufmgr_fake + * for relocation. + */ + if (bo_fake->map_count++ != 0) + return 0; + + { + DBG("drm_bo_map: (buf %d: %s, %d kb)\n", bo_fake->id, + bo_fake->name, bo_fake->bo.size / 1024); + + if (bo->virtual != NULL) { + drmMsg("%s: already mapped\n", __FUNCTION__); + abort(); + } else if (bo_fake->flags & (BM_NO_BACKING_STORE | BM_PINNED)) { + + if (!bo_fake->block && !evict_and_alloc_block(bo)) { + DBG("%s: alloc failed\n", __FUNCTION__); + bufmgr_fake->fail = 1; + return 1; + } else { + assert(bo_fake->block); + bo_fake->dirty = 0; + + if (!(bo_fake->flags & BM_NO_FENCE_SUBDATA) && + bo_fake->block->fenced) { + drm_intel_fake_bo_wait_rendering_locked + (bo); + } + + bo->virtual = bo_fake->block->virtual; + } + } else { + if (write_enable) + set_dirty(bo); + + if (bo_fake->backing_store == 0) + alloc_backing_store(bo); + + if ((bo_fake->card_dirty == 1) && bo_fake->block) { + if (bo_fake->block->fenced) + drm_intel_fake_bo_wait_rendering_locked + (bo); + + memcpy(bo_fake->backing_store, + bo_fake->block->virtual, + bo_fake->block->bo->size); + bo_fake->card_dirty = 0; + } + + bo->virtual = bo_fake->backing_store; + } + } + + return 0; +} + +static int + drm_intel_fake_bo_map(drm_intel_bo *bo, int write_enable) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + int ret; + + pthread_mutex_lock(&bufmgr_fake->lock); + ret = drm_intel_fake_bo_map_locked(bo, write_enable); + pthread_mutex_unlock(&bufmgr_fake->lock); + + return ret; +} + +static int + drm_intel_fake_bo_unmap_locked(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + + /* Static buffers are always mapped. */ + if (bo_fake->is_static) + return 0; + + assert(bo_fake->map_count != 0); + if (--bo_fake->map_count != 0) + return 0; + + DBG("drm_bo_unmap: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name, + bo_fake->bo.size / 1024); + + bo->virtual = NULL; + + return 0; +} + +static int drm_intel_fake_bo_unmap(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + int ret; + + pthread_mutex_lock(&bufmgr_fake->lock); + ret = drm_intel_fake_bo_unmap_locked(bo); + pthread_mutex_unlock(&bufmgr_fake->lock); + + return ret; +} + +static void + drm_intel_fake_kick_all_locked(drm_intel_bufmgr_fake *bufmgr_fake) +{ + struct block *block, *tmp; + + bufmgr_fake->performed_rendering = 0; + /* okay for ever BO that is on the HW kick it off. + seriously not afraid of the POLICE right now */ + DRMLISTFOREACHSAFE(block, tmp, &bufmgr_fake->on_hardware) { + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) block->bo; + + block->on_hardware = 0; + free_block(bufmgr_fake, block, 0); + bo_fake->block = NULL; + bo_fake->validated = 0; + if (!(bo_fake->flags & BM_NO_BACKING_STORE)) + bo_fake->dirty = 1; + } + +} + +static int + drm_intel_fake_bo_validate(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + + bufmgr_fake = (drm_intel_bufmgr_fake *) bo->bufmgr; + + DBG("drm_bo_validate: (buf %d: %s, %d kb)\n", bo_fake->id, + bo_fake->name, bo_fake->bo.size / 1024); + + /* Sanity check: Buffers should be unmapped before being validated. + * This is not so much of a problem for bufmgr_fake, but TTM refuses, + * and the problem is harder to debug there. + */ + assert(bo_fake->map_count == 0); + + if (bo_fake->is_static) { + /* Add it to the needs-fence list */ + bufmgr_fake->need_fence = 1; + return 0; + } + + /* Allocate the card memory */ + if (!bo_fake->block && !evict_and_alloc_block(bo)) { + bufmgr_fake->fail = 1; + DBG("Failed to validate buf %d:%s\n", bo_fake->id, + bo_fake->name); + return -1; + } + + assert(bo_fake->block); + assert(bo_fake->block->bo == &bo_fake->bo); + + bo->offset = bo_fake->block->mem->ofs; + + /* Upload the buffer contents if necessary */ + if (bo_fake->dirty) { + DBG("Upload dirty buf %d:%s, sz %d offset 0x%x\n", bo_fake->id, + bo_fake->name, bo->size, bo_fake->block->mem->ofs); + + assert(!(bo_fake->flags & (BM_NO_BACKING_STORE | BM_PINNED))); + + /* Actually, should be able to just wait for a fence on the + * mmory, hich we would be tracking when we free it. Waiting + * for idle is a sufficiently large hammer for now. + */ + drm_intel_bufmgr_fake_wait_idle(bufmgr_fake); + + /* we may never have mapped this BO so it might not have any + * backing store if this happens it should be rare, but 0 the + * card memory in any case */ + if (bo_fake->backing_store) + memcpy(bo_fake->block->virtual, bo_fake->backing_store, + bo->size); + else + memset(bo_fake->block->virtual, 0, bo->size); + + bo_fake->dirty = 0; + } + + bo_fake->block->fenced = 0; + bo_fake->block->on_hardware = 1; + DRMLISTDEL(bo_fake->block); + DRMLISTADDTAIL(bo_fake->block, &bufmgr_fake->on_hardware); + + bo_fake->validated = 1; + bufmgr_fake->need_fence = 1; + + return 0; +} + +static void +drm_intel_fake_fence_validated(drm_intel_bufmgr *bufmgr) +{ + drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr; + unsigned int cookie; + + cookie = _fence_emit_internal(bufmgr_fake); + fence_blocks(bufmgr_fake, cookie); + + DBG("drm_fence_validated: 0x%08x cookie\n", cookie); +} + +static void +drm_intel_fake_destroy(drm_intel_bufmgr *bufmgr) +{ + drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr; + + pthread_mutex_destroy(&bufmgr_fake->lock); + mmDestroy(bufmgr_fake->heap); + free(bufmgr); +} + +static int +drm_intel_fake_emit_reloc(drm_intel_bo *bo, uint32_t offset, + drm_intel_bo *target_bo, uint32_t target_offset, + uint32_t read_domains, uint32_t write_domain) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + struct fake_buffer_reloc *r; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + drm_intel_bo_fake *target_fake = (drm_intel_bo_fake *) target_bo; + int i; + + pthread_mutex_lock(&bufmgr_fake->lock); + + assert(bo); + assert(target_bo); + + if (bo_fake->relocs == NULL) { + bo_fake->relocs = + malloc(sizeof(struct fake_buffer_reloc) * MAX_RELOCS); + } + + r = &bo_fake->relocs[bo_fake->nr_relocs++]; + + assert(bo_fake->nr_relocs <= MAX_RELOCS); + + drm_intel_fake_bo_reference_locked(target_bo); + + if (!target_fake->is_static) { + bo_fake->child_size += + ALIGN(target_bo->size, target_fake->alignment); + bo_fake->child_size += target_fake->child_size; + } + r->target_buf = target_bo; + r->offset = offset; + r->last_target_offset = target_bo->offset; + r->delta = target_offset; + r->read_domains = read_domains; + r->write_domain = write_domain; + + if (bufmgr_fake->debug) { + /* Check that a conflicting relocation hasn't already been + * emitted. + */ + for (i = 0; i < bo_fake->nr_relocs - 1; i++) { + struct fake_buffer_reloc *r2 = &bo_fake->relocs[i]; + + assert(r->offset != r2->offset); + } + } + + pthread_mutex_unlock(&bufmgr_fake->lock); + + return 0; +} + +/** + * Incorporates the validation flags associated with each relocation into + * the combined validation flags for the buffer on this batchbuffer submission. + */ +static void +drm_intel_fake_calculate_domains(drm_intel_bo *bo) +{ + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + int i; + + for (i = 0; i < bo_fake->nr_relocs; i++) { + struct fake_buffer_reloc *r = &bo_fake->relocs[i]; + drm_intel_bo_fake *target_fake = + (drm_intel_bo_fake *) r->target_buf; + + /* Do the same for the tree of buffers we depend on */ + drm_intel_fake_calculate_domains(r->target_buf); + + target_fake->read_domains |= r->read_domains; + target_fake->write_domain |= r->write_domain; + } +} + +static int +drm_intel_fake_reloc_and_validate_buffer(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + int i, ret; + + assert(bo_fake->map_count == 0); + + for (i = 0; i < bo_fake->nr_relocs; i++) { + struct fake_buffer_reloc *r = &bo_fake->relocs[i]; + drm_intel_bo_fake *target_fake = + (drm_intel_bo_fake *) r->target_buf; + uint32_t reloc_data; + + /* Validate the target buffer if that hasn't been done. */ + if (!target_fake->validated) { + ret = + drm_intel_fake_reloc_and_validate_buffer(r->target_buf); + if (ret != 0) { + if (bo->virtual != NULL) + drm_intel_fake_bo_unmap_locked(bo); + return ret; + } + } + + /* Calculate the value of the relocation entry. */ + if (r->target_buf->offset != r->last_target_offset) { + reloc_data = r->target_buf->offset + r->delta; + + if (bo->virtual == NULL) + drm_intel_fake_bo_map_locked(bo, 1); + + *(uint32_t *) ((uint8_t *) bo->virtual + r->offset) = + reloc_data; + + r->last_target_offset = r->target_buf->offset; + } + } + + if (bo->virtual != NULL) + drm_intel_fake_bo_unmap_locked(bo); + + if (bo_fake->write_domain != 0) { + if (!(bo_fake->flags & (BM_NO_BACKING_STORE | BM_PINNED))) { + if (bo_fake->backing_store == 0) + alloc_backing_store(bo); + } + bo_fake->card_dirty = 1; + bufmgr_fake->performed_rendering = 1; + } + + return drm_intel_fake_bo_validate(bo); +} + +static void +drm_intel_bo_fake_post_submit(drm_intel_bo *bo) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; + int i; + + for (i = 0; i < bo_fake->nr_relocs; i++) { + struct fake_buffer_reloc *r = &bo_fake->relocs[i]; + drm_intel_bo_fake *target_fake = + (drm_intel_bo_fake *) r->target_buf; + + if (target_fake->validated) + drm_intel_bo_fake_post_submit(r->target_buf); + + DBG("%s@0x%08x + 0x%08x -> %s@0x%08x + 0x%08x\n", + bo_fake->name, (uint32_t) bo->offset, r->offset, + target_fake->name, (uint32_t) r->target_buf->offset, + r->delta); + } + + assert(bo_fake->map_count == 0); + bo_fake->validated = 0; + bo_fake->read_domains = 0; + bo_fake->write_domain = 0; +} + +void +drm_intel_bufmgr_fake_set_exec_callback(drm_intel_bufmgr *bufmgr, + int (*exec) (drm_intel_bo *bo, + unsigned int used, + void *priv), + void *priv) +{ + drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr; + + bufmgr_fake->exec = exec; + bufmgr_fake->exec_priv = priv; +} + +static int +drm_intel_fake_bo_exec(drm_intel_bo *bo, int used, + drm_clip_rect_t * cliprects, int num_cliprects, int DR4) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo->bufmgr; + drm_intel_bo_fake *batch_fake = (drm_intel_bo_fake *) bo; + struct drm_i915_batchbuffer batch; + int ret; + int retry_count = 0; + + pthread_mutex_lock(&bufmgr_fake->lock); + + bufmgr_fake->performed_rendering = 0; + + drm_intel_fake_calculate_domains(bo); + + batch_fake->read_domains = I915_GEM_DOMAIN_COMMAND; + + /* we've ran out of RAM so blow the whole lot away and retry */ +restart: + ret = drm_intel_fake_reloc_and_validate_buffer(bo); + if (bufmgr_fake->fail == 1) { + if (retry_count == 0) { + retry_count++; + drm_intel_fake_kick_all_locked(bufmgr_fake); + bufmgr_fake->fail = 0; + goto restart; + } else /* dump out the memory here */ + mmDumpMemInfo(bufmgr_fake->heap); + } + + assert(ret == 0); + + if (bufmgr_fake->exec != NULL) { + int ret = bufmgr_fake->exec(bo, used, bufmgr_fake->exec_priv); + if (ret != 0) { + pthread_mutex_unlock(&bufmgr_fake->lock); + return ret; + } + } else { + batch.start = bo->offset; + batch.used = used; + batch.cliprects = cliprects; + batch.num_cliprects = num_cliprects; + batch.DR1 = 0; + batch.DR4 = DR4; + + if (drmCommandWrite + (bufmgr_fake->fd, DRM_I915_BATCHBUFFER, &batch, + sizeof(batch))) { + drmMsg("DRM_I915_BATCHBUFFER: %d\n", -errno); + pthread_mutex_unlock(&bufmgr_fake->lock); + return -errno; + } + } + + drm_intel_fake_fence_validated(bo->bufmgr); + + drm_intel_bo_fake_post_submit(bo); + + pthread_mutex_unlock(&bufmgr_fake->lock); + + return 0; +} + +/** + * Return an error if the list of BOs will exceed the aperture size. + * + * This is a rough guess and likely to fail, as during the validate sequence we + * may place a buffer in an inopportune spot early on and then fail to fit + * a set smaller than the aperture. + */ +static int +drm_intel_fake_check_aperture_space(drm_intel_bo ** bo_array, int count) +{ + drm_intel_bufmgr_fake *bufmgr_fake = + (drm_intel_bufmgr_fake *) bo_array[0]->bufmgr; + unsigned int sz = 0; + int i; + + for (i = 0; i < count; i++) { + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo_array[i]; + + if (bo_fake == NULL) + continue; + + if (!bo_fake->is_static) + sz += ALIGN(bo_array[i]->size, bo_fake->alignment); + sz += bo_fake->child_size; + } + + if (sz > bufmgr_fake->size) { + DBG("check_space: overflowed bufmgr size, %dkb vs %dkb\n", + sz / 1024, bufmgr_fake->size / 1024); + return -1; + } + + DBG("drm_check_space: sz %dkb vs bufgr %dkb\n", sz / 1024, + bufmgr_fake->size / 1024); + return 0; +} + +/** + * Evicts all buffers, waiting for fences to pass and copying contents out + * as necessary. + * + * Used by the X Server on LeaveVT, when the card memory is no longer our + * own. + */ +void drm_intel_bufmgr_fake_evict_all(drm_intel_bufmgr *bufmgr) +{ + drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr; + struct block *block, *tmp; + + pthread_mutex_lock(&bufmgr_fake->lock); + + bufmgr_fake->need_fence = 1; + bufmgr_fake->fail = 0; + + /* Wait for hardware idle. We don't know where acceleration has been + * happening, so we'll need to wait anyway before letting anything get + * put on the card again. + */ + drm_intel_bufmgr_fake_wait_idle(bufmgr_fake); + + /* Check that we hadn't released the lock without having fenced the last + * set of buffers. + */ + assert(DRMLISTEMPTY(&bufmgr_fake->fenced)); + assert(DRMLISTEMPTY(&bufmgr_fake->on_hardware)); + + DRMLISTFOREACHSAFE(block, tmp, &bufmgr_fake->lru) { + drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) block->bo; + /* Releases the memory, and memcpys dirty contents out if + * necessary. + */ + free_block(bufmgr_fake, block, 0); + bo_fake->block = NULL; + } + + pthread_mutex_unlock(&bufmgr_fake->lock); +} + +void drm_intel_bufmgr_fake_set_last_dispatch(drm_intel_bufmgr *bufmgr, + volatile unsigned int + *last_dispatch) +{ + drm_intel_bufmgr_fake *bufmgr_fake = (drm_intel_bufmgr_fake *) bufmgr; + + bufmgr_fake->last_dispatch = (volatile int *)last_dispatch; +} + +drm_intel_bufmgr *drm_intel_bufmgr_fake_init(int fd, + unsigned long low_offset, + void *low_virtual, + unsigned long size, + volatile unsigned int + *last_dispatch) +{ + drm_intel_bufmgr_fake *bufmgr_fake; + + bufmgr_fake = calloc(1, sizeof(*bufmgr_fake)); + + if (pthread_mutex_init(&bufmgr_fake->lock, NULL) != 0) { + free(bufmgr_fake); + return NULL; + } + + /* Initialize allocator */ + DRMINITLISTHEAD(&bufmgr_fake->fenced); + DRMINITLISTHEAD(&bufmgr_fake->on_hardware); + DRMINITLISTHEAD(&bufmgr_fake->lru); + + bufmgr_fake->low_offset = low_offset; + bufmgr_fake->virtual = low_virtual; + bufmgr_fake->size = size; + bufmgr_fake->heap = mmInit(low_offset, size); + + /* Hook in methods */ + bufmgr_fake->bufmgr.bo_alloc = drm_intel_fake_bo_alloc; + bufmgr_fake->bufmgr.bo_alloc_for_render = drm_intel_fake_bo_alloc; + bufmgr_fake->bufmgr.bo_alloc_tiled = drm_intel_fake_bo_alloc_tiled; + bufmgr_fake->bufmgr.bo_reference = drm_intel_fake_bo_reference; + bufmgr_fake->bufmgr.bo_unreference = drm_intel_fake_bo_unreference; + bufmgr_fake->bufmgr.bo_map = drm_intel_fake_bo_map; + bufmgr_fake->bufmgr.bo_unmap = drm_intel_fake_bo_unmap; + bufmgr_fake->bufmgr.bo_wait_rendering = + drm_intel_fake_bo_wait_rendering; + bufmgr_fake->bufmgr.bo_emit_reloc = drm_intel_fake_emit_reloc; + bufmgr_fake->bufmgr.destroy = drm_intel_fake_destroy; + bufmgr_fake->bufmgr.bo_exec = drm_intel_fake_bo_exec; + bufmgr_fake->bufmgr.check_aperture_space = + drm_intel_fake_check_aperture_space; + bufmgr_fake->bufmgr.debug = 0; + + bufmgr_fake->fd = fd; + bufmgr_fake->last_dispatch = (volatile int *)last_dispatch; + + return &bufmgr_fake->bufmgr; +} |