diff options
-rw-r--r-- | bsd/mga_drm.h | 325 | ||||
-rw-r--r-- | bsd/r128_drm.h | 308 | ||||
-rw-r--r-- | bsd/radeon_drm.h | 370 |
3 files changed, 0 insertions, 1003 deletions
diff --git a/bsd/mga_drm.h b/bsd/mga_drm.h deleted file mode 100644 index 8f56beed..00000000 --- a/bsd/mga_drm.h +++ /dev/null @@ -1,325 +0,0 @@ -/* mga_drm.h -- Public header for the Matrox g200/g400 driver -*- linux-c -*- - * Created: Tue Jan 25 01:50:01 1999 by jhartmann@precisioninsight.com - * - * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. - * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California. - * All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Jeff Hartmann <jhartmann@valinux.com> - * Keith Whitwell <keithw@valinux.com> - * - * Rewritten by: - * Gareth Hughes <gareth@valinux.com> - */ - -#ifndef __MGA_DRM_H__ -#define __MGA_DRM_H__ - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the Xserver file (mga_sarea.h) - */ - -#ifndef __MGA_SAREA_DEFINES__ -#define __MGA_SAREA_DEFINES__ - -/* WARP pipe flags - */ -#define MGA_F 0x1 /* fog */ -#define MGA_A 0x2 /* alpha */ -#define MGA_S 0x4 /* specular */ -#define MGA_T2 0x8 /* multitexture */ - -#define MGA_WARP_TGZ 0 -#define MGA_WARP_TGZF (MGA_F) -#define MGA_WARP_TGZA (MGA_A) -#define MGA_WARP_TGZAF (MGA_F|MGA_A) -#define MGA_WARP_TGZS (MGA_S) -#define MGA_WARP_TGZSF (MGA_S|MGA_F) -#define MGA_WARP_TGZSA (MGA_S|MGA_A) -#define MGA_WARP_TGZSAF (MGA_S|MGA_F|MGA_A) -#define MGA_WARP_T2GZ (MGA_T2) -#define MGA_WARP_T2GZF (MGA_T2|MGA_F) -#define MGA_WARP_T2GZA (MGA_T2|MGA_A) -#define MGA_WARP_T2GZAF (MGA_T2|MGA_A|MGA_F) -#define MGA_WARP_T2GZS (MGA_T2|MGA_S) -#define MGA_WARP_T2GZSF (MGA_T2|MGA_S|MGA_F) -#define MGA_WARP_T2GZSA (MGA_T2|MGA_S|MGA_A) -#define MGA_WARP_T2GZSAF (MGA_T2|MGA_S|MGA_F|MGA_A) - -#define MGA_MAX_G200_PIPES 8 /* no multitex */ -#define MGA_MAX_G400_PIPES 16 -#define MGA_MAX_WARP_PIPES MGA_MAX_G400_PIPES -#define MGA_WARP_UCODE_SIZE 32768 /* in bytes */ - -#define MGA_CARD_TYPE_G200 1 -#define MGA_CARD_TYPE_G400 2 - - -#define MGA_FRONT 0x1 -#define MGA_BACK 0x2 -#define MGA_DEPTH 0x4 - -/* What needs to be changed for the current vertex dma buffer? - */ -#define MGA_UPLOAD_CONTEXT 0x1 -#define MGA_UPLOAD_TEX0 0x2 -#define MGA_UPLOAD_TEX1 0x4 -#define MGA_UPLOAD_PIPE 0x8 -#define MGA_UPLOAD_TEX0IMAGE 0x10 /* handled client-side */ -#define MGA_UPLOAD_TEX1IMAGE 0x20 /* handled client-side */ -#define MGA_UPLOAD_2D 0x40 -#define MGA_WAIT_AGE 0x80 /* handled client-side */ -#define MGA_UPLOAD_CLIPRECTS 0x100 /* handled client-side */ -#if 0 -#define MGA_DMA_FLUSH 0x200 /* set when someone gets the lock - quiescent */ -#endif - -/* 32 buffers of 64k each, total 2 meg. - */ -#define MGA_BUFFER_SIZE (1 << 16) -#define MGA_NUM_BUFFERS 128 - -/* Keep these small for testing. - */ -#define MGA_NR_SAREA_CLIPRECTS 8 - -/* 2 heaps (1 for card, 1 for agp), each divided into upto 128 - * regions, subject to a minimum region size of (1<<16) == 64k. - * - * Clients may subdivide regions internally, but when sharing between - * clients, the region size is the minimum granularity. - */ - -#define MGA_CARD_HEAP 0 -#define MGA_AGP_HEAP 1 -#define MGA_NR_TEX_HEAPS 2 -#define MGA_NR_TEX_REGIONS 16 -#define MGA_LOG_MIN_TEX_REGION_SIZE 16 - -#endif /* __MGA_SAREA_DEFINES__ */ - - -/* Setup registers for 3D context - */ -typedef struct { - unsigned int dstorg; - unsigned int maccess; - unsigned int plnwt; - unsigned int dwgctl; - unsigned int alphactrl; - unsigned int fogcolor; - unsigned int wflag; - unsigned int tdualstage0; - unsigned int tdualstage1; - unsigned int fcol; - unsigned int stencil; - unsigned int stencilctl; -} drm_mga_context_regs_t; - -/* Setup registers for 2D, X server - */ -typedef struct { - unsigned int pitch; -} drm_mga_server_regs_t; - -/* Setup registers for each texture unit - */ -typedef struct { - unsigned int texctl; - unsigned int texctl2; - unsigned int texfilter; - unsigned int texbordercol; - unsigned int texorg; - unsigned int texwidth; - unsigned int texheight; - unsigned int texorg1; - unsigned int texorg2; - unsigned int texorg3; - unsigned int texorg4; -} drm_mga_texture_regs_t; - -/* General aging mechanism - */ -typedef struct { - unsigned int head; /* Position of head pointer */ - unsigned int wrap; /* Primary DMA wrap count */ -} drm_mga_age_t; - -typedef struct _drm_mga_sarea { - /* The channel for communication of state information to the kernel - * on firing a vertex dma buffer. - */ - drm_mga_context_regs_t context_state; - drm_mga_server_regs_t server_state; - drm_mga_texture_regs_t tex_state[2]; - unsigned int warp_pipe; - unsigned int dirty; - unsigned int vertsize; - - /* The current cliprects, or a subset thereof. - */ - drm_clip_rect_t boxes[MGA_NR_SAREA_CLIPRECTS]; - unsigned int nbox; - - /* Information about the most recently used 3d drawable. The - * client fills in the req_* fields, the server fills in the - * exported_ fields and puts the cliprects into boxes, above. - * - * The client clears the exported_drawable field before - * clobbering the boxes data. - */ - unsigned int req_drawable; /* the X drawable id */ - unsigned int req_draw_buffer; /* MGA_FRONT or MGA_BACK */ - - unsigned int exported_drawable; - unsigned int exported_index; - unsigned int exported_stamp; - unsigned int exported_buffers; - unsigned int exported_nfront; - unsigned int exported_nback; - int exported_back_x, exported_front_x, exported_w; - int exported_back_y, exported_front_y, exported_h; - drm_clip_rect_t exported_boxes[MGA_NR_SAREA_CLIPRECTS]; - - /* Counters for aging textures and for client-side throttling. - */ - unsigned int status[4]; - unsigned int last_wrap; - - drm_mga_age_t last_frame; - unsigned int last_enqueue; /* last time a buffer was enqueued */ - unsigned int last_dispatch; /* age of the most recently dispatched buffer */ - unsigned int last_quiescent; /* */ - - /* LRU lists for texture memory in agp space and on the card. - */ - drm_tex_region_t texList[MGA_NR_TEX_HEAPS][MGA_NR_TEX_REGIONS+1]; - unsigned int texAge[MGA_NR_TEX_HEAPS]; - - /* Mechanism to validate card state. - */ - int ctxOwner; -} drm_mga_sarea_t; - - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the Xserver file (xf86drmMga.h) - */ - -/* MGA specific ioctls - * The device specific ioctl range is 0x40 to 0x79. - */ -#define DRM_IOCTL_MGA_INIT DRM_IOW( 0x40, drm_mga_init_t) -#define DRM_IOCTL_MGA_FLUSH DRM_IOW( 0x41, drm_lock_t) -#define DRM_IOCTL_MGA_RESET DRM_IO( 0x42) -#define DRM_IOCTL_MGA_SWAP DRM_IO( 0x43) -#define DRM_IOCTL_MGA_CLEAR DRM_IOW( 0x44, drm_mga_clear_t) -#define DRM_IOCTL_MGA_VERTEX DRM_IOW( 0x45, drm_mga_vertex_t) -#define DRM_IOCTL_MGA_INDICES DRM_IOW( 0x46, drm_mga_indices_t) -#define DRM_IOCTL_MGA_ILOAD DRM_IOW( 0x47, drm_mga_iload_t) -#define DRM_IOCTL_MGA_BLIT DRM_IOW( 0x48, drm_mga_blit_t) - -typedef struct _drm_mga_warp_index { - int installed; - unsigned long phys_addr; - int size; -} drm_mga_warp_index_t; - -typedef struct drm_mga_init { - enum { - MGA_INIT_DMA = 0x01, - MGA_CLEANUP_DMA = 0x02 - } func; - - unsigned long sarea_priv_offset; - - int chipset; - int sgram; - - unsigned int maccess; - - unsigned int fb_cpp; - unsigned int front_offset, front_pitch; - unsigned int back_offset, back_pitch; - - unsigned int depth_cpp; - unsigned int depth_offset, depth_pitch; - - unsigned int texture_offset[MGA_NR_TEX_HEAPS]; - unsigned int texture_size[MGA_NR_TEX_HEAPS]; - - unsigned long fb_offset; - unsigned long mmio_offset; - unsigned long status_offset; - unsigned long warp_offset; - unsigned long primary_offset; - unsigned long buffers_offset; -} drm_mga_init_t; - -typedef struct drm_mga_fullscreen { - enum { - MGA_INIT_FULLSCREEN = 0x01, - MGA_CLEANUP_FULLSCREEN = 0x02 - } func; -} drm_mga_fullscreen_t; - -typedef struct drm_mga_clear { - unsigned int flags; - unsigned int clear_color; - unsigned int clear_depth; - unsigned int color_mask; - unsigned int depth_mask; -} drm_mga_clear_t; - -typedef struct drm_mga_vertex { - int idx; /* buffer to queue */ - int used; /* bytes in use */ - int discard; /* client finished with buffer? */ -} drm_mga_vertex_t; - -typedef struct drm_mga_indices { - int idx; /* buffer to queue */ - unsigned int start; - unsigned int end; - int discard; /* client finished with buffer? */ -} drm_mga_indices_t; - -typedef struct drm_mga_iload { - int idx; - unsigned int dstorg; - unsigned int length; -} drm_mga_iload_t; - -typedef struct _drm_mga_blit { - unsigned int planemask; - unsigned int srcorg; - unsigned int dstorg; - int src_pitch, dst_pitch; - int delta_sx, delta_sy; - int delta_dx, delta_dy; - int height, ydir; /* flip image vertically */ - int source_pitch, dest_pitch; -} drm_mga_blit_t; - -#endif diff --git a/bsd/r128_drm.h b/bsd/r128_drm.h deleted file mode 100644 index a8d23008..00000000 --- a/bsd/r128_drm.h +++ /dev/null @@ -1,308 +0,0 @@ -/* r128_drm.h -- Public header for the r128 driver -*- linux-c -*- - * Created: Wed Apr 5 19:24:19 2000 by kevin@precisioninsight.com - * - * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. - * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California. - * All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Gareth Hughes <gareth@valinux.com> - * Kevin E. Martin <martin@valinux.com> - */ - -#ifndef __R128_DRM_H__ -#define __R128_DRM_H__ - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the X server file (r128_sarea.h) - */ -#ifndef __R128_SAREA_DEFINES__ -#define __R128_SAREA_DEFINES__ - -/* What needs to be changed for the current vertex buffer? - */ -#define R128_UPLOAD_CONTEXT 0x001 -#define R128_UPLOAD_SETUP 0x002 -#define R128_UPLOAD_TEX0 0x004 -#define R128_UPLOAD_TEX1 0x008 -#define R128_UPLOAD_TEX0IMAGES 0x010 -#define R128_UPLOAD_TEX1IMAGES 0x020 -#define R128_UPLOAD_CORE 0x040 -#define R128_UPLOAD_MASKS 0x080 -#define R128_UPLOAD_WINDOW 0x100 -#define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */ -#define R128_REQUIRE_QUIESCENCE 0x400 -#define R128_UPLOAD_ALL 0x7ff - -#define R128_FRONT 0x1 -#define R128_BACK 0x2 -#define R128_DEPTH 0x4 - -/* Primitive types - */ -#define R128_POINTS 0x1 -#define R128_LINES 0x2 -#define R128_LINE_STRIP 0x3 -#define R128_TRIANGLES 0x4 -#define R128_TRIANGLE_FAN 0x5 -#define R128_TRIANGLE_STRIP 0x6 - -/* Vertex/indirect buffer size - */ -#define R128_BUFFER_SIZE 16384 - -/* Byte offsets for indirect buffer data - */ -#define R128_INDEX_PRIM_OFFSET 20 -#define R128_HOSTDATA_BLIT_OFFSET 32 - -/* Keep these small for testing. - */ -#define R128_NR_SAREA_CLIPRECTS 12 - -/* There are 2 heaps (local/AGP). Each region within a heap is a - * minimum of 64k, and there are at most 64 of them per heap. - */ -#define R128_LOCAL_TEX_HEAP 0 -#define R128_AGP_TEX_HEAP 1 -#define R128_NR_TEX_HEAPS 2 -#define R128_NR_TEX_REGIONS 64 -#define R128_LOG_TEX_GRANULARITY 16 - -#define R128_NR_CONTEXT_REGS 12 - -#define R128_MAX_TEXTURE_LEVELS 11 -#define R128_MAX_TEXTURE_UNITS 2 - -#endif /* __R128_SAREA_DEFINES__ */ - -typedef struct { - /* Context state - can be written in one large chunk */ - unsigned int dst_pitch_offset_c; - unsigned int dp_gui_master_cntl_c; - unsigned int sc_top_left_c; - unsigned int sc_bottom_right_c; - unsigned int z_offset_c; - unsigned int z_pitch_c; - unsigned int z_sten_cntl_c; - unsigned int tex_cntl_c; - unsigned int misc_3d_state_cntl_reg; - unsigned int texture_clr_cmp_clr_c; - unsigned int texture_clr_cmp_msk_c; - unsigned int fog_color_c; - - /* Texture state */ - unsigned int tex_size_pitch_c; - unsigned int constant_color_c; - - /* Setup state */ - unsigned int pm4_vc_fpu_setup; - unsigned int setup_cntl; - - /* Mask state */ - unsigned int dp_write_mask; - unsigned int sten_ref_mask_c; - unsigned int plane_3d_mask_c; - - /* Window state */ - unsigned int window_xy_offset; - - /* Core state */ - unsigned int scale_3d_cntl; -} drm_r128_context_regs_t; - -/* Setup registers for each texture unit - */ -typedef struct { - unsigned int tex_cntl; - unsigned int tex_combine_cntl; - unsigned int tex_size_pitch; - unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS]; - unsigned int tex_border_color; -} drm_r128_texture_regs_t; - - -typedef struct drm_r128_sarea { - /* The channel for communication of state information to the kernel - * on firing a vertex buffer. - */ - drm_r128_context_regs_t context_state; - drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS]; - unsigned int dirty; - unsigned int vertsize; - unsigned int vc_format; - - /* The current cliprects, or a subset thereof. - */ - drm_clip_rect_t boxes[R128_NR_SAREA_CLIPRECTS]; - unsigned int nbox; - - /* Counters for client-side throttling of rendering clients. - */ - unsigned int last_frame; - unsigned int last_dispatch; - - drm_tex_region_t tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS+1]; - int tex_age[R128_NR_TEX_HEAPS]; - int ctx_owner; -} drm_r128_sarea_t; - - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the Xserver file (xf86drmR128.h) - */ - -/* Rage 128 specific ioctls - * The device specific ioctl range is 0x40 to 0x79. - */ -#define DRM_IOCTL_R128_INIT DRM_IOW( 0x40, drm_r128_init_t) -#define DRM_IOCTL_R128_CCE_START DRM_IO( 0x41) -#define DRM_IOCTL_R128_CCE_STOP DRM_IOW( 0x42, drm_r128_cce_stop_t) -#define DRM_IOCTL_R128_CCE_RESET DRM_IO( 0x43) -#define DRM_IOCTL_R128_CCE_IDLE DRM_IO( 0x44) -#define DRM_IOCTL_R128_RESET DRM_IO( 0x46) -#define DRM_IOCTL_R128_SWAP DRM_IO( 0x47) -#define DRM_IOCTL_R128_CLEAR DRM_IOW( 0x48, drm_r128_clear_t) -#define DRM_IOCTL_R128_VERTEX DRM_IOW( 0x49, drm_r128_vertex_t) -#define DRM_IOCTL_R128_INDICES DRM_IOW( 0x4a, drm_r128_indices_t) -#define DRM_IOCTL_R128_BLIT DRM_IOW( 0x4b, drm_r128_blit_t) -#define DRM_IOCTL_R128_DEPTH DRM_IOW( 0x4c, drm_r128_depth_t) -#define DRM_IOCTL_R128_STIPPLE DRM_IOW( 0x4d, drm_r128_stipple_t) -#define DRM_IOCTL_R128_INDIRECT DRM_IOWR(0x4f, drm_r128_indirect_t) -#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( 0x50, drm_r128_fullscreen_t) -#define DRM_IOCTL_R128_CLEAR2 DRM_IOW( 0x51, drm_r128_clear2_t) - -typedef struct drm_r128_init { - enum { - R128_INIT_CCE = 0x01, - R128_CLEANUP_CCE = 0x02 - } func; -#if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0) - int sarea_priv_offset; -#else - unsigned long sarea_priv_offset; -#endif - int is_pci; - int cce_mode; - int cce_secure; - int ring_size; - int usec_timeout; - - unsigned int fb_bpp; - unsigned int front_offset, front_pitch; - unsigned int back_offset, back_pitch; - unsigned int depth_bpp; - unsigned int depth_offset, depth_pitch; - unsigned int span_offset; - -#if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0) - unsigned int fb_offset; - unsigned int mmio_offset; - unsigned int ring_offset; - unsigned int ring_rptr_offset; - unsigned int buffers_offset; - unsigned int agp_textures_offset; -#else - unsigned long fb_offset; - unsigned long mmio_offset; - unsigned long ring_offset; - unsigned long ring_rptr_offset; - unsigned long buffers_offset; - unsigned long agp_textures_offset; -#endif -} drm_r128_init_t; - -typedef struct drm_r128_cce_stop { - int flush; - int idle; -} drm_r128_cce_stop_t; - -typedef struct drm_r128_clear { - unsigned int flags; -#if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0) - int x, y, w, h; -#endif - unsigned int clear_color; - unsigned int clear_depth; -#if CONFIG_XFREE86_VERSION >= XFREE86_VERSION(4,1,0,0) - unsigned int color_mask; - unsigned int depth_mask; -#endif -} drm_r128_clear_t; - -typedef struct drm_r128_vertex { - int prim; - int idx; /* Index of vertex buffer */ - int count; /* Number of vertices in buffer */ - int discard; /* Client finished with buffer? */ -} drm_r128_vertex_t; - -typedef struct drm_r128_indices { - int prim; - int idx; - int start; - int end; - int discard; /* Client finished with buffer? */ -} drm_r128_indices_t; - -typedef struct drm_r128_blit { - int idx; - int pitch; - int offset; - int format; - unsigned short x, y; - unsigned short width, height; -} drm_r128_blit_t; - -typedef struct drm_r128_depth { - enum { - R128_WRITE_SPAN = 0x01, - R128_WRITE_PIXELS = 0x02, - R128_READ_SPAN = 0x03, - R128_READ_PIXELS = 0x04 - } func; - int n; - int *x; - int *y; - unsigned int *buffer; - unsigned char *mask; -} drm_r128_depth_t; - -typedef struct drm_r128_stipple { - unsigned int *mask; -} drm_r128_stipple_t; - -typedef struct drm_r128_indirect { - int idx; - int start; - int end; - int discard; -} drm_r128_indirect_t; - -typedef struct drm_r128_fullscreen { - enum { - R128_INIT_FULLSCREEN = 0x01, - R128_CLEANUP_FULLSCREEN = 0x02 - } func; -} drm_r128_fullscreen_t; - -#endif diff --git a/bsd/radeon_drm.h b/bsd/radeon_drm.h deleted file mode 100644 index 6774b2bc..00000000 --- a/bsd/radeon_drm.h +++ /dev/null @@ -1,370 +0,0 @@ -/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- - * - * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. - * Copyright 2000 VA Linux Systems, Inc., Fremont, California. - * All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Kevin E. Martin <martin@valinux.com> - * Gareth Hughes <gareth@valinux.com> - * Keith Whitwell <keith_whitwell@yahoo.com> - */ - -#ifndef __RADEON_DRM_H__ -#define __RADEON_DRM_H__ - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the X server file (radeon_sarea.h) - */ -#ifndef __RADEON_SAREA_DEFINES__ -#define __RADEON_SAREA_DEFINES__ - -/* What needs to be changed for the current vertex buffer? - */ -#define RADEON_UPLOAD_CONTEXT 0x00000001 -#define RADEON_UPLOAD_VERTFMT 0x00000002 -#define RADEON_UPLOAD_LINE 0x00000004 -#define RADEON_UPLOAD_BUMPMAP 0x00000008 -#define RADEON_UPLOAD_MASKS 0x00000010 -#define RADEON_UPLOAD_VIEWPORT 0x00000020 -#define RADEON_UPLOAD_SETUP 0x00000040 -#define RADEON_UPLOAD_TCL 0x00000080 -#define RADEON_UPLOAD_MISC 0x00000100 -#define RADEON_UPLOAD_TEX0 0x00000200 -#define RADEON_UPLOAD_TEX1 0x00000400 -#define RADEON_UPLOAD_TEX2 0x00000800 -#define RADEON_UPLOAD_TEX0IMAGES 0x00001000 -#define RADEON_UPLOAD_TEX1IMAGES 0x00002000 -#define RADEON_UPLOAD_TEX2IMAGES 0x00004000 -#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ -#define RADEON_REQUIRE_QUIESCENCE 0x00010000 -#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ -#define RADEON_UPLOAD_ALL 0x0002ffff -#define RADEON_UPLOAD_CONTEXT_ALL 0x000201ff - -#define RADEON_FRONT 0x1 -#define RADEON_BACK 0x2 -#define RADEON_DEPTH 0x4 -#define RADEON_STENCIL 0x8 - -/* Primitive types - */ -#define RADEON_POINTS 0x1 -#define RADEON_LINES 0x2 -#define RADEON_LINE_STRIP 0x3 -#define RADEON_TRIANGLES 0x4 -#define RADEON_TRIANGLE_FAN 0x5 -#define RADEON_TRIANGLE_STRIP 0x6 - -/* Vertex/indirect buffer size - */ -#define RADEON_BUFFER_SIZE 65536 - -/* Byte offsets for indirect buffer data - */ -#define RADEON_INDEX_PRIM_OFFSET 20 -#define RADEON_HOSTDATA_BLIT_OFFSET 32 - -#define RADEON_SCRATCH_REG_OFFSET 32 - -#define RADEON_NR_SAREA_CLIPRECTS 12 - -/* There are 2 heaps (local/AGP). Each region within a heap is a - * minimum of 64k, and there are at most 64 of them per heap. - */ -#define RADEON_LOCAL_TEX_HEAP 0 -#define RADEON_AGP_TEX_HEAP 1 -#define RADEON_NR_TEX_HEAPS 2 -#define RADEON_NR_TEX_REGIONS 64 -#define RADEON_LOG_TEX_GRANULARITY 16 - -#define RADEON_MAX_TEXTURE_LEVELS 12 -#define RADEON_MAX_TEXTURE_UNITS 3 - -#endif /* __RADEON_SAREA_DEFINES__ */ - -typedef struct { - unsigned int red; - unsigned int green; - unsigned int blue; - unsigned int alpha; -} radeon_color_regs_t; - -typedef struct { - /* Context state */ - unsigned int pp_misc; /* 0x1c14 */ - unsigned int pp_fog_color; - unsigned int re_solid_color; - unsigned int rb3d_blendcntl; - unsigned int rb3d_depthoffset; - unsigned int rb3d_depthpitch; - unsigned int rb3d_zstencilcntl; - - unsigned int pp_cntl; /* 0x1c38 */ - unsigned int rb3d_cntl; - unsigned int rb3d_coloroffset; - unsigned int re_width_height; - unsigned int rb3d_colorpitch; - unsigned int se_cntl; - - /* Vertex format state */ - unsigned int se_coord_fmt; /* 0x1c50 */ - - /* Line state */ - unsigned int re_line_pattern; /* 0x1cd0 */ - unsigned int re_line_state; - - unsigned int se_line_width; /* 0x1db8 */ - - /* Bumpmap state */ - unsigned int pp_lum_matrix; /* 0x1d00 */ - - unsigned int pp_rot_matrix_0; /* 0x1d58 */ - unsigned int pp_rot_matrix_1; - - /* Mask state */ - unsigned int rb3d_stencilrefmask; /* 0x1d7c */ - unsigned int rb3d_ropcntl; - unsigned int rb3d_planemask; - - /* Viewport state */ - unsigned int se_vport_xscale; /* 0x1d98 */ - unsigned int se_vport_xoffset; - unsigned int se_vport_yscale; - unsigned int se_vport_yoffset; - unsigned int se_vport_zscale; - unsigned int se_vport_zoffset; - - /* Setup state */ - unsigned int se_cntl_status; /* 0x2140 */ - - /* Misc state */ - unsigned int re_top_left; /* 0x26c0 */ - unsigned int re_misc; -} drm_radeon_context_regs_t; - -typedef struct { - /* Zbias state */ - unsigned int se_zbias_factor; /* 0x1dac */ - unsigned int se_zbias_constant; -} drm_radeon_context2_regs_t; - - -/* Setup registers for each texture unit - */ -typedef struct { - unsigned int pp_txfilter; - unsigned int pp_txformat; - unsigned int pp_txoffset; - unsigned int pp_txcblend; - unsigned int pp_txablend; - unsigned int pp_tfactor; - unsigned int pp_border_color; -} drm_radeon_texture_regs_t; - -/* Space is crucial; there is some redunancy here: - */ -typedef struct { - unsigned int start; - unsigned int finish; - unsigned int prim:8; - unsigned int stateidx:8; - unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ - unsigned int vc_format; /* vertex format */ -} drm_radeon_prim_t; - -typedef struct { - drm_radeon_context_regs_t context; - drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; - drm_radeon_context2_regs_t context2; - unsigned int dirty; -} drm_radeon_state_t; - - -typedef struct { - unsigned char next, prev; - unsigned char in_use; - int age; -} drm_radeon_tex_region_t; - -typedef struct { - /* The channel for communication of state information to the - * kernel on firing a vertex buffer with either of the - * obsoleted vertex/index ioctls. - */ - drm_radeon_context_regs_t context_state; - drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; - unsigned int dirty; - unsigned int vertsize; - unsigned int vc_format; - - /* The current cliprects, or a subset thereof. - */ - drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS]; - unsigned int nbox; - - /* Counters for client-side throttling of rendering clients. - */ - unsigned int last_frame; - unsigned int last_dispatch; - unsigned int last_clear; - - drm_radeon_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1]; - int tex_age[RADEON_NR_TEX_HEAPS]; - int ctx_owner; -} drm_radeon_sarea_t; - - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the Xserver file (xf86drmRadeon.h) - * - * KW: actually it's illegal to change any of this (backwards compatibility). - */ - -/* Radeon specific ioctls - * The device specific ioctl range is 0x40 to 0x79. - */ -#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( 0x40, drm_radeon_init_t) -#define DRM_IOCTL_RADEON_CP_START DRM_IO( 0x41) -#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( 0x42, drm_radeon_cp_stop_t) -#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( 0x43) -#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( 0x44) -#define DRM_IOCTL_RADEON_RESET DRM_IO( 0x45) -#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( 0x46, drm_radeon_fullscreen_t) -#define DRM_IOCTL_RADEON_SWAP DRM_IO( 0x47) -#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( 0x48, drm_radeon_clear_t) -#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( 0x49, drm_radeon_vertex_t) -#define DRM_IOCTL_RADEON_INDICES DRM_IOW( 0x4a, drm_radeon_indices_t) -#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( 0x4c, drm_radeon_stipple_t) -#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(0x4d, drm_radeon_indirect_t) -#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(0x4e, drm_radeon_texture_t) -#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( 0x4f, drm_radeon_vertex_t) - -typedef struct drm_radeon_init { - enum { - RADEON_INIT_CP = 0x01, - RADEON_CLEANUP_CP = 0x02 - } func; - unsigned long sarea_priv_offset; - int is_pci; - int cp_mode; - int agp_size; - int ring_size; - int usec_timeout; - - unsigned int fb_bpp; - unsigned int front_offset, front_pitch; - unsigned int back_offset, back_pitch; - unsigned int depth_bpp; - unsigned int depth_offset, depth_pitch; - - unsigned long fb_offset; - unsigned long mmio_offset; - unsigned long ring_offset; - unsigned long ring_rptr_offset; - unsigned long buffers_offset; - unsigned long agp_textures_offset; -} drm_radeon_init_t; - -typedef struct drm_radeon_cp_stop { - int flush; - int idle; -} drm_radeon_cp_stop_t; - -typedef struct drm_radeon_fullscreen { - enum { - RADEON_INIT_FULLSCREEN = 0x01, - RADEON_CLEANUP_FULLSCREEN = 0x02 - } func; -} drm_radeon_fullscreen_t; - -#define CLEAR_X1 0 -#define CLEAR_Y1 1 -#define CLEAR_X2 2 -#define CLEAR_Y2 3 -#define CLEAR_DEPTH 4 - -typedef union drm_radeon_clear_rect { - float f[5]; - unsigned int ui[5]; -} drm_radeon_clear_rect_t; - -typedef struct drm_radeon_clear { - unsigned int flags; - unsigned int clear_color; - unsigned int clear_depth; - unsigned int color_mask; - unsigned int depth_mask; /* misnamed field: should be stencil */ - drm_radeon_clear_rect_t *depth_boxes; -} drm_radeon_clear_t; - -typedef struct drm_radeon_vertex { - int prim; - int idx; /* Index of vertex buffer */ - int count; /* Number of vertices in buffer */ - int discard; /* Client finished with buffer? */ -} drm_radeon_vertex_t; - -typedef struct drm_radeon_vertex2 { - int idx; /* Index of vertex buffer */ - int discard; /* Client finished with buffer? */ - int nr_states; - drm_radeon_state_t *state; - int nr_prims; - drm_radeon_prim_t *prim; -} drm_radeon_vertex2_t; - -typedef struct drm_radeon_indices { - int prim; - int idx; - int start; - int end; - int discard; /* Client finished with buffer? */ -} drm_radeon_indices_t; - -typedef struct drm_radeon_tex_image { - unsigned int x, y; /* Blit coordinates */ - unsigned int width, height; - const void *data; -} drm_radeon_tex_image_t; - -typedef struct drm_radeon_texture { - int offset; - int pitch; - int format; - int width; /* Texture image coordinates */ - int height; - drm_radeon_tex_image_t *image; -} drm_radeon_texture_t; - -typedef struct drm_radeon_stipple { - unsigned int *mask; -} drm_radeon_stipple_t; - -typedef struct drm_radeon_indirect { - int idx; - int start; - int end; - int discard; -} drm_radeon_indirect_t; - -#endif |