diff options
Diffstat (limited to 'bsd/radeon/radeon_drv.h')
-rw-r--r-- | bsd/radeon/radeon_drv.h | 725 |
1 files changed, 725 insertions, 0 deletions
diff --git a/bsd/radeon/radeon_drv.h b/bsd/radeon/radeon_drv.h new file mode 100644 index 00000000..a4ac4570 --- /dev/null +++ b/bsd/radeon/radeon_drv.h @@ -0,0 +1,725 @@ +/* radeon_drv.h -- Private header for radeon driver -*- linux-c -*- + * + * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. + * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Kevin E. Martin <martin@valinux.com> + * Gareth Hughes <gareth@valinux.com> + */ + +#ifndef __RADEON_DRV_H__ +#define __RADEON_DRV_H__ + +typedef struct drm_radeon_freelist { + unsigned int age; + drm_buf_t *buf; + struct drm_radeon_freelist *next; + struct drm_radeon_freelist *prev; +} drm_radeon_freelist_t; + +typedef struct drm_radeon_ring_buffer { + u32 *start; + u32 *end; + int size; + int size_l2qw; + + volatile u32 *head; + u32 tail; + u32 tail_mask; + int space; + + int high_mark; +} drm_radeon_ring_buffer_t; + +typedef struct drm_radeon_depth_clear_t { + u32 rb3d_cntl; + u32 rb3d_zstencilcntl; + u32 se_cntl; +} drm_radeon_depth_clear_t; + +typedef struct drm_radeon_private { + drm_radeon_ring_buffer_t ring; + drm_radeon_sarea_t *sarea_priv; + + int agp_size; + u32 agp_vm_start; + unsigned long agp_buffers_offset; + + int cp_mode; + int cp_running; + + drm_radeon_freelist_t *head; + drm_radeon_freelist_t *tail; +/* FIXME: ROTATE_BUFS is a hask to cycle through bufs until freelist + code is used. Note this hides a problem with the scratch register + (used to keep track of last buffer completed) being written to before + the last buffer has actually completed rendering. */ +#define ROTATE_BUFS 1 +#if ROTATE_BUFS + int last_buf; +#endif + volatile u32 *scratch; + + int usec_timeout; + int is_pci; + unsigned long phys_pci_gart; +#if __REALLY_HAVE_SG + dma_addr_t bus_pci_gart; +#endif + + atomic_t idle_count; + + int page_flipping; + int current_page; + u32 crtc_offset; + u32 crtc_offset_cntl; + + u32 color_fmt; + unsigned int front_offset; + unsigned int front_pitch; + unsigned int back_offset; + unsigned int back_pitch; + + u32 depth_fmt; + unsigned int depth_offset; + unsigned int depth_pitch; + + u32 front_pitch_offset; + u32 back_pitch_offset; + u32 depth_pitch_offset; + + drm_radeon_depth_clear_t depth_clear; + + drm_map_t *sarea; + drm_map_t *fb; + drm_map_t *mmio; + drm_map_t *cp_ring; + drm_map_t *ring_rptr; + drm_map_t *buffers; + drm_map_t *agp_textures; +} drm_radeon_private_t; + +typedef struct drm_radeon_buf_priv { + u32 age; + int prim; + int discard; + int dispatched; + drm_radeon_freelist_t *list_entry; +} drm_radeon_buf_priv_t; + + /* radeon_cp.c */ +extern int radeon_cp_init( DRM_OS_IOCTL ); +extern int radeon_cp_start( DRM_OS_IOCTL ); +extern int radeon_cp_stop( DRM_OS_IOCTL ); +extern int radeon_cp_reset( DRM_OS_IOCTL ); +extern int radeon_cp_idle( DRM_OS_IOCTL ); +extern int radeon_engine_reset( DRM_OS_IOCTL ); +extern int radeon_fullscreen( DRM_OS_IOCTL ); +extern int radeon_cp_buffers( DRM_OS_IOCTL ); + +extern void radeon_freelist_reset( drm_device_t *dev ); +extern drm_buf_t *radeon_freelist_get( drm_device_t *dev ); + +extern int radeon_wait_ring( drm_radeon_private_t *dev_priv, int n ); + +static __inline__ void +radeon_update_ring_snapshot( drm_radeon_ring_buffer_t *ring ) +{ + ring->space = (*(volatile int *)ring->head - ring->tail) * sizeof(u32); + if ( ring->space <= 0 ) + ring->space += ring->size; +} + +extern int radeon_do_cp_idle( drm_radeon_private_t *dev_priv ); +extern int radeon_do_cleanup_cp( drm_device_t *dev ); +extern int radeon_do_cleanup_pageflip( drm_device_t *dev ); + + /* radeon_state.c */ +extern int radeon_cp_clear( DRM_OS_IOCTL ); +extern int radeon_cp_swap( DRM_OS_IOCTL ); +extern int radeon_cp_vertex( DRM_OS_IOCTL ); +extern int radeon_cp_indices( DRM_OS_IOCTL ); +extern int radeon_cp_texture( DRM_OS_IOCTL ); +extern int radeon_cp_stipple( DRM_OS_IOCTL ); +extern int radeon_cp_indirect( DRM_OS_IOCTL ); + +/* Register definitions, register access macros and drmAddMap constants + * for Radeon kernel driver. + */ + +#define RADEON_AGP_COMMAND 0x0f60 +#define RADEON_AUX_SCISSOR_CNTL 0x26f0 +# define RADEON_EXCLUSIVE_SCISSOR_0 (1 << 24) +# define RADEON_EXCLUSIVE_SCISSOR_1 (1 << 25) +# define RADEON_EXCLUSIVE_SCISSOR_2 (1 << 26) +# define RADEON_SCISSOR_0_ENABLE (1 << 28) +# define RADEON_SCISSOR_1_ENABLE (1 << 29) +# define RADEON_SCISSOR_2_ENABLE (1 << 30) + +#define RADEON_BUS_CNTL 0x0030 +# define RADEON_BUS_MASTER_DIS (1 << 6) + +#define RADEON_CLOCK_CNTL_DATA 0x000c +# define RADEON_PLL_WR_EN (1 << 7) +#define RADEON_CLOCK_CNTL_INDEX 0x0008 +#define RADEON_CONFIG_APER_SIZE 0x0108 +#define RADEON_CRTC_OFFSET 0x0224 +#define RADEON_CRTC_OFFSET_CNTL 0x0228 +# define RADEON_CRTC_TILE_EN (1 << 15) +# define RADEON_CRTC_OFFSET_FLIP_CNTL (1 << 16) + +#define RADEON_RB3D_COLORPITCH 0x1c48 +#define RADEON_RB3D_DEPTHCLEARVALUE 0x1c30 +#define RADEON_RB3D_DEPTHXY_OFFSET 0x1c60 + +#define RADEON_DP_GUI_MASTER_CNTL 0x146c +# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0) +# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1) +# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4) +# define RADEON_GMC_BRUSH_NONE (15 << 4) +# define RADEON_GMC_DST_16BPP (4 << 8) +# define RADEON_GMC_DST_24BPP (5 << 8) +# define RADEON_GMC_DST_32BPP (6 << 8) +# define RADEON_GMC_DST_DATATYPE_SHIFT 8 +# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12) +# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24) +# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24) +# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28) +# define RADEON_GMC_WR_MSK_DIS (1 << 30) +# define RADEON_ROP3_S 0x00cc0000 +# define RADEON_ROP3_P 0x00f00000 +#define RADEON_DP_WRITE_MASK 0x16cc +#define RADEON_DST_PITCH_OFFSET 0x142c +#define RADEON_DST_PITCH_OFFSET_C 0x1c80 +# define RADEON_DST_TILE_LINEAR (0 << 30) +# define RADEON_DST_TILE_MACRO (1 << 30) +# define RADEON_DST_TILE_MICRO (2 << 30) +# define RADEON_DST_TILE_BOTH (3 << 30) + +#define RADEON_SCRATCH_REG0 0x15e0 +#define RADEON_SCRATCH_REG1 0x15e4 +#define RADEON_SCRATCH_REG2 0x15e8 +#define RADEON_SCRATCH_REG3 0x15ec +#define RADEON_SCRATCH_REG4 0x15f0 +#define RADEON_SCRATCH_REG5 0x15f4 +#define RADEON_SCRATCH_UMSK 0x0770 +#define RADEON_SCRATCH_ADDR 0x0774 + +#define RADEON_HOST_PATH_CNTL 0x0130 +# define RADEON_HDP_SOFT_RESET (1 << 26) +# define RADEON_HDP_WC_TIMEOUT_MASK (7 << 28) +# define RADEON_HDP_WC_TIMEOUT_28BCLK (7 << 28) + +#define RADEON_ISYNC_CNTL 0x1724 +# define RADEON_ISYNC_ANY2D_IDLE3D (1 << 0) +# define RADEON_ISYNC_ANY3D_IDLE2D (1 << 1) +# define RADEON_ISYNC_TRIG2D_IDLE3D (1 << 2) +# define RADEON_ISYNC_TRIG3D_IDLE2D (1 << 3) +# define RADEON_ISYNC_WAIT_IDLEGUI (1 << 4) +# define RADEON_ISYNC_CPSCRATCH_IDLEGUI (1 << 5) + +#define RADEON_MC_AGP_LOCATION 0x014c +#define RADEON_MC_FB_LOCATION 0x0148 +#define RADEON_MCLK_CNTL 0x0012 +# define RADEON_FORCEON_MCLKA (1 << 16) +# define RADEON_FORCEON_MCLKB (1 << 17) +# define RADEON_FORCEON_YCLKA (1 << 18) +# define RADEON_FORCEON_YCLKB (1 << 19) +# define RADEON_FORCEON_MC (1 << 20) +# define RADEON_FORCEON_AIC (1 << 21) + +#define RADEON_PP_BORDER_COLOR_0 0x1d40 +#define RADEON_PP_BORDER_COLOR_1 0x1d44 +#define RADEON_PP_BORDER_COLOR_2 0x1d48 +#define RADEON_PP_CNTL 0x1c38 +# define RADEON_SCISSOR_ENABLE (1 << 1) +#define RADEON_PP_LUM_MATRIX 0x1d00 +#define RADEON_PP_MISC 0x1c14 +#define RADEON_PP_ROT_MATRIX_0 0x1d58 +#define RADEON_PP_TXFILTER_0 0x1c54 +#define RADEON_PP_TXFILTER_1 0x1c6c +#define RADEON_PP_TXFILTER_2 0x1c84 + +#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c +# define RADEON_RB2D_DC_FLUSH (3 << 0) +# define RADEON_RB2D_DC_FREE (3 << 2) +# define RADEON_RB2D_DC_FLUSH_ALL 0xf +# define RADEON_RB2D_DC_BUSY (1 << 31) +#define RADEON_RB3D_CNTL 0x1c3c +# define RADEON_ALPHA_BLEND_ENABLE (1 << 0) +# define RADEON_PLANE_MASK_ENABLE (1 << 1) +# define RADEON_DITHER_ENABLE (1 << 2) +# define RADEON_ROUND_ENABLE (1 << 3) +# define RADEON_SCALE_DITHER_ENABLE (1 << 4) +# define RADEON_DITHER_INIT (1 << 5) +# define RADEON_ROP_ENABLE (1 << 6) +# define RADEON_STENCIL_ENABLE (1 << 7) +# define RADEON_Z_ENABLE (1 << 8) +# define RADEON_DEPTH_XZ_OFFEST_ENABLE (1 << 9) +# define RADEON_ZBLOCK8 (0 << 15) +# define RADEON_ZBLOCK16 (1 << 15) +#define RADEON_RB3D_DEPTHOFFSET 0x1c24 +#define RADEON_RB3D_PLANEMASK 0x1d84 +#define RADEON_RB3D_STENCILREFMASK 0x1d7c +#define RADEON_RB3D_ZCACHE_MODE 0x3250 +#define RADEON_RB3D_ZCACHE_CTLSTAT 0x3254 +# define RADEON_RB3D_ZC_FLUSH (1 << 0) +# define RADEON_RB3D_ZC_FREE (1 << 2) +# define RADEON_RB3D_ZC_FLUSH_ALL 0x5 +# define RADEON_RB3D_ZC_BUSY (1 << 31) +#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c +# define RADEON_Z_TEST_MASK (7 << 4) +# define RADEON_Z_TEST_ALWAYS (7 << 4) +# define RADEON_STENCIL_TEST_ALWAYS (7 << 12) +# define RADEON_STENCIL_S_FAIL_KEEP (0 << 16) +# define RADEON_STENCIL_ZPASS_KEEP (0 << 20) +# define RADEON_STENCIL_ZFAIL_KEEP (0 << 20) +# define RADEON_Z_WRITE_ENABLE (1 << 30) +#define RADEON_RBBM_SOFT_RESET 0x00f0 +# define RADEON_SOFT_RESET_CP (1 << 0) +# define RADEON_SOFT_RESET_HI (1 << 1) +# define RADEON_SOFT_RESET_SE (1 << 2) +# define RADEON_SOFT_RESET_RE (1 << 3) +# define RADEON_SOFT_RESET_PP (1 << 4) +# define RADEON_SOFT_RESET_E2 (1 << 5) +# define RADEON_SOFT_RESET_RB (1 << 6) +# define RADEON_SOFT_RESET_HDP (1 << 7) +#define RADEON_RBBM_STATUS 0x0e40 +# define RADEON_RBBM_FIFOCNT_MASK 0x007f +# define RADEON_RBBM_ACTIVE (1 << 31) +#define RADEON_RE_LINE_PATTERN 0x1cd0 +#define RADEON_RE_MISC 0x26c4 +#define RADEON_RE_TOP_LEFT 0x26c0 +#define RADEON_RE_WIDTH_HEIGHT 0x1c44 +#define RADEON_RE_STIPPLE_ADDR 0x1cc8 +#define RADEON_RE_STIPPLE_DATA 0x1ccc + +#define RADEON_SCISSOR_TL_0 0x1cd8 +#define RADEON_SCISSOR_BR_0 0x1cdc +#define RADEON_SCISSOR_TL_1 0x1ce0 +#define RADEON_SCISSOR_BR_1 0x1ce4 +#define RADEON_SCISSOR_TL_2 0x1ce8 +#define RADEON_SCISSOR_BR_2 0x1cec +#define RADEON_SE_COORD_FMT 0x1c50 +#define RADEON_SE_CNTL 0x1c4c +# define RADEON_FFACE_CULL_CW (0 << 0) +# define RADEON_BFACE_SOLID (3 << 1) +# define RADEON_FFACE_SOLID (3 << 3) +# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6) +# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8) +# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8) +# define RADEON_ALPHA_SHADE_FLAT (1 << 10) +# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10) +# define RADEON_SPECULAR_SHADE_FLAT (1 << 12) +# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12) +# define RADEON_FOG_SHADE_FLAT (1 << 14) +# define RADEON_FOG_SHADE_GOURAUD (2 << 14) +# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24) +# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25) +# define RADEON_VTX_PIX_CENTER_OGL (1 << 27) +# define RADEON_ROUND_MODE_TRUNC (0 << 28) +# define RADEON_ROUND_PREC_8TH_PIX (1 << 30) +#define RADEON_SE_CNTL_STATUS 0x2140 +#define RADEON_SE_LINE_WIDTH 0x1db8 +#define RADEON_SE_VPORT_XSCALE 0x1d98 +#define RADEON_SURFACE_ACCESS_FLAGS 0x0bf8 +#define RADEON_SURFACE_ACCESS_CLR 0x0bfc +#define RADEON_SURFACE_CNTL 0x0b00 +# define RADEON_SURF_TRANSLATION_DIS (1 << 8) +# define RADEON_NONSURF_AP0_SWP_MASK (3 << 20) +# define RADEON_NONSURF_AP0_SWP_LITTLE (0 << 20) +# define RADEON_NONSURF_AP0_SWP_BIG16 (1 << 20) +# define RADEON_NONSURF_AP0_SWP_BIG32 (2 << 20) +# define RADEON_NONSURF_AP1_SWP_MASK (3 << 22) +# define RADEON_NONSURF_AP1_SWP_LITTLE (0 << 22) +# define RADEON_NONSURF_AP1_SWP_BIG16 (1 << 22) +# define RADEON_NONSURF_AP1_SWP_BIG32 (2 << 22) +#define RADEON_SURFACE0_INFO 0x0b0c +# define RADEON_SURF_PITCHSEL_MASK (0x1ff << 0) +# define RADEON_SURF_TILE_MODE_MASK (3 << 16) +# define RADEON_SURF_TILE_MODE_MACRO (0 << 16) +# define RADEON_SURF_TILE_MODE_MICRO (1 << 16) +# define RADEON_SURF_TILE_MODE_32BIT_Z (2 << 16) +# define RADEON_SURF_TILE_MODE_16BIT_Z (3 << 16) +#define RADEON_SURFACE0_LOWER_BOUND 0x0b04 +#define RADEON_SURFACE0_UPPER_BOUND 0x0b08 +#define RADEON_SURFACE1_INFO 0x0b1c +#define RADEON_SURFACE1_LOWER_BOUND 0x0b14 +#define RADEON_SURFACE1_UPPER_BOUND 0x0b18 +#define RADEON_SURFACE2_INFO 0x0b2c +#define RADEON_SURFACE2_LOWER_BOUND 0x0b24 +#define RADEON_SURFACE2_UPPER_BOUND 0x0b28 +#define RADEON_SURFACE3_INFO 0x0b3c +#define RADEON_SURFACE3_LOWER_BOUND 0x0b34 +#define RADEON_SURFACE3_UPPER_BOUND 0x0b38 +#define RADEON_SURFACE4_INFO 0x0b4c +#define RADEON_SURFACE4_LOWER_BOUND 0x0b44 +#define RADEON_SURFACE4_UPPER_BOUND 0x0b48 +#define RADEON_SURFACE5_INFO 0x0b5c +#define RADEON_SURFACE5_LOWER_BOUND 0x0b54 +#define RADEON_SURFACE5_UPPER_BOUND 0x0b58 +#define RADEON_SURFACE6_INFO 0x0b6c +#define RADEON_SURFACE6_LOWER_BOUND 0x0b64 +#define RADEON_SURFACE6_UPPER_BOUND 0x0b68 +#define RADEON_SURFACE7_INFO 0x0b7c +#define RADEON_SURFACE7_LOWER_BOUND 0x0b74 +#define RADEON_SURFACE7_UPPER_BOUND 0x0b78 +#define RADEON_SW_SEMAPHORE 0x013c + +#define RADEON_WAIT_UNTIL 0x1720 +# define RADEON_WAIT_CRTC_PFLIP (1 << 0) +# define RADEON_WAIT_2D_IDLECLEAN (1 << 16) +# define RADEON_WAIT_3D_IDLECLEAN (1 << 17) +# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18) + +#define RADEON_RB3D_ZMASKOFFSET 0x1c34 +#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c +# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0) +# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0) + + +/* CP registers */ +#define RADEON_CP_ME_RAM_ADDR 0x07d4 +#define RADEON_CP_ME_RAM_RADDR 0x07d8 +#define RADEON_CP_ME_RAM_DATAH 0x07dc +#define RADEON_CP_ME_RAM_DATAL 0x07e0 + +#define RADEON_CP_RB_BASE 0x0700 +#define RADEON_CP_RB_CNTL 0x0704 +#define RADEON_CP_RB_RPTR_ADDR 0x070c +#define RADEON_CP_RB_RPTR 0x0710 +#define RADEON_CP_RB_WPTR 0x0714 + +#define RADEON_CP_RB_WPTR_DELAY 0x0718 +# define RADEON_PRE_WRITE_TIMER_SHIFT 0 +# define RADEON_PRE_WRITE_LIMIT_SHIFT 23 + +#define RADEON_CP_IB_BASE 0x0738 + +#define RADEON_CP_CSQ_CNTL 0x0740 +# define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0) +# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28) +# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28) +# define RADEON_CSQ_PRIBM_INDDIS (2 << 28) +# define RADEON_CSQ_PRIPIO_INDBM (3 << 28) +# define RADEON_CSQ_PRIBM_INDBM (4 << 28) +# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28) + +#define RADEON_AIC_CNTL 0x01d0 +# define RADEON_PCIGART_TRANSLATE_EN (1 << 0) +#define RADEON_AIC_STAT 0x01d4 +#define RADEON_AIC_PT_BASE 0x01d8 +#define RADEON_AIC_LO_ADDR 0x01dc +#define RADEON_AIC_HI_ADDR 0x01e0 +#define RADEON_AIC_TLB_ADDR 0x01e4 +#define RADEON_AIC_TLB_DATA 0x01e8 + +/* CP command packets */ +#define RADEON_CP_PACKET0 0x00000000 +# define RADEON_ONE_REG_WR (1 << 15) +#define RADEON_CP_PACKET1 0x40000000 +#define RADEON_CP_PACKET2 0x80000000 +#define RADEON_CP_PACKET3 0xC0000000 +# define RADEON_3D_RNDR_GEN_INDX_PRIM 0x00002300 +# define RADEON_WAIT_FOR_IDLE 0x00002600 +# define RADEON_3D_DRAW_IMMD 0x00002900 +# define RADEON_3D_CLEAR_ZMASK 0x00003200 +# define RADEON_CNTL_HOSTDATA_BLT 0x00009400 +# define RADEON_CNTL_PAINT_MULTI 0x00009A00 +# define RADEON_CNTL_BITBLT_MULTI 0x00009B00 + +#define RADEON_CP_PACKET_MASK 0xC0000000 +#define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000 +#define RADEON_CP_PACKET0_REG_MASK 0x000007ff +#define RADEON_CP_PACKET1_REG0_MASK 0x000007ff +#define RADEON_CP_PACKET1_REG1_MASK 0x003ff800 + +#define RADEON_VTX_Z_PRESENT (1 << 31) + +#define RADEON_PRIM_TYPE_NONE (0 << 0) +#define RADEON_PRIM_TYPE_POINT (1 << 0) +#define RADEON_PRIM_TYPE_LINE (2 << 0) +#define RADEON_PRIM_TYPE_LINE_STRIP (3 << 0) +#define RADEON_PRIM_TYPE_TRI_LIST (4 << 0) +#define RADEON_PRIM_TYPE_TRI_FAN (5 << 0) +#define RADEON_PRIM_TYPE_TRI_STRIP (6 << 0) +#define RADEON_PRIM_TYPE_TRI_TYPE2 (7 << 0) +#define RADEON_PRIM_TYPE_RECT_LIST (8 << 0) +#define RADEON_PRIM_TYPE_3VRT_POINT_LIST (9 << 0) +#define RADEON_PRIM_TYPE_3VRT_LINE_LIST (10 << 0) +#define RADEON_PRIM_WALK_IND (1 << 4) +#define RADEON_PRIM_WALK_LIST (2 << 4) +#define RADEON_PRIM_WALK_RING (3 << 4) +#define RADEON_COLOR_ORDER_BGRA (0 << 6) +#define RADEON_COLOR_ORDER_RGBA (1 << 6) +#define RADEON_MAOS_ENABLE (1 << 7) +#define RADEON_VTX_FMT_R128_MODE (0 << 8) +#define RADEON_VTX_FMT_RADEON_MODE (1 << 8) +#define RADEON_NUM_VERTICES_SHIFT 16 + +#define RADEON_COLOR_FORMAT_CI8 2 +#define RADEON_COLOR_FORMAT_ARGB1555 3 +#define RADEON_COLOR_FORMAT_RGB565 4 +#define RADEON_COLOR_FORMAT_ARGB8888 6 +#define RADEON_COLOR_FORMAT_RGB332 7 +#define RADEON_COLOR_FORMAT_RGB8 9 +#define RADEON_COLOR_FORMAT_ARGB4444 15 + +#define RADEON_TXFORMAT_I8 0 +#define RADEON_TXFORMAT_AI88 1 +#define RADEON_TXFORMAT_RGB332 2 +#define RADEON_TXFORMAT_ARGB1555 3 +#define RADEON_TXFORMAT_RGB565 4 +#define RADEON_TXFORMAT_ARGB4444 5 +#define RADEON_TXFORMAT_ARGB8888 6 +#define RADEON_TXFORMAT_RGBA8888 7 + +/* Constants */ +#define RADEON_MAX_USEC_TIMEOUT 100000 /* 100 ms */ + +#define RADEON_LAST_FRAME_REG RADEON_SCRATCH_REG0 +#define RADEON_LAST_DISPATCH_REG RADEON_SCRATCH_REG1 +#define RADEON_LAST_CLEAR_REG RADEON_SCRATCH_REG2 +#define RADEON_LAST_DISPATCH 1 + +#define RADEON_MAX_VB_AGE 0x7fffffff +#define RADEON_MAX_VB_VERTS (0xffff) + +#define RADEON_RING_HIGH_MARK 128 + + +#define RADEON_BASE(reg) ((unsigned long)(dev_priv->mmio->handle)) +#define RADEON_ADDR(reg) (RADEON_BASE( reg ) + reg) + +#define RADEON_DEREF(reg) *(volatile u32 *)RADEON_ADDR( reg ) +#ifdef __alpha__ +#define RADEON_READ(reg) (_RADEON_READ((u32 *)RADEON_ADDR( reg ))) +static inline u32 _RADEON_READ(u32 *addr) +{ + DRM_OS_READMEMORYBARRIER; + return *(volatile u32 *)addr; +} +#define RADEON_WRITE(reg,val) \ +do { \ + DRM_OS_WRITEMEMORYBARRIER; \ + RADEON_DEREF(reg) = val; \ +} while (0) +#else +#define RADEON_READ(reg) RADEON_DEREF( reg ) +#define RADEON_WRITE(reg, val) do { RADEON_DEREF( reg ) = val; } while (0) +#endif + +#define RADEON_DEREF8(reg) *(volatile u8 *)RADEON_ADDR( reg ) +#ifdef __alpha__ +#define RADEON_READ8(reg) _RADEON_READ8((u8 *)RADEON_ADDR( reg )) +static inline u8 _RADEON_READ8(u8 *addr) +{ + DRM_OS_READMEMORYBARRIER; + return *(volatile u8 *)addr; +} +#define RADEON_WRITE8(reg,val) \ +do { \ + DRM_OS_WRITEMEMORYBARRIER; \ + RADEON_DEREF8( reg ) = val; \ +} while (0) +#else +#define RADEON_READ8(reg) RADEON_DEREF8( reg ) +#define RADEON_WRITE8(reg, val) do { RADEON_DEREF8( reg ) = val; } while (0) +#endif + +#define RADEON_WRITE_PLL( addr, val ) \ +do { \ + RADEON_WRITE8( RADEON_CLOCK_CNTL_INDEX, \ + ((addr) & 0x1f) | RADEON_PLL_WR_EN ); \ + RADEON_WRITE( RADEON_CLOCK_CNTL_DATA, (val) ); \ +} while (0) + +extern int RADEON_READ_PLL( drm_device_t *dev, int addr ); + + +#define CP_PACKET0( reg, n ) \ + (RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2)) +#define CP_PACKET0_TABLE( reg, n ) \ + (RADEON_CP_PACKET0 | RADEON_ONE_REG_WR | ((n) << 16) | ((reg) >> 2)) +#define CP_PACKET1( reg0, reg1 ) \ + (RADEON_CP_PACKET1 | (((reg1) >> 2) << 15) | ((reg0) >> 2)) +#define CP_PACKET2() \ + (RADEON_CP_PACKET2) +#define CP_PACKET3( pkt, n ) \ + (RADEON_CP_PACKET3 | (pkt) | ((n) << 16)) + + +/* ================================================================ + * Engine control helper macros + */ + +#define RADEON_WAIT_UNTIL_2D_IDLE() do { \ + OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ + OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \ + RADEON_WAIT_HOST_IDLECLEAN) ); \ +} while (0) + +#define RADEON_WAIT_UNTIL_3D_IDLE() do { \ + OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ + OUT_RING( (RADEON_WAIT_3D_IDLECLEAN | \ + RADEON_WAIT_HOST_IDLECLEAN) ); \ +} while (0) + +#define RADEON_WAIT_UNTIL_IDLE() do { \ + OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ + OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \ + RADEON_WAIT_3D_IDLECLEAN | \ + RADEON_WAIT_HOST_IDLECLEAN) ); \ +} while (0) + +#define RADEON_WAIT_UNTIL_PAGE_FLIPPED() do { \ + OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ + OUT_RING( RADEON_WAIT_CRTC_PFLIP ); \ +} while (0) + +#define RADEON_FLUSH_CACHE() do { \ + OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \ + OUT_RING( RADEON_RB2D_DC_FLUSH ); \ +} while (0) + +#define RADEON_PURGE_CACHE() do { \ + OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \ + OUT_RING( RADEON_RB2D_DC_FLUSH_ALL ); \ +} while (0) + +#define RADEON_FLUSH_ZCACHE() do { \ + OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \ + OUT_RING( RADEON_RB3D_ZC_FLUSH ); \ +} while (0) + +#define RADEON_PURGE_ZCACHE() do { \ + OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \ + OUT_RING( RADEON_RB3D_ZC_FLUSH_ALL ); \ +} while (0) + + +/* ================================================================ + * Misc helper macros + */ + +#define LOCK_TEST_WITH_RETURN( dev ) \ +do { \ + if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) || \ + dev->lock.pid != DRM_OS_CURRENTPID ) { \ + DRM_ERROR( "%s called without lock held\n", \ + __FUNCTION__ ); \ + DRM_OS_RETURN( EINVAL ); \ + } \ +} while (0) + +#define RING_SPACE_TEST_WITH_RETURN( dev_priv ) \ +do { \ + drm_radeon_ring_buffer_t *ring = &dev_priv->ring; int i; \ + if ( ring->space < ring->high_mark ) { \ + for ( i = 0 ; i < dev_priv->usec_timeout ; i++ ) { \ + radeon_update_ring_snapshot( ring ); \ + if ( ring->space >= ring->high_mark ) \ + goto __ring_space_done; \ + DRM_OS_DELAY( 1 ); \ + } \ + DRM_ERROR( "ring space check failed!\n" ); \ + DRM_OS_RETURN( EBUSY ); \ + } \ + __ring_space_done: \ +} while (0) + +#define VB_AGE_TEST_WITH_RETURN( dev_priv ) \ +do { \ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; \ + if ( sarea_priv->last_dispatch >= RADEON_MAX_VB_AGE ) { \ + int __ret = radeon_do_cp_idle( dev_priv ); \ + if ( __ret ) return __ret; \ + sarea_priv->last_dispatch = 0; \ + radeon_freelist_reset( dev ); \ + } \ +} while (0) + +#define RADEON_DISPATCH_AGE( age ) do { \ + OUT_RING( CP_PACKET0( RADEON_LAST_DISPATCH_REG, 0 ) ); \ + OUT_RING( age ); \ +} while (0) + +#define RADEON_FRAME_AGE( age ) do { \ + OUT_RING( CP_PACKET0( RADEON_LAST_FRAME_REG, 0 ) ); \ + OUT_RING( age ); \ +} while (0) + +#define RADEON_CLEAR_AGE( age ) do { \ + OUT_RING( CP_PACKET0( RADEON_LAST_CLEAR_REG, 0 ) ); \ + OUT_RING( age ); \ +} while (0) + + +/* ================================================================ + * Ring control + */ + +#define radeon_flush_write_combine() DRM_OS_READMEMORYBARRIER + + +#define RADEON_VERBOSE 0 + +#define RING_LOCALS int write; unsigned int mask; volatile u32 *ring; + +#define BEGIN_RING( n ) do { \ + if ( RADEON_VERBOSE ) { \ + DRM_INFO( "BEGIN_RING( %d ) in %s\n", \ + n, __FUNCTION__ ); \ + } \ + if ( dev_priv->ring.space <= (n) * sizeof(u32) ) { \ + radeon_wait_ring( dev_priv, (n) * sizeof(u32) ); \ + } \ + dev_priv->ring.space -= (n) * sizeof(u32); \ + ring = dev_priv->ring.start; \ + write = dev_priv->ring.tail; \ + mask = dev_priv->ring.tail_mask; \ +} while (0) + +#define ADVANCE_RING() do { \ + if ( RADEON_VERBOSE ) { \ + DRM_INFO( "ADVANCE_RING() wr=0x%06x tail=0x%06x\n", \ + write, dev_priv->ring.tail ); \ + } \ + radeon_flush_write_combine(); \ + dev_priv->ring.tail = write; \ + RADEON_WRITE( RADEON_CP_RB_WPTR, write ); \ +} while (0) + +#define OUT_RING( x ) do { \ + if ( RADEON_VERBOSE ) { \ + DRM_INFO( " OUT_RING( 0x%08x ) at 0x%x\n", \ + (unsigned int)(x), write ); \ + } \ + ring[write++] = (x); \ + write &= mask; \ +} while (0) + +#define RADEON_PERFORMANCE_BOXES 0 + +#endif /* __RADEON_DRV_H__ */ |